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Literature: The Path of the Eldar
A new series of Warhammer 40,000 novels focusing on the Eldar. The series is split between two separate branches.

The first is a trilogy written by Gav Thorpe revolving around three individuals from the craftworld Alaitoc. Each book tells the same story, but from the perspective of one of these three. The first, Path of the Warrior, is from the perspective of Korlandril, a dissatisfied artist who takes the Path of the Warrior. The second, Path Of The Seer, is from the perspective of Thirianna, a former warrior who finds herself drawn to a new Path. The third, Path of the Outcast, revolves around Aradryan, a former steersmannote  who is drawn into becoming an Outcast through wanderlust, and then into darker waters.

The second is a trilogy written by Andy Chambers about the Dark Eldar. The first, Path of the Renegade, revolves around a plot to overthrow Asdrubael Vect by summoning a former ruler that Vect defeated long ago. The second, Path of the Incubus, is about the chaos (and Chaos) unleashed in Commorragh by the events of the previous book and the efforts of multiple factions to survive and possibly end the damage. The third book, Path of the Archon, revolves around Asdrubael Vect's efforts to bring the unrest in Comorragh under control, his foes' efforts to undermine his rule, and the efforts of some to simply survive the horror.

These books provide examples of:

  • Acquired Situational Narcissism: Aradryan leaves Alaitoc and the Path because he is afraid of it trapping him, realizing that the universe is so much bigger than he is. From his first cautious steps as a ranger, he slowly grows in confidence, eventually joining up with a pirate crew, and working his way up in authority until he becomes a leader figure in an entire pirate fleet, learning to love the freedom of the lifestyle and developing a craving for excitement and danger. However, with his growing confidence is growing pride and arrogance, becoming increasingly conceited and developing feelings of invincibility. This pride eventually leads to his downfall as he Kicks the Dog in a spectacular way, and an Even Bigger Dog Bites Back on his entire home craftworld.
  • A Fate Worse Than Death:
    • For Seers who abuse their power and/or influence sufficiently, it's having the parts of their brains that tie them to the Warp lobotomized. Thirianna's mentor warns her of this when she pulls strings to have her vision of the Imperial attack on Alaitoc taken more seriously, although it's more of a lesson than anything.
    • For the Dark Eldar, it's the True Death, when the body is too badly damaged for the haemonculi to resurrect, and the soul is forever lost to Slaanesh.
  • Asshole Victim: Technically every Dark Eldar who dies in the Dysjunction, but special mention to Ythillian, Xelian and Kraillach.
  • The Atoner:
    • Thirianna becomes this as she tries to come to terms with the horrible things she did as a warrior.
    • Aradryan is drawn into the Path of Mourning after the Imperial assault on Alaitoc is called off.
    • Sindiel comes to regret betraying his fellow Exodites and eventually rescues the kidnapped worldsinger.
  • Becoming the Mask: Korlandril; see Mental Fusion below.
  • Body Horror: Part and parcel of Dark Eldar existence, especially among the haemonculi, who experiment on themselves with the same gusto that they do for others.
  • Body Surf:
    • Yllithian does this to one of his younger relatives in order to save himself from the Glass Plague.
    • Bellathonis does this to Khabayr.
  • Break the Haughty: This happens to Aradryan, when his gambit against the Dark Eldar raiders backfires and leads to his ship being destroyed and when he has to thoroughly debase himself before the Space Marines.
  • Cassandra Truth: Thirianna has a vision of Alaitoc's destruction, with the craftworld dying in flame. Such a dire situation coming from such unlikely circumstances and discovered by such a junior seer is something that the elder seers of the craftworld find hard to take seriously. It is only through desperate and careful manipulation that Thirianna can get others to investigate her vision and back up its validity.
  • Chronic Backstabbing Disorder: It's a fact of life among the Dark Eldar, but it's noted several times in Path of the Incubus that the massive disruption to Commorragh caused by the Dysfunction has made it even worse, as the constantly-shifting power structures among the kabals are thrown into complete disarray.
  • Costume Porn: The Craftworld characters always dress splendidly, and it is always described at length.
  • Cliff Hanger:
    • Warrior and Seer's endings; Path of the Outcast provides the actual ending.
    • Path of the Renegade ends with the prophesied Dysjunction's beginning.
  • Defector from Decadence: Maensith, a former Kabalite who broke ties with her kabal and is now a corsair.
