Anyone else think Oracle of Seasons' overworld map resembles the map from the original Zelda?
That and all the bosses are the same! I understand OoS was originally going to be a remake of the original game, but those plans didn't get very far.
Yeah, that's the case. OoS was supposed to be the first game and an unmade third game (left alone because of problems with the password system) was supposed to be the second game.
So if there was a third game; do you think maybe Farore would have been a painter, and the villain would kidnap her, the Oracle of Secrets, and then transform the world into Morrowind or a modern-day FPS game while Link had to gather the essences of colour (ROYGBIV plus something like pink maybe) to restore the world back to its natural and colourful state?
I didn't think about it before, but now I wish they did that :(
Actually it was suppose to be Naryu's game with color, it was called Oracle of Light and would deal with the 6 pieces of the rainbow of color in crystals....you also traveled between a Light World and a Dark World...
Seeing as the Oracle games take place in the Decline timeline, their deaths simply might not have happened that time around. After all, the sages that sealed away Ganon in OOT seem to be different ones than the ones in ALTTP (it's hard to believe the former all having Hylian descendants) - Link may have never even met Koume and Kotake in this timeline.
Or Link did meet and kill them, but after Link was then killed, Ganondorf revived them sometime before he finally was sealed. Probably because he thought they might be useful at some point. Which they were, sorta.