I agree that a Groove system would have worked better for Cross Tag. I heard that characters like Azreal suffer pretty hard because Cross Tag's simplification ruined a core mechanics of their original fighting style, and that bothers me, even though I haven't seen these characters before Cross Tag. I can't really fathom why this wasn't considered for the game, unless they thought the idea of picking a style on top of picking a team would be too complicated or something.
That said, I kind of feel like the Under Night characters in CT still play the closer to how they are in Latest—barring some differences (like Waldstein's grapples)—compared to the Blazblue and Persona characters, but I also haven't spent that much time with their game to say for sure.
edited 10th Jun '18 3:50:39 AM by Hashil
Their other HD Remix looked liked shit so I'm glad that fell through.
Darkstalkers has like the weirdest legacy ever.
Despite only having three games released in close proximity to each other (to the point they never updated any sprites) the characters have never stopped showing up everywhere.
Anyone hype for Fighting Ex Layer?
Anyone notice how little importance tournaments have played in fighting game storylines? Even the ones that did initially revolve around them have either ditched them completely or downplayed them.
Eternal Champions is an ecxeption, as the Tournament there proved to be important to the plot. Shame Sega nixed it for Virtua Fighter.
After 7 years of silence on the subject, The Card Sagas Wars prototype was released. They say they'll release more content over time, but it doesn't seem to be in active development any more.
That's a shame. It always looked so cool but was way too ambitious.
^^You can blame Sega of Japan for that.
Cute Monster Girls are always in style.
Too bad it's enough to warrant a sequel. If there was any old IP from Capcom that has a shot it's Darkstalkers.
I want to say Power Stone, but I doubt it would be profitable enough. Especially since couch/local multiplayer seems to be dead except when it comes to a Nintendo game.
Darkstalkers wouldn't sell either. Fighting games are dead again outside extremely popular IPs unrelated to the genre.
I don't disagree but Blazblue shown there still some spark in it
This will go against my usual pessimistic line of thought on the recent industry, but is it really dead? You guys talk like shit is supposed to compete with the AAA retardness that dominated the gaming industry.
I'd argue heavily on Blaz Blue. Also, didn't Mori said the franchise has hit a "stopping point"?
Tekken and Street Fighter are faring well sales-wiseas far as I know, Soul Calibur is "coming back", and The King of Fighters made a worthy return with XIV. Funny. I only would give credit to SNK of all these, and to Ono since Arcade Edition. I'm extremely skeptical of Daishi.
edited 23rd Jun '18 4:18:12 PM by ZeroDozer
Growing up, it's like a civil war, don't turn away, it's something you can't ignore...Blazblue's definitely doing poorly over all despite its strong start, but they Arc Sys'd all over it and have no one to blame but themselves for it.
There are a few bigger titles that still see financial success like Tekken and Injustice, but it's not a genre that's seeing a lot in the way of growth outside the indie scene.
Aksys is also to blame over Central Fiction losing sales if you ask me. But then again, these guys almost shat Blazing Souls' translation, what would I expect? What a trend, when you consider XSEED fucked Pandora's Tower 's translation with a Game-Breaking Bug, and NIS America can't even translate an Ys game right.
But come to think of it, The King of Fighters suffered an unexpected return to the scene (SNK was all but dead after the glorious XIII) and to people's minds, Arika brought Fighting EX Layer, and there are still lots of things going on in the scene, on both old and new games.
With all that activity, it's hard for me to see this current state as "dying again".
edited 23rd Jun '18 4:43:05 PM by ZeroDozer
Growing up, it's like a civil war, don't turn away, it's something you can't ignore...Yeah I'd argue Fighting Games are healthier than ever. There was a time, before Street Fighter IV, that fighting games where all but dead but the resurgence that game sparked has been ongoing since.
You can't argue there haven't been some high-profile, massive mistakes though. Central Friction lacking a dub, Street Fighter V lacking an arcade mode, Marvel Vs Capcom Infinite having No Budget, Cross Tag Battle having half the roster as DLC have all been blows to the hobby.
THIS.
Add to that Tekken 7 having only half of a story and no character endings. Whether Harada will rectify this before moving on (After all, there are rumors that he's working on a second story for the game), it's still up in the air. And how Soul Calibur VI will end up on release is still a mystery.
And of all of those, only Street Fighter V had its problem rectified. Mori and Aksys should learn from Ono.
edited 23rd Jun '18 5:11:51 PM by ZeroDozer
Growing up, it's like a civil war, don't turn away, it's something you can't ignore...The fighting game scene's certainly healthier than it was during Street Fighter IV's time, sure, but it's not so healthy or profitable a genre that Darkstalkers is coming back any time soon, though how much of that is the fighting game genre and just Capcom lacking faith I don't know.
We're also not going to see too many more in the triple A space that don't already have strong IPs attached to them. Injustice and Mortal Kombat are doing well for themselves, but mostly because they're backed by established names.
Darkstalkers' case can be blamed on Capcom's shady idea of "popular", which is something I pointed out and condemned when it came to light that Capcom used Mega Man Legacy Collection to gauge the demand for a new game, and is doing the same with Mega Man X Legacy Collection.
Let's not forget these are the same guys that wanted Resident Evil 6 to sell like Call of Duty.
edited 23rd Jun '18 5:34:45 PM by ZeroDozer
Growing up, it's like a civil war, don't turn away, it's something you can't ignore...RE 6 is 3rd their most sold game so there's that.
Honestly, Darkstalkers could sell well if they advertise right.
Well, they called it a failure.
Growing up, it's like a civil war, don't turn away, it's something you can't ignore..."Buy this collection of old games and we might make a new one."
"We've already bought these games three times."
"What's that? Make another Dead Rising?"
Capcom logic is so fucked up. And to think Capcom didn't even want to make Dead Rising. Inafune laundered their money so the game could be made.
Growing up, it's like a civil war, don't turn away, it's something you can't ignore...
Don't take me criticizing it as my disliking it - I overly critique everything. I'm just a huge nerd that likes to pick things apart and see how they work and how they can be improved, especially things that interest me or that I enjoy. It comes across as being cynical, and a lot of the times it is, but it's also just how I look at pretty much all media.
As a game it gets the job done, but I think it could been a lot better.
edited 9th Jun '18 9:43:44 AM by Hashil