Follow TV Tropes

Following

Recap / PKNES 3 E 1 Might And Power

Go To

Might and Power (Potere e Potenza) is the first volume of the so called PK New Era series, which picks the story back from where PK2 stopped.

After the departure of Everett, all is quiet and peaceful on Earth, and Donald can enjoy a well-earned rest... up until he receive the visit of a most unforseen guest, the Raider, who appears before him with terrible news: the Evronians are back and with vengeance!

Carried to the distant 2253, PK learns from Odin Eidolon that the shapeshifting Evronian soldier Grrodon (last seen in prison as the traitorous spy McCoy) joined forces with Morgan Fairfax and, taking advantage of the massive fields of hidden Evronian Spores kept by the preacher of Evron, Nebula Faraday, has rebuilt the empire from scratch, conquered the Earth and turned it into a giant spaceship to travel across the galaxy.

Entrusted with the key to the Omega Chamber beneath Ducklair Tower, PK must find a way to stop the Evronians in his time before this horrible nightmare becomes true, with the help of the secret technology stored in the Chamber and a new artificial intelligence who's not too proud of PK's methods and urges him to become ruthless if he wants to triumph against this revenant threat.


Tropes:

  • All Trolls Are Different: The inhabitants of the small icelandic island refer to the Evronians as "Cliff Trolls". PK claims to be a "Troll Hunter" to gain the trust of a local girl.
  • Apocalypse How: The future Earth has been reduced to a mobile planet-ship under Evronian control, most of the population are Coolflames and only a tiny sack of resistance works against them... all of them thanks to the efforts of three players (Grrodon, Professor Fairfax and Nebula Faraday).
  • Bad Boss: As expected, the Evronians are brutal against their workers/prisoners, costantly threatening them to make them work harder and using the fear troopers to force them to do dangerous jobs.
  • Bad Future: PK briefly visits the Earth subjugated by Grrodon and turned into a colossal ship not dissimilar from Evron.
  • Badass Boast: When an Evronian supersoldier claims that the Keeper's attack just made him angry, the Keeper calmly retorts that he's simply angrier than them while unleashing a blast of energy designed to regress them into spores.
  • Big Damn Heroes: After seemingly ditching his mission to enjoy a better life in the past, the Raider ultimately comes to PK's rescue near the end and proves vital into destroying the Evronian threat.
  • Bittersweet Ending: PK has stopped Grrodon's plans and the Evronian counterattack has been neutralized... but he had to destroy the Ducklair Tower in the process.
  • The Cavalry: In the final part, PK reveals to Grrodon that he both tipped off General Westcock on the presence of hidden Evronians and delivered them anti-Evronian weapons to devolve them to spores, which allows the Earth military to crush them before they can rise.
  • Changed My Mind, Kid: The Raider, after ditching PK, is... "persuaded" by Odin to go back to his mission. Or else...
  • Chekhov's Gun: The healing bracelet-like machine the Raider takes for himself in the Omega Chamber is later used to revive an injured PK.
  • Combat Pragmatist: The Keeper of the Omega Chamber has this in spades, and is annoyed at PK for his lack of efforts in dealing with his enemies in more ruthless and pragmatic ways.
  • Continuity Cavalcade: The Big Bad Ensemble is made of three old enemies, Trauma is referenced, the Raider is now an ally under Odin Eidolon's directions, PK has kept contact with General Westcock who leads a squad of soldiers against Evronian forces like his predecessor did and more.
  • Curb-Stomp Battle: Thanks to his new suit, Paperinik is able to defeat Panic, Distress and Horror with incredible ease.
  • Darkest Hour: By the end of the third act Donald is on his own, his attempts to stop the Evronians in Nebula's base and Iceland failed, the Evronians have tracked him to the Ducklair Tower. The Raider ditched him and the Keeper urges him to activate Protocol Omega... which will destroy the Tower.
  • Deadpan Snarker: The Keeper of the Omega Chamber is programmed to express 103 forms of sarcasm. He's however a nastier variant of this trope.
  • Disney Villain Death: The last time the heroes see Grrodon he was falling into a crevasse. The first epilogue shows him crawling out of the abyss.
  • Downer Beginning: PK learns that the Evronians have returned and are about to make a triumphal comeback which will result in his death and the fall of planet Earth, and is tasked by Eidolon to find a way to stop them in the present before the future in which Earth is the new base of Evron.
  • Dressing as the Enemy: To infiltrate Nebula's base, Paperinik uses his costume to take the appearence of an Evronian Commander, thinking that he will have an easy time. As pointed out by the Keeper, it leads to trouble when he's summoned for a meeting with the other officers, one of which recognizes him as an impostor.
  • Elite Mook: This issue features new, empowered Evronian Soldiers which are much bigger, spikier and more menacing than standard mooks.
  • From Nobody to Nightmare: Applies to all three of the bad guys: a stranded shapeshifting alien spy, a renegade Mad Scientist and an ufologist fanatic become the leaders of the new Evronian Empire using Earth as its home planetship.
