Cult Classic: The game received little fanfare when it came out, and was quickly overshadowed by the later more popular Disgaea titles. Nevertheless, the charming characters, lighthearted atmosphere and catchy songs, and NISA's standard of hilarious scripts made it an obscure favorite.
Enjoy the Story, Skip the Game: The dungeons' designs are made on a budget. The battles even on the hardest difficulty won't be throwing game-overs at you, the lore itself can be downright confusing, and lots of unanswered questions are abound. Many don't care, as they're interested in the game's musical numbers, the colorful interactions between characters, the witty humor, and watching the girl saving the prince for once.
Girl-Show Ghetto: The likely candidate for the game's obscurity. Released when roll playing games were expected to be dark with reasonably complex plots, the adorable sprites and soft painted backgrounds, breezy story, and fairy tale tone would've had an uphill battle at best. The fact that it was an RPG expressly aimed at little girls getting into the genre (a demographic rarely catered to even to this day) wasn't doing it any favors.
It's Easy, So It Sucks: By far the biggest complaint of the game is its extremely soft difficulty. Most battles can be won with auto-fighting turned on, you can count the number of battles where the tactical positions mean anything on one hand, and the enemies tend to deal so little damage the puppets are rarely needed, despite their prominence in the story.
Narm Charm: The game runs on this. The script and especially the musical numbers tow the line between tongue-in-cheek parody and just plain cheesy. Sub or dub, the songs have simplistic rhyme schemes with very lighthearted lyrics, but the singing is genuinely good.
They Changed It, Now It Sucks: Due to technical reasons, there wasn't enough space to keep the dubbed songs on the DS's significantly lower audio quality. Most fans weren't happy and it's the biggest complaint about the port. The removal of bonus chapters and cameos that tie in to the sequels that never left Japan in the US version are also a sore spot with fans.
Values Dissonance: After the Frog Kingdom, if you pick up Michael and Caroline's dolls they say they were in the wrong for putting their needs above the kingdom, even though they were clearly in love, happy to be together, and the King went back on his word just to kill Michael.