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Trope was cut/disambiguated due to cleanup


* MakeMeWannaShout
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disambig


* DoesNotLikeShoes: She claims they kill your feet, and then when they're done with your feet, they'll move up your legs and kill your knees, hips, and spine, too.
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renamed trope but that's a ZCE


%%* FourElementEnsemble: The four spirits of the land again.

Added: 102

Changed: 24

Removed: 87

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trope changed per TRS


%% * BetterWithNonHumanCompany



%% * FriendToAllLivingThings: Well, all living things that aren't human.



* NotGoodWithPeople
** FriendToAllLivingThings: Well, all living things that aren't human.
** NoSocialSkills

to:

%% * NotGoodWithPeople
** FriendToAllLivingThings: Well, all living things that aren't human.
**
NoSocialSkills
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** EverythingsBetterWithDinosaurs



** EverythingsBetterWithDinosaurs
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dewicking Skunk Stripe


* SkunkStripe: The hair around her temples is white, and there are small streaks at the base of her part.

Changed: 345

Removed: 217

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Page is now a redirect to the Hair Colors index. Also, ZCE comment-outs.


* TheCaptain
* CityGuards

to:

* %%* TheCaptain
* %%* CityGuards



* LonersAreFreaks

to:

* %%* LonersAreFreaks



* DeadpanSnarker
* DishingOutDirt
* ElementalEyeColors
** SupernaturalGoldEyes
** BrainyBrunette

to:

* %%* DeadpanSnarker
* %%* DishingOutDirt
* %%* ElementalEyeColors
** %%** SupernaturalGoldEyes
** %%** BrainyBrunette



* BoisterousBruiser
* ElementalEyeColors
** RedEyesTakeWarning: Though he's not evil, his idea of a good time can get a little rough, and he's not at all above practical jokes at others' expense. They're also more of an orange-red than blood-red.

to:

* %%* BoisterousBruiser
* ElementalEyeColors
** RedEyesTakeWarning: Though he's not evil, his idea of a good time can get a little rough, and he's not at all above practical jokes at others' expense. They're also more of an orange-red than blood-red.
%%* ElementalEyeColors



* PlayingWithFire

to:

* %%* PlayingWithFire




to:

* RedEyesTakeWarning: Though he's not evil, his idea of a good time can get a little rough, and he's not at all above practical jokes at others' expense. They're also more of an orange-red than blood-red.



* ElementalEyeColors
** InnocentBlueEyes

to:

* %%* ElementalEyeColors
** %%** InnocentBlueEyes



* AnIcePerson

to:

* %%* AnIcePerson



* MoodSwinger
* OurSpiritsAreDifferent
** PhysicalGod: Considered such by some.

to:

* %%* MoodSwinger
* %%* OurSpiritsAreDifferent
** %%** PhysicalGod: Considered such by some.



* ElementalEyeColors
* ElementalHairColors:
** [[YouGottaHaveBlueHair You Gotta Have Green Hair]]
** CurtainsMatchTheWindow
* GreenThumb

to:

* %%* ElementalEyeColors
* %%* ElementalHairColors:
** [[YouGottaHaveBlueHair You Gotta Have Green Hair]]
**
%%** CurtainsMatchTheWindow
* %%* GreenThumb



* NatureSpirit
* OurSpiritsAreDifferent
** NoBiologicalSex: Not a trait of all spirits.
** PhysicalGod: Considered such by some.
* PowerOfTheStorm
** BlowYouAway
** MakingASplash
** ShockAndAwe

to:

* %%* NatureSpirit
* %%* OurSpiritsAreDifferent
** %%** NoBiologicalSex: Not a trait of all spirits.
** %%** PhysicalGod: Considered such by some.
* %%* PowerOfTheStorm
** %%** BlowYouAway
** %%** MakingASplash
** %%** ShockAndAwe
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Bald Of Awesome has been renamed and redefined per TRS decision.


* BaldOfAwesome

Added: 842

Changed: 1499

Removed: 847

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Commented out some Zero Context Examples


* FourElementEnsemble: The four spirits of the land again.

to:

* %%* FourElementEnsemble: The four spirits of the land again.



