Pac-Man 2: The New Adventures
is a sequel to Pac-Man
for the Sega Genesis
and Super Nintendo Entertainment System
. The plot focuses on Pac-Man doing random tasks for his family while having deal with the ghost, who are now working the Ghost Witch of Netor. Unlike the original game where you control Pac-Man, this game has you act as off-screen helper that makes suggestions to Pac-Man by shooting things with a slingshot or directing Pac-Man. However, this is complicated by the fact Pac-Man has his own mind and his mood affect his willing to cooperate.
Game tropes include:
- Artificial Stupidity: Pac-Man's behavior can sometimes get himself killed especially when he is mad.
- Big Bad: The Ghosts work for a new villain the Ghost Witch of Netor.
- Big Ball of Violence: Used several times such as when Pac-Man is attacked by a cat.
- Blob Monster: The final boss, Gum Monster, is made of gum.
- Death Is a Slap on the Wrist: Since you have infinite lives, death is a minor inconvenience.
- Fetch Quest: Most of the quests are this in one way or another.
- Game Within a Game: Junior Pac-Man. You can also play the original Pac-Man, both by leading Pac-Man into an arcade in the town he lives in, or by entering a password at the title screen.
- Genre Shift: The original was a Maze Game. Now, this game is a Point-and-Click Game.
- Intoxication Ensues: There are strange yellow fruits that Pac-Man can eat which causes him to go crazy, causing him to either ignore things or recklessly do the things he can't ignore. Inverted with the strange blue fruits that, when eaten, pushes Pac-Man to his saddest state.
- Minecart Madness: There's an entire level that's this. You have to use your slingshot to save Pac-Man from the various hurdles and hazards.
- Power-Up: The Power Pellet is in this game. Oddly, the pellet turns him into Super Pac-Man.
- Puppy Love: Implied between Pac-Man Jr. and Lucy.
- Title Confusion: The unlockable game Junior Pac-Man (also called to as Pac-Jr. by The Other Wiki) is not the same as the arcade game.
- The Unfought: Ghost Witch of Netor, despite being the main villain, is never fought.
- Unlockable Content: By collecting three cartridge pieces, the player can unlock either Ms. Pac-Man (if you are playing the SNES version) or Junior Pac-Man (if you are playing the Genesis version).
- Video Game Cruelty Potential: You can abuse Pac-Man in various ways.
- What the Hell, Player?: Pac-Man becomes less cooperative the more you abuse him. He'll actually start yelling directly at the player if made angry enough.