Wall of Blather
Wall of Text—often as the backdrop—but the text is obscured with Speech Bubbles Interruption (whether by other speech bubbles, the characters themselves, or some other visual element) so that the reader knows the complete text is not important. Enough words are usually shown to get the gist of what the character is expressing, although Blah Blah Blah is also common, depending on whether the characters listened enough to get the gist, or not at all. Long Speech Tea Time can have actions that obstruct the bubbles.
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Anime & Manga
- Used in Gorsky and Butch, mostly for really unimportant stuff but once for the authors' notes, which are extremely plot-relevant. But not only that — in one scene they talk too much, and the speech bubbles create a traffic jam.
- Transformers: More than Meets the Eye has Swerve, a diminutive Motor Mouth who has the ability to talk at length about nothing in particular. In one instance, he did so for 147 hours straight. There's comic panels demonstrating why he is also known as "Shut The Hell Up."
- In Turnabout Storm, Rarity gets carried away when she gets the idea of making a new suit for Phoenix, and she keeps blathering in the background while Phoenix and Pinkie discuss where to go next.
- A comic for the Kingdom Hearts fanfiction Those Lacking Spines shows Jeffiroth's Badass Boast as this to the protagonists, who would much rather see what fight he can put up with rather than be bored with words.
Films — Live-Action
Live Action TV
- In the TV movie Get Smart, Again! our Comedic Hero manages to cock up CONTROL's replacement for the ever-unreliable Cone of Silence. The Hall of Hush turns spoken words into visible words floating in the air, but Max spends so much time raving about how wonderful this invention is the Hall of Hush becomes full of words and no-one can make out what anyone else is saying.
- In one of the dream sequences in Max Payne, Max answers a phone to be greeted with a stream of meaningless nonsense spoken in his own voice, which is represented in the in-game graphic novel using this trope.
- Twice in Bowser's Inside Story, a goomba in Bowser's castle, and a magikoopa in Peach's Castle.
- Brawl in the Family: Kaepora Gaebora bores Link to tears.
- Dork Tower
- Footloose: Sisterly concern.
- Yang Child: Rambling.
- Dream Keepers: Prelude
- Sometimes used in Dan and Mab's Furry Adventures . For example, in the Abel's Story bonus arc, Abel's friend Mink is quite the chatterbox, as shown here.
- Vaarsuvius of The Order of the Stick has had this treatment a few times. The first of several.
- Slightly Damned has a lot of fun with this. It also has speech bubbles through which show a small patch of what's obviously a larger Wall of Text.
- Gunnerkrigg Court: Too whoozy to attend.
- Dream Scar She's really rambling
- In Nip and Tuck, Thelma produces one from the pure excitement of her beauty contest win.
- Rusty and Co.
- Here it's for the readers, not the characters.
- Calamitus doing his first monologue is similarly obscured, as Mimic and Princess aren't paying attention.
- In Sinfest, Pooch blathering to Percy's girlfriend.
- In anti-HEROES, overriding a monologue.
- In MeatShield, Leonid isn't exactly listening to Disparoxus.
- In the first strip of DM of the Rings, the characters talk amongst themselves and their speech bubbles partially hide the DM's captions, who is rattling off the campaign's endless backstory in the background.
- In the second strip of Our Little Adventure, Angelika and Rocky's loud argument is the background of the last panel.
- Dresden Codak, often uses a variant where we only see the part that fits within in a speech bubble, as if viewing a Wall of Blather through an elliptical window. For instance, rambling on and on about a new found robot. This creates the effect that the listener is drifting in and out of a spiel they can't be bothered to pay full attention to, or couldn't follow if they tried.
- In Widdershins Malik blathers about the gun without realizing what its being real means.
- In Cucumber Quest,
- In Three Jaguars, the clipboard of slogans while Artist and Business Manager discuss marketing.
- Homestuck's Kankri Vantas is an over-the-top social justice warrior who loves to go on long sermons given the slightest provocation (or, in fact, none at all). Particularly ridiculous ones are displayed in several columns of unreadably tiny text just to drive the point home.
- El Goonish Shive uses this here and here with the Walls of Text fading out and here with an argument continuing in the background. In the last two examples the full text is given in the commentary.
- In Bruno the Bandit, the introduction strip had Bruno's speech bubble over the narration -- which he can apparently hear.