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Team Fortress 2: Newbie Advice Thread

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#126: Jul 4th 2011 at 4:06:43 AM

Another question: If you build structures as an engineer, then respawn as something else, do your structures remain in play?

Could you, for example, make a sentry nest as an Egineer, then come back to babysit it as a Pyro?

<><
SoberIrishman Since: Oct, 2010
#127: Jul 4th 2011 at 4:35:28 AM

[up] No, but you can help upgrade other Engineers' buildings.

Aminatep Vulpes Zerda from Glorious Mother Russia Since: Oct, 2009
Vulpes Zerda
#128: Jul 4th 2011 at 5:08:12 AM

> If you build structures as an engineer, then respawn as something else, do your structures remain in play?

Of course no, that would mean being able to place 16 sentries and then go all offense.

   I will consume not only your flesh, but your very soul.   
#129: Jul 4th 2011 at 5:11:32 AM

[up] Wouldn't 16 unwatched sentries die in seconds to one spy?

edited 4th Jul '11 5:11:45 AM by EdwardsGrizzly

<><
Kayeka Since: Dec, 2009
#130: Jul 4th 2011 at 5:20:05 AM

Yes, which is why, in such a world, those 16 sentries would be guarded by a Pyro and an engineer.

Aminatep Vulpes Zerda from Glorious Mother Russia Since: Oct, 2009
Vulpes Zerda
#131: Jul 4th 2011 at 6:40:37 AM

Why would you need a pyro? Just shoot everyone who's in your base.

edited 4th Jul '11 6:43:21 AM by Aminatep

   I will consume not only your flesh, but your very soul.   
hnd03 Parasol Star Memories from [REDACTED] Since: Jun, 2009
Parasol Star Memories
#132: Jul 4th 2011 at 6:51:11 AM

Engineers, don't babysit your sentries unless it's under fire. Do your rounds around the base. You can probably catch a spy unawares if you patrol the area occasionally.

So. Let's all pause for a moment to smell what the Rock was, is, and forever will be... cooking.—Cave Johnson
Aminatep Vulpes Zerda from Glorious Mother Russia Since: Oct, 2009
Vulpes Zerda
#133: Jul 4th 2011 at 6:53:48 AM

That's assuming there's no way a spy could ever get to there and sap it while it is being unguarded.

   I will consume not only your flesh, but your very soul.   
hnd03 Parasol Star Memories from [REDACTED] Since: Jun, 2009
Parasol Star Memories
#134: Jul 4th 2011 at 7:03:16 AM

The game tells you the condition of your buildings.

For example, your sentry is in the room to the right of the front entrance of 2fort. You can run through the hallway that leads to the courtyard and back to your sentry. Or go up to your spawn, into the little room and down through the hole.

You can keep an eye on a good portion of an area while staying near your sentry. Plus just standing there is supremely boring.

So. Let's all pause for a moment to smell what the Rock was, is, and forever will be... cooking.—Cave Johnson
Karkadinn Karkadinn from New Orleans, Louisiana Since: Jul, 2009
Karkadinn
#135: Jul 4th 2011 at 7:07:59 AM

It really depends on placement and map type. If you've placed your sentry in a high-traffic area (such as a choke just a few feet ahead of a payload cart), you'll want to babysit it, because people will be attacking it all the time. And if you rely on SEEING it's damaged before you start to repair it, chances are it'll get twoshot before you have time to repair. OTOH, if you're sitting it in a low-traffic area (2Fort intel room), then you might want to patrol around now and then.

And, of course, you'll want to have your other buildings built and fully upgraded before you do any babysitting, unless the match has come down to the wire with sixty seconds left on the clock.

edited 4th Jul '11 7:08:58 AM by Karkadinn

Furthermore, I think Guantanamo must be destroyed.
KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#136: Jul 4th 2011 at 7:24:03 AM

@hnd03: The Ghastlier Ghibus is still marginally related to the Ghastly Ghibus, meaning it is a mark of the common man and not fit to be called a hat.

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
FergardStratoavis Stop Killing My Titles from And Locations (Not-So-Newbie) Relationship Status: And here's to you, Mrs. Robinson
Stop Killing My Titles
#137: Jul 4th 2011 at 7:31:30 AM

[up] In that case, I'm proud to be a "Common Pyro".

