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"Coco loses her most treasured notebook.
Perhaps it's in that place...
But that place is somewhere I definitely shouldn't go to, right?
Relying on those words, Coco goes off to look for her notebook."

Bury is a freeware horror exploration game by Hachisuka made in Wolf RPG Editor.

A girl named Coco goes inside an abandoned mansion to look for her missing notebook. When she steps inside, she sees a shadow and follows it. As she searches for the shadow, she starts to meet strange characters who ask her to solve riddles. Soon, she encounters a little boy and an older man who join her in her quest for her notebook. Could these two be a key to solving the mystery behind the strange mansion?

The official, developer approved English translation can be downloaded here.


Bury contains examples of:

  • Ambiguous Situation: Because Coco is a Heroic Mime, it is never made clear if she is unaware or in denial that she is a ghost or if she knew all along and just did not tell the boy and Lyell.
  • Big Bad Ensemble: The spirits haunting the mansion- actually astral projections from Coco's notebook- are preventing Coco from leaving and getting back her notebook, and are working separately from each other.
  • Deadly Prank: What ended up killing Coco when she was alive. The twins stole her notebook, prompting Coco to go look for it until it ended up with her accidentally falling into the well.
  • Fairytale Motifs: Most of the characters are references to nursery rhymes. Said rhymes are featured in the completed notebook.
    • Coco, the heroine, is inspired from Who Killed Cock Robin?.
    • The Axe Woman is based on Lizzie Borden.
    • The girl drinking tea in the second floor is from Little Miss Muffet.
    • The plain egg is from Humpty Dumpty.
    • The blind man is from Blind Man's Buff.
    • The mouse is from Hickory Dickory Dock.
  • Guide Dang It!: The True Ending can be a little hard to figure out unless you know the conditions to get it.
  • It's Probably Nothing: When young Lyell met Coco in the past, he proceeded to tell his grandfather about it. Unbeknownst to him, the man used to be Coco's Only Friend in the past and was still affected by her death. Not understanding why his grandfather was crying at the mention of Coco, he decided to pretend nothing happened and forgot about her for 10 years.
  • Multiple Endings:
    • Bad Ending: Bury the Past: If Coco was rude to her friends, Lyell gives up on helping Coco and the Little Boy abandons her, insisting that he must forget about her again.
    • Normal Ending: Remain Buried: If Lyell didn't retrieve all the notebook entries, he returns it to Coco. But it's implied she didn't get the closure she wanted.
    • True Ending: Bury: If Coco was nice to her friends and Lyell retrieved the notebook entries, the two Lyells merge before deciding to give Coco back her notebook. With this, Coco is able to move on to the afterlife and disappears. Lyell puts a bouquet of flowers in Coco's resting place before leaving.
  • One-Word Title: Bury.
  • Parental Neglect: The father of Coco and the twins hardly cares at all about them, leaving the nurse and the servants to care for them. Having said that, it wasn't all that uncommon at the time amongst upper class.
  • Shout-Out: The doll puzzle is a reference to And Then There Were None, with pictures depicting each of the deaths in the book, and the title even appearing after the puzzle is complete.
  • The Reveal: Coco has been Dead All Along and the Little Boy is an astral projection of 8-year-old Lyell. And the gardener boy was Lyell's grandfather.
  • Wham Line: The reveal that Lyell and the Little Boy are the same person.
    Lyell: ...I'll have to return this to Miss....to Coco.

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