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Trope was cut/disambiguated due to cleanup


* DropTheHammer: Fights with a big wooden mallet. In ''Tooth and Tail'', [[https://en.wikipedia.org/wiki/Whac-A-Mole mole whacks you]]!

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Although true that they staged a rebellion, the Turned Against Their Masters trope has more requirements than that.


* TurnedAgainstTheirMasters: They're a necessary part of all four factions, being pivotal for their economy and organizational stability, perform nearly all the manual labor, and are hardly thanked for their work before getting eaten. [[spoiler:So it's not really a surprise when they decide that they've had enough...]]
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How did this page not get one of these already?

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The aristocratic leader of the Longcoats, his blue-clad forces seek to overthrow the Harvest system and replace it with a capitalist meritocracy.



The aristocratic leader of the Longcoats, his blue-clad forces seek to overthrow the Harvest system and replace it with a capitalist meritocracy.



The one armed Hopper leads the numerous red-clad Commonfolk to a new future.



The one armed Hopper leads the numerous red-clad Commonfolk to a new future.



The iron-fisted leader of the [[StateSec KSR]] who in the power-vacuum left by the death of the Czarina opted to continue fighting for order.



The iron-fisted leader of the [[StateSec KSR]] who in the power-vacuum left by the death of the Czarina opted to continue fighting for order.



Charismatic preacher of [[CorruptChurch the Civilized]], who ran the lottery systems for the Harvest before the War.



Charismatic preacher of [[CorruptChurch the Civilized]], who ran the lottery systems for the Harvest before the War.




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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pigeonportrait_7.png]]




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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/moleportrait.png]]




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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ferretportrait.png]]




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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/chameleonportrait.png]]




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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/skunkportrait_1.png]]




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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/foxportrait.png]]




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* ArbitraryMinimumRange: They can't fire at anything within about 2 or 3 tiles.

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* ArbitraryMinimumRange: ArbitraryWeaponRange: They can't fire at anything within about 2 or 3 tiles.
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Weapon Of Choice is now a disambig + Square Peg Round Trope violation ("weapons of choice" and "military units of choice" are NOT interchangeable)


* WeaponOfChoice: The Longcoat's army is primarily composed of Distillery Brothers, Freight Union, Engineers for Hire, and Uncle Butter. Later on, Bellafide adds Wing Demons and Bullet Hives to his army composition as well.



* WeaponOfChoice: The Commonfolk utilize Nomads of the North, members of the Trench Gang, Kasha, and the Matriarch primarily in the campaign. Later on, they also start making more free use of Tremor mines defensively and recruit the Freight Union to their cause as well.



* WeaponOfChoice: The KSR's core army is primarily of elite fighting and support units, featuring Volunteers, the AFB, Wing Demons, and Volkner who acts as their primary support. Later in the campaign they still making avid use of Distillery Brothers and Engineers For Hire as well. Notably, while they (like all other factions) use Feather Wire, they also are the only ones who have access to Drumfire Cannon Artillery, the strongest of all defensive turrets.



* WeaponOfChoice: The Civilized use Morning Light Croakers primarily as their infantry, with their most powerful enforcers being Tooth Collectors. Archimedes later frees Inmate #43B in the Campaign to add her skills to his army, and also evangelizes many Nomads of the North for fighting purposes as well. They are also the only faction to use Thermal Air Snipers as a primary defensive structure.

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!! Tier 1 units



!! Tier 2 units



!! Tier 3 units



* DefectorFromDecadence: [[spoiler:Eventually Kasha defects from all the factions, including the Commonfolk, because of just how brutal the war has gotten, and will willingly join any side that is capable of providing for her in the final battle.]]


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* JadeColoredGlasses: [[spoiler:Eventually Kasha defects from all the factions, including the Commonfolk, because of just how brutal the war has gotten, and will willingly join any side that is capable of providing for her in the final battle.]]

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!!Arroyo Bellafide

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\n!!Arroyo Bellafide[[folder:Arroyo Bellafide]]





!!Hopper

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\n\n!!Hopper[[/folder]]

[[folder:Hopper]]




!!The Quartermaster

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\n!!The Quartermaster[[/folder]]

[[folder:The Quartermaster]]




!!Archimedes

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\n!!Archimedes[[/folder]]

[[folder:Archimedes]]





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\n[[/folder]]




!!Fat Boris (Pigs)

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!!Fat [[folder:Fat Boris (Pigs)
(Pigs)]]




!!The Distillery Brothers (Squirrels)

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\n!!The [[/folder]]

[[folder:The
Distillery Brothers (Squirrels)
(Squirrels)]]





!!Nomads of the North (Lizards)

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\n\n!!Nomads [[/folder]]

[[folder:Nomads
of the North (Lizards)
(Lizards)]]




!!Morning Light Croakers (Toads)

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\n!!Morning [[/folder]]

[[folder:Morning
Light Croakers (Toads)(Toads)]]




!!The Volunteers (Pigeons)

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\n!!The [[/folder]]

[[folder:The
Volunteers (Pigeons)(Pigeons)]]





!!Engineers for Hire (Moles)

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\n\n!!Engineers [[/folder]]

[[folder:Engineers
for Hire (Moles)(Moles)]]




!!The Freight Union (Ferrets)

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\n!!The [[/folder]]

[[folder:The
Freight Union (Ferrets)(Ferrets)]]




!!The Trench Gang (Chameleons)

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\n!!The [[/folder]]

[[folder:The
Trench Gang (Chameleons)(Chameleons)]]




!!Wing Demons (Falcons)

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\n!!Wing [[/folder]]

[[folder:Wing
Demons (Falcons)(Falcons)]]




!!The Glorious AFB (Skunks)

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\n!!The [[/folder]]

[[folder:The
Glorious AFB (Skunks)(Skunks)]]




!!Tooth Collectors (Snakes)

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\n!!Tooth [[/folder]]

[[folder:Tooth
Collectors (Snakes)(Snakes)]]




!!Inmate #43B (Badger)

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\n!!Inmate [[/folder]]

[[folder:Inmate
#43B (Badger)(Badger)]]




!!Uncle Butter (Boar)

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\n!!Uncle [[/folder]]

[[folder:Uncle
Butter (Boar)(Boar)]]




!!Kasha, Farmhand (Fox)

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\n!!Kasha, [[/folder]]

[[folder:Kasha,
Farmhand (Fox)(Fox)]]




!!The Matriark (Owl)

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\n!!The [[/folder]]

[[folder:The
Matriark (Owl)(Owl)]]




!!Drill Sargeant Volkov (Wolf)

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\n!!Drill [[/folder]]

[[folder:Drill
Sargeant Volkov (Wolf)(Wolf)]]


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This is not a good example given that this is an RTS game in a militaristic setting, and they have no great option. At least by standing ground and firing a gun, they may survive. If they run, they'd probably be executed for deserting their post.