  • Disproportionate Retribution: The Imperial invasion of Alaitoc is prompted due to Eldar privateer raids on Imperial shipping. Such acts by unaligned Eldar vessels so rarely inspire this kind of response, particularly to this degree, that the Council of Seers consider it almost not worth investigating. Path of the Outcast eventually reveals that the attack is prompted by a corrupt Imperial governor who was in league with Dark Eldar raiders, whose son was killed by Aradryan. When the Space Marines learn of the governor's illegal actions and deceit, they promptly kill him and call off the attack.
  • Downer Ending: Path of the Outcast. While the Imperial forces call off the attack and leave, Alaitoc is grievously damaged, there are thousands of dead Eldar, and Aradryan and Thirianna are left with the knowledge that they are responsible for it all, along with losing Korlandril to the role of Exarch.
  • Empathic Weapon:
    • Korlandril's armor.
    • Thirianna's witchblade.
  • Gunship Rescue: Subverted; several warships from other craftworlds arrive to take on the Imperials in the nick of time, but it's ultimately unnecessary.
  • Head in a Jar: Done to Angevere in Path of the Renegade.
  • Karma Houdini: Zig-zagged. Bellathonis betrays all of his allies for personal gain and ends the Dark Eldar trilogy with his mind and new body intact along with good resources from Vect. However he lost all of his allies, had several attempts on his life, one of which he only survived due to being able to Body Surf and eventually caused his loyal right-hand Wrack Xagor to stop being loyal and resent him, which could lead to a sudden promotion for Xagor.
  • Living Bodysuit: Kraillach and El-Uriaq, for something daemonic brought over during El-Uriaq's resurrection.
  • Love Hurts: One of the minor plot points in the Craftworld trilogy is the sundering of the friendship/sort-of love triangle between Korlandril, Aradryan, and Thirianna as each is drawn down his/her own Path and away from the others.
  • Mental Fusion: This happens when Korlandril becomes an Exarch, as his mind and personality become a gestalt with those of all the previous Striking Scorpion Exarchs of his temple, with the first as the most dominant.
  • My God, What Have I Done?:
    • Thirianna experiences this during her Farseer training when she has to break the mask which she used to keep the memories of her time as a warrior at bay and sees her bloodlust and ruthlessness fully, and when she realizes that she is just as responsible for the Imperial attack as Aradryan is.
    • Aradryan is hit with this when he fully confronts the death and destruction on Alaitoc, as it was his actions that led to the attack in the first place.
  • Proud Warrior Race: The Dark Eldar, in an exceptionally cruel and twisted way, with their emphasis on martial prowess over the psyker abilities of their uncorrupted brethren.
  • "Rashomon"-Style: Each novel in the Craftworld series, while focused on the lives of the individual Eldar and how their Paths change them, revolves around the same series of events, culminating in an invasion of the Craftworld by the Imperium. While the factual details are the same between books, no one character will have all the details, changing the implications of things that are said and things that happen depending on who is witnessing the events.
  • Revenge Before Reason: Imperial Governor De'vaque sought satisfaction for the death of his son at Aradryan's hands, and when he discovered Aradryan's craftworld of origin, he manipulated the sector Imperial authorities to blame Alaitoc for the recent pirate raids, claiming it was a source of them and weakening the Imperial hold there. The Imperial invasion of Alaitoc is the result of this.
  • Self Fulfilling Prophecy: In the end, Thirianna realizes that the prophecy of Alaitoc's invasion she had was this. She realized that Aradryan's actions precipitated it, but her attempts to warn him of it are what drew him back to Alaitoc at the time he did, allowing the Dark Eldar to follow, and thus the humans to know where he hid. Speaking the Cassandra Truth caused itself to come about.
  • Spock Speak: Typical Craftworld Eldar dialogue.
  • Taken for Granite:
    • Thirianna's mentor's body is starting the crystallization process that is the inevitable fate of Farseers.
    • The Glass Plague, a virus that turns living tissue into a brittle glass-like substance.
  • Villain Respect: Thirianna is surprised and impressed by Imperial void shield technology on their warships, which she'd originally thought was beyond humanity's comprehension.
  • What Measure is a Non-Eldar?: ZigZagged. Thirianna struggles with this during her Farseer training; see The Atoner and My God, What Have I Done? above. She later tries to save a human child during a strike meant to destroy a Chaos artifact, but the child becomes a daemonhost. During the Imperial invasion, she is disgusted by the invaders and has no qualms about killing them.

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