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** Alice sees the corpses of the previous ones who attempted to claim it for use in noble purposes that weren't good enough for it. Outraged at their deaths she destroys it with explosives to prevent anyone from being harmed by it again.

to:

** Alice sees the corpses of the previous ones who attempted to claim it for use in noble purposes that weren't good enough for it. Outraged at their deaths deaths, she destroys it with explosives to prevent anyone from being harmed by it again.
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** The Holy MacGuffin is only to be handled by the HighPriest, which Alice is not.

to:

** The Holy MacGuffin is only to be handled by only the HighPriest, which Alice is not.

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Changed: 135

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** Alice was burned DeaderThanDead the very instant she sees the Holy MacGuffin.
** At the moment her fingers touch it, Alice's entire family dies, the whole city she is in goes up in blazes, and her hand melts.

to:

** Alice was is burned DeaderThanDead the very instant she sees the Holy MacGuffin.
** At the moment her fingers touch it, Alice's entire family dies, the whole city she is in goes up in blazes, and her hand melts.



** The Holy MacGuffin is very measured in its responses. If someone wants it for a cause that isn't good or important enough it rejects them by becoming too heavy to lift. A thief who attempts to steal it will get an injured hand that only recovers with good deeds for their troubles, a murderer or someone with foul intents will be outright struck down.

to:

** The Holy MacGuffin is very measured in its responses. If someone wants it for a cause that isn't good or important enough enough, it rejects them by becoming too heavy to lift. A thief who attempts to steal it will get an injured hand that only recovers with good deeds for their troubles, while a murderer or someone with foul intents will be outright struck down. down.
** Alice touches the Holy MacGuffin and she finds herself naked on the spot. It's embarrassing, but at least she isn't injured.



** Alice fits the criteria to use the item. However, divine power can be dangerous for mortals to use, thus its use requires some form of willing self sacrifice to use
* '''Inverted''':

to:

** Alice fits the criteria to use the item. However, divine power can be dangerous for mortals to use, thus its use requires some form of willing self sacrifice to use
use.
* '''Inverted''': '''Inverted''':



** A satanic artifact kills whoever touches it, whether they are good or evil.



** Nothing happens to Alice in spite of the fact that "everyone knows" that touching the Holy MacGuffin is dangerous.
** The MacGuffin isn't truly holy, just a dumb and powerful artifact. Real holy ones aren't harmful to undeserving people.

to:

** Nothing happens to Alice in spite of the fact that even though "everyone knows" that touching the Holy MacGuffin is dangerous.
** The MacGuffin isn't truly holy, just a dumb and powerful artifact. Real holy ones aren't harmful to undeserving people.



** Alice is not a believer of that faith, and/or wants it for the wrong reason(s), and gets blasted.
** But she returns home to find [[LoveInterest Bob]] dead.

to:

** Alice is does not a believer of follow that faith, and/or wants it for the wrong reason(s), and gets blasted.
** But she returns home to find [[LoveInterest Bob]] dead.



* '''Zig Zagged''': Some handle the Holy MacGuffin with no problems, some only get a bit of minor bad luck, some get more serious bad luck, and some suffer grave illnesses or injuries, or die.

to:

* '''Zig Zagged''': '''Zig-Zagged''': Some handle the Holy MacGuffin with no problems, some only get a bit of minor bad luck, some get more serious bad luck, and some suffer grave illnesses or injuries, or die. die.



--> "What the heck? How could something that innocuous-looking be so dangerous?"

to:

--> "What -->"What the heck? How could something that innocuous-looking be so dangerous?"



* '''Played for Drama''':
** Alice was the best member of her team at something very important, and after her contact with the Holy MacGuffin puts her out of commission, the rest suffer.
** Following Alice during her convalescence and longer-than-expected recovery is the point of the story.