* TooDumbToLive: If their Gristmill is under attack, Boris's would rather fight to the death and get eaten rather than abandon their farm... even though if they manage to survive, they're going to get eaten anyway.
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* FoxyVixen: The most feminine-looking unit of the game, boasting some noticeable HartmanHips to boot as seen in official art.

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* FoxyVixen: The A vixen and the most feminine-looking unit of the game, boasting some noticeable HartmanHips to boot as seen in official art.
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* StatusQuoIsGod: His goal is to end the war on the Civilized's terms and re-institute the lottery, as him and his faction were perfectly happy being in control of the Harvest. [[spoiler:When the Commonfolk, Longcoats, and KSR create a new peaceful government at Snikaree, Archimedes destroys it because the Civilized were not a part of it.]]

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* StatusQuoIsGod: His goal is to end the war on the Civilized's terms and re-institute the lottery, as him Archimedes and his faction were perfectly happy being in control of the Harvest. [[spoiler:When the Commonfolk, Longcoats, and KSR create a new peaceful government at Snikaree, Archimedes destroys it because the Civilized were not a part of it.]]
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* EvilCannotComprehendGood: He has absolutely no clue for why the other three commanders are fighting, openly questioning why Bellafide is angry since he's in the privelaged upper class, why Hopper fights for others at all, and why the Quartermaster is trying to end the war even if it isn't on her terms.

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* EvilCannotComprehendGood: He has absolutely no clue for why the other three commanders are fighting, fighting: he openly questioning questions why Bellafide is angry since he's in the privelaged priveleged upper class, why Hopper fights for others at all, and why the Quartermaster is trying to end the war even if it isn't on her terms.

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The old "its" vs. "it's" issue again (they're not interchangeable), along with minor spelling cleanup. Resorting entries back into alphabetical order, as per How To Alphabetize Things guidelines.


* FunetikAksent: Her dialogue is frequently spelled with some missing vowels, which give her a speech pattern that seems less refined than the others.

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* FunetikAksent: Her dialogue is frequently spelled with some missing vowels, which give her a speech pattern that seems is less refined than the others.



* WhatHappenedToTheMouse: While she and what remains of her forces participate in the final battle, there is no explanation as to whether she and the commonfolk were killed or eaten, or if they escaped into obscurity, especially given how large the faction is.

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* WhatHappenedToTheMouse: While she and what remains of her forces participate in the final battle, there is no explanation as to whether she and the commonfolk Commonfolk were killed or eaten, or if they escaped into obscurity, especially given how large the faction is.



* BlackSite: The Kitchen is the KSR's home base, an underground bunker that is staffed with military barrack's, a prison for dissenters and interrogation, an intelligence bureau, a field hospital, and a vault full of meat.

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* BlackSite: The Kitchen is the KSR's home base, an underground bunker that is staffed with military barrack's, barracks, a prison for dissenters and interrogation, an intelligence bureau, a field hospital, and a vault full of meat.



* DeathFromAbove: As the primary faction to make use of Wing Demons, this is a running theme in any campaign mission involving KSR forces

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* DeathFromAbove: As the primary faction to make use of Wing Demons, this is a running theme in any campaign mission involving KSR forcesforces.



* HorribleJudgeOfCharacter: While normally competent, [[spoiler:she really didn't expect the very obviously evil Archimedes to betray her until he made it obvious by busting out insane criminals to fight for him.]]
* {{Hypocrite}}: The only commander who can't be considered one, she is thorough with her mission through and through, though her actions can make her seem extremist at times.

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* HorribleJudgeOfCharacter: While normally competent, [[spoiler:she really didn't expect the very obviously evil Archimedes to betray her until he made it obvious by busting out insane criminals from the Kitchen to fight for him.]]
* {{Hypocrite}}: The only commander who can't be considered one, as she is thorough with her mission through and through, though her actions can make her seem extremist at times.



* WeaponOfChoice: The KSR's core army is primarily of elite fighting and support units, featuring Volunteers, the AFB, Wing Demons, and Volkner who acts as their primary support. Later in the campaign they still making avid use of Distillery Brothers and Engineers for hire as well. Notably, while they like all other factions use Feather Wire, they also are the only ones who have access to Drumfire Cannon Artillery, the strongest of all defensive turrets.

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* WeaponOfChoice: The KSR's core army is primarily of elite fighting and support units, featuring Volunteers, the AFB, Wing Demons, and Volkner who acts as their primary support. Later in the campaign they still making avid use of Distillery Brothers and Engineers for hire For Hire as well. Notably, while they like (like all other factions factions) use Feather Wire, they also are the only ones who have access to Drumfire Cannon Artillery, the strongest of all defensive turrets.



* WhatHappenedToTheMouse: Even though the war does in fact end, the Quartermaster isn't shown again to be administrating any peace affairs, so its up in the air whether she actually managed to escape or if she was eaten along with the rest.

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* WhatHappenedToTheMouse: Even though the war does in fact end, the Quartermaster isn't shown again to be administrating any peace affairs, so its it's up in the air whether she actually managed to escape or if she was eaten along with the rest.



* ButForMeItWasTuesday: The harvest has happened so many times, Archimedes doesn't even realize that it was his order to harvest Bellafide's son that kickstarted the entire war to begin with.

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* ButForMeItWasTuesday: The harvest Harvest has happened so many times, times under his administration that Archimedes doesn't even realize that it was his order to harvest Bellafide's son that kickstarted the entire war to begin with.



