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A full on experience with an expanded base game.

Plants vs. Zombies 2 Reflourished is a mod which expands the take on Plants vs. Zombies 2, featuring new plants, new zombies, new worlds, and new levels to encounter. The mod was released on October 15, 2022, introduced by PvZABFan and Peamix, with its dev team currently expanding.


Tropes

  • Adaptational Villainy: Though he is the same as vanilla of Plants vs. Zombies 2, the expansion provided more characterization of Dr. Zomboss, who while still comedic, becomes a bit more vile with his desire to initiate the Holiday Mashup without a care for the destruction of timelines in the process.
  • Adapted Out: While the most of the Steam Ages plants are introduced, Flat-shroom and Mulberry Blaster are nowhere to be found. Mulberry was originally planned to be in the mod, but was scrapped.
  • Aquatic Mook: Vanilla enemies from the Big Wave Beach, alongside Shellheads, Beach Rally Zombie, and Scuba Zombie, arising from the depths of the seas.
  • Bandit Mook:
    • The Bandit Zombie, where you need to kill him quickly before he steals sun and moves away.
    • The Magenta Skull Zombie who can boosts zombies when approaching to the first column from the right if not defeated quickly.
  • Big Bad: Dr. Zomboss as usual, now harsher than ever after Modern Day.
  • Bold Explorer: Once again, the Lost City Zombies, alongside newcomers Adventurer Rally, Lost Explorer, Templehead, and Magenta Skull Zombie.
  • Canon Immigrant: The Steam Ages from the Chinese version of 2 is added, with a few more zombies added to the lineup.
  • Crazy Cat Lady: Immorticia in Holiday Mashup, as a Holiday variant of Weasel Hoarder. Halloween Octo Zombie is also an example as well.
  • Disc-One Final Boss: The Zombot Lawn-O-Tron is the final foe of the expansion levels before Zomboss initiates the Holiday Mashup.
  • Gender Flip: Torchlight Zombie is female in this mod unlike the vanilla PVZ2, along with a costume change.
  • Helpful Mook: The Bandit Zombie. He sneaks onto your lawn to chomp a few plants, before retreating as discreetly as he can... because he has a bag of sun on his back. If you can kill him before he escapes (No hard feat; he's about as brittle as a basic zombie), he drops his spoils, giving you a 75 sun boost.
  • Homage: In-universe, the Zombot Lawn-o-Tron is meant to be a smaller, more compact version of the original Zombot from the first game. While it lacks the ability to drop an entire RV onto your defenses, it can still spit giant snowballs and fireballs from its mouth that need to be destroyed by Jalapeno and Iceberg Lettuce respectively.
  • Industrial Ghetto: The Steam Ages, taking place in the industrial era.
  • Nerf: Many plants were nerfed from the base game, so that they cannot outshadow the rest of the seeds in the Almanac, especially if such plant is premium and/or Game-Breaker.
    • Apple Mortar, which is no longer a premium plant, increases its sun cost and charge time, so it cannot power-crept Threepeater, and its apple core projectile no longer briefly stuns the zombies in exchange for more damage.
    • Winter Melon now has sun cost increased to 650, has a much slower charge time, and the chill time from his chilling melons is shorter.
    • Magnifying Grass now costs 75 sun and requires 75 sun to fire.
    • Primal Potato Mine now has a slower recharge time, a significantly slower arming time, and its Plant Food effect creates just one instead of two.
    • Parsnip still retains its high damage, but its cost increased to 275 Sun and has a slower recharge time.
  • Our Ghosts Are Different: The Haunting Breakdancer, who is a ghost of a Breakdancer Zombie.
  • Paper-Thin Disguise: The Jurassic Impostor, whose dinosaur disguise is vague as he only wears a wooden mask and suit yet he is completely immune to dinosaurs. The Almanac implies that the dinosaur immunity comes more from his body odor than the disguise.
  • Red Eyes, Take Warning: All of the 2.0 bosses have red eyes, and they're all more dangerous and stronger versions of their original counterparts from the vanilla PVZ2.
  • Stationary Enemy: The Festive Fisherman, the Holiday Mashup variant of Fisherman Zombie, who remains immobile before attacking.
  • Stylistic Suck: All of the April Fools' Day Thymed Events fall into this.
    • 2023 had the SpongeBob Age, a crossover event with SpongeBob SquarePants, which starts off with some decent quality in its first level, but that immediately goes out the window by the second level by ditching the custom-made lawn of SpongeBob's front lawn for a lawn full of SpongeBob's face, along with stock SpongeBob music playing in the background. And then there's the Zombot Security System, which is just a bunch of photoshopped images of a 3D model of Squidward's house, the legs of Squidward's security system, a stock image of Plankton inside, and Plankton's muscular arms coming out of the sides of the Security System.
    • 2024 has the N3xt G3n Collab, which is basically a massive Take That! at Plants vs. Zombies 3 and everything wrong with it (the lack of choosing your plants, constantly changing level design, intense difficulty, etc.), complete with reusing assets from the current version of the game that feature stock images of the zombies and the new characters, random appearances from Markiplier, MatPat, Walter White, and out-of-place Five Nights at Freddy's references.
  • Suspiciously Specific Denial: At the beginning of the worlds, Penny questions to both Dave and the Player that something has striken her memory code about why they're doing here, with Dave explaining that he used said memory code for things related to the world they're in. (such as not getting lost in Lost City, getting himself hot in Frostbite Caves, or just blowing them off because a manual told him too, which then lead them to being lost at some arcade.) The only exceptions to this are Jurassic Marsh and Modern Day.

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