Characters / Tales of Vesperia

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Yuri Lowell
Voiced by: Kosuke Toriumi (JP) and Troy Baker (EN)

Yuri is a commoner born in the lower quarter of Zaphias. Initially seeking to recover the lower quarter's stolen Aque Blastia, he is swept up in an adventure that will take him far beyond the Empire's borders. Although he is quite close to Flynn, they frequently clash over their conflicting world views, and have a friendly rivalry.

Some tropes that apply to Yuri:

Flynn Scifo
Voiced by: Mamoru Miyano (JP) and Sam Riegel (EN)

Flynn is Yuri's childhood friend who Yuri states that he "could never beat at anything", and a rising star in the Imperial Knights. Over the course of the story he is promoted to Captain, and later Commandant.

Some tropes that apply to Flynn:
  • Meaningful Name: His first name in Japanese is written and pronounced as furen (フレン) note , which sounds like 'friend' in Engrish.
  • Neat Freak: At one point in the PS3 version of the game he mentions that he enjoys cleaning.
  • Noble Male, Roguish Male: The noble male to Yuri's roguish.
  • Order Versus Chaos: The order to Yuri's chaos.
  • The Paladin: Albeit a more secular version.
  • Real Men Eat Meat: His favourite recipes are those that contain beef or pork. He doesn't care for seafood, though. Like Yuri's fondness for desserts, this is implied to be a result of growing up poor and only having access to such foods on special occasions.
  • Reasonable Authority Figure: As a lieutenant in the Knights, and later as Captain, and Commandant.
  • Stone Wall: As long as he is not out of TP, he'll take only a fraction of damage.
  • Supporting Leader
  • Technician vs. Performer: A technician, favouring traditional swordmanship while sacrificing speed and style.
  • Think Nothing of It: Flynn goes out of his way to help people as much as he can, but he doesn't like it when people do this to him.
  • Took a Level in Badass: The PS3 version significantly buffed him in every way possible, including turning him into a permanent party member. Unfortunately for the player, this also applies to the Duel Boss against him, which is no longer a joke, even if you know what you're doing.
  • Wide-Eyed Idealist: He believes in making things better by rising high enough to make a difference, though he is at least somewhat down-to-earth about it.
  • Weapon of Choice: Heroes Prefer Swords and Luckily My Shield Will Protect Me, befitting his knightly personality.

Voiced by: Makoto Ishii (JP)

Yuri (and Flynn)'s dog. Mainly a supporting character not directly involved in the plot, but serves as Yuri's loyal companion and moral support. The pipe in his mouth is a memento from his previous master.

Some tropes that apply to Repede:
  • Amplified Animal Aptitude: Highly intelligent, and usually seems to understand what the party is saying. He still needs Yuri to read him skill manuals, though.
  • Animal Stereotypes
  • Bottomless Bladder: Subverted, he has a sidequest in which he "marks" the various areas of the world.
  • Cutlass Between the Teeth
  • Hates Being Touched: Very particular as to who he allows to pet him.
  • Invulnerable Attack: "Gale Dog". Not actually an attack, but it makes Repede completely immune to all damage for the very brief time its active.
  • Item Caddy: Many of his skills augment item usage. There's a skit where the party complains to Yuri about having to use items covered in dog slobber.
  • Lightning Bruiser: Repede isn't much more fragile than the other melee characters, and if played right, he can decimate an entire field of enemies before they even have time to react.
  • Meaningful Name: Repede is Old English for Rapid. Many of his strongest artes focus on his speed and he has many skills focusing on fast movement.
  • Naming Your Attacks: Played With. After performing his Limit Break, a skit opens up where the party comes up with different names for it. Rita settles it by naming it "Slash!!"
  • Non-Human Sidekick
  • The Nose Knows / Scarily Competent Tracker: Has a very keen sense of smell, and is able to track Regaey/Yeager across an entire continent.
  • One-Note Cook: You can assign him to be the party's chef...though all he knows how to make is dog food.
  • The Stoic: Justified. He can't talk, after all. Even so, he is very indifferent and haughty towards most of the party, with the exception of Yuri, Flynn, Rita, Judith, and Patty.
  • Troll: For a dog, he really seems to enjoy messing with Rita and Estelle's heads.
  • Vitriolic Best Buds: With Rita, if you watch the skits and have them in the active party together. While Rita is the only one Repede is ever shown actually fighting with in skits, and they are constantly getting on each other's weak points (water and heights), his AI is usually the one to run to her aid if she's attacked and she usually is the first and most common one to call out if Repede's health gets low ("The dog's almost dead!").
  • Weapon of Choice: Fights wielding a knife in his mouth. And sometimes chicken.