* ChurchMilitant: Justified as while most of their forces are either converted fighters or insane matyrs, Archimede's favorite enforcers are the Tooth Collectors, who are very combat oriented snakes with lethality that far overshadows their intimidation factor.

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* ChurchMilitant: Justified as while most of their forces are either converted fighters or insane matyrs, martyrs, Archimede's favorite enforcers are the Tooth Collectors, who are very combat oriented combat-oriented snakes with lethality that far overshadows their intimidation factor.



* EvilCannotComprehendGood: He has absolutely no clue for why the other three commanders are fighting, openly questioning why Bellafide is angry since he's in the upper class, why Hopper fights for others, and why the Quartermaster is trying to end the war even if it isn't on her terms.

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* EvilCannotComprehendGood: He has absolutely no clue for why the other three commanders are fighting, openly questioning why Bellafide is angry since he's in the privelaged upper class, why Hopper fights for others, others at all, and why the Quartermaster is trying to end the war even if it isn't on her terms.



* GardenOfEvil: The Civilized's primary hub are is their Temple Garden, a serene and beautiful environment that also subtly has rooms for the chosen to commit suicide by poisonous berries, a kitchen to cook the newly deceased, and catacombs filled with bones following the meals.

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* GardenOfEvil: The Civilized's primary hub are is their Temple Garden, a serene and beautiful environment that also subtly has contains rooms for the chosen to commit suicide by poisonous berries, a kitchen to cook the newly deceased, and catacombs filled with bones following the meals.



* ProtectionMission: Towards the end of the campaign, the Civlized are the only ones with Boris's left, which earns the ire of all the other factions. Archimedes quickly rallies his forces to protect their Boris's, if only because they want to eat them themselves.

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* ProtectionMission: Towards the end of the campaign, the Civlized Civilized are the only ones with Boris's left, which earns the ire of all the other factions. Archimedes quickly rallies his forces to protect their Boris's, if only because they want to eat them themselves.



* StatusQuoIsGod: His goal is to end the war on the Civilized's terms and re-institute the lottery. [[spoiler:When the Commonfolk, Longcoats, and KSR create a new peaceful government at Snikaree, Archimedes destroys it because the Civilized were not a part of it.]]

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* StatusQuoIsGod: His goal is to end the war on the Civilized's terms and re-institute the lottery.lottery, as him and his faction were perfectly happy being in control of the Harvest. [[spoiler:When the Commonfolk, Longcoats, and KSR create a new peaceful government at Snikaree, Archimedes destroys it because the Civilized were not a part of it.]]



* WhatHappenedToTheMouse: Even though he was the one who started the final battle and mission that would decide the fate of all animals, the resulting quagmire of violence leaves it ambigious on if Archimedes managed to wit his way out of the battle or if he became another victim of the harvest system that he implemented (though it certainly would be for the last time).


to:

* WhatHappenedToTheMouse: Even though he was the one who started the final battle and mission that would decide the fate of all animals, the resulting quagmire of violence leaves it ambigious on ambiguous if Archimedes managed to wit his way out of the battle or if he became another victim of the harvest Harvest system that he implemented (though it certainly would be for the last time).




* MookDepletion: After around 5 minutes of farming, the tile will go fallow, and the Pig will be sent to a Gristmill to be harvested. This inevitably results in resource scarcity later on as all the Pigs are killed (by virtue of timing out), leaving players scrambling for open gristmills and campfires. Amusingly, it's this problem in universe that results in the entire civil war.

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* MookDepletion: After around 5 minutes of farming, the tile will go fallow, and the Pig will be sent to a Gristmill to be harvested. This inevitably results in resource scarcity later on as all the Pigs are killed (by virtue of timing out), leaving players scrambling for open gristmills and campfires. Amusingly, it's this problem in universe in-universe that results in the entire civil war.war; the entire Pig race is dying out due to being the meal of choice of all other animals.



* TurnedAgainstTheirMasters: They're a necessary part of all four factions, being pivotal for their economy and organizational stability, perform nearly all the manual labor, and are hardly thanked for their work before getting eaten. [[spoiler:So its not really a surprise when they decide that they've had enough...]]

to:

* TurnedAgainstTheirMasters: They're a necessary part of all four factions, being pivotal for their economy and organizational stability, perform nearly all the manual labor, and are hardly thanked for their work before getting eaten. [[spoiler:So its it's not really a surprise when they decide that they've had enough...]]



* TheMedic: Outside of gameplay, they can be seen treating injured combatants in the KSR medical facilities.



* TheMedic: Outside of gameplay, they can be seen treating injured combatants in the KSR medical facilities.


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* TheMedic: Outside of gameplay, they can be seen treating injured combatants in the KSR medical facilities.





* CripplingOverspecialization: With their high health and bonus damage, Moles are excellent at taking down feather wire fields, clearing tremor mines, and breaking down Gristmills. However, their low speed and melee weaponry means that they'll be cut down by anything that has a little more firepower than Bullet Hives.

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* CripplingOverspecialization: With their high health and bonus damage, Moles are excellent at taking down feather wire Feather Wire fields, clearing tremor mines, and breaking down Gristmills. However, their low speed and melee weaponry means that they'll be cut down by anything that has a little more firepower than Bullet Hives.



* TheEngineer: Stated to be the masterminds for most of the fortifications and responsible base maintenance. Also useful for dispatching barbed wire and triggering mines.

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* TheEngineer: Stated to be the masterminds for most of the fortifications and they're responsible for base maintenance. Also useful for dispatching barbed wire and triggering mines.



* TakingYouWithMe: Uncle Butter's will explode when he is killed, and the explosion is not just a visual. Players who managed to surround him with units will be in for a nasty surprise when his "death" ends up leaving a crater in their armies.

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* TakingYouWithMe: Uncle Butter's Butter will explode when he is killed, and the explosion is not just a visual. Players who managed to surround him with units will be in for a nasty surprise when his "death" ends up leaving a crater in their armies.

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->''"Nothing stops determined capital!"

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->''"Nothing ->"Nothing stops determined capital!"



->''"Revolution gotta start somewhere!"

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->''"Revolution ->"Revolution gotta start somewhere!"



