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Creator / Carbot Animations

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(Honk-Honk!)

Creator of parodies of Blizzard Entertainment games, active since 2012. Originally just Jonathan Burton making the StarCrafts series while in college, it has expended to a small group of people making cartoons for most Blizzard games. Currently, cartoons are published on Saturday mornings almost always, occasionally skipping a week or releasing a cartoon on a weekday.

The style of the parodies is pretty similar: Take a Blizzard game, put it in a Super-Deformed style, tweak the personalities of various characters and creatures in it, imagine those same characters having their own simple little lives, then throw in a healthy serving of Hilarity Ensues, and you'll get an idea as to what these series are like. The original series, StarCrafts, ran from 2012 to the end of 2019, parodying StarCraft II and — for one series — Brood War. Later on, WowCraft (which parodies World of Warcraft), Hurtstone (which parodies Hearthstone), Underwatched (which parodies Overwatch), HeroStorm (which parodies Heroes of the Storm), and DiabLoL (which parodies the Diablo series) were added. Currently (as of mid-2022), StarCrafts, Diablol 1 and 2, HeroStorm, WowCraft, Hurtstone, and Underwatched are finished. He also occasionally dabbles in non-Blizzard games, such as Black Desert or The Legend of Zelda, and with the recent shifts in the MMORPG community, Final Fantasy XIV. He also has a dedicated series for Elden Ring and started another one for Helldivers II. And despite his animosity against Blizzard Entertainment, he makes Diablo IV animations after noticing its genuine success (but not lumping it with his Diab Lol series).

He has a YouTube channel, a Patreon page, and a merchandise site.


Tropes usually found in their works:

  • Affectionate Parody: The purpose of the animations.
  • Ascended Meme: Various memes for the games in question often make it into the cartoons.
  • Art Shift: Episode 6 of his Baldur's Gate 3 series, I Want Karlach, sees Karlach's initial appearance as almost entirely resembling herself, unlike the cartoonish forms that Carbot'ss art style otherwise uses.
  • Artificial Stupidity: Games with anything AI-controlled will see a parody of said control included. HeroStorm even includes a whole episode for the AI-controlled lane minions.
  • Attack! Attack... Retreat! Retreat!: When units or characters are rolling over an enemy...than encounter something stronger, or a unit counter if in an RTS game.
  • Butt-Monkey: Many series have one, based partly on gameplay patterns, partly randomly.
    • Genji in Underwatched gets more drawn-out deaths than others, trying and failing to stall with deflect.
    • Diablo, Ragnaros, and Illidan in Herostorm.
    • The Warrior in Diablol 1, due to having to rely on melee in situations where ranged skills are better suited. The Druid often gets the short end in Diablol 2.
    • In the Baldur's Gate III parody, some of the Origin Companions suffer this due to being Demoted to Extra with the focus on a four-Custom-party, Shadowheart is ignored during the prologue, gets thrown all the way to camp and head stuck in the dirt, Gale isn't recruited when the Dark Urge player cuts off his hand and Lae'zel is still caged even after her captors have been defeated.
  • The Many Deaths of You: The unfortunate Tarnished in his Elden Ring series gets no respite from the many, many, many dangers of the world. For an incomplete list, he is: beheaded with an ax, beaten to death by goblins with clubs, torched and turned into a burnt skeleton, hit in the back of the head by a flying harpy which sends him falling off a cliff to yet another death, has his telescope and the eye he was looking through it shot through with an arrow, and finally, has his head repeatedly smashed into a table, tossed into a microwave, has said microwave catch fire soon after turning on, the owner of the microwave smashing it with a club, throwing the destroyed microwave with the Tarnished still in it into a trash can, which is picked up by a garbage truck that proceeds to drive off a cliff and explodes. All of that is from the first episode.
  • Meaningful Name: Underwatched has by accident become one. There are a lot fewer episodes than the most produced series, so it gets less attention.
  • Promoted Fanboy: Blizzard has reached out to Carbot Animations to make not only a set of sprays for Heroes of the Storm and promotions for different content and tournaments being held for it, but fully sanctioned graphical overhauls of both Starcraft games that turn the entire game into a playable episode of StarCrafts.
  • Shout-Out: In episode 21 of the Elden Ring series, the Tarnished summons help against General Radahn to the tune of Portals from Avengers: Endgame.
  • Signature Style: Beginning his episodes with two car horns ("Honk-honk!")
  • Take That!: Common community opinions on the games come into the cartoons somewhat often.
  • Violation of Common Sense: Taking an occurrence in game, and showing how absurd it would look like if directly experienced, is a common source of humor. Some examples from each series:
    • That mighty protoss ship, the void ray, can rip apart buildings and even destroy a cliff with its powerful beam attack. But one marine can take the damage until the beam runs out, and than shoot the void ray to pieces. This represents an (exaggerated) mix of the void ray's bonus to armored units and an activated ability that temporarily increases attack power on cooldown.
    • To draw cards in Hearthstone, the warlock stabs himself, smashes his fingers with a hammer, and puts a drill into his head, freaking out the priest. This represents the warlock's life tap hero ability, which sacrifices life to draw a card.
    • The respawns of quest enemies in Wowcraft is as strange to the characters in it as it would be if it "really" happened.
    • In HeroStorm, you can survive massive explosions by jumping a few feet in the air. Even better, using parry or deflect mechanics counters absolutely anything, including magic abilities and lava.
    • Monsters can do deadly amounts of damage, can follow you through dungeons, can make the main characters run in fear, but are stopped (shakes fist!) by stairs in the Diablol series. In diablo games, different floors use different maps, so monsters don't follow you from floor to floor.
    • Standing behind a light post protects a Roadhog from D. Va's explosion in Underwatched. This reflects the line of sight damage of that skill, where surprisingly small objects at points offered good protection.
  • Visual Pun: Used occasionally, with a game term shown literally being used/done by the characters.
  • We Have Reserves: Befitting the nature of Helldivers II, the first episode shamlessly features this trope, showcasing multiple Helldivers dying en masse just to be quicly replaced. The most glaring example is one Helldiver dropping on top of another one squashing him just for the freshly dropped one to jump in the extraction shuttle.

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