%% Optional items, added after Conversed, at your discretion:
%%


%% ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???

to:

%% Optional %%Optional items, added after Conversed, at your discretion:
%%


%% ???
%%* '''Plotted A a Good Waste''': ???
???
%%* '''Played For for Laughs''': ???
%%* '''Played For Drama''':
???

Added: 207

Changed: 22

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* '''Reconstructed''': Holy artifacts are deliberately kept away from any wrongs hands, unlike wicked artifacts which deliberately made publicly accessible and tempt anyone with promises of riches and power.



%%* '''Reconstructed''': ???

to:

%%* '''Reconstructed''': %% ???
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** Alice reaches for the Holy MacGuffin and her hand gets zapped by SomeKindOfForceField, making her back away.
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** The Holy MacGuffin is dangerous to most humans, except those of [[IncorruptiblePurePureness exceptionally noble character]], because HumansAreBastards.

to:

** The AxCrazy Holy MacGuffin is dangerous to most humans, except those of [[IncorruptiblePurePureness exceptionally noble character]], because HumansAreBastards.



** The Holy MacGuffin is just inherently dangerous; either it's radioactive or is otherwise HairTriggerExplosive.

to:

** The AxCrazy Holy MacGuffin is just inherently dangerous; either it's radioactive or is otherwise HairTriggerExplosive.

Added: 334

Changed: 164

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* '''Inverted''': Alice touches the Holy MacGuffin and is instantly cured of her illness or injury, or even brought BackFromTheDead.

to:

* '''Inverted''': '''Inverted''':
**
Alice touches the Holy MacGuffin and is instantly cured of her illness or injury, or even brought BackFromTheDead.BackFromTheDead.
** A satanic artifact offers many health benefits.



* '''Implied''': Alice mysteriously disappears after touching the Holy MacGuffin.
* '''Deconstructed''': People refuse to worship a god whose artifacts can kill them.



%%* '''Implied''': ???
%%* '''Deconstructed''': ???

to:

%%* '''Implied''': ???
%%* '''Deconstructed''': ???

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Added DiffLines:

** Alice picks up the Holy MacGuffin and gets a painful (but not seriously damaging) shock, making her drop it.
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** Alice was burned DeadedThanDead the very instant she sees the Holy MacGuffin.

to:

** Alice was burned DeadedThanDead DeaderThanDead the very instant she sees the Holy MacGuffin.

Added: 168

Changed: 130

Removed: 170

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** Alice dies instantly.
** At the moment her fingers touch it, Alice's entire family dies, her house goes up in flames, and her hand melts.

to:

** Alice dies instantly.
was burned DeadedThanDead the very instant she sees the Holy MacGuffin.
** At the moment her fingers touch it, Alice's entire family dies, her house the whole city she is in goes up in flames, blazes, and her hand melts. melts.
** Alice is an angel, a goddess in her own right, or some other type of supernatural being, and she's still in danger.
** Alice is not safe, despite being PalsWithJesus.



** Alice is not safe, despite being PalsWithJesus.
** Alice is an angel, a goddess in her own right, or some other type of supernatural being, and she's still in danger.



** The Holy MacGuffin is just inherently dangerous; maybe it's radioactive.

to:

** The Holy MacGuffin is just inherently dangerous; maybe either it's radioactive. radioactive or is otherwise HairTriggerExplosive.
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Added DiffLines:

** Alice fits the criteria to use the item. However, divine power can be dangerous for mortals to use, thus its use requires some form of willing self sacrifice to use
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* '''Invoked''': ???

to:

* '''Invoked''': ???God cursed the MacGuffin to stop it falling into the wrong hands.
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** GodIsEvil
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** Alice herself is evil; only those on the side of good may handle the Holy MacGuffin safely.

to:

** [[HolyBurnsEvil Alice herself is evil; evil]]; only those on the side of good may handle the Holy MacGuffin safely.

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Changed: 333

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minor indentation fix


* '''Downplayed''': Alice ends up with a little bit of bad luck.

to:

* '''Downplayed''': '''Downplayed''':
**
Alice ends up with a little bit of bad luck.