* CountryMouse: Puns aside, she's from the country farms along with the majority of the commonfolk peasants, who have been rallied towards the more urban centers of Vyeshal due to the war.



* FunetikAksent: Her dialogue is frequently spelled with some missing vowels and deliberately to make her more spunky and seem less literate than her high social counterparts.

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* FunetikAksent: Her dialogue is frequently spelled with some missing vowels and deliberately to make vowels, which give her more spunky and seem a speech pattern that seems less literate refined than her high social counterparts.the others.



* WhatHappenedToTheMouse: While she and what remains of her forces participate in the final battle, there is no explanation as to whether she and the commonfolk were killed or eaten, or if they escaped into obscurity, especially given how large the faction is.



->''"Battles are not won by chance."

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->''"Battles ->"Battles are not won by chance."



* GreenAndMean: Her faction color represents the militant order of the former regime, and she's probably the most ruthless of the four main commanders, being motivated by individual purpose rather than hunger or revenge.



* SamusIsAGirl: Unlike Hopper is clearly feminine in dressware and behavior, the Quartermaster can throw some people at a loop from the beginning due to her stoicism, military uniform, and eyepatch.

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* SamusIsAGirl: Unlike Hopper Hopper, who is clearly feminine in dressware and behavior, the Quartermaster can throw some people at a loop from the beginning due to her stoicism, military uniform, and eyepatch.



* TotalitarianUtilitarian: She seized control of the former army not to prolong the civil war but to end it, believing there needs to be a quick transition back to peace in response to all the anarchy.




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* WellIntentionedExtremist: Her use of explosive artillery, chemical gasses, and highly lethal combatants are all a result of her wanting to end the war as soon as possible, and high casualties are just a necessary part of that intent.
* WhatHappenedToTheMouse: Even though the war does in fact end, the Quartermaster isn't shown again to be administrating any peace affairs, so its up in the air whether she actually managed to escape or if she was eaten along with the rest.



->''"We will be in ascendance again..."

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->''"We ->"We will be in ascendance again..."





to:

\n* WhatHappenedToTheMouse: Even though he was the one who started the final battle and mission that would decide the fate of all animals, the resulting quagmire of violence leaves it ambigious on if Archimedes managed to wit his way out of the battle or if he became another victim of the harvest system that he implemented (though it certainly would be for the last time).

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* {{Hypocrite}}: He had no problems with meat-eating or the Harvest, simply with the fact that his son ended up a victim of it. While the Harvest lottery ''was'' rigged in the favor of its organizers, Bellafide doesn't seem to have been aware.

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* {{Hypocrite}}: He had no problems with meat-eating or the Harvest, simply with only the fact that his son ended up a victim of it. While the Harvest lottery ''was'' rigged in the favor of its organizers, Bellafide doesn't seem to have been aware.



* FunetikAksent: Her dialogue is frequently spelled with some missing vowels and deliberately to make her more spunky and seem less literate than her high social counterparts.



* {{Hypocrite}}: The only commander who can't be considered one, she is thorough with her mission through and through, though her actions can make her seem extremist at times.



* SamusIsAGirl: Unlike Hopper is clearly feminine in dressware and behavior, the Quartermaster can throw some people at a loop from the beginning due to her stoicism, military uniform, and eyepatch.



%%* TurnedAgainstTheirMasters

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%%* TurnedAgainstTheirMasters* TurnedAgainstTheirMasters: They're a necessary part of all four factions, being pivotal for their economy and organizational stability, perform nearly all the manual labor, and are hardly thanked for their work before getting eaten. [[spoiler:So its not really a surprise when they decide that they've had enough...]]



* WeaksauceWeakness: For their all their versatility, their dependency on range and numbers makes them especially vulnerable to splash damage and close engagements. A sudden drop in your army count from a good aoe engagement can quickly make your squirrel army to rout.



* WeaksauceWeakness: Similar to squirrels, Lizards run faster which enable them to be better at melee engagements, but their lower range causes them to get hard countered by Toads and Mines, which will blow entire holes in your swarm before you can get a good volley off.



* TheEngineer: Stated to be the masterminds out of most of the fortifications and base maintenance. Also useful for dispatching barbed wire and triggering mines.

to:

* TheEngineer: Stated to be the masterminds out of for most of the fortifications and responsible base maintenance. Also useful for dispatching barbed wire and triggering mines.



* CloseRangeCombatant: One of the two true melee units besides Moles, and unlike them, Chameleons have the stealth and power to be effective at it.

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* CloseRangeCombatant: One of the two true melee units besides Moles, and unlike them, Chameleons have the stealth and power to be truly effective at it.




to:

* WeaksauceWeakness: Despite being flying units, they're still not very fast. A fox can slowly cut down a flock of Wing Demons one at a time while they're unable to retaliate at all.



* CripplingOverspecialization: Skunks are probably the best unit in the game for zoning out masses of tier one units or killing them if they get too close, better then Toads for their sustainability, and stronger than the Boar due to their costs and numbers. Unlike the other two, however, Skunks are completely helpless against structures (you can't poison a building with gas, even though the Snakes' venom somehow does), and their damage over time means that they're helpless against beefier targets like Badgers and Snakes, who can just kill the Skunks before they die of the gas.

to:

* CripplingOverspecialization: Skunks are probably the best unit in the game for zoning out masses of tier one units or killing them if they get too close, better then Toads for their sustainability, and stronger than the Boar due to their costs and numbers. Unlike the other two, however, Skunks are completely helpless against structures (you can't poison a building with gas, even though the Snakes' venom somehow does), and their damage over time means that they're helpless against beefier targets like Badgers and Snakes, Chameleons, who can just kill the Skunks before they die of the gas.



* UniversalPoison: Damages both enemy units and buildings.

to:

* UniversalPoison: Damages both Their venom damages enemy units commanders, units, and buildings.
buildings. How it melts down gristmills, wooden cabins, and steel bunkers is anyones guess.

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->''"Nothing stops determined capital!"



->''"Nothing stops determined capital!"



->''"Revolution gotta start somewhere!"



->''"Revolution gotta start somewhere!"



->''"Battles are not won by chance."



