Witch World is an early and influential Heroic Fantasy
setting, created by Andre Norton
In the first volume, written in 1963, Simon Tregarth travels from America to Estcarp, on the Witch World, using the Siege Perilous
, which sends people to the world that best fits them. There he discovers magic powers, and plays a leading role in a war against high-tech invaders from a third world.
After one sequel, the focus moved to Simon's children, who crossed the eastern mountains to the land from where the Witch Species
had come, and many old powers slept for good or ill
Norton also wrote books set on the continent across the sea, with little overt connection with the early volumes beyond the setting. Many of the later books were written in collaboration with fans of the original.
Tropes from Witch World
- Arranged Marriage
- Balance Between Good and Evil: Which is not maintained — the Good characters are merely aware of it as a fact, that the battle will go on, though the Evil ones really think they can win.
- Cannot Cross Running Water: Many evils.
- Casts No Shadow: Gillian in Year Of the Unicorn, after they cast the spell on her.
- Changing of the Guard: The switch from Simon to his children.
- Derelict Graveyard
- Dreaming of Times Gone By: In Horn Crown, how a character learns the past.
- Due to the Dead: Koris goes to bury his subordinates.
- Fire-Forged Friends: Simon among the guardsmen.
- Gender-Restricted Ability: The Witches are women and shocked by Simon. The Were-Riders are men.
- Home Sweet Home: Most characters crave a place to settle down.
- Mama's Baby, Papa's Maybe : Invoked in the Jargoon Pard to explain how he can be his uncle's heir when his uncle has a son.
- Needle in a Stack of Needles
- No One Gets Left Behind
- People of Hair Color: The people all appear to be white and distinguish themselves by hair.
- Rip Van Winkle
- Second Love
- "Shut Up" Kiss
- Talking in Your Dreams: Hilarion first talks to Kaththea like this
- True Sight: Gillian uses moly to give herself this.
- Virgin Power: The Witches of Estcarp thought magic worked this way. They were wrong.
- War Refugees: Gillian is one herself, among many.
- The Wild Hunt: Those Who Hunt the Ridges
- Witch Species: The Old Race
- World Sundering: Twice, once in the backstory, to create the eastern mountain barrier of Estcarp, once in the third volume, to create a southern mountain barrier.