YMMV / Nintendogs

  • Awesome Music:
    • The Main Theme itself from the DS games. Nothing warms the heart more than hearing this when starting up the game.
    • Bath Time, before it got the remix in Super Smash Bros. for 3DS/Wii U. The best part was the Variable Mix present in which most of the instruments faded out the cleaner your puppy got.
    • The Giant Socks record, sounds like something out of WarioWare Inc. and something Jimmy T. would be dancing to.
    • Thank You from Nintendogs + Cats, a nice little credits sequence even plays on the screen.
    • Club Dog in + Cats, a fun techno song.
  • Artificial Brilliance:
    • When you put your face up to the 3DS screen, your puppy/kitten can detect it if you have enough Owner Points via the facial recognition system. When somebody else puts their face up to the screen, your puppy/kitten will react negatively and run away.
      • The 3DS facial recognition is so precise that it can even detect if you are wearing a disguise.
  • Fridge Logic:
    • How does your puppy howl with a tennis ball in its mouth?
    • How do they get so dirty by staying inside for three days? There's no sign of them causing a ruckus or leaving. Though, if they didn't leave (even for walks), then we'd be seeing stains everywhere. Granted, this is hand waved by them already being house trained, but still.
  • Gateway Series: It's very accessible nature made it one towards newbie gamers, especially the original DS title.
  • Most Annoying Sound: It's fun to use the mic to call your puppy by name. It's a lot less fun to have to listen to someone else repetitively yell commands at their DS.
  • Nightmare Fuel:
    • Sometimes when playing a record in the + Cats sequel, the needle might not advance and instead there's these low booming and droning noises not unlike that of a Slender game.
    • The huskies in + Cats. See Uncanny Valley below.
  • Periphery Demographic: Nintendogs has a small but noticeable group of Fan Vid makers on YouTube who like making videos with it.
  • Scrappy Mechanic: In neither the original games or their sequels are the microphones perfectly reliable. This can make the Obedience trials impossible to complete. To make it worse, the games won't understand you anymore if your voice matures.
  • Sweet Dreams Fuel: They're games about puppies. 'Nuff said. The 3DS games take this even further with improved graphics (including realistic fluffy fur) and the inclusion of kittens.
  • Tear Jerker: If you ever choose to donate one of your dogs, the game asks a couple of times if you're sure you want to. Upon choosing yes, you have to sit and wait for a while, looking at your soon-to-be-gone puppy on the screen, before the process completes and they're gone forever... It just gives you the saddest look ever like it's gonna cry, you can practically hear it asking "why don't you love me?"
  • They Changed It, Now It Sucks:
    • Replacing Agility Trials with Lure Coursing wasn't initially well-received in the sequel.
    • Having your dog not run to the bottom of the screen to be petted added some controversy.
    • Adding extra fur burrs on the dogs to make them look fuzzy, but instead making their fur look odd.
    • Forcing players to use AR cards for new obedience trials was seen as an unnecessary step.
  • Uncanny Valley:
    • Some of the Miis you might encounter on walks might as well have come out of a random Mii generator, as they can have creepy smiles on their faces.
    • The dogs in the first game as they managed to avert this by looking just digitized enough, but this is not the case in + Cats. The vast majority of the dogs, and a few of the cats fall into this category. The worst example is the Huskies who have bright blue eyes that look far too human, and rarely blink.
  • Visual Effects of Awesome: While some of the dogs do go into the Uncanny Valley territory, for one of the first 3DS games the graphics look surprisingly pretty good.
http://tvtropes.org/pmwiki/pmwiki.php/YMMV/Nintendogs