YMMV / RoboCop 3

  • Cliché Storm: RoboCop 3 is a torrent of early 90's Cyberpunk cliches, including but not limited to a precocious genius hacker girl, evil Japanese corporations and their ninja androids, ultra-violent street punks, a bulldozing Mega Corp., a plucky La Résistance group, and so on.
  • Complete Monster: McDagget. He's the one who killed Lewis without any reason. He convinces the public that the Rehabs give the people of Old Detroit new houses (actually putting them in death camps) and that RoboCop is a criminal. The last straw was, when the Detroit Police refused to work with the Rehabs to clear out Cadillac Heights, he simply hired some Splatterpunk gangmembers to do the job.
  • Dork Age: Along with RoboCop: The Series, it's believed to be the start of the franchise's.
  • Inferred Holocaust: At the end of the film, a thermo-failsafe explosive is set off, which destroys the OCP building in an explosion that also consumes much of the downtown Detroit area. None of the characters remark on this (as it's the end of the film), and the viewer is supposed to be happy that Robo and his friends stopped the corporation from bulldozing Old Detroit, while ignoring that dozens (if not hundreds) of people were just murdered in a massive explosion that took out the biggest and tallest building in the city.
  • Mis-blamed: People tend to believe that the franchise's switch to PG-13 was the biggest or even only reason of its bombing, but most of the fault can be put instead on the two-year delay the movie suffered by Orion's bankruptcy between its production and its release. Aside the bankurptcy itself, which can be noted in how the special effects are quite lackluster compared to the previous film, two years may look like a short time, but in that short time, Jurassic Park and specially Terminator 2 were produced and released. For the audiences who got to watch the impressive T-1000 flow around on their screens, an actor in a tin suit doing classic robot motions would fall short forever.
  • No Problem with Licensed Games: The home computer videogame adaptation (IBM-PC, Amiga and Atari ST), which due to The Shelf of Movie Languishment was released a whole two years before the movie it was based upon, was actually a fair collection of minigames of various types, including impressive for its time fully 3D driving sections and even a couple of first person shooter levels that made good use of the computer mouse to faithfully replicate RoboCop's weapon targeting system as seen in the movies.
  • The Problem with Licensed Games: The home console adaptations for the Super Nintendo, NES, Master System, Mega Drive and the like however, are widely regarded as the other side of the coin, being a dull, repetitive and Nintendo Hard platform game with very little to recommend it. Except for their music perhaps...
  • Sequelitis: The kid-friendliness of the film marks the series' lowpoint.
  • So Bad, It's Good: After two satirical and violent films, RoboCop 3 comes in with silly things like robot ninjas and RoboCop acting like 60s Batman.
  • Special Effect Failure:
    • The destruction of the OCP building and flying RoboCop. Not to say that the rest of the films effects are good (they aren't).
    • During the Robo vs. Otomo fight, when the latter slices off two of Robo's fingers, it looks generally well-done. However, when he slices off Robo's lower arm, it seems like the arm has just been knocked off harmlessly instead, and the severed arm still appears to have the functions necessary to connect the gun attachment perfectly.
      • Perhaps the fingers being cut off triggered a failsafe?
  • Uncanny Valley: Otomo crosses into this when his jaw is dislodged. And again later when his face is broken.