* '''Parodied''': Alice touches the Holy MacGuffin and suffers AmusingInjuries. Like an idiot, she keeps touching it and suffers ''more'' AmusingInjuries.

to:

* '''Parodied''': '''Parodied''':
**
Alice touches the Holy MacGuffin and suffers AmusingInjuries. Like an idiot, she keeps touching it and suffers ''more'' AmusingInjuries.



* '''Defied''': Alice decides that it would be disrespectful to take it and to treat an object that's considered sacred like it was nothing, so she leaves it alone.

to:

* '''Defied''': '''Defied''':
**
Alice decides that it would be disrespectful to take it and to treat an object that's considered sacred like it was nothing, so she leaves it alone.



Back to HolyIsNotSafe.

to:

Back to HolyIsNotSafe.HolyIsNotSafe



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** The Holy MacGuffin is very measured in its responses. If someone wants it for a cause that isn't good or important enough it rejects them by becoming too heavy to lift. A thief who attempts to steal it will get an injured hand that only recovers with good deeds for their troubles, a murderer or someone with foul intents will be outright struck down.



** The MacGuffin isn't truly holy, just a dumb and powerful artifact. Real holy ones aren't harmful to undeserving people.



** The Holy Golden Porcupine receives this treatment. The "dangers" are caused by those who handling it being stupid. They walk into it, trying to grab it by spikes instead of its base, or hugging it.



* '''Defied''': Alice decides that it would be disrespectful to take it and to treat an object that's considered sacred like it was nothing, so she leaves it alone.

to:

* '''Defied''': Alice decides that it would be disrespectful to take it and to treat an object that's considered sacred like it was nothing, so she leaves it alone. alone.
** Alice sees the corpses of the previous ones who attempted to claim it for use in noble purposes that weren't good enough for it. Outraged at their deaths she destroys it with explosives to prevent anyone from being harmed by it again.
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None

Added DiffLines:

** Alice is an angel, a goddess in her own right, or some other type of supernatural being, and she's still in danger.


Added DiffLines:

** Alice herself is evil; only those on the side of good may handle the Holy MacGuffin safely.

Added: 562

Changed: 963

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cleanup to match with Playing With Wiki Template and Example Indentation. Also removed misuse of Playing With A Trope forms: that\'s a character intentionally setting up a trope in-universe. Conversed refers to characters in one work talking about tropes in a different work.


* '''Basic Trope''': Divine entities or sacred objects bring danger to humans.

* '''Straight''': Alice picks up the Holy MacGuffin. Her hand gets badly burned and falls off.

to:

* '''Basic Trope''': Divine entities or sacred objects bring danger to humans.

humans.
* '''Straight''': '''Straight''':
**
Alice picks up the Holy MacGuffin. Her hand gets badly burned and falls off.



* '''Exaggerated''': Alice dies instantly.

to:

* '''Exaggerated''': '''Exaggerated''':
**
Alice dies instantly.



* '''Justified''': The Holy MacGuffin is only to be handled by the HighPriest, which Alice is not.

to:

* '''Justified''': '''Justified''':
**
The Holy MacGuffin is only to be handled by the HighPriest, which Alice is not.



* '''Subverted''': If handled reverently and respectfully by a [[ClapYourHandsIfYouBelieve believer]], the Holy MacGuffin is safe and/or lucky.
** Nothing happens to Alice.
* '''Double Subverted''': Alice is not a believer of that faith, and/or wants it for the wrong reason(s).

to:

* '''Subverted''': '''Subverted''':
**
If handled reverently and respectfully by a [[ClapYourHandsIfYouBelieve believer]], the Holy MacGuffin is safe and/or lucky.
** Nothing happens to Alice.
Alice in spite of the fact that "everyone knows" that touching the Holy MacGuffin is dangerous.
* '''Double Subverted''': Subverted''':
**
Alice is not a believer of that faith, and/or wants it for the wrong reason(s).reason(s), and gets blasted.



