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Recap / My Little Pony: Tell Your Tale

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This is a list of episodes for My Little Pony: Tell Your Tale.


Season 1

  1. "A Home to Share": Sunny and her friends rebuilt her lighthouse into the Crystal Brighthouse. But they have trouble designing the interior when they don't work together and they end up making a huge mess.
  2. "Zipp's Flight School": Zipp holds a flight school teaching Pegasi how to fly but finds it difficult to teach them.
  3. "Sisters Take Flight": Pipp and Zipp are leaving Zephyr Heights and their mother hosts a parade in their honor only for problems to occur.
  4. "Nightmare Roomate": Everypony has problems with Izzy using their things without permission so they go to Hitch to get advice.
  5. "Mane Melody": Pipp opens a salon in Maretime Bay to become a mane stylist, but she gets nervous when she has to work Phyllis's mane, who has been known to get bad reviews if she's not satisfied.
  6. "The Unboxing of Izzy": Hitch gives a tour of Maretime Bay, but Izzy gets trapped in one of the anti-unicorn boxes much to his dismay and he has to give the tour while she's stuck inside.
  7. "Clip Trot": After watching a successful clip trot video, Pipp decides to make one of her own with the help of her friends.
  8. "Foal Me Once": Hitch spends his day patrolling Maretime Bay keeping the peace for both ponies and critters alike. After discovering several missing items in his closet, Hitch believes he was the thief who stole them but the truth is more complicated than he thinks.
  9. "It's T.U.E.S Day": Izzy wishes to have a unicorn friend to hang out with after all her friends are busy and decides to make one of her own.
  10. "Sunny-Day Dinners": Saddened that the rest of their friends are too busy to spend time with them, Sunny and Izzy go on a hike to the woods only to get lost in the process.
  11. "Maretime Bay Day 2.0": After Izzy accidentally deletes Pipp's video of Maretime Bay Day, Pipp becomes depressed and her friends decide to cheer her up by recreating the festival for her.
  12. "The Game Is Ahoof": When Zipp's sunglasses goes missing, she accuses her friends of taking it and interrogates all of them to see who has it.
  13. "Dumpster Diving": Izzy is trying to find a ring to complete her Maretime Bay Day gift for Sunny so she decides to go dumpster diving to find it.
  14. "Alicorn Issues": Sunny is still having trouble controlling her alicorn powers so her friends try to help her control it.
  15. "Making a Foal of Me": Sunny, Izzy, and Hitch are turned into to foals and Pipp and Zipp have to figure how it happened.
  16. "Neighfever": Sunny tries to teach Dahlia how to grow her own flowers by using earth pony magic, but she ends up growing her flower so large that the flowers releases pollen all over Maretime Bay, making everyone have neighfever.
  17. "Queens for a Day": After seeing Queen Haven exhausted from her royal duties, Pipp and Zipp decide to give her a break by taking over for a day. But even with help from their friends they learn just how difficult running a kingdom is.
  18. "On Your Cutie Marks": Sunny organizes the first Equestria Games in Maretime Bay with each race competing against each other, but the competitors get a little too competitive and Sunny has trouble maintaining order.
  19. "Lost in Translation": Hitch tries to get the Pegasnails and Racoonicorns to get along when they begin fighting over a smoogleberry bush.
  20. "One Trick Pony": Izzy helps Rufus aka The Great Hoofdini find a new job after nopony pays attention to his magic shows anymore.
  21. "My Bananas": Sunny becomes a celebrity after an embarrassing video of her slipping on a banana peel goes viral.
  22. "Zipp's Yes Day": After learning Zipp is refusing to do anything with her friends, the others dare her to go on a yes day by saying yes to anything they ask.
  23. "Another Pony's Trash": After learning Maretime Bay is the filthiest town in Equestria, Sunny resolves to clean up the city.
  24. "Starscout Code": While doing some spring cleaning, Sunny discovers a projector with a message left behind by her father. Argyle tells Sunny he discovered several artifacts spread across Equestria with Sunny and her friends going on a quest to find them.
  25. "Puphunt": Cloudpuff has gone missing and both Pipp and Zipp organize a town wide hunt to find him.
  26. "Pony Partay": It's Sunny's birthday and unable to decide on a theme for the party, Sunny's friends decide to have four parties instead of one.
  27. "All That Jazz": When Jazz runs out of hooficure designs to use at Mane Melody, Izzy helps her find the inspiration to make new ones of her own.
  28. "Pippsqueaks Forever": Pipp is planning to make a new product for her fans but she has difficultly making one. On Sunny's suggestion Pipp goes undercover to learn more about her pippsqueaks and discover what they want in a product.
  29. "Dragon Dad": Hitch spends the day trying to keep Sparky safe and out of harm's way.
  30. "Nightmare Night Party": Misty sabotages the Nightmare Night party to entice the ponies into using their magic to fix it.
  31. "Haunted House": Misty creates a haunted house in order to lure the Mane Five into a trap and take Sparky from them.
