Video Game / Toy Commander

Now, I'm the toy commander.
-Huggy Bear

Andy, a young kid with a big imagination, finds out one day that some of his toys are sick and tired of being played with and tossed summarily aside later. So, they decide to revolt. Their leader is Huggy Bear, Andy's favorite toy bear, and he and his generals have taken over the house, with each "general" ruling over a certain room. It is up to Andy and his new military toys to stop the rebellion (by completing the missions for each room and defeating each general), take down Huggy Bear, reclaim the house, and become Toy Commander!

Notably, the game had an entirely separate level not present in the main game as a special demo: Christmas Surprise, where the objective is to help Santa find and deposit five presents under Andy's family's Christmas tree.

Had a small stand-alone expansion called Toy Racer which, as the name suggests, was a racing game with the ability to play online (still a big deal for consoles when originally released).

This work contains the following tropes:

  • Aliens Steal Cattle: One of the missions require you to defend cows from model aliens saucers.
  • All Just a Dream: All of the events of this game take place in Andy's head - while flying a jet-liner to boot.
  • Artificial Limbs: Huggy Bear has a machine gun for one hand, and a stuffed beast thing for the other.
  • Attack of the 50-Foot Whatever: The titular Chuck in the mission, "Chuck Amok".
  • Boss-Only Level: Every boss battle against one of the generals.
  • Bragging Rights Reward: See the entry for Infinity +1 Sword.
  • The Cameo: Sonic the Hedgehog appears on a calendar in the children's bedrooms.
  • Christmas Episode: The demo-exclusive Christmas Surprise level.
  • Console Cameo: A Sega Saturn can be seen in the attic, and a Sega Dreamcast can be seen in the living room. The Christmas Surprise level also features a Dreamcast, two controllers, a VMU and a copy of Toy Commander as its presents.
  • Defeat Means Friendship: Every time you beat a general, they join your side in the final fight against Huggy Bear.
  • Didn't Need Those Anyway!: Every boss loses a limb used in combat after those parts of it take enough damage. However, all of them have at least three unique weapons.
  • Escort Mission: Several worlds have missions where you have to protect a convoy from enemy forces.
  • Exactly What It Says on the Tin: You command toys.
  • Good Colors, Evil Colors: The goal in the "Hunt And Seek" mission is to shoot all the red figures. If you shoot any of the blue figures, you'll have to shoot all the red ones again from the beginning.
  • Infinity +1 Sword: The missile-launcher you obtain by finishing the Slug Race, located in the Garden, in first place, unlocked after besting Huggy Bear in combat. It has unlimited ammo, and is more powerful than any other weapon found in the entire game. Too bad it can only be used in boss battles.
  • Invisible Parents: Andy's parents are never seen.
  • Living Toys: Pretty self explanatory.
  • Mini-Boss: Quite several levels feature unique enemies that happen to be this.
  • Monster Clown: Roly Poly.
  • Pass Through the Rings: Every room, except for the basement, has at least one race consisting of passing through rings of fire. The unlockable Garden level involves you as a snail racing other snails.
  • Pegasus: Peggy, the wooden Pegasus statue, who is also the general of the Attic.
  • Racing Minigame: Every room has some race in it, whether plane, helicopter, or car.
  • Rhymes on a Dime: Roly Poly, the clown stacking rings doll who is the general of the Children's bedrooms, lives for this.
  • Sapient Ship: Blackjack.
  • Shout-Out: The kid who owns the living toys is named Andy, you say?
  • The Smurfette Principle: Peggy is implied to be the female of the pack, an old one at that.
  • Toy Time
  • Wake-Up Call Boss: Vroom-Vroom, the weaponized dump truck. Unlike the previous two bosses, he can kill you in two or three direct hits, and as a result, forces you to keep moving around
  • Weapons That Suck: In the first half of the "Taking Over" mission, your car must make it through a maze to turn on a vacuum cleaner. This vacuum sucks up the enemy tanks attacking your plane's base.
  • We Cannot Go On Without You: In "Christmas Surprise", Santa is one of the playable toys, and must deliver the presents. Let him be destroyed and the mission ends right then and there.