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Killer Frequency has more Black Comedy than you might expect from a slasher style thriller, while still having plenty of Nightmare Fuel to keep it real.

In accordance with all "Moments" pages, Spoilers Off applies. You Have Been Warned.


  • The absolute absurdity of the "Guess That Scream" contest. Forrest's apparent displeasure of it reaches its apex when he doesn't have the tape for the contest, and Peggy makes Forrest himself scream instead. The game presents you with three options:
    • The "Perturbed Yeti" scream, where Forrest does his best Chewbacca impersonation.
    • The "Falling From Cliff" scream has Forrest do a very quiet and drawn out scream, while also sounding like he would rather be anywhere else.
    • The "Drowning" scream, in which every few "blubs" from Forrest sounds like a lawn mower starting up.
  • After realizing that Leslie, the 911 operator, only lists off two cops who are in trouble when she arrives at the police station, Forrest realizes how dire his situation is.
  • The 3 of 4 paid ads you can play at certain intervals of the game. Especially the Master Robbie and Maize Maze ones for how overly bombastic the former is and the announcer's Motor Mouth disposition (complete with deep intakes of air at several points during the ad) for the latter.
  • Over the course of the night, you will be called up relentlessly by Brian Ponty, owner of Ponty's Pizza, trying to plug his pizza place. He'll disguise his voice and bait Forrest into asking what he's calling for, and Forrest will be beyond irritated at him, to the point that he can't even speak properly for a few moments after Ponty's final call.
  • The way you save Virginia, the fourth caller is both this and needlessly complicated: Getting a bunch of Fratbros who are living next door to populate her house and keep the Whistling Man from making a move by figuring out where they've been ordering takeout, placing an order there, leaving a note to call KFAM, and then instructing them to go over to Virginia's home.
    • If you call the wrong place, a boy named Dudley will call back to KFAM and he just sounds so much like your Stereotypical Nerd that it's hard not to laugh at. Especially when you ask him if the neighbors are in, and he says "Yeppers" after confirming they are.
  • To some degree, saving Carrie and her friends if you pull it off with zero casualties. The plan's perfect execution leads to the Whistling Man, a feared serial killer, being unable to catch up with one running teenager, and then being promptly dropped under the floor of an old house by a bunch of other teenagers dropping a bookshelf on him. Pretty funny to think that this deadly "murderer" just got defeated by a bunch of kids.
    • One of those friends is always referred to as "Hot David".
  • Nearly every time you mess up and get a caller killed, the game presents you with a dialogue option for making a joke right after the person just died.
    Forrest: I guess that's what love does...it makes us fall to pieces. (after Eugene got brutally murdered with a chainsaw)
  • After Marie introduces Forrest, and all the listeners, to Henry, one of the dialogue options is a simple "hello." This causes Henry to motion at Forrest with a Throat-Slitting Gesture.
  • Excluding the call where you have to guide Katherine in the Waste Disposal, the calls from Murphy are pretty hilarious.
    • If you fail to save Murphy from his death, he'll ask Forrest to tell his son his final words: learn kung fu from an actual master, and then seek revenge on Master Robbie for teaching his father bogus kung fu.

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