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Overly Long Name: Table Top Games
  • Magic: The Gathering's Asmoranomardicadaistinaculdacar, author of The Underworld Cookbook.
  • The tinker gnomes from the Dungeons & Dragons setting Dragonlance, as well as almost everything they name, have extremely long names (mainly because they take into account every possible detail about the thing being named, like a person's family tree or a place's history and description). For everyone else's sake, the gnomes use shorter names as well. In fact, one primary tinker gnome stronghold was named by a human, who realized he made a mistake when he asked a gnome the original name (the stronghold is now named Mt. Nevermind). In 3rd Edition D&D, gnomes in general tend to have very long names, because as a rule they love names, including nicknames, and give and receive them with equal grace.
    • Dragons in various D&D settings also tend to have rather long names.
    • Inverted with Eberron's changelings, whose real names tend to seem too short — seldom more than two letters long — to other races.
  • Warhammer has Tradelord Greasus Tribestealer Drakecrush Hoardmaster Goldtooth the Shockingly Obese.
  • In Warhammer 40,000, Tau have a strange naming system where the individual's name is, in order, their caste and rank, their sept-world of origin, and then their personal name. Some Tau gain honorific names and titles over the course of their lives, and needless to say, some particularly Badass Tau can get quite a few of these. For example, Commander Farsight's full name is Shas'O Vior'la Shovah Kais Mont'yr. Fortunately, just O'Shovah works in shorthand.
  • As hinted by the Keychain of Creation example below, the Deathlords of Exalted have a predilection for this — it's what happens when you feed your original name to Oblivion. The nine canonical Deathlords range in titles from "Mask of Winters" and "Eye and Seven Despairs" to "The Dowager of the Irreverent Vulgate in Unrent Veils" (try saying that one five times fast).
  • Parodied in Munchkin with the Thing With A Name So Long There's No Room For A Picture On The Card.
  • The Soulless in GURPS Fantasy II. Even their personal names are pretty long, but they're nothing compared to their word for themselves, which has over eight thousand syllables.

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