Wiki Headlines
We've switched servers and will be updating the old code over the next couple months, meaning that several things might break. Please report issues here.

main index




Topical Tropes

Other Categories

TV Tropes Org
YMMV: Halo Wars
  • Cliché Storm: The story's a simpler retelling of the first game and it shows. The heroes, tired from losing battles against the Covenant, fight them for a map room that points them to another place. They fight some more, get to the other place, and find the bad guys are going to use an ancient construct to kill even more people with. So they blow it up and float in space. Also the Flood's there.
  • Complacent Gaming Syndrome: Good luck finding someone online who doesn't attack with Spartans in Scorpions.
  • Demonic Spiders: In Halo Wars multiplayer, Gauss Hogs are this, with Gunner/Grenadier Hogs only being Goddamned Bats.
  • Fridge Brilliance: Look closely on the visors of the SPARTANs on the cover, and you'll see the Arbiter and Elites. The Limited Edition cover shows the Arbiter and Elites. They're facing each other.
  • Good Bad Bugs: The unfinished Scarab can't kill units in cover, as hard as it tries. Put some Marines in the Covie guard tower in the middle of the map and you'll have the Scarab distracted for the rest of the level.
  • Memetic Mutation: HAAH WAAW
  • That One Level: 'Scarab'. The titular Covenant walker tank acts as a stationary turret tearing through all your troops. If you take too long it's game over, and it can take a hell of a beating. To get the gold medal you almost have to glitch.
    • Arcadia and Dome of Light are also nightmarish. Arcadia forces you to play defense and offense as well as babysit blink-and-they-die transports. Dome of Light brings wave after wave of Covenant forces to your base to keep you from planting 5 mildly durable tanks. It's insanely difficult to protect the Hunter flooded base and still guard the tanks, even using leader transport powers tends to barely finish the mission.
    • The level The Flood. If you thought those space zombies were hard in single player, try fighting a whole army of them while trying to destroy their colonies to weaken their largest one. Did we mention that the colonies regenerate if you take too long to destroy them all?
    • Repairs. The dropships start coming faster and faster and faster and faster... And eventually the Covenant destroyer joins in.
  • That One Sidequest: 'Running The Show' achievement requires a million points in multiplayer. This is reduced from the original three million. This represents literally hundreds of hours of play.

TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from
Privacy Policy