Follow TV Tropes

Following

Characters / Waterdeep: Dungeon of the Mad Mage

Go To

As a lengthy campaign with a number of characters, the following section contains spoilers.

Level 1: Dungeon Level

    The Undertakers 
A bandit gang composing of failed actors, they disguise themselves as vampires to prey upon gullible adventures who come into the Undermountain by charging them a toll for safe passage. However, by the time the players arrive, the Undertakers' dating leaders, Uktarl and Harria, have recently had a bad breakup that threatens to divide the gang.

    Fine Fellows of Daggerford 
An adventuring party who, despite their name, are a group of evil adventurers. The party consists of a human spy named Kelim the Weasel, a shield dwarf scout named Copper Stormforge, a human priest named Midna Tauberth, and their leader, a warrior named Rex the Hammer. And a half-elf cleric named Halleth Garke who was murdered by the party and became a revenant. The rest wandered to the next level while Kelim left the party.
  • Ain't Too Proud to Beg: Midna, should she find herself in a losing battle with the players, will beg and try to let the players have access to her lair's food and wine just to spare her life.
  • Arc Villain: Of the back half of Level 1 and the front half of Level 2.
  • Asshole Victim: If the players track them down and kill them, Copper, Rex, and Midna deserve their deaths and the horrible situations they find themselves in for Halleth alone.
  • Ass Shove: Copper, when he was captured by the Rustborne goblins, hid the group's (inaccurate) map between his butt cheeks.
  • Disproportionate Retribution: Halleth called the others out for undercutting the division of treasure. Copper, Midna, and Rex responded by murdering him, looting his corpse, and throwing him in a hole.
    • Copper is especially guilty of this trope. Dwarven pride in their beards aside, attempting to murder an entire bazaar of goblins is far from a reasonable response for them hacking your beard off for trying to steal from them.
  • Dirty Coward: Kelim doesn't care about the party and has ran off, ending up wandering into a pit where a Grick Alpha slumbers. The players can choose to rescue him and he'll repay them with a spellbook he stole, but that's as far as his generosity is concerned. He will betray anyone for his own survival.
  • Fatal Flaw: They have several personal ones, but their biggest, mutual one is Greed. This brought them to the Undermountain, seeking riches based on the stories of Durnan and other adventurers. From there, starting with Kelim's desertion and Hallim's murder, it's what drove them apart to their doom... most likely by the Player Characters' hands.
  • Faux Affably Evil: Their Ironic Name Lampshades this. Copper may promise the map, but he's looking for an excuse to kill goblins despite nobody but his wounded pride benefitting from it. Midna has found arguably one of the safest places in the second level for her and only shares to spare her life when it becomes clear the players have the upper hand and is the most guilty of Halleth's murder, stealing his holy symbol. Rex, annoyed by his party's bickering, abandoned everyone to keep adventuring, and repays his rescuers by trying to take over their party.
  • Hate Sink: Except for Halleth(and perhaps Kelim, who at least gives the players the spellbook he stole as thanks for saving his life), there's probably not a redeeming bone in their bodies. They murdered their party member, and when encountered, will not hesitate to complicate the players' journey if helped (Copper will go Roaring Rampage of Revenge against the Rustborne goblins for cutting his beard off, Midna will immediately attack the players to preserve her haven, and Rex will try to take over the party as soon as he is patched back up.
  • Ironic Name: They're not 'fine' fellows, as they even resorted to killing one of their members.
  • Laser-Guided Karma: At least two of them are in peril, with one captured by goblins and the other found outnumbered by two strong fiends. Midna, on the other hand, has gotten into hiding somewhere on the second level. It becomes even more karmic if you bring Halleth, as he wants revenge.
  • No Good Deed Goes Unpunished: These guys can and will take advantage of players' generosity by complicating the first and second levels of Undermountain if they're saved.
  • Roaring Rampage of Revenge: Halleth desires to kill his traitorous party members who betrayed and murdered him.
    • Copper Stormforge wants to do this to the goblins of the Rustborne tribe for cutting off his beard.
  • The Starscream: If the players rescue him, Rex the Hammer will wait until he's healed enough before turning on them and trying to bully the players into being his minions.
  • Token Good Teammate: Downplayed with Halleth. He served a true neutral goddess, but he was with an evil party. Deconstructed because that's part of what led to his death when he tried to call them out for undercutting him.
  • We ARE Struggling Together: Because of their evil alignments (except for perhaps Halleth), the Fine Fellows lacked cohesion, ultimately leading to them falling apart.
  • Ungrateful Bastard: Besides Kelim's ability to betray and desert the players if asked to come along (and he does genuinely thank the party by giving them something), Copper and Rex outright repay the players' kindness with almost-immediate Millstone behavior, as Copper will attempt to go on a goblin-killing rampage in the bazaar (and thus separating the players from a key Restand Resupply Stop), but Rex will attempt to take over and bully the party if rescued and allowed to join.