* OneCurseLimit: Averted and played straight. Most StandardStatusEffects stack with each other, but being frozen or petrified will prevent you from being poisoned or made to bleed from future attacks (since your soft squishy bits are rather hard at the moment).

to:

* LevelUpAtIntimacy5: Higher relationship values open up various opportunities. These range from tag-team attacks with pets to asking someone to join you on an adventure as a friend rather than a hired mercenary, or even asking a spirit for a blessing.
* MoreFriendsMoreBenefits: Platonic friends, that is. Having two or more romantic relationships going at the same time is a bad idea, as getting caught (either by the other party or a friend of said other party) will end both relationships and give the player a reputation that makes future romantic overtures more likely to be rejected. Dating two friends is outright impossible, as they ''will'' talk about you. Checking for other romantic interests in a location before making a flirty move may hurt the relationship as well, though a sufficiently subtle character can get away with it.
* OneCurseLimit: Averted and played straight. Most StandardStatusEffects StatusEffects stack with each other, but being frozen or petrified will prevent you from being poisoned or made to bleed from future attacks (since your soft squishy bits are rather hard at the moment).



** MoreFriendsMoreBenefits: Platonic friends, that is. Having two or more romantic relationships going at the same time is a bad idea, as getting caught (either by the other party or a friend of said other party) will end both relationships and give the player a reputation that makes future romantic overtures more likely to be rejected. Dating two friends is outright impossible, as they ''will'' talk about you. Checking for other romantic interests in a location before making a flirty move may hurt the relationship as well, though a sufficiently subtle character can get away with it.
*** LevelUpAtIntimacy5: Higher relationship values open up various opportunities. These range from tag-team attacks with pets to asking someone to join you on an adventure as a friend rather than a hired mercenary, or even asking a spirit for a blessing.
*** YouLoseAtZeroTrust: Likewise, ticking someone off can result in them deciding to come after you. Most characters don't care if you just ''ignore'' them (their friendship will drop to zero after a while, but won't descend into negative hatred), but outright antagonizing them will have consequences. The spirits may inflict a curse on you, and a professor who ''really'' hates your guts may knock a few points off your grade in their class (no, it's not fair).
** RomanceSidequest: Possible with other students, and maybe a few of the townsfolk (character rosters are currently in progress).

to:

** MoreFriendsMoreBenefits: Platonic friends, that is. Having two or more romantic relationships going at the same time is a bad idea, as getting caught (either by the other party or a friend of said other party) will end both relationships and give the player a reputation that makes future romantic overtures more likely to be rejected. Dating two friends is outright impossible, as they ''will'' talk about you. Checking for other romantic interests in a location before making a flirty move may hurt the relationship as well, though a sufficiently subtle character can get away with it.
*** LevelUpAtIntimacy5: Higher relationship values open up various opportunities. These range from tag-team attacks with pets to asking someone to join you on an adventure as a friend rather than a hired mercenary, or even asking a spirit for a blessing.
*** YouLoseAtZeroTrust: Likewise, ticking someone off can result in them deciding to come after you. Most characters don't care if you just ''ignore'' them (their friendship will drop to zero after a while, but won't descend into negative hatred), but outright antagonizing them will have consequences. The spirits may inflict a curse on you, and a professor who ''really'' hates your guts may knock a few points off your grade in their class (no, it's not fair).
**
* RomanceSidequest: Possible with other students, and maybe a few of the townsfolk (character rosters are currently in progress).



* StandardStatusEffects:

to:

* StandardStatusEffects:StatusEffects:




to:

* YouLoseAtZeroTrust: Ticking someone off can result in them deciding to come after you. Most characters don't care if you just ''ignore'' them (their friendship will drop to zero after a while, but won't descend into negative hatred), but outright antagonizing them will have consequences. The spirits may inflict a curse on you, and a professor who ''really'' hates your guts may knock a few points off your grade in their class (no, it's not fair).



