These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
Jodie and Aiden. Given that he's the soul of her stillborn twin brother.
For some, Ryan and Jodie when you get to see some of his more Jerkass moments during Jodie's memories.
There were also those who immediately jumped ship when it was revealed what Ryan tricked Jodie into doing, only feeling remorse later.
Anvilicious: The developers didn't leave many doubts as for their opinions regarding US intervention in international politics.
Notably, the government is also the only purely evil group in the game. Everyone else falls into Grey and Grey Morality (even the entities run on Blue and Orange Morality), but the ending is entirely caused by their greed and idiocy.
IGN's 6 out of 10. Alongside the abuse hurled at the site in general (although this tends to be par for the course for big sites), the reviewer was a woman. Cue the sane fans ducking for cover before the sexist comments from fans saying she "Didn't get it" came in. Made even worse by the fact that, like the fanbase of The Last of Us, this happened when the game was yet to be out.
Same can be said for other critical reviews from the New York Times, EuroGamer, and Edge. Many fans appear to dismiss those reviews as simply hating David Cage, even though said reviews specifically criticized the game's writing and direction. Sony Access appears to be responding to the reviews with Strawman arguments.
Weirdly enough Yahtzee's extremely negative of the game hasn't gotten much hatred, even when he named it the second worst game of 2013, ahead of even Aliens: Colonial Marines.
Ensemble Dark Horse: Cole, who is the friendliest character in the game and Jodie's best friend. Many players cheer at the fact that he can survive the events of the game.
Fandom Rivalry: With The Last of Us, which is also a PS3 exclusive. Aside from that, the games have little in common, outside of Ellie (One of the main characters in The Last Of Us) looked like Ellen Page in early development. The rivalry began in earnest when Ellen herself brought the issue up, which was a genuine case of shit-stirring on the interviewer's behalf because Page was quizzed as to her thoughts on that one and apparently didn't have it explained to her that the character model had long been changed for Ellie. There's still some people who think Ellie still looks like Page, but the resemblance isn't as blatant as it once was.
He Really Can Act: Ellen Page's performance has been getting this from lots of critics, even ones who don't like the game.
Love It or Hate It: The game has earned a wildly divisive reaction from critics, earning highmarks from Rev3Games and Gamespot (A 5/5 and a 9/10, respectively) and lows from Destructoid and Joystiq (5/10).
The "Zoey" ending. The recording quality of the voice acting sounds terrible, combined with a heavily French accented girl trying to do an American accent who is fairly bad at acting makes it impossible to take the serious ending... Well, seriously.
If you've consistently rejected all of Ryan's romantic advances, his behavior during the finale can seem weird.
Never Live It Down: David Cage's assertion that game overs "are a failure of the game designer" (hence the reason that you're unable to get a game over at any point) has been mercilessly mocked by plenty of people, mostly because it's not only an extremely stupid thing to say (the lengths that the game goes to to avoid giving you a game over can verge on Deus ex Machina) but also because some of his previous games, like Indigo Prophecy, had game overs.
It also has two pretty bad implications, the first is that he says nothing you do leads to a failure state or dead end, despite how that's a completely reasonable thing to have. What, if you take too many bullets in a shooter are you supposed to keep playing as you recover in the hospital and miss the rest of the story? But it's the implication off of that that's the worst, if there are no failure states, then from a gameplay perspective, very little of what you do matters. Someone who tries their hardest might get a better ending, but it still says that someone who does every single decision and action wrong will still get to the end so how much should you really care?
Player Punch: The ending of "Homeless". So you feed a group of really nice homeless folks, fend off some jerkasses abusing those homeless, heal their physical and psychological wounds, help a woman give birth, save the homeless guys, the woman, and the baby from a fire, then Aiden spends all his power saving Jodie, and what do you get for your trouble? Two baseball bat blows to the head from those same jerkasses (who also put the building on fire to get back at you) and three months in a coma. And the worst part of it is that you may never get back at them for this.
Except that after Jodie wakes up, you can check the newspaper clipping hanging by her bedside which gives her a vision of Stan putting it up and saying that the thugs got picked up by the police soon after, due to the gasoline on their clothes.
Strangled by the Red String: No matter what you do, Jodie will end up at least trying a relationship with him, and even if you reject him during the finale, the two will kiss, with Ryan saying he will wait for her.
Take That, Scrappy!: For those who are still feeling sore about Ryan's manipulating Jodie into killing a democratically elected president by outing him as a warlord, during the torture scene you can choose not to talk when prompted and watch as their captives cut out Ryan's left eye for staying silent.
It is also possible for Nathan to shoot and kill Ryan during the finale.
And what sparked them to turn against her? Simply because Birthday Girl didn't like Jodie's gift of an Edgar Allen Poe book. A simple off-handed "thank you" could've sufficed, but no. Let's make fun of a sheltered girl whom she at least heard has powers, and may have even demonstrated them, over a birthday present. Jodie even mentioned that the book was rare so even if she didn't like the gift, she could've just sold the thing to a collector and probably gotten some good money for it.
Jay, an experienced ranch hand, lets Jodie, who has 0 experience with horses, get into an enclosed pen with an unruly horse. She manages to deal with the help of Aiden, but still...
Ryan asking Aiden to lead him and Cole to Jodie out loud right in front of a guard while Jodie is being held captive by the government for being too useful to let go. The fact that Aiden goes through the trouble to trick the guard into letting Ryan and Cole through in order to go the floor where Jodie is held prisoner makes this moronic moment all the more infuriating.
Iron Woobie: She doesn't let it stop her from being badass, though.
Norah Gray, Jodie and Aiden's mother. She was a psychic who was put through experiments similar to Jodie, except she didn't have anyone as kind as Nathan or Cole to look out for her, she was made to get pregnant by another psychic, and to top it all off, her son was stillborn and her daughter was taken away from her. She's then put into a permanent coma by the CIA, and spends the next twenty odd years being tormented by dark spirits she can't get away from.
Susan Holmes, Jodie's foster mother. Unlike her Jerkass husband, she carely deeply for Jodie and does her best to look after her in spite of Aiden causing trouble for the family due to his overprotective nature. An optional scene from a photograph in her shoebox reveals a memory that her biological child had passed away shortly after birth, before she had adopted Jodie. Later on, Susan is forced to give Jodie up to the DPA under the care of Nathan and Cole, losing yet another child in the process.