Estellise Sidos Heurassein a.k.a - Estelle
Voiced by: Mai Nakahara (JP), Eden Riegel (EN), Cherami Leigh (The First Strike prequel film, EN)

Yuri finds Estelle while escaping from the castle dungeon. One escape sequence and an attack by a Psycho for Hire later, and the two are running off on a quest to find Flynn. Over the course of the journey, Yuri and Brave Vesperia help Estelle discover who she really is.

Some tropes that apply to Estelle:
  • Action Girl: To a degree. She's not an expert, but she's decent with a sword and learns to hold her own well enough.
  • A-Cup Angst: Played with; while she's not flat by any means (she's in the middle in the Boobs of Steel scale by being a both a strike and magica arte user, not to mention between Rita and Judith), she has the most problems with Judith's proportions, leading to this quote...
    Estelle: (whispering) They're...bouncing.
    Judith: What are you looking at?
    Estelle: I wish I could bounce.
    • Ironically they do in the opening movie.
  • All Your Colors Combined: Combined with a bit of Summon Magic, in her PS3-exclusive Mystic Arte, Ultimate Elements.
  • And I Must Scream: After getting Mind Raped by Alexei. She recovers.
  • Animals Hate Her: She just can't get Repede to warm up to her, no matter how hard she tries and she's not getting better with other animals in Radiant Mythology 3.
    "Why doesn't he like me? (sniff)"
  • Apocalypse Maiden: Prior to act three she was virtually a walking, talking Hermes Blastia.
  • Apologetic Attacker: One of Estelle's battle-opening quotes is "I'm sorry if I hurt you!"
  • Artificial Brilliance: But at the same time? She often uses Angel Ring to bring enemies close together when Rita or Raven is preparing to hit one one with an ability that inflicts damage across a small area.
  • Badass Adorable: See the Cutie and Invincible Heroine entries.
  • Badass Princess:
  • Brainwashed and Crazy:
  • Break the Cutie: She's used to being able to heal and protect others with her Artes, but her compassion ultimately works against her, when it's revealed that her Artes are fatal to the Entelexeia. Plus, as a Child of the Full Moon, her very existence disrupts the natural flow of Aer in their world. This begins her downward spiral, as it leaves her feeling responsible for Belius' death and makes her believe she's a burden on her friends. Then Alexei gets a hold of her and it gets worse from there.
  • The Chick:
  • Cloudcuckoolander: What else would you call a girl who literally expects someone to "eat their words"? And she really likes doing high fives with everyone... except Raven, of course.
  • Combat Medic: She's the best in the game, if not the entire series... provided you've taken the time to properly adjust her AI settings and unlocked her Altered Artes and skills, that is.
  • Cursed with Awesome: As a Child of the Full Moon, she has the ability to use Artes without a blastia. Oh, and her mere existence causes the world to slowly die by disrupting the Aer flow.
  • Cute Bookworm: Adores reading and libraries, and will often wax lyrical about things that remind her of her studies.
  • The Cutie: She's cute, Spoiled Sweet, and so utterly adorable that she became giddy over Rita pretending to eat her words and ran off to tell everybody.
  • Difficult but Awesome: Estelle requires a fair amount of micro-management to get the most out of, so be prepared spend an equivalent amount of time setting her AI in the Tactics Menu. So long as you set her as follows, she's good-to-go: 1.) Set to: "Focus on Healing" 2.) "Conseve some TP" 3.) "Maintain distance from Enemy" 4.) Set starting distance from enemynote  5.) Turn all Artes you don't want her to waste time using "OFF", leave healing and support Artes "ON".
  • Distressed Damsel
  • The Ditherer: For a vast majority of the game, she has a hard time deciding what to do or what she really cares about.
  • Ditzy Genius
  • Duel Boss:
  • Friend to All Living Things: Subverted. She really, really tries, but for one reason or another, it doesn't work out for her. Sometimes with tragic consequences, sometimes just plain hilarious, such as her skits with Repede.
  • Gratuitous French: Her strongest non-arte attack involves her counting to three in French, and one of her physical artes uses a musical term and a dancing term (respectively) both created by the French. Both conveniently combine to make a decent combo in-game.
    Estelle: "Un, Deux, Trois! Marche Waltz!"
  • Green Eyes
  • The Heart: The entire party rallies around her, especially once they learn of her true nature and the hell Alexei puts her through.
