Quotes: Trial-and-Error Gameplay

Egoraptor: What the fuck?! No one told me there were BOMBS there!
—BREEP—
Meryl: (bored) Hey Snake there are bombs there.
Snake burnt to a crisp: Aw thanks, bitch!

"It only short jump. You go first."
"AIIIEEEE!"
"Hmm ... we go different way now."

"It sounds evil, but some challenges simply cannot be completed without trial and error. Do not worry though, real game overs do not exist anywhere in this game, so do not be afraid to be maniac!"
The tutorial for Sonic Erazor

"See, in Alien³ you have the following — you control Ripley, crawling around in dungeons trying to rescue prisoners. You have a time limit to do so, and three lives. However, there is nothing resembling a map to the prisoners. Thus it is basically impossible to do any given level on the first try. Only when you die are the locations of the prisoners uncovered in an excessively long sequence of watching their guts explode...Compare this to VVVVVV, a non-Nintendo game I've been playing off and on for a few days now. VVVVVV is bracingly, cruelly hard. And yet it is easy to pick up and play. It does what you expect. And when you die, you feel consistently as though it's your own damn fault, not the game's for setting you up for failure.

Here endeth the lesson."
Dr. Phil Sandifer on Alien³ (NES)

"My tether, it transpires, stretched as far as the scrapyard level, where after laboriously luring away a veritable dogpile of enemies one at a time for a "struggle, snuggle" each and then not saving the game, I walked blissfully onto a featureless section of ground and was instantly killed by a landmine.

Well,
Dex, as I once said to a member of staff at Seaworld as they informed me of their policy on inappropriate dolphin contact, "I know when I'm not wanted."

Wow. How complicated can it be for an Atari game? Let alone that this is one of the few Atari games you can actually beat, whereas most of them are just about trying to get a high score—and when I say "it can be beat," that's hypothetical because honestly I think it'd be easier to find the real lost Ark! Just the fact that you have to feel around secret passage ways and stuff it makes you feel like...Indiana Jones. Well, it got me there.