->''"Battles are not won by chance."







->''"We will be in ascendance again..."



->''"We will be in ascendance again..."

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->''"Nothing stops determined capital!"



Hopper leads the numerous red-clad Commonfolk to a new future.

to:

->''"Revolution gotta start somewhere!"

The one armed
Hopper leads the numerous red-clad Commonfolk to a new future.


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->''"Battles are not won by chance."


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->''"We will be in ascendance again..."

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Tooth and Tail has four main characters that serve as commanders of their respective armies. Although each character has a distinct theme and background music, each one plays identically, and can recruit any animal to their cause.

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Tooth and Tail has four main characters that serve as commanders of their respective armies. Although each character has a distinct theme and background music, each one plays identically, and can recruit any animal to their cause.
cause when doing multiplayer games. In the campaign however, they have distinct armies and hubs, and as such have more personality to go off of.



* KickTheDog: Several of his taunts toward his enemies are this. While Archimedes probably deserves it, his insults towards Hopper (calling her a huzzy) and the Quartermaster (accusing her of ignobility and treason) are a little uncalled for, especially since Hopper provided the Longcoats with a lot of help.



* ActionGirl: Leads the elite KSR special forces from the front, and conducts intelligence surveys personally.



* BlackSite: The Kitchen is the KSR's home base, an underground bunker that is staffed with military barrack's, a prison for dissenters and interrogation, an intelligence bureau, a field hospital, and a vault full of meat.



* DeathFromAbove: As the primary faction to make use of Wing Demons, this is a running theme in any campaign mission involving KSR forces
** In one particular mission against the KSR as Hopper, air sirens will ring every five minutes, signaling a wave of Wing Demons diving in for a flank.
** In another where you're playing as the Quartermaster, you make use of "militarized sugar" which speeds you up and has you mark a trail for artillery shells to rain down on your path, decimating all other forces caught in it.
** Her Drumfire Artillery structures in the Campaign are also very capable of doing this, so make sure you scout well before advancing in!



* HorribleJudgeOfCharacter: While normally competent, [[spoiler:she really didn't expect the very obviously evil Archimedes to betray her until he made it obvious by busting out insane criminals to fight for him.]]



* BadassPreacher: He's the oldest of the four commanders and also the only one with no explicit combat training (Bellafide was a boxer, Hopper did scrap fights, and the Quartermaster is part of the State Security), but that doesn't slow him down at all.
* ButForMeItWasTuesday: The harvest has happened so many times, Archimedes doesn't even realize that it was his order to harvest Bellafide's son that kickstarted the entire war to begin with.



* DeadlyEuphemism: The "Light" is martyrdom by explosion.

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* ChurchMilitant: Justified as while most of their forces are either converted fighters or insane matyrs, Archimede's favorite enforcers are the Tooth Collectors, who are very combat oriented snakes with lethality that far overshadows their intimidation factor.
* DeadlyEuphemism: The "Light" is martyrdom by explosion.When greeting the Quartermaster and her forces, he asks if the KSR will be joining the Civilized for the feast tonight, with the subtle implication that they won't be sharing the table.


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* EvilCannotComprehendGood: He has absolutely no clue for why the other three commanders are fighting, openly questioning why Bellafide is angry since he's in the upper class, why Hopper fights for others, and why the Quartermaster is trying to end the war even if it isn't on her terms.


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* GardenOfEvil: The Civilized's primary hub are is their Temple Garden, a serene and beautiful environment that also subtly has rooms for the chosen to commit suicide by poisonous berries, a kitchen to cook the newly deceased, and catacombs filled with bones following the meals.


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* ProtectionMission: Towards the end of the campaign, the Civlized are the only ones with Boris's left, which earns the ire of all the other factions. Archimedes quickly rallies his forces to protect their Boris's, if only because they want to eat them themselves.


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* DeadlyEuphemism: The "Light" is martyrdom by explosion.
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* WeaponOfChoice: The KSR's core army is primarily of elite fighting and support units, featuring Volunteers, the AFB, Wing Demons, and Volkner who acts as their primary support. Later in the campaign they still making avid use of Distillery Brothers and Engineers for hire as well. Notably, while they like all other factions use Feather Wire, they also are the only ones who have access to Drumfire Cannon Artillery, the strongest of all defensive turrets.




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* WeaponOfChoice: The Civilized use Morning Light Croakers primarily as their infantry, with their most powerful enforcers being Tooth Collectors. Archimedes later frees Inmate #43B in the Campaign to add her skills to his army, and also evangelizes many Nomads of the North for fighting purposes as well. They are also the only faction to use Thermal Air Snipers as a primary defensive structure.




%%* GangBangers

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%%* GangBangers* GangBangers: They're treated as such, with their gruff speech patterns and notoriety for suddenly clubbing the living daylights out of anything that approaches their turf.
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* FantasticRacism: Bellafide is committed, honorable, and believes in the inner potential of anyone regardless of class. He still looks down on the Fat Borises with utter disdain and contempt.

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* FantasticRacism: Bellafide is committed, honorable, and believes in the inner potential of anyone regardless of class. He still class... but that's only for other animals, as he looks down on the Fat Borises with utter disdain and contempt.



* {{Hypocrite}}: He had no problems with meat-eating or the Harvest, simply with the fact that his son ended up a victim of it. While the Harvest lottery ''was'' rigged, Bellafide doesn't seem to have been aware.
* InterclassFriendship: He initially befriends the commoner Hopper in hopes of an alliance to overthrow the Civilized. [[spoiler: Their friendship lasts until its clear that there isn't enough food for both their armies to share]].

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* {{Hypocrite}}: He had no problems with meat-eating or the Harvest, simply with the fact that his son ended up a victim of it. While the Harvest lottery ''was'' rigged, rigged in the favor of its organizers, Bellafide doesn't seem to have been aware.
* InterclassFriendship: He initially befriends the commoner Hopper in hopes of an alliance to overthrow the Civilized. [[spoiler: Their friendship lasts until its it's clear that there isn't enough food for both their armies to share]].



