I don't know, it just seems like it'd be pretty hard for them to get so many boots on the ground in that hemisphere. My guess is that they were building up their forces there and acting in support of their client states. The pentagon probably mobilized to attack and dislodge the Russian troops for fear that those countries would be used as a springboard to invade the U.S itself. Ever notice how in most of the multiplayer maps (besides Port Valdez) the Americans are the ones on the offensive? They want The Russian Bear out of South America, so that's why they're preemptively attacking all of their bases. That, and there's the oil.
- Agreed. Particularly since that is exactly what happened more or less with the Soviets in the Cold War and with the Germans before them in both World Wars: Russia/USSR/Third Reich/Kaiserreich sends forces into Latin America to stir up Anti-American dissent and thus damage the foundation of the Western Allies in general and the US in particular while drawing US forces away from the main battlefronts, US retaliates with strings of coups/countercoups/invasion-and-occupations/one or more of the above. It is pretty logical that we would see something similar happen in a modern war with Russia, particularly given the fairly strong ties had by some to Moscow (Chavez and Castro in particular come to mind).
- In addition, remember: there are paramilitaries and militia supporting the Russians, a fact noted by Sweetwater and Haggard constantly.
- Yeah. Eventually, at the end of the game and during multiplayer, we see a shift in Moscow's strategy. They are either defeated in South America or decide not to waste their resources there, instead going straight through the jugular through Alaska.
- It should be noted that the Bad Company is non-canonical in relation to the rest of the series; that's why it gets a different theme song and some actual characters.
- So it's Warhawk?
- That or...
Four people, with reasonably high clearance to classified intel, holding off dozens of Russians in suicide missions with no specops training? BS. Yeah, it might be Acceptable Breaks from Reality, but it's cooler to think Bad Company are wearing cool suits of armor instead of boring normal gear. For some reason, it's EMP resistant, which is why B-Company still has HU Ds when the Scalar weapon goes off.
Exactly What It Says on the Tin.
Towards the end of the first game, she went against orders and actively assisted in helping a rogue Army squad, even cutting them a deal that she'll give them intel if they give her some of the gold they planned to steal. They were obviously caught, since they're back in service at the start of the sequel (and though Bad Company 2 goes above and beyond to ignore the events of Bad Company 1, there are a handful of continuity nods, like Redford complaining that his retirement was postponed again, alluding to how his planned court martial extended his service time by nine to twelve months) That's a prime reason for Miss July getting demoted, thrown a rifle and fatigues, and sent to the frontlines as cannon fodder. After all, Sweetwater wasn't initially an infantryman, just a mere Army computer technician, but he accidentally uploaded a virus to a secure Army network, and their response to that was to transfer him to B-Company. No reason why that couldn't happen to Miss July after what she did, and now she's in B-Company, perhaps initially with a different squad until crossing paths with the four main characters and joining them on their next escapade.