* RedMage
* SquishyWizard

to:

* %%* RedMage
* %%* SquishyWizard



** CurtainsMatchTheWindow
* CanineCompanion

to:

** CurtainsMatchTheWindow
*
%%* CanineCompanion



* [[HugeSchoolGirl Huge School Guy]]: A GenderFlip of the usual female who's worried about being too tall.
* IJustWantToBeNormal

to:

* [[HugeSchoolGirl Huge School Guy]]: HugeSchoolGirl: A GenderFlip of the usual female who's worried about being too tall.
* %%* IJustWantToBeNormal



* NonActionGuy

to:

* %%* NonActionGuy



* WhiteMage
** WhiteMagic

to:

* %%* WhiteMage
** %%* WhiteMagic



* CloudCuckoolandersMinder

to:

* %%* CloudCuckoolandersMinder



* JackOfAllStats: Mountain Griffins. Not exceptionally high on any one stat, but make up for it by inflicting more StandardStatusEffects.

to:

* JackOfAllStats: Mountain Griffins. Not exceptionally high on any one stat, but make up for it by inflicting more StandardStatusEffects.StatusEffects.



* StandardStatusEffects: Various subspecies will deal out different ones in keeping with their elements:

to:

* StandardStatusEffects: StatusEffects: Various subspecies will deal out different ones in keeping with their elements:



* MixAndMatchCritters

to:

* %%* MixAndMatchCritters

Changed: 14

Removed: 33

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Disambiguating; deleting and renaming wicks as appropriate


* DinosaursAreDragons: They resemble a TyrannosaurusRex whose absurdly tiny forelimbs kept shrinking right on into nonexistence.
** EverythingsBetterWithDinosaurs

to:

* DinosaursAreDragons: They resemble a TyrannosaurusRex [[TRexpy Tyrannosaurus rex]] whose absurdly tiny forelimbs kept shrinking right on into nonexistence.
** EverythingsBetterWithDinosaurs
nonexistence.

Added: 312

Changed: 211

Removed: 92

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None


* AstonishinglyAppropriateAppearance: Long, straight, brown, half in a bun shaped suspiciously like a rock.



* ElementalHairColors: Long, straight, brown, half in a bun shaped suspiciously like a rock.



* ElementalHair: Short, white, straight, and soft - like fresh snow.* HystericalWoman: She's associated with just about any emotion that doesn't involve actually attacking someone (that's Munter's territory). This includes the emotions of fear, panic, and wanton weepiness.

to:

* ElementalHair: ElementalHairColors: Short, white, straight, and soft - like fresh snow.snow.
* HystericalWoman: She's associated with just about any emotion that doesn't involve actually attacking someone (that's Munter's territory). This includes the emotions of fear, panic, and wanton weepiness.
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None


* ElementalHair

to:

* ElementalHairElementalHairColors
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None


* ElementalHair:

to:

* ElementalHair: ElementalHairColors:
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None


* ElementalHair: Long, straight, brown, half in a bun shaped suspiciously like a rock.

to:

* ElementalHair: ElementalHairColors: Long, straight, brown, half in a bun shaped suspiciously like a rock.
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None


* FlowerInHerHair: [[VisualPun Dog]]wood, to be exact.

Changed: 135

Removed: 147



* ChildHater: Up until their preteen years, at least. At least part of the reason she's an OldMaid is that she flatly refused to give birth, and dislikes the idea of raising someone else's kids.

to:

* ChildHater: Up until their preteen years, at least. At least part of the reason she's an OldMaid is that she flatly refused to give birth, and dislikes the idea of raising someone else's kids. To her, babies and small children are annoying. She finds the yapping of a Flitzenwelp is downright ''musical'' compared to them.



* [[CrazyCatLady Crazy Flitzenwhelp Lady]]

to:

* [[CrazyCatLady CrazyCatLady: Crazy Flitzenwhelp Lady]]Lady



* DarthWiki/MostAnnoyingSound: To her, babies and small children. She finds the yapping of a Flitzenwelp is downright ''musical'' compared to them.

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