The Infyn Prism is a free to play game created by P. Hotvedt (Roy725 as he sometimes goes on the internet), developed on RPG Maker VX Ace. The game itself was in development for around a year before being released on January 16th, 2014. Hotvedt himself explains that this game is part of the International Baccalaureate program, specifically, the Personal Project each student does during their sophomore year of high school.The game starts off in a dream that can only be described as weird. The protagonist, Leo, dreams about discovering a legendary treasure in the ruins of a destroyed tower, and the following morning, he sets out to find the treasure. What happens after Leo finds the prism can be categorized as a long chain of events that could potentially lead up to the end of the world, and it's up to Leo and his (soon to be) allies to prevent it.The game itself is very lighthearted, unless you count the end and a certain haunted mansion, and very happy. Often times the game resembles similar gameplay to classic SNES RPGs, and the music proves it. The game also has many references to Hotvedt's life, and some of the characters are, in fact based off of his friends in real life.Has a Shout Out page in progress.The game can be found here
This game provides examples of the following tropes:
Aerith and Bob: Character names vary from names like Leo, and Katherine, to names like JLK, Polo, and Rolo.
All The Worlds Are A Stage: Subtly done, in the Infinity Tower, nearly every puzzle used in one dungeon or another returns, save the slippery floors puzzle.
All Your Powers Combined: The final boss is all of the villains, Rasen, Po, Wyndi, Atlese, Golem, Kaga AND Akarui fighint at once.
Already Done for You: In a hilarious twist, you actually get the prism instead of Atlese, just when she arrives to the Pharoah's Crypt. You then proceed to beat her, along with Kaga and Akarui.
Badass Adorable: Being how strong she is, Dahlia definitely fits this archetype.
Bilingual Bonus: Many of the names of towns have names that translate to word that describe the area itself. For example, Zeltlager Settlement is a campsite, and Zeltlager, in German, literally translates to campground.
Bonus Boss: Anti, The Voltage Twins, and Yuno Gasai, to name a few.
Boss Rush: The Knowledge Vault is pretty much one of these. However, its size varies for each entrant, as the tower draws on the entrants memories and make said memories stronger, creating a more powerful foe.
Butt Monkey: For the villains, Atlese. Even Golem thinks she's dumb and annoying.
Dual Boss: Kaga and Akarui, in fact, not once in the game can you fight one of them without the other.
Duel Boss: In the Infinity Tower Control Room, Greta and Atlese come to a head, and duel, 1 on 1, despite both sides arguing against it. In order to progress the story, Greta must kill her older sister.
Disc One Final Boss: Rasen in Ervulca Mountain. Hilariously enough, he's actually not the final boss, but rather he and his "acolytes".
Easter Egg: This game seems to adore them. Let's count.
In Leo's Library, you can find books that teleport you to places like the first screen of the original Legend of Zelda, Pallet Town, and even Purgatory. Those books? "Reading Takes You Places", "A Pallet of Colors", and "Plaese Help Me!"
Upon interacting with a chest of drawers in Teimira village, a sound clip of the word "SHOES" can be heard. Additionally, if you interact with the drawers in Leo's house, you get the lines "Leo checked the chest. Wow! This is a nice chest!", and if you inspect the king's closet in Tarnset, you can get the Regal Crown, which serves no purpose whatsoever.
If the player interacts with the toilet in the Embay Colosseum, they'll receive a Fart Token, which, on the menu, has the description: "What a strange token... yes it does count for 100% Completion. There are 284 of them. Good Luck!" Basically, there's one Fart Token per map, including in the dream, which can be Lost Forever.
Final Boss: Has three phases, first a Duel Boss between Greta and Atlese, followed by a fight against Rasen, and then finished off with a fight between all 7 antagonists at once.
Final Boss Preview: Not ten minutes into the game, you meet Rasen Wyndi and Po, 3 of the 7 members of the final boss
Grimy Water: The water outside and in the base of the Infinity Tower is this.
Guide Dang It: The Loop Chambers to the Ignias Tower involve walking around each loop in a specific direction, and if you should happen to touch the middle of the ring, or go the wrong way? the system is reset.
Mood Whiplash: Ominis Mansion. Good. Fucking. God. Ominis Mansion. A bit of context is probably necessary. This game is very lighthearted, but with Ominis Mansion, there’s blood EVERYWHERE and creepy music playing, and a demonic altar. Even Goldie is afraid.
Pop Quiz: Cylis Tower's security system could be considered one of these if every answer weren't the color green.
Recurring Boss: Atlese is the most fought out of the 7 antagonists with 5 unique fights if you're counting group battles.
Zero-Effort Boss: Played for laughs with Juancolupé. While he can't kill you, you can't technically run away, and with his HP of 99999, you must whitle away at him, all while HEYYEYAAEYAAAEYAEYAA is playing. And when Juancolupé gets below 1% of health, he heals himself, causing Leo to Rage Quit, and therein win the battle.
Zip Mode: Running is available from the very start of the game and you can run anywhere, except Cylis Tower and in either house in Pallet Town.