YMMV: SSX

  • Ascended Fanon: Possibly, as there was a LOT of fan fiction depicting Griff as the arrogant jerk portrayed in SSX 2012, even before On Tour's release.
  • Author's Saving Throw: The 2012 game got large changes in art direction due to the Internet Backlash, more towards the Lighter and Softer feel of the previous titles.
  • Breather Level: Serenity in the 2012 game counts. While it does have a bottomless pit very early on, the rest of the stage is very forgiving and very long. This high score potential has made it a very popular run for online trick contests.
  • Broken Base: The Deadly Descents in SSX 2012. While some critics didn't like them, others like IGN called them the highlight of the game.
  • Crowning Moment of Awesome: Griff bails on the team and sets up his own. How does Zoe react? She heads to where he set a trick record and at the start of the event does something not even James Bond would attempt and grinds a helicopter. You heard right, she grinds a helicopter in flight, bagging two million points to Griff's two thousand in the opening seconds and ending with nearly five million at the end.
  • Crowning Music of Awesome: These games have TONS of it, mainly in the form of funky or just plain adrenaline-pumping electronica. On Tour didn't use that kind of music too much, though the soundtrack is good in its own right.
  • Dork Age: A fairly minor one. The fanbase may disagree as to whether or not Tricky or 3 was the best game, but it's generally agreed that, starting with On Tour, the series, while still good, started to get stale. As of SSX 2012, it's firmly out of this.
  • Ensemble Darkhorse:
    • Psymon is the only new character from Tricky to reappear in the later games.
    • Eddie was also popular enough to get back into action for SSX 2012.
  • HSQ:
    • "... damn, did you see how many flips he just got in there? What was it, five? Six?"
    • Grinding an airborne helicopter. Do this and you've won and have enough points for every trick event in the game.
  • Magnum Opus: Either Tricky or 3.
  • Most Annoying Sound: The "tape stop" effect on the "Tricky" vocals in Tricky, meaning that your trick meter had gone down and you couldn't perform Übertricks you could build it back up.
  • Most Wonderful Sound: "SUPERRRRRRRRRR... UUUUUUBEEEEEEERRRRRRRRRRR!!! (Uber Zone... 3... 3... 3...)" Anyone who's played SSX 3 knows this meant you could go crazy with your Übertricks with no regards for the consequences (read: bailing) for a limited time.
    • From Tricky: "Trick-aaaaay! HUH!" This meant that you were one step closer to having unlimited Übertricks for the rest of the race.
  • The Scrappy:
    • Viggo Rolig from SSX 3, who received a lot of hate in the Merqury City fansite. He has been phased out of the series along with Nate in favor of Allegra and Griff...
    • And now Allegra's gone too, whereas Griff has been elevated to the status of your primary opponent.
  • Scrappy Level: The Deadly Descents in SSX 2012. Each one is packed with common snowboarding hazards (trees, ice, whiteouts, rocks, etc) which makes getting down the mountain a hugely frustrating affair. Several game reviewers note that these tracks drag the game down, but others have said they're the highlight.
  • Scrappy Mechanic: The rewind in SSX 2012. No other SSX game had these.
  • Shipping: Seriously. The second game added a Relationship Value system where each character had friends and enemies, which fueled the shipping. Mac/Kaori and Zoe/Moby are two of the more popular couples.
  • Song Association: SSX Tricky and "It's Tricky" (Originally a hit for Run-D.M.C. in 1986).
  • Swedes Love Moby Jones
    • And Zoe Payne.