  32. "Baby Critters Club": Jazz agrees to watch over the critters residing in the Crystal Brighthouse while the Mane 5 are out.
  33. "Filly Filling": Pipp is stuck in a giant pumpkin due to Sparky's fire breath and tries to get out on her own after Zipp points out she always asks others for help.
  34. "Sneaksy Strikes Again": Izzy decides to become a street artist after viewing their paintings in an art museum.
  35. "Panic on Harvest & Hugs Day": Queen Haven is coming over to the Crystal Brighthouse to celebrate Harvest & Hugs Day but everything goes wrong when Pipp tries to make everything perfect.
  36. "Take Flight in the Marestream": Izzy and Zipp work together to convert an old worn down tram into a flying machine.
  37. "Snow Pun Intended": When the Mane 5 sees that Posey is not having fun during a snow day, they try to find something for her to enjoy.
  38. "Foal Food": Sunny crosses Equestria to learn how to prepare the perfect holiday cookies for her friends.
  39. "Under the Mistytoe": Misty tries to capture Sparky for Opaline.
  40. "Secret Canter": Izzy ropes her friends into Bridlewood's Secret Santa tradition, but they have to make the gifts, not just buy them.
  41. "A Day in the Life": Pipp livestreams a whole day of her life but becomes sick in the process.
  42. "Firework-ing Together": Two of Pipp's fans get lost in Bridlewood on the way to the Grand Unity Fireworks Display.
  43. "Bridlewood Spog": Lacking new products to sell, Pipp joins Izzy on her trip to the Bridlewood Spog, a spa in a bog.
  44. "Secret Ad-Mare-Er": Izzy tries to spread Hearts and Hooves Day through Maretime Bay.
  45. "Ponykind Parade-emonium": The ponies hold a parade in Maretime Bay, but Opaline and Misty's scheme to kidnap Sparky threatens to ruin everything.
  46. "Sparky's Sick": Sparky comes down with an illness that causes him to spew his transforming fire at dangerous levels, making him a target for Misty and Opaline once again.
  47. "Sunny's Smoothie Moves": Sunny designs a robot to make smoothie combos for everyone, but things soon get out of control.
  48. "The Hunt for Eggmund Bunny": In this Easter Episode, Hitch and Zipp try to search for Eggmund Bunny just before the Royal Egg-stravaganza begins.
  49. "Mission Imponable": After Misty fails a mission to steal the Unity Crystals, Sunny decides to train herself to become the alicorn Equestria needs.
  50. "Opaline Alone": While waiting for Misty to complete her latest mission, Opaline kills time at her castle.
  51. "Mare Family Mare Problems": Zipp and Pipp struggle to accept Alphabittle's presence during their Mare's Day plans with their mother Queen Haven— and his apparent budding romance with her.
  52. "Ponytropico": The Mane Five head to Ponytropico to get away from their stressful duties.
  53. "As The Misty Clears": Zipp becomes suspicious of the necklace Misty wears around her neck and takes it while she isn't looking only to discover the necklace corrupts anypony who wears it.
  54. "I've Seen Fire And I've Seen Rain(bows)": Pipp tells the story of how she and her friends rescued Sparky from Opaline's clutches only for her friends to keep interrupting the story.
  55. "Bridlewoodstock": Pipp begins to search for new makeup supplies after her stock has ran out while her friends cover for her at Mane Melody.
  56. "Diva and Conquer": The gang must help Electric Blue get ready for their big show at Bridlewoodstock.
  57. "Hot Day, Huh?": Zipp looks for somepony to spend a day at the beach with her, but a heatwave in Maretime Bay threatens her plans.
  58. "Sparkle School": Misty looks for ways to make her cutie mark glow like the rest of her friends.
  59. "Moon Festival": Zipp has to figure out what's causing random magic surges at the Moon Festival.
  60. "Scents of Adventure": Izzy leads Pipp to a new flower for her fragrance line, but Pipp upsets the balance of nature by taking too many.
  61. "Attack of the Bunnisus": While attempting to earn a scout badge for wilderness survival, the group has to deal with a supersized Bunnisus.
  62. "Lavarynth": The group travels to the Dragonlands to run the Lavarynth and make an alliance with the dragons.
  63. "Nightmare Nightmarket": During a trip to the Night Market, the group is once again turned into foals, and Alphabittle has to corral them.
  64. "Very Bad Hair Day": An epidemic of Messy Hair strikes Maretime Bay, and Pipp's new mane softener is to blame.
  65. "Misty Moves In": Misty moves into the Brighthouse, but has trouble dealing with a communal bedroom.
  66. "Friday Night Food Fight": Misty finds herself embroiled in Bridlewood's weekly Food Fight.
  67. "The Rise and Fall": Opaline has stolen the cutie marks of everyone in Equestria. Now Sunny Starscout must face Opaline on her own.
  68. "Crystal Ball": After being invited to a huge social dance in Starlight Ridge, Sunny begins feeling as if she can sense the presence of the group's old foe, Allura.
  69. "Equestria's Got Talent": When a critic arrives to review Maretime Bay's latest production, the performers try their best to make the show as incredible as possible.
  70. "Snow Business Like Show Business": When the Mane Six are hired to make a movie based on their adventures in Starlight Ridge, Pipp's desire to draw attention with Hollywood effects and writing styles clashes with Sunny's honesty bound screen-style.