And now, the lesson how you should use Sticky Jumper, Grenade Launcher and Ullapool Caber in Arena.

https://www.youtube.com/watch?v=lBp8LM2me4g&feature=feedf

grah
Karkadinn Karkadinn from New Orleans, Louisiana Since: Jul, 2009
Karkadinn
#138: Jul 4th 2011 at 7:32:40 AM

Psh, elitists dissin' on top hats just because they're the zubats of TF 2. They may be common, but that doesn't make them any less awesome. I'd wear a top hat over bunny ears any day of the week.

Furthermore, I think Guantanamo must be destroyed.
GlennMagusHarvey Since: Jan, 2001
#139: Jul 4th 2011 at 8:33:06 AM

  1. What's this whole thing about hats? Why do people care so damn much about them?
  2. Why shouldn't I wear the Ghastly Gibus? It makes my character look slightly more distinctive when I want it to be.
  3. If you play engineer and kick the bucket, all your structures go kablooey immediately?

MrAHR Ahr river from ಠ_ಠ Since: Oct, 2010 Relationship Status: A cockroach, nothing can kill it.
Ahr river
#140: Jul 4th 2011 at 8:34:34 AM

3. No. Only if you decide to play as another class.

Read my stories!
Neo_Crimson Your army sucks. from behind your lines. Since: Jan, 2001
Your army sucks.
#141: Jul 4th 2011 at 8:38:52 AM

1. They're cosmetic rewards that both the players and Valve themselves are obsessed with to the point of Memetic Mutation. I can't really say why though. I guess it's the collecting aspect.

2. It's a very common hat, and that's it. Honestly, this is just KSPAM being hat elitist.

3. No they stick around, but they're easy pickings for Spies now that you have to walk all the way back from your spawn point.

Sorry, I can't hear you from my FLYING METAL BOX!
GlennMagusHarvey Since: Jan, 2001
#142: Jul 4th 2011 at 8:40:36 AM

So my structures will stay put (barring spies) as long as I keep on playing engineer, but they go kablooey if I choose another class?

edited 4th Jul '11 8:41:46 AM by GlennMagusHarvey

MrAHR Ahr river from ಠ_ಠ Since: Oct, 2010 Relationship Status: A cockroach, nothing can kill it.
GlennMagusHarvey Since: Jan, 2001
#144: Jul 4th 2011 at 8:41:53 AM

And if I don't give a lick about hats, then it would actually benefit me to trade hats away for weapons, crafting material, and keys?

MrAHR Ahr river from ಠ_ಠ Since: Oct, 2010 Relationship Status: A cockroach, nothing can kill it.
Sabbo from Australia Since: Jan, 2001 Relationship Status: Coming soon to theaters
#146: Jul 4th 2011 at 8:49:23 AM

In time, you too, shall care about hats. (Or maybe just a couple which you think look nice. I like the Plants vs Zombies hats.)

edited 4th Jul '11 8:49:58 AM by Sabbo

Aminatep Vulpes Zerda from Glorious Mother Russia Since: Oct, 2009
Vulpes Zerda
#147: Jul 4th 2011 at 8:59:48 AM

> if you're sitting it in a low-traffic area (2Fort intel room)

NHOHOHOHOHO

ask crimson on that one

one. round. nineteen. kills.

   I will consume not only your flesh, but your very soul.   
Karkadinn Karkadinn from New Orleans, Louisiana Since: Jul, 2009
Karkadinn
#148: Jul 4th 2011 at 9:01:26 AM

Huh. Whenever I play that map, no one ever tries to get the intel. <.<

Turbine, OTOH....

Furthermore, I think Guantanamo must be destroyed.
Drakovicz Sad.... :( Since: Oct, 2010
Sad.... :(
#149: Jul 4th 2011 at 9:07:36 AM

And if I don't give a lick about hats, then it would actually benefit me to trade hats away for weapons, crafting material, and keys?

You might not care now, but you will. The more you play Team Fortress 2 , and the better you are, the more you will care and desire hats. I am pretty sure there are graphs and researches and stuff about it. And if there are not, there SHOULD be.

Has a compulsive editing and re-editing disorder.
hnd03 Parasol Star Memories from [REDACTED] Since: Jun, 2009
Parasol Star Memories
#150: Jul 4th 2011 at 9:23:46 AM

Are you saying if you received one, you would gladly trade away the Pyro's Brain Slug? Blashphemy! The thing is too darn cute to part with!

Besides, there's the satisfaction of actually crafting your own hat. You don't know how good it feels to scrap weapons that eventually becomes the amazing thing that sits on your head.

Unless it's one of those no-hat-hats. Those kinda suck.

edited 4th Jul '11 9:27:45 AM by hnd03

So. Let's all pause for a moment to smell what the Rock was, is, and forever will be... cooking.—Cave Johnson

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