  • God Guise: Invoked by the Raider when he ditches PK and thinks aloud how he could time-travel to ancient Babylon and make the native believe he's a deity.
  • Godzilla Threshold: The Omega Chamber and its guardian were meant to deal with the greatest threats, and even then there's the secret protocol to initiate in case of extreme crisis, which destroys the entire Ducklair Tower.
  • Good Is Not Nice: The Keeper is on the side of the heroes... but also extremely abrasive, rude and always trying to persuade PK to adopt a more ruthless approach to his war against the Evronians.
  • He's Back!: For the final fight, PK asks the Keeper to alter his new suit so that it takes the form of his previous, standard attire.
  • Hoist by His Own Petard: Early on it's revealed that the Evronians are tracking PK using devices to pick up his DNA. In the final act he spreads a lot of his own feathers all across their base, sending them on a wild goose chase. The Evronian main ship is destroyed when the Raider uses his powers to teleport the giant engine Fairfax created into the ship, causing their mutual distruction.
  • In-Series Nickname: Upon facing Panic, Distress and Horror, PK sarcastically calls them the "Sympathy Twins".
  • Just Between You and Me: Averted and lampshaded when Fairfax is about to engage in some Evil Gloating... only to be told by Grrodon to be quiet. After all, he already knows the plan, the soldiers don't care and Paperinik will soon be too absent to appreciate Fairfax' genius.
  • Motive Decay: Lampshaded with Morgan Fairfax, who went as far as siding with the Evronian invaders.
  • Mini-Mecha: The Keeper can wear one to deal with the Evronian invaders himself.
  • Mistaken for Gay: As much as they could imply this without being explicit. When the Raider tells Paperinik if he sees the moon in the night sky, the latter replies that "if you're trying to be romantic you're talking to the wrong duck".
  • Nice Job Fixing It, Villain: As revealed by the Raider's presence, when the Evronian pulled the Earth out of its axis after turning it into a giant spaceship, the act stopped whatever was causing the microcontractions, meaning that time travel can be practiced once again.
  • Not Quite Dead: The first epilogue shown Grroodon emerging from the chasm he fell into.
  • Oh, Crap!: Paperinik has one when he realizes that he spent so much suit energy fighting the Evronians in Nebula's base that the cloaking function had ceased working, allowing the Evronians to pick up his location and storm the Ducklair Tower.
  • "The Reason You Suck" Speech: The Keeper is not afraid to tell PK what he thinks of his tactis and lack of ruthlessness.
  • La RĂ©sistance: There's one in the future, lead by Odin Eidolon and helped by the Raider.
  • Scarily Competent Tracker: Plot point, the Evronians have built DNA-based tracking devices they used to locate and eliminate Donald Duck in the Bad Future. They can also be modified into weapons shooting homing blasts of energy.
  • Screw This, I'm Outta Here: Upon recovering a powerful healing trinket from the Omega Chamber, the Raider decides to leave Paperinik to his troubles and goes back in time to enjoy himself. Subverted when Odin forces him to return.
  • Set Right What Once Went Wrong: The entire plan of the rebels hinges on having PK stop Grrodon and his allies before they can engineer the rebirth of the Evronian Empire.
  • Sour Supporter: The Omega Chamber Keeper makes no secret that he despises PK's methods and always encourage him to adopt more pragmatic, ruthless approach.
  • Spanner in the Works: At the end of the second act, it is revealed that PK took a precaution for the Evronian threat: warning General Westcock so that the military would deal with the Evronians in time.
  • Surprisingly Realistic Outcome: PK's plan to infiltrate Nebula's base disguised as an Evronian Commander: while the normal soldiers don't question his presence, he's soon summoned along the other commanders to a meeting, during which one of the other officers recognizes him as an imposter, forcing him to run without achieving nothing.
  • Tele-Frag: PK has the Raider teleport the unfinished planetary engine inside the Evronian main ship, causing them both to be destroyed by a gigantic explosion.
  • Tempting Fate: In the final act, PK hits a super soldier and makes him fall down a chute before eventually falling down there himself. Said soldier is shown standing up, commenting that it would take more than that to stop him... only for PK to drop on him, knocking him out cold.
  • Training from Hell: Act 3 opens with PK undergoing one in the Omega Chamber, having the Keeper force him to endure massive pressure equivalent to the entire Tower.
  • Villain Team-Up: It started with Grrodon revealing his true nature to Morgan Fairfax. Together they escaped from prison and thanks to the hidden spore fields and Nebula's help they managed to rebuild a small army from scratch.
  • Villainous Breakdown: Grrodon flies into one when PK manages to foil his plans.
  • Villainous Valor: The Raider is a criminal, but he's not without standards. He also express genuine respect for Donald Duck for being able to be a superhero and raise three kids.
  • Wham Shot: The two final epilogues, especially the last one, which shows Everett reactivating One.
  • What the Hell, Hero?: The Keeper is often giving these lectures to Paperinik, finding his approach to the current mission too naive and unefficient and costantly pushing him to leave his morals behind him and fight dirty.

Top