* '''Parodied''': ???

to:

* '''Parodied''': ???Alice touches the Holy MacGuffin and suffers AmusingInjuries. Like an idiot, she keeps touching it and suffers ''more'' AmusingInjuries.



* '''Averted''': Alice doesn't touch the Holy MacGuffin.

to:

* '''Averted''': '''Averted''':
**
Alice doesn't touch the Holy MacGuffin.



* '''Lampshaded''': "If you touch it, legend has it that you'll die instantly."
* '''Invoked''': Alice sees the Holy MacGuffin while on a tour, and decides she wants to take it home as a souvenir.

to:

* '''Lampshaded''': "If you touch it, legend has it '''Lampshaded''': Alice touches the Holy MacGuffin and goes up in smoke. A dumbfounded Bob asks:
--> "What the heck? How could something
that you'll die instantly."
innocuous-looking be so dangerous?"
* '''Invoked''': Alice sees the Holy MacGuffin while on a tour, and decides she wants to take it home as a souvenir. ???



* '''Conversed''': "They're just saying that so no one will steal it."

to:

* '''Conversed''': "They're just saying that in the show so no one will steal it.""
----
Back to HolyIsNotSafe.
----

%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
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Added DiffLines:

*'''Basic Trope''': Divine entities or sacred objects bring danger to humans.

*'''Straight''': Alice picks up the Holy MacGuffin. Her hand gets badly burned and falls off.
** Alice sees {{God}} and [[EyeScream her eyes melt out of her head]].
*'''Exaggerated''': Alice dies instantly.
** At the moment her fingers touch it, Alice's entire family dies, her house goes up in flames, and her hand melts.
** Alice destroys the universe by coming into contact with it.
** Alice is not safe, despite being PalsWithJesus.
*'''Downplayed''': Alice ends up with a little bit of bad luck.
*'''Justified''': The Holy MacGuffin is only to be handled by the HighPriest, which Alice is not.
** The Holy MacGuffin is dangerous to most humans, except those of [[IncorruptiblePurePureness exceptionally noble character]], because HumansAreBastards.
** Alice wanted the Holy MacGuffin for less-than-noble reasons. (Maybe just because it looks cool, maybe to usurp the power of the resident PriestKing, maybe to [[PottyEmergency relieve herself in]], whatever.)
** The Holy MacGuffin is just inherently dangerous; maybe it's radioactive.
*'''Inverted''': Alice touches the Holy MacGuffin and is instantly cured of her illness or injury, or even brought BackFromTheDead.
*'''Subverted''': If handled reverently and respectfully by a [[ClapYourHandsIfYouBelieve believer]], the Holy MacGuffin is safe and/or lucky.
** Nothing happens to Alice.
*'''Double Subverted''': Alice is not a believer of that faith, and/or wants it for the wrong reason(s).
** But she returns home to find [[LoveInterest Bob]] dead.
*'''Parodied''': ???
*'''Zig Zagged''': Some handle the Holy MacGuffin with no problems, some only get a bit of minor bad luck, some get more serious bad luck, and some suffer grave illnesses or injuries, or die.
*'''Averted''': Alice doesn't touch the Holy MacGuffin.
** Or she does, but is not harmed by it.
*'''Enforced''': RuleOfDrama
*'''Lampshaded''': "If you touch it, legend has it that you'll die instantly."
*'''Invoked''': Alice sees the Holy MacGuffin while on a tour, and decides she wants to take it home as a souvenir.
*'''Exploited''': The tour guide says an ancient {{Curse}} is put on it, to deter people from touching it.
*'''Defied''': Alice decides that it would be disrespectful to take it and to treat an object that's considered sacred like it was nothing, so she leaves it alone.
*'''Discussed''': "I hear it's cursed. You sure you want to take it, Alice?"
*'''Conversed''': "They're just saying that so no one will steal it."

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