Level 2: Arcane Chambers

    Yek the Tall 
Yek is a goblin who found a magical circlet that turned him into a tall human. And he's proud of it.
  • Humanity Ensues: Thanks to the circlet he's wearing, The Circler of Human Perfection.
    Kalabash 
    Trenzia 

Level 3: Sargauth Level

    Azrok & Lurkana 
    Marta Moonshadow 
    Coral Black, Gurgle Brine, & Caldra Cuttlefingers 
    Preeta Kreepa 
    Kinrob 

Level 4: Twisted Caverns

    Jibber-Jabber 
    The Alchemist 
    Darribeth Meltimer 
    Noolgaloop 

Level 5: Wyllowwood

    Wyllow 
    Valdemar 
    Vool the Outcast 
    Crissan 
    Mobar 

Level 6: Lost Level

    Skella 
    King Melair 
    Mornhyld Crystalmantle 

Level 7: Maddgoth's Castle

    Otto the Faerie Dragon 
    Maddgoth 
Alignment: Neutral Evil
Challenge Rating: Varies
  • Cool Helmet: He has in his castle a helmet that grants the wearer invulnerability on all damage as long as it's in his castle.
  • Serial Killer: Of mages he lures in his castle to torture and kill, even having records on who to hit next.
    Gravillok & his Family 

Level 8: Slitherswamp

    Yoastal 
    Agorra Duskaxe 
    Excrutha & Serakath 
    Hexacali 
    Torbit 
    Kuketh 

Level 9: Dweomercore

    "Halaster Blackcloak" 
    Spite Harrowdale 
    Dumara 
    Cephalossk the Mind Flayer 
    Nylas Jowd 
    Skrianna Shadowdusk 
    The Horned Sisters 
    Elan Tanor'thal 
    Yarek 

Level 10: Muiral's Gauntlet

    Muiral the Misshapen 
    House Auvryndar 

Level 11: Troglodtye's Warren

    Kol'daan 

Level 12: Maze Level

    House Freth 

Level 13: Trobriand's Graveyard

    Zox Clammersham 
    Kurlog 
    Chanterella 

Level 14: Arcturiadoom

    Emerosa 
    The Deformed Duergar 
    Alussiarr 

Level 15: Obstacle Course

    Yrlakka 
    Thwad Underbrew 
    Kavil Mereshanter 
    Fidelio 
    Netherskull 

Level 16: Crystal Labyrinth

    Al'chaia 
    Ashtyrranthor & her Dragons 
    Marquox 

Level 17: Seadeeps

    Extremiton 

Level 18: Vanrakdoom

    Keresta Delvingstone 
    Umbraxakar/Glyster 
    Portia 

Level 19: Caverns Of Ooze

    Captain N'ghathrod 
Alignment: Lawful Evil
Challenge Rating: 8
    Ichthyglug & Jarûk 

Level 20: Runestone Caverns

    Ezzat 
    Floot 

Level 21: Terminus Level

    Valtagar Steelshadow 
    Stalagma Steelshadow 
    Fazrian 
Race: Planetar
Alignment: Lawful Evil
Challenge Rating: 16
  • Fallen Angel: Numbers of killings of monsters he's sent out to destroy has caused him to crack, becoming a Hanging Judge who will execute those he sees guilty in his eyes, and only sparing those who show willing to sacrifice themselves or courage.

Level 22: Shadowdusk Hold

    The Shadowdusk Family 
Noble family who were banished from Waterdeep who had made this level their home, corrupted by the effects of the Far Realm.
  • Body Horror: Exposure from the Far Realm has messed with the appearance of some of the members, such as Cassiok, who now has the body of a cockroach but with a human head.
  • Brother–Sister Incest: Both Zalthar and Dezmyr are siblings and are in love with one another. Hell, there's even a painting Zalthar was working on of his sister in the nude by the time you encounter them in their room.
  • Sanity Slippage: As a result of the Far Realm exposure, the family has become corrupted and lost themselves.

Level 23: Mad Wizard's Lair

    Trobriand 
Race: Human
Alignment: Unaligned
Challenge Rating: 22
  • Brain Uploading: His project which involves transferring his soul into an Iron Golem, turning him into the titled Metal Mage. His real body is kept hidden in another room. If either his golem body is destroyed, taken out of the room he's located, or one of his pillars gets destroyed, his soul is instantly transferred back to his old body. If his old body has been killed, well...
  • Heal Thyself: He can cast fire spells on himself to recover Hit Points, being in a body of an Iron Golem.
  • Mad Scientist
  • Pet the Dog: When his discarded, broken creations became self-aware and started their own society he...gave them everything they needed to survive.
  • Scary Scorpions: He controls the Scaladar, mechanical giant scorpion constructs with his ring.
    Arcturia 
Race: Undead
Alignment: Any Evil Alignment
Challenge Rating: 21
  • Affably Evil: She can be on friendly terms with the players depending on your actions. Destroying her phylactery, however, will make her drop it and attack them on sight.
  • Amazing Technicolor Population: She has blue skin.
  • Cute Monster Girl: For a lich, she is rather good looking, which has to do with altering her appearance with her magic.
  • Mad Scientist: Of the magic variety, she has a rakshasa locked up to get their blood for her experiments.
    Halaster Blackcloak 
Race: Human
Alignment: Chaotic Evil
Challenge Rating: 23
  • Black Cloak: As is his last name, he wears a black cloak that's a Robe of Eyes, which allows him to see in all directions, 120 feet in darkvision, see invisible creatures, and advantage on perception that requires sight.
  • Collector of the Strange: Keeps a bunch of decapitated heads he took from creatures he encountered in the past and reanimated them, keeping them in a secret room in his floor.
  • Wizard Classic: Minus the hat, his robe and beard grants him the look.

Top