Video Game / Lair

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For in this world, consumed by strife, there was one belief shared by all. That whoever controlled the skies had dominion over the earth.

Lair is a fantasy flight sim released by Factor 5 for the PlayStation 3 in 2007.

The world the game takes place in was once peaceful and united under a single faith until the emergence of deadly volcanoes. Poisoning the air and destroying much of the land, the people of the land soon became divided into two factions. The Mokai looked to forge a new life in the harsh land of the north, whilst the Asylians took refuge in the safe mountains of the south.

Predictably, the factions eventually clash when the Mokai launch an offensive to take the desirable lands of Asylia by force. This is where the player steps in to take control of Rohn Partridge, a "Burner" of the Sky Guard. You must defend your noble land from this threat with the aid of your fire-breathing friend. However, despite being painted as savages by the Asylian spiritual leader "The Diviner", it appears the Mokai's attacks may be motivated by desperation.

The game relied on and originally required the motion control of the PS3 Sixaxis controller for movement and many attacks; an alternate button-only control scheme was not available until a few weeks after launch. The game's orchestral score was by first time video game composer John Debney.


Tropes found in this game:

  • Anyone Can Die: At the start of the game, Loden assassinates Atta-Kai and Talan. Rohn kills Loden during the battle at the Maelstrom and the Diviner and Koba-Kai die at the end of the game.
  • Attack of the 50-Foot Whatever: The Coral Snake, oh so much.
  • Badass Baritone: Koba-Kai has a powerful and deep voice, courtesy of Crispin Freeman.
  • Big Bad: The Diviner is the main antagonist of the series.
  • Big Good: Atta-Kai, the leader of the Mokai.
  • Bond One-Liner: Rohn gives one to Loden after he kills him during the battle at the Maelstrom.
    Rohn: See you in the afterlife, Loden! May God show you mercy!
  • Charge Attack: Occasionally tapping the fire button = giant fireballs. Rapidly tapping = smaller fireballs. Hold for continuous stream.
  • Corrupt Church: The faiths born from the volcanic disaster were fueled by fear and paranoia. The Diviner is obviously a corrupt leader of Asylia's religion.
  • Disney Villain Death:
    • Rohn does this to Loden during his assault on the Maelstrom.
    • At the end of the game, the Diviner is sent falling to his death.
  • The Dragon: Loden is very much this to the Diviner.
  • Dragon-in-Chief: Loden is very much the biggest threat, considering he's leading the enemy forces into battle, is very skilled both on and off his dragon, has the biggest dragon in the game, and is undeniably Badass.
  • Dragon Rider: For once, it actually makes sense, as the special kills involve some combination of the dragon and the rider attacking to bring down an enemy dragon.
  • Fantastic Racism: The Asylian attitude toward the Mokai, including Rohn. At least at the start of the game.
  • Heel Realization:
    • Rohn starts to realize what he is doing when Loden kills Atta-Kai and Talan on the Diviner's orders. He eventually turns on Loden after destroying the temple at the Mokai City.
    • Jevin and the Asylians are faced with this as well when the Guardians are executed.
  • The Hero: Rohn is the main protagonist of the game.
  • Heroic B.S.O.D.: Rohn suffers this when he realises he's unwittingly killed innocent civilians, including women and children.
  • He Who Fights Monsters:
    • Rohn starts to realize his actions as a Burner for Asylia midway through the game.
    • Towards the end, Jevin and the Asylian Burners realize this as well when the remaining Guardians are executed, and join Rohn and the Mokai in their cause to kill the Diviner.
  • Impaled with Extreme Prejudice: Rohn kills Loden this way.
  • Kill It with Fire: The dragon's firebreath, of course; also, the bombs you can pick up. They have a surprisingly large blast radius.
  • My God, What Have I Done?: After destroying a Mokai temple during his airstrike on the Mokai City, Rohn comes to regret his actions and turns on Loden.
  • Noble Savages: The Mokai.
  • Press X to Not Die: When fighting the Coral Snake.
  • Reasonable Authority Figure: Ren-Kai, the Mokai elder who helps Rohn rescue Koba-Kai and helps the Asylians take down the Diviner.
  • Recycled In Space: Ace Combat with dragons.
  • The Scapegoat: The Diviner views the Mokai as pagans and savages.
  • Scenery Porn: Like Heavenly Sword, Lair was treated just as much as a Tech Demo as a game, complete with massive sprawling environments, Motion Captured cutscenes, and highly detail main characters and sound.
  • Spiritual Successor: Factor 5 show their Rogue Squadron roots off quite a bit.
  • Stock Scream: A Wilhelm scream can be heard at the conclusion of the Battle for Asylia.
  • Tactical Rock-Paper-Scissors: Steam cannons (Mokai) and large animals (Asylian) will often be used to counter whatever friendly units are available on your current mission. Thus, your job is generally removing them so your allied units can do their job. Apparently, dragons trump everything.
  • Turn the Other Cheek: Despite killing the Mokai, Rohn eventually sympathizes with them and helps them regain their ships and kill the Diviner.
  • You Killed My Father: Koba-Kai blames Rohn for Atta-Kai's death and the slaughtering of the Mokai. Rohn, however, truthfully states that he wasn't involved in his father's death.


http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Lair