  • Holy Hand Grenade / Light 'em Up: Her only elemental attacks involve the light element. The PS3 version gives her a few more, though, but this one still takes priority.
  • Ignored Epiphany: Zig zagged, but ultimately averted with Ba'ul. It's revealed that her healing artes are lethal to Entelexeia—as they found out the hard way with Belius. When she sees Ba'ul in pain, Estelle is prompted to try to save him, out of habit, until Judith bars her from getting closer to him. Which finally makes Estelle realize just how harmful her powers were, despite her good intentions.
  • In-Series Nickname: Her full name is "Estellise", though to Brave Vesperia she's "Estelle." To make no mention of the canon "Ristelle" nickname...
  • Invincible Heroine: If you're playing the Xbox 360 version, the Eternal Support + Force Field glitch renders her completely invulnerable for the duration of the battle. And if you've unlocked "Holy Rain" to go with it, she can wipe out entire fields of enemies with absolute impunity.
  • Journey to Find Oneself - The entire premise for the suicide mission of finding Phareoh.
  • King Incognito: Even though her reveal as royalty was only a surprise to Karol. It's likely that the player won't be surprised either, given her design.
  • Lady of War
  • Lady of Adventure
  • Last of Her Kind: Though she isn't technically the last, she's the only remaining Child of the Full Moon that can do something with her power.
  • Literal-Minded: Though she drops the habit soon after getting out of the castle.
  • Meganekko: Can be turned into one via synth item, and wears glasses while writing in the ending.
  • Limit Break: Sacred Penance
    "Here I go! Divine judgment for an evil soul... Sacred Penance! Rest in peace."
  • My God, What Have I Done?: After she accidentally drives Belius mad and when the party is forced to mercy-kill her.
  • Nice Girl: So much so, that she suffers from Chronic Hero Syndrome. Which is usually an admirable trait, except in her case, where it becomes a double-edged sword (noted in the Ignored Epiphany entry).
  • Plucky Girl
  • Princess Classic
  • Princesses Prefer Pink: Most obviously in her default outfit..
  • Proper Lady
  • True Blue Femininity: In her introduction in the game, as well as in the First Strike, she's wearing blue
  • Rebellious Princess
  • Romantic Two-Girl Friendship: With Rita, to where it borders on being a case of Hide Your Lesbians, as the game drops every possible hint short of outright stating it - from having both Karol and Judith lampshade how close she and Rita are, to a guy named "Yuri" coining them "Ristelle".
  • Rose-Haired Girl: Hers is bright cherry pink.
  • Sheltered Aristocrat
  • Shipper on Deck: Once she finds out about Karol's crush on Nan, she starts needling him for details about their relationship and says she's rooting for him.
  • Ship Tease: With Yuri and Flynn and of course, Rita. Mostly with Yuri (Being the hero willing to do anything for her) and Rita (Being Rita's first friend and having so many questionable moments it's hilarious).
  • Skirt over Slacks: Her default outfit.
  • Spoiled Sweet
  • Squishy Wizard: Averted! See the next entry.
  • Stone Wall: She has the highest defense stat in the game, along with several defensive spells and multiple support skills that further mitigate damage. (After all, apart from Flynn, she's the only party member with a shield!) However, she can still get stunlocked when she runs into the fray and melees, since she may not always have the health to make her a proper tank.
  • Sword Beam: "Star Stroke"!
  • Technical Pacifist: She hates having to hurt people, however knows that world outside the barriers; and at time even inside them, is too dangerous to not fight and not everyone is willing to sit down and talk.
  • The Ojou
  • Took a Level in Badass: Arguably post-rescue; it's subtle, but afterward she no longer seems to be the same girl wanting to make graves for every monster she killed.
  • Trailers Always Spoil: Yuri spoiled her royal status before the game was even out. He distinctly refers to her as "hime-sama" (or: "princess").
  • Trauma Conga Line: During part two, she finds out the hard way that her healing artes cause Entelexeia to go insane, then later learns that using her powers could destroy the world. Then she gets kidnapped by Schwann/Raven and tortured into doing the bidding of Alexei, and sent over the edge by his hand that she begs Yuri to kill her. Thankfully, she recovers.
  • Weapon of Choice: Royal Rapier or Simple Staff, and Luckily Her Shield Will Protect Her.

Karol Capel
Voiced by: Kumiko Watanabe (JP), Julie Ann Taylor (EN)

A Kid Samurai that Yuri and Estelle find wandering through the forest. He was a member of the guild called "The Hunting Blades" but gets fired for desertion. He and Yuri go on to make a new guild called Brave Vesperia.

Some tropes that apply to Karol:

  • Ammunition Backpack: Karol keeps EVERYTHING in that bag of his - from bugspray, an endless supply of baseballs, a wind-up toy robot, and even live fish. And, of course, it's how he lugs his trusty hammer around.
  • Batter Up: Invoked with "Reaper Knock", which has him pull out a baseball and smack it across screen. The fully charged version (performed by holding down the attack button) produces a cluster of them, hits them further, and inflicts greater damage.
  • Blow You Away/Tornado Move: Ultimate Punishment Typhoon is one of his Burst Artes. During a lvl.1-2 Overlimit, he simply spins in place and attaks all targets in a limited 360º radius. At lvl.3, he whips up a mini-tornado around his body, which increases its Area of Effect. But at lvl.4, Karol generates a full-blown tornado, which significantly widens its attack radius and causes him and all enemies caught in it to rise higher with each hit. However, Karol is automatically dazed afterward, due to makig himself dizzy.
  • Bratty Half-Pint: Pre-character development, he has a Small Name, Big Ego and constantly wants attention, only to run away when the party needs him most.
  • Butt Monkey: Poor kid basically sums it up himself, when he asks "...why me?"note .
  • Charged Attack: With the appropriate skill equipped, his attacks can be charged to deal more damage.
  • Combat Medic: Bizarrely enough. He can smash the ground to create healing circles, and his water Burst Arte makes him pound a massive one that can heal a large radius.
  • Cowardly Lion: Karol keeps joining guilds, only to quit shortly afterward when his cowardice sends him running for the hills...traveling with Brave Vesperia allows him to take a level in badass, but he still retains his nervousness in battle.
    • He even has several skills that reference this cowardice, ranging from shortening battle escape times to being able to restore HP and MP while "playing dead."
    • One of his skills is even called Coward, and it prevents surprised encounters (which force you to use the people at the end of your inactive party). Ironically, it doesn't work unless Karol is in the active party.
    • The pinnacle of this is Karol gaining Bravior, which has an 11 point skill used for changing his stance to show his growth. Not completely useless, as it shortens the lag in between arte usage.
  • Deadpan Snarker: Not as much as Yuri, obviously, but he still has his moments.
  • Dishing Out Dirt: Both his first Arte and his first Mystic Arte have a definitive "earth" theme to them. Much like Presea, another Team Symphonia under-age Mighty Glacier.
  • Dogged Nice Guy: To Nan. Even funnier, he IS succeeding, but he doesn't know it.
  • Early-Bird Cameo: In the PS3 version, he can be seen atop a tower in Deidon Hold.
  • Gender-Blender Name
  • Glacier Waif: A male example.
  • Humongous Mecha: His second Mystic Arte in the PS3 version is one.
  • Iconic Item: While not as blatant as most examples of this trope and more downplayed, Karol's red neckerchief appears in most of his costume titles except for three of them (and two of them actually make perfect sense for why he didn't wear it- in one he's disguised as a girl, and in the other he's wearing nothing but two towels). Karolow X, a robot designed to look just like Karol, is also shown to wear one just like it.
  • Idiot Hero
  • Improbable Weapon User: Karol's sub-weapon is a bag of hammerspace. At least it has a Bodhi Blastia attached to it, which allows usage of artes.
  • Infinity–1 Sword: Bravior, a Sword of Plot Advancement and his strongest sword in the original game. He gained it by chance on the Blade Drifts of Zophier, and it gives him a skill which shows his Character Development.
  • Jack-of-All-Trades: He might be a Mighty Glacier in-combat, but out of it, he's a competent mapmaker, monster analyst, and handyman, with a wealth of knowledge about the Union and many areas of the world. Justified, since he probably picked up his skills from his constant guild-hopping.
    • A partial in-combat example as well, as he has aerial arts (Havoc Thunder and Rending Drop), a ranged art (Reaper Knock), a self-buff (Coil Beat), enemy debuffs (Destructo Booing, Destructo Spider Web, etc.), and healing arts (Nice Healing Smash series). He's the second most versatile party member after Raven!
  • Kid Hero: He is only twelve.
  • The Lancer: Qualifies for this trope in terms of the story due to his personality differences with Yuri and the fact that he's always either the first the one to back him up, or the first one to disagree with him. Combat-wise, he's more of The Big Guy.
  • Never Live it Down: Karol is a laughingstock among the guilds, due to all the times he's been kicked out by different groups for desertion. When he meets up with Nan, she tells him he's been fired from the Hunting Blades too, for the same reason.
  • Oblivious to Love: As seen when he enters the 100-Man Melee in the colosseum, which ends with a rematch against Nan. When Karol asks why he has to fight her again, she says it's because she likes strong men. Naturally, he has no idea what she's talking about.
    Karol: (exasperated) "Why do you have fight me, to prove yourself??"
    Nan: (blushing) "I-I like strong men, like Master."
    Karol: (clearly confused) "Okay... but what does that have to do with us fighting?"
    Nan: (exasperated) "Take a guess, YOU IDIOT!!"
    Karol: (in frustration) "I DON'T KNOOOW!"
  • Pintsized Powerhouse: Karol may not look it, at first, but he's remarkably strong for his age and diminutive stature. Between moves like Havoc Thunder and Overlord Reign Impact, he usually leaves the colloseum floor in ruins.
  • Ship Tease: Karol and Nan are both 12 years old, but the game makes it clear that they're crushing on each other... though he seems unaware that she likes him back.
  • Stone Wall: Though he doesn't have as many guard-augmenting skills as Estelle, his high HP and defense make him an ideal tank.
  • Shout-Out: Karol has two skills, "Combatir" and "Raynard", which allows him to do more damage when equipped with an axe or a hammer, respectively.
  • Shock and Awe: Havoc Thunder spikes the ground with a ligthning enhanced strike.
  • Slap-Slap-Kiss: With Nan, as seen in the Oblivious to Love entry.
  • Small Name, Big Ego: He seems to think having been in a bunch of guilds is a good thing. It's not. Though this attitude of his is a facade.
  • Tempting Fate: While it's true that Rita clocks him every once in awhile, there are times when he brings it on himself. Like deliberately trying to startle her after she'd just said she was used to fighting.
  • Took a Level in Badass: When he rescues the rest of the party in the Blade Drifts of Zophier.
    • Also when he first learns his Mystic Arte — he gets it in a sidequest where he trains using the sword of his hero. The sidequest comes shortly after he watches his childhood hero commit suicide right before his eyes, thus giving him the needed motivation to start training.
  • Weapon of Choice: BFS, Drop the Hammer, and An Axe to Grind.
  • Wholesome Crossdresser: If chosen for the seduction mission.
  • You Shall Not Pass: Karol gets a scene that is arguably his Moment of Awesome. With the rest of the party paralyzed and a giant monster baring down on them, Karol decides to invoke this trope rather than abandon his friends to a grisly death even though its clear from his expression that this battle is also probably a case of Bring My Brown Pants.

Rita Mordio
Voiced by: Rika Morinaga (JP), Michelle Ruff (EN), Luci Christian (The First Strike prequel film, EN)

A talented, feisty mage from Aspio. Yuri thinks she stole the blastia from the lower district. She joins the companions to continue her blastia research, and fights with a scroll and magic.

Some tropes that apply to Rita:

  • Action Girl: While they're at the Shaikos Ruins, she explains she's used to exploring ancient ruins and fighting monsters... at her age.
  • Adaptation Induced Plothole: In the game itself, Rita didn't know about the existence of Aer Krenes until Alexei sent her to investigate the one at Keive Moc, and needed Duke to explain its function. Whereas in the anime prequel ("First Strike"), she already knew about them.
  • Ambiguously Lesbian: She becomes very "dere-dere" around Estelle and seems quite interested in her, to say the least (covered extensively in the Les Yay entry on the YMMV page).
  • Animal-Eared Headband: Her waitress outfit gives her a cat-ear headband, and a bunny-ear headband is available for everyone.
  • Awesome, but Impractical: Her Levitation skill. Even with the Risky Ring to solve the TP consumption problem, it basically negates the more useful Resilience skill. All the same, a flying spellcaster never gets old.
  • Badass Adorable: Well, look at the picture for the "adorable" part, and as for the other, head over to "Game Breaker."
  • Badass Bookworm
  • Black Magician Girl
  • Blatant Lies: During the cutscene where Yuri and the others are preparing to leave Aspio, Rita says she's coming with them. When Yuri asks why, she tells him she wanted to inspect the barrier blastia at Halure, though her real reason was her sudden interest in the fake bhodi blastia on Estelle's wrist. But when Karol says they already fixed it, Rita uses it as an excuse to insist on going with them.
  • Child Mage: Spellcasting is her other forte, aside from blastia and Aer research, and is so talented at it that she can cast advanced spells such as "Negative Gate" and "Meteor Storm". The PS3 version even allows her to use Indignation as her second Mystic Arte, which is THE most powerful spell in the entire series!
  • The Comically Serious: Especially during victory poses or skits, when the other party members start being silly.
  • Companion Cube: Thanks to her lonely, orphaned childhood, she came to see blastia as her only friends. She anthropomorphizes them accordingly, bestowing them with names as she interacts with them.
  • Covert Pervert: Depending on what you believe Estelle found in her dresser drawer. Also seen when Rita checks her out on the sly, as they're preparing to leave Aspio.
  • Crossdresser: Her Mao costume from the PS3 version.
  • Crush Blush: Seen almost anytime Estelle pays her direct attention, such as when Rita first joins them on their way to Nor Harbor, and during the following victory skit:
    Estelle: (impressed) "Wow, Rita! That was SO cool!"
    Rita: (smiles shyly, blushing) "Really? Um... t-thanks."
    Karol: (grinning) "Oooo~oo!"
    Rita: (flustered) "Sh-shut up, YOU!!"
  • Deadpan Snarker
  • Double Standard: Abuse, Female on Male: Rita uses Raven as her personal punching bag, usually whenever he says something perverted. She gives Karol a couple of whaps too.
  • Elemental Powers: As a mage, she can channel nearly every element in the game:
    • An Ice Person: Freeze Lancer is the only one she has. It's long-ranged and hits multiple times, but it's also linear and leaves her vulnerable if she misses with it, because she can't move during its execution.
    • Blow You Away: Fleeting Drive is one of her Burst Artes and her only wind-based spell.
    • Casting a Shadow: Violent Pain, and Negative Gate are her most effective ones for locking down bosses.
    • Dishing Out Dirt: These have limited uses, with Ground Dasher's range and modest damage being the best of the bunch.
    • Making a Splash: Though she has several, Tidal Wave is the one she's best known for because of how easily it's abused during Overlimit.
    • Playing with Fire: Most of her spells fall under this category, with Fireball being her go-to spell during cutscenes. Though she also has Crimson Flare, which is her strongest fire spell.
    • Shock and Awe: Thunder Blade and Indignation, which is covered under Gamebreaker on the YMMV page.
    • Rita also has several spells that the Artes menu shows are non-elemental: Meteor Storm, Tractor Beam, and Blade Roll actually have no element, but the formulas that appear under her feet are the colours for Fire, Wind, and Light respectively. However, hitting a Fire Spirit with Meteor Storm won't count against you in your GRADE total.
  • Everyone Can See It: It doesn't take the others long to pick up on Rita's interest in Estelle. Yuri and Karol notice it almost immediately (note the knowing look between them at 5:10-5:12 here). So does Judith, who calls Rita out on it when she tried make an excuse to follow Estelle back to Zaphias.
  • Fashionable Asymmetry: She wears a red thigh-high stocking with thin yellow stripes on her left leg and a white one that's slightly shorter on the other.
  • Foil: To both Raven and his perversion.
  • Forgets to Eat: Implied in a skit when the whole team is getting hungry.
  • Glass Cannon
  • Goggles Do Nothing: ...Neither does the lens. Or the ribbons. Or the thigh-high sock. Yep, Rita is a regular Rummage Sale Reject.
  • Green Eyes
  • Improbable Age: She started studying blastia at age 10. That was 5 years ago!
  • Jerk with a Heart of Gold: She gradually lightens up as the game progresses; particularly after Estelle saves her when the blastia malfunctioned at Heliord. From then on, Rita becomes kinder towards her and the others.
  • Kindhearted Cat Lover: She's a bit rough around the edges, but she is very fond of felines.
  • Lethal Chef: Tough not as bad a Flynn. It's not that she can't cook, she's just too impatient to put the time or effort into it. For example, she once made a "meal" consisting of two slices of bread with a raw egg between 'em.
  • Little Miss Badass: Noted in the both the Child Mage and Gamebreaker entries.
  • Little Miss Snarker
  • Petite Pride: An NPC dubs her "Flatty McChesterson." Unlike Estelle, she doesn't seem to mind, thinking large breasts just get in the way.
    • Although in the skit "The Proper and the Picky" she does seem to get sensitive about it.
  • Romantic Two-Girl Friendship: See the related entry in Estelle's section.
  • Samus Is a Girl: Sort of. The person who Yuri was chasing in the beginning was clearly male, but was, for whatever reason, using her name. Thus, he was still surprised when he first met Rita and discovered she was female.
  • Ship Tease: Horribly with Estelle. Very slight one with Yuri.
  • The Smart Girl: See the Teen Genius entry.
  • Squishy Wizard
  • Teen Genius: She's the world's foremost authority on blastia research and Aer, at only 15 years old, and is a fully accredited scholar on both subjects. Despite this, she doesn't know everything about either of them. She had neither seen, or even heard of an Aer Krene until she was sent to investigate the one at Keive Moc, where she and the others meet Duke.
  • Tomboy and Girly Girl: Tomboy to Estelle's Girly Girl.
  • Tome of Eldritch Lore: She always keeps an oversized book strapped around her waist like a fanny-pack, which she opens when casting certain spells. She's also seen reading it whenever she levels up.
  • Tsundere: She didn't have any friends, prior to meeting Estelle and the others, so she's not exactly good with people. And she's brutally honest about how she sees things. Karol even said she's like a prickly cactus. But her growing attachment to Estelle draws out her softer side.
  • Vitriolic Best Buds: By Zaude, she seems to have this dynamic with Repede, and definitely so by the end of the game (where she's calling him by name in the victory quotes instead of "Dog" or "Spot"). Of everyone in the party, Rita and Repede are the only ones who outright fight with each other in skits and mutually seem to mess with each other ("Joy and Sorrow on the Seas" and "Not So Good with Heights" if viewed as a matching set), but they're shown getting along pretty well at times, too- Rita's usually the one who calls out that Repede needs healing first if he gets low in a fight, and Repede is usually the first to express agreement with Rita about Raven. He's also the one Rita turns to in the "Manly Musk" skit, even though Yuri