* OnlyInItForTheMoney: Most of Bellafide's forces are not loyal to him due to their belief in his mission to remake their society. Instead, most are just HiredGuns who have been rallied to his cause by potential upswings in business and reliably being paid and fed. As a result, a lot of his forces don't hesitate to sell their faction out if it serves their immediate interests. [[spoiler: Uncle Butter's for instance.]]
* ScrewTheRulesIHaveMoney: After his son was harvested by the civilized (all done legally due to the laws of the society), Bellafide uses his own money to hire a private army to try overthrowing the laws that have been established for years before the events in the story.

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* OnlyInItForTheMoney: Most of Bellafide's forces are not loyal to him due to their belief in his mission to remake their society. Instead, most are just mercenary HiredGuns who have been rallied to his cause by potential upswings in business and the prospect of being reliably being paid and fed. As a result, a lot of his forces don't hesitate to sell their faction out if it serves their immediate individual interests. [[spoiler: Like Uncle Butter's Butter, for instance.]]
* ScrewTheRulesIHaveMoney: After his son was harvested by the civilized Civilized (all done legally due to the laws of the society), Bellafide uses his own money to hire a private army to try overthrowing the laws that have been established for years before the events in the story.



* SocialDarwinist: In spite of his noble goals against the [[CorruptChurch Civilized]] and their Harvest system, he seems to believe that those who pull their weight could achieve anything and the poor in general are those too lazy to rise up rather than societal constraints.
* WeaponOfChoice: The Longcoat's army is primarily composed of Distillery Brothers, Freight Union, Engineers for Hire, and Uncle Butter. Later on, Bellafide adds Wing Demon's and Bullet Hives to his army composition as well.
* WellIntentionedExtremist: Bellafide is a noble person at heart, but his methods and intent are twisted by revenge and the cruel reality of war. He is trying to change society for the better but uses violence rather than diplomacy in doing so.

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* SocialDarwinist: In spite of his noble goals against the [[CorruptChurch Civilized]] and their Harvest system, he seems to believe that those who pull their weight could achieve anything and the poor in general are those too lazy to rise up up, rather than people kept at their level by societal constraints.
constraints. This likely springs from his own past, as he was a lowborn boxer who pulled himself up by his own efforts into wealth and respectability.
* WeaponOfChoice: The Longcoat's army is primarily composed of Distillery Brothers, Freight Union, Engineers for Hire, and Uncle Butter. Later on, Bellafide adds Wing Demon's Demons and Bullet Hives to his army composition as well.
* WellIntentionedExtremist: Bellafide is a noble person at heart, but his methods and intent are twisted by revenge and the cruel reality of war. He is trying to change society for the better but uses violence rather than diplomacy in doing so.so, and things just snowball from there.



* DemocracyIsBad: Ambiguous, but Hopper is leading the fight for a mass scale voting system for who gets to be eaten... which would seem pretty heroic if not for the fact that the Commonfolk are both the largest group in terms of numbers and detest the other factions out of malice for being higher on the social tier. In fact, their win quote ([[{{Conlang}} in Vyeshal]]) outright has them state, "We are Tyranny".
* FantasticRacism: She is also racist against the pigs, as Hopper does not consider pigs to be part of the working class and views them as little but meat.
* FullCircleRevolution: Hopper fights against the injustice of the rigged lottery system for who gets eaten, and wants to replace it with a democratic vote. That would only rig the system in favor of the Commonfolk, who are the most numerous faction by far, and would naturally vote for their social superiors to be eaten first.

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* DemocracyIsBad: Ambiguous, but Hopper is leading the fight for a mass scale voting system for who gets to be eaten... which would seem pretty heroic if not for the fact that the Commonfolk are both the largest group in terms of numbers and detest the other factions out of malice for being higher on the social tier. If they had their way, the Commonfolk would dominate a democratic voting system just by the amount of votes they could cast, and anyone they collectively target would be eaten. In fact, their win quote ([[{{Conlang}} in Vyeshal]]) outright has them state, "We are Tyranny".
* FantasticRacism: She is also racist against the pigs, as Hopper does not consider pigs to be part of the working class and views them as little but walking meat.
* FullCircleRevolution: Hopper fights against the injustice of the rigged lottery system for who gets eaten, and wants to replace it with a democratic vote. That She ignores that this would only rig the system in favor of the Commonfolk, who are the most numerous faction by far, and who would naturally vote for their social superiors to be eaten first.



* {{Hypocrite}}: Despite the poor and working classes being hit the worst by both war and famine, and the ones who could most easily abandon the Harvest system and work the soil for food, Hopper refuses to eat vegetables or to encourage it in her faction.

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* {{Hypocrite}}: Despite the poor and working classes being hit the worst by both war and famine, and the ones who could most easily abandon the Harvest system and work the soil for sustainable food, Hopper refuses to eat vegetables or to encourage it in her faction.faction, becoming just another faction trying to hoard meat.



* WeaponOfChoice: The Commonfolk utilize Nomads of the North, members of the Trench Gang, Kasha, and the Matriarch primarily in the campaign. Later on, they also start making more free use of Tremor mines defensively and recruit Freight Union to their cause as well.
* WorkingClassHero: At least the impression if one ignores their tendency to eat the other factions.

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* WeaponOfChoice: The Commonfolk utilize Nomads of the North, members of the Trench Gang, Kasha, and the Matriarch primarily in the campaign. Later on, they also start making more free use of Tremor mines defensively and recruit the Freight Union to their cause as well.
* WorkingClassHero: At least the impression of one, if one ignores their tendency to eat the other factions.



* AntiVillain: Given the morality of the game, it's questionable if she even counts as a villain. While perhaps the downright morally blackest of the four playable characters, her ultimate goal is to stop the war and stop the anarchy.

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* AntiVillain: Given the morality of the game, it's questionable if she even counts as a villain. While perhaps the downright morally blackest of the four playable characters, her ultimate goal is to stop end the war and stop the anarchy.anarchy, bringing civilization back to the order it had previously.



* EatingTheEnemy: Is much more candid about it.

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* EatingTheEnemy: Is much more candid about it. The other leaders cover it up in platitudes and "for the people" sentiments, but Archimedes makes no bones about why he's fighting the others.