Season 2

  1. "Icy Prints": Discovering that Allura has arrived in Maretime Bay, the Ponies try and figure out how to deal with her.
  2. "Heavy is the Mane that Wears the Fruit Crown": Pipp gets more than what she bargained for when she's chosen to be queen of the Maretime Bay Carnival.
  3. "Cake Dragon": The ponies come together to celebrate Sparky's birthday. But when the young dragon makes a wish to have a brother, his magic fire brings the cake to life and terrorizes Maretime Bay,
  4. "Jazz Hearts Rocky": The Mane Six try to help Jazz admit her feelings to Rocky when she tries to ask him out to a fashion show.
  5. "Misty-rious New Room": Misty discovers a magic spellbook within a secret room in the Brighthouse.
  6. "Swirlpool Starlight": On the day of the Swirlpool Starlight, an event that allows Breezies to have others perceive their past and future, Izzy, Misty, and Violette Rainbow go to see what the future holds in store for them.
  7. "The Lone Alicorn": Sunny and Zipp head to the ruins of Opaline's castle in search of information about other alicorns.
  8. "Bunnisi Beauties": Pipp and Hitch deal with a plethora of bunnycorns and Allura sends Twitch in as a spy.
  9. "Cracked It": A giant egg appears in the middle of Maretime Bay and everypony is on pins and needles on what it could be.
  10. "The Blockywockys": After being plagued with a serious case of artistic block, Izzy goes on a magical journey to unblock her creative juices that leads to one of the greatest creations of her life. (Special 22-minute episode)
  11. "Buried in a Good Book": Misty accidentally traps the group in Questopia, a magical land inside her spellbook, and they must complete a series of quests to escape.
  12. TBA
  13. TBA
  14. "P + P = BFFs"

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