- Take a drink whenever:
- Anyone Woges
- Anyone names a Wesen species
- A lamp gets broken
- The Key is mentioned or shown
- The location changes to Europe
- Anyone uses a weapon from the trailer
- Anyone goes to the trailer when Nick is not there
- Any main character tampers with evidence or goes outside the law
- The Grimm books are in a language Nick can't read
- Nick tells a Wesen he won't hurt them
- Hank or Juliette asks Nick if someone is Wesen, or if someone just Woged.
- Monroe speaks German
- One of Monroe's clocks is shown
- Monroe's routine is interrupted
- Renard is shirtless
- Renard receives a foreign language phone call
- Wu eats something
- One of Wu's jokes falls flat
- Juliette or Rosalee does something badass
- Drink twice whenever:
- Any magic, potion, medicine, or concoction is used.
- Any "normal person" or group of people sees a Wesen Woge (or already Woged). Does not count if they already know about Wesen.
- Reapers appear
- A new Wesen species is introduced
- Adalind does something idiotic for whatever reason.
- Finish your drink whenever:
- Nick tells someone about Grimms and Wesen
- A historical figure is revealed to be Wesen
- Monroe's house is decorated for a holiday
- Any Grimm other than Nick or Trubel appears. Only counts once per episode.
- The episode's villain turns out to be supernatural, but NOT Wesen.
http://tvtropes.org/pmwiki/pmwiki.php/DrinkingGame/Grimm
FollowingDrinking Game / Grimm
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