* {{Hypocrite}}: Rigged the Harvest lottery to make sure he and his close allies could only benefit, while at the same time preaching the virtues of meat-eating to his fellow animals and making the lotteries necessary in the first place.

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* {{Hypocrite}}: Rigged the Harvest lottery to make sure he and his close allies could only benefit, benefit with no risk to themselves, while at the same time preaching the virtues of meat-eating to his fellow animals and making the lotteries necessary in the first place.



* UnknownRival: Despite Bellafide's hatred of him, Archimedes does not take Bellafide any more seriously than he does the other two opposing faction leaders.

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* UnknownRival: Despite Bellafide's open hatred of him, Archimedes does not take Bellafide any more seriously than he does the other two opposing faction leaders.
leaders. He also makes no references to Bellafide's son who was eaten during the last Harvest, making it likely that he's not even aware of that either.



* VictoryByEndurance: [[spoiler:After the four factions utterly exhausted themselves in the final mission, the pigs rose up and defeated the survivors.]]

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* VictoryByEndurance: [[spoiler:After the four factions utterly exhausted themselves in the final mission, the pigs rose up and defeated the exhausted survivors.]]

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Resorting these entries back into alphabetical order, as per the "ignore articles at the beginning of titles" rule in How To Alphabetize Things page. Removing "recent" as Examples Are Not Recent. Altering the Teleporters And Transporters entry to be a Tunnel King, as the former is about devices teleporting characters, whereas the Moles are explicitly digging tunnels.


* CripplingOverspecialization: With their high health and bonus damage, Mole's are excellent at taking down feather wire fields, clearing tremor mines, and wrecking down Gristmills. Their low speed and melee weaponry however, means that they'll be cut down by anything that has a little more firepower than Bullet Hives.

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* CripplingOverspecialization: With their high health and bonus damage, Mole's Moles are excellent at taking down feather wire fields, clearing tremor mines, and wrecking breaking down Gristmills. Their However, their low speed and melee weaponry however, means that they'll be cut down by anything that has a little more firepower than Bullet Hives.



* TeleportersAndTransporters: Before a recent patch, Moles could just tunnel to any spot on demand in a game (making them good on-demand reinforcements, though they still had a build time and food cost in order to do so). In the campaign, KSR Mole engineers managed to create deployment tunnels so that this could be done for all units, though this tech was later stolen by the other factions.



* TunnelKing: Before a later patch, Moles could just tunnel to any spot on demand in a game (making them good on-demand reinforcements, though they still had a build time and food cost in order to do so). In the campaign, KSR Mole engineers managed to create deployment tunnels so that this could be done for all units, though this tech was later stolen by the other factions.



* ArmsDealer: They're the supply shippers for most of the weaponry that is used by the various factions. This is represented by how they're one of the few generic units to show up at all the faction starting hubs in different colors.
* BackpackCannon: Ferrets carry mortar cannons on their backs to be launched at an angle, and have the longest range out of all the offensive units, so much so they need a spotter in order to fire beyond the fog of war.

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* ArmsDealer: They're the supply shippers for most of the weaponry that is used by the various factions. This is represented by how they're one of the few generic units to show up at all the faction starting hubs in different colors.colors, as they're doing business with all of them.
* BackpackCannon: Ferrets carry mortar cannons on their backs to be launched at an angle, and have the longest range out of all the offensive units, so much so to the point they need a spotter in order to fire beyond the fog of war.



* HiredGuns: Similarly to the Distillery Brothers, Bellafide hired the Freight Union in order to kick start his revolution. Unlike their drunken comrades, some Ferrets threaten to defect if Bellafide can't pay or feed them.

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* HiredGuns: Similarly to the Distillery Brothers, Bellafide hired the Freight Union in order to kick start kickstart his revolution. Unlike their drunken comrades, some Ferrets threaten to defect if Bellafide can't pay or feed them.



* WeaksauceWeakness: Few ground units could comfortably approach a large group of Freight Union mortars on the ground, but their powerful cannons can't hit any air units at all.

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* WeaksauceWeakness: Few ground units could comfortably can safely approach a large group of Freight Union mortars on the ground, but their powerful cannons can't hit any air units at all.



* AchillesHeel: Nothing can target them when they're camouflaged. Except for barbed wires and mines. Oh and the fact that their completely visible Commander is running around in the open.

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* AchillesHeel: Nothing can target them when they're camouflaged. Except for barbed wires and mines. mines, since you can't fool those by sneaking. Oh and the fact that their completely visible Commander (who they have to follow) is running around in the open.open; in this game, a Commander running alone is incredibly suspicious.



* AirborneMook: In the campaign, Falcon's serve as this when under the AI's control. They're very annoying especially if the specific level does not provide you with much anti-air to deal with them.

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* AirborneMook: In the campaign, Falcon's Falcons serve as this when under the AI's control. They're very annoying especially if the specific level does not provide you with much anti-air to deal with them.



* CockFight: Falcon's compete to be the best flying aces under the idea that it would net them more ladies.

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* CockFight: Falcon's Falcons compete to be the best flying aces under the idea that it would net them more ladies.



* GlassCannon: Has only twice the HP of a Squirrel, but does nearly seven times the Distillery Brother's damage when it can pull off its full attack cycle. But it takes only a few hits to bring them down for good.
* HitAndRunTactics: Wing Demon's attack by rapid firing their machine guns before reloading another clip, making their damage very bursty. As a result, the best way to abuse this is by having Falcons unload their bullets into a target and then to call them back during the reload cycle before continuing again.

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* GlassCannon: Has only twice the HP of a Squirrel, but does nearly seven times the Distillery Brother's Brothers' damage when it a Falcon can pull off its full attack cycle. But it takes only a few hits to bring them down for good.
* HitAndRunTactics: Wing Demon's Demons attack by rapid firing their machine guns before until they run out of ammo and begin reloading another clip, making their damage very bursty. As a result, the best way to abuse this is by having Falcons unload their bullets into a target and then to call them back during the reload cycle before continuing again.



* MoreDakka: Wing Demon's utilize machine guns that are similar to that of Bullet Hives.
* NoseArt: They wear masks that evoke the art seen on aircraft.

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* MoreDakka: Wing Demon's Demons utilize machine guns that are similar to that of Bullet Hives.
* NoseArt: They wear masks that evoke the art seen on fighter aircraft.



* BlackComedy: The Skunk's "mustard" gas is less so meant for killing enemies in horrific ways, and more as a means of providing flavor for the meal.
* ChemistryCanDoAnything: Skunks act as researchers in the KSR labs, and they developed a speed steroid called Militarized Sugar, which essentially lets the Commander who ingested them run around at Mach 20 to mark targets for flying bombers to blow up.
* CripplingOverspecialization: Skunks are probably the best unit in the game for zoning out masses of tier one units or killing them if they get too close, better then Toads for their sustainability, and stronger than the Boar due to their costs and numbers. Unlike the other two, however, Skunks are completely helpless against structures, and their damage over time means that they're helpless against beefier targets like Badgers and Snakes.

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* BlackComedy: The Skunk's "mustard" gas is less so meant for killing enemies in horrific ways, and more as a means of providing flavor for the ensuing meal.
* ChemistryCanDoAnything: Skunks act as researchers in the KSR labs, and they developed a speed steroid called Militarized Sugar, which essentially lets the Commander who ingested them it run around at Mach 20 to mark targets for flying bombers to blow up.
* CripplingOverspecialization: Skunks are probably the best unit in the game for zoning out masses of tier one units or killing them if they get too close, better then Toads for their sustainability, and stronger than the Boar due to their costs and numbers. Unlike the other two, however, Skunks are completely helpless against structures, structures (you can't poison a building with gas, even though the Snakes' venom somehow does), and their damage over time means that they're helpless against beefier targets like Badgers and Snakes.Snakes, who can just kill the Skunks before they die of the gas.



* LoanShark: Collected teeth from debtors if they cannot repay. And if there are no teeth left to take, Tooth Collectors give their clients a dose of venom instead.

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* LoanShark: Collected They collect teeth from debtors if they cannot repay. And if there are no teeth left to take, Tooth Collectors give their clients a dose of venom instead.



* NowThatsUsingYourTeeth: Snakes fire fangs at targets, which deals damage, applies damage over time, and has the same range as a Squirrel's revolver.

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* NowThatsUsingYourTeeth: Snakes fire fangs at targets, which deals damage, applies damage over time, and has have the same range as a Squirrel's revolver.



* TakingYouWithMe: Often times the outcome of any large engagement against the Tooth Collectors. Surviving members who managed to kill all the offending snakes will probably perish from the venom stacks unless they're able to heal right away, and even then it's sometimes not enough.

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* TakingYouWithMe: Often times the outcome of any large engagement against the Tooth Collectors. Surviving members who managed to kill all the offending snakes Snakes will probably perish from the venom stacks unless they're able to heal right away, and even then it's sometimes not enough.



* BecauseYouWereNiceToMe: The Badger acts as the muscle for the Civilized forces in the campaign because Archmimedes was the only leader who gave her emotional support and sympathy for her families loss. That and he busted her from the KSR's prisons.

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* BecauseYouWereNiceToMe: The Badger acts as the muscle for the Civilized forces in the campaign because Archmimedes was the only leader who gave her emotional support and sympathy for her families family's loss. That and he busted her from the KSR's prisons.



* GatlingGood: While described as minigun, she actually carries a maxim machine gun that goes from the DPS of slighty higher than a Wing Demon to a whole flock of them. The Badger is also one of the only two units able to fire on the move.

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* GatlingGood: While described as minigun, she actually carries a maxim Maxim machine gun that goes from the DPS of slighty slightly higher than a Wing Demon to a whole flock of them.them when at full auto. The Badger is also one of the only two units able to fire on the move.



* MightyGlacier: Tankier than every unit besides the boar, capable of firing on the move, and having unrivaled damage per second makes the Badger this. As other examples, she is not exceptionally mobile, especially since she's such a big target.

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* MightyGlacier: Tankier than every unit besides the boar, Boar, capable of firing on the move, and having unrivaled damage per second makes the Badger this. As other examples, she is not exceptionally mobile, especially since she's such a big target.



* SamusIsAGirl: Thanks to her large stature, and psychotic personality, new players may be surprised to learn that the mighty Badger is, in fact, a woman.

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* SamusIsAGirl: Thanks to her large stature, stature and psychotic personality, new players may be surprised to learn that the mighty Badger is, in fact, a woman.



* DecapitatedArmy: Can often create this for the enemy. Kasha's high damage and range can be used for the enemy commander, who when killed, leaves their army inactive at their last point of rally, perfect for letting Kasha get more picks without fear of retribution.
* DefectorFromDecadence: [[spoiler:Eventually Kasha defects from all the factions including the Commonfolk because of just how brutal the war has gotten, and will willingly join any side that is capable of providing for her in the final battle.]]

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* DecapitatedArmy: Can often create this for the enemy. Kasha's high damage and range can be used for the enemy commander, who commander who, when killed, leaves their army inactive at their last point of rally, perfect for letting Kasha get more picks without fear of retribution.
* DefectorFromDecadence: [[spoiler:Eventually Kasha defects from all the factions factions, including the Commonfolk Commonfolk, because of just how brutal the war has gotten, and will willingly join any side that is capable of providing for her in the final battle.]]



* DefectorFromDecadence: [[spoiler:Eventually defects from the Commonfolk when it's clear that the war made everyone worse off, that meat shortages were rampant, and that the Civilized were the only faction with Boris's left.]]

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* DefectorFromDecadence: [[spoiler:Eventually defects from the Commonfolk when it's clear that the war made everyone worse off, that meat shortages were are now rampant, and that the Civilized were the only faction with Boris's left.]]



* ReflexiveResponse: [[spoiler: Despite now being an army officer, he quickly switches sides to the Civilized when the Boris shortage becomes apparent. When Archimedes asks why Volkov replies that Bureaucrats always choose to be on the winning side. ]]

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* ReflexiveResponse: [[spoiler: Despite now being an army officer, he quickly switches sides to the Civilized when the Boris shortage becomes apparent. When Archimedes asks why why, Volkov replies that Bureaucrats always choose to be on the winning side. side.]]

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