Trivia / The Bureau: XCOM Declassified

  • Author's Saving Throw: After the not-so positive reaction to the FPS reboot, finally announcing and focusing their marketing much more heavily on a strategy game that's faithful to the original style by Firaxis Games (with many of the staff that worked on the originals at Microprose in the dev team) seems to be this. It helps that the FPS was delayed into 2013, and it was Retconned to be set in the past of the XCOM universe, derailing its status as a Continuity Reboot.
  • Beam Me Up, Scotty!: General MacArthur never actually said the page quote.
  • Internet Backdraft: The reaction to the FPS reboot was vitriolic enough for 2K Marin and Take-Two to add more strategic and tactical elements to the game in order to placate angry longtime fans. When that only made things worse they announced a Firaxis version which was already in development well before the FPS version was announced and now it gets more attention from the brass as a more apparent sell-able product when it got a far more positive reaction, despite the the fact initial announcement could almost be considered an after thought.
  • Prop Recycling: Some of the civilian vehicles were lifted from Mafia II, which was also published by 2K.
  • Troubled Production: Christoph Hartmann, the President of 2K Games, gave a interview where he defended the X-COM reboot's Genre Shift from strategy to FPS, stating that strategy games are not contemporary (outdated) and gave an analogy that Ray Charles would have updated his music style to that of Kanye West rap to keep up with the times. Within the hour, everybody on the internet pointed out that 2K Games was a publisher for Civilization, a series that gave a nice profit, and that Turn-Based Strategy games were thriving on consoles and handhelds courtesy of Disgaea, Nintendo Wars, Fire Emblem, Final Fantasy Tactics and others. The Ray Charles and Kanye West analogy pretty much pissed off everybody, even making those who didn't see why the fans were angry over the Genre Shift finally understand why. The backlash was so thorough that 2K quickly backpedaled, putting the FPS on the back burner and enlisting Civilization's Firaxis Games to put together the Turn-Based Strategy title XCOM: Enemy Unknown. It worked, and the FPS was revamped as a TPS and became The Bureau: XCOM Declassified.
  • What Could Have Been: The initial enemies had a very cube-based design - disintegrated humans had cubes of their flesh digitized/deleted, their energy takes the form of a roiling mass of cubes...
    • According to Spoony of The Spoony Experiment, his "BETRAYAL!" meme was meant to be referenced in the game, but ultimately wasn't.
    • According to Jon Bailey, the voice actor for the council representative in XCOM, he recorded some lines for the game but his role was cut.