Have you ever done anything that did not end in violent death? Caine:
Sure, lots of stuff. I just can't think of any right now.
When your opponent's sittin' there holdin' all the aces there's only one thing to do: kick over the table.
—Robin and the Seven Hoods
: Can you help us please? Our keys are locked in the car. Tow Truck Guy
: Let me see what I can do. [smashes car window with a hammer] Drake
: Well we could've done
that! Tow Truck Guy
: Why didn't ya?
Solve a man's problems with violence, help him for a day. Teach
a man to solve his problems with violence, help him for a lifetime!
I don't think this did enough for this 'masterpiece edition' Video Game/Myst
. I think they also should've given you a gun, and you could just shoot all the puzzles.
I mean, the Hitman
series is basically just adventure games
for the impatient. So there are
puzzles: You carefully arrange a really impressive accidental death, like making sure to drop a chandelier on someone at the exact right moment, or swapping a fake gun for real one during the theatrical performance, or
—! You can just shoot them!
With a gun! Or strangle them to death. That's—that's good game design. That's what all adventure games should aspire to. See, imagine if this
game had a flamethrower. Games are all about "choice" these days, aren't they? So, maybe we could choose to solve
this puzzle, or atomize it! Gabriel
: Every game needs the BFG9000.
Steve the Avatar
: As the key that was stolen is on the corpse of Number 4, we can rightfully conclude that he was the murderer of Number 7. Robo-Dupre
: I should like to criticize your methodology, master, but I cannot fault your efficiency.
: I have been summoned. Ask your... K'seliss
: I don't know if you're human or demon or what, but whatever you are, is having your throat ripped out fatal to you? Noe
Fools ignore complexity. Pragmatists suffer it. Some can avoid it. Geniuses remove it.
Bra'tac: [contemplating how to destroy a shield generator]
First, we must rappel several levels down to the core. Then we must take our staff weapons and— Col. O'Neill: [Arms two grenades and tosses them down. The generator explodes.]
You were supposed to disconnect that thing, not rely on Gan to tear it loose with his teeth!
Ooh, what's that? Is it a little device that's going to pick the lock? Coulson:
You might want to step back.
A man who bench-presses 450 pounds is never trapped anywhere