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Playing With / Hunting the Rogue

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For description purposes, Alice is the rogue who's running out from the organization, Bob is her former boss who wants her being chased down, and Charlie, Devon and Ethan are the mooks. Meanwhile, Faust and Gina are Alice's (potential) friends.

Typical forms:

  • Played straight: Alice goes rogue, and Bob orders Charlie, Devon and Ethan to hunt her down.
  • Justified:
  • Inverted: Alice is hunting down Charlie, Devon, Ethan and Bob after being forced to defect, becoming a One-Man Army or assembling a group with Faust and Gina to take Bob's organization down.
  • Subverted: Alice goes rogue, and Bob considered ordering Charlie, Devon and Ethan to hunt her down, but ultimately refuses to do so.
  • Double Subverted: Alice goes rogue, and Bob considered ordering Charlie, Devon and Ethan to hunt her down, but ultimately refuses to do so. However, an event happens that makes Bob change his mind and orders Charlie, Devon and Ethan to hunt her down.
  • Parodied: Alice goes rogue, and Bob orders Charlie, Devon and Ethan to hunt her down. Turns out it's because Alice left with Bob's favourite bathing duck, and couldn't care less about Alice. Bob orders Charlie, Devon and Ethan to retrieve the duck from Alice's hands.
  • Deconstructed:
  • Reconstructed:
  • Zig Zagged: Over the course of the plot, the hunting switch goes off and on depending on the situation. Alice and Bob, Charlie, Devon and Ethan may be forced into Enemy Mine situations or showdowns, depending on the event.
  • Averted: Alice goes rogue, but isn't chased. Alternatively, Alice doesn't go rogue at all.
  • Enforced: The plot requires the presence of Alice as a rogue operative that must be hunted by Bob's organization, regardless if the plot makes sense or not.
  • Implied: Alice doesn't reveal her past to Faust and Gina, but it's implied she's running away from Bob's organization.
  • Logical Extreme: Even Charlie, Devon and Ethan go rogue on the organization via Mistreatment-Induced Betrayal of Bob, the Bad Boss.

Tone and Style

  • Exaggerated: Even Bob himself resigns from the organization in disgust.
  • Downplayed: Alice goes rogue, and neither Bob, Charlie, Devon or Ethan are aware she left.
  • Played for Laughs: Alice goes rogue, and Bob, Charlie, Devon and Ethan chase her. Cue a chase scene out of The Benny Hill Show with Boots Randolph's "Yakety Sax" playing on the background.
  • Played for Drama: Alice goes rogue, and Bob, Charlie, Devon and Ethan chase her. Turns out Devon, Ethan and Alice were involved in a Love Triangle behind Bob's backs and the organization had a "No relationships" rule. At several points Devon and Ethan find Alice in separate occasions. Then the three of them are reunited, and Alice is forced to pick up between either Devon or Ethan.
  • Played for Horror: Either Alice becomes gruesomely murdered at one point, or the inverse happens and Charlie, Devon and Ethan are murdered gruesomely.

Specific Characters

  • Lampshaded: Devon and Ethan discuss in private what were the motives that led Alice to defect. Or, in a direct showdown between Alice and Bob, they outright talk about the defection.
  • Invoked: Alice lampshades that she must be too important for Bob in order to be chased down.
  • Defied: Before the defection, Charlie, who happens to be a close acquaintance with Alice, tries to talk her down before the defection happens, warning them of the consequences of leaving Bob's organization.
  • Exploited:
  • Discussed: Devon and Ethan are talking about an event that may be the catalyst for Alice to go rogue, and Alice just happens to be around, hearing the conversation.
  • Conversed: Either Alice and Charlie/Devon/Ethan or Bob, or Charlie/Devon/Ethan between themselves, discuss about how unlikely and dangerous would be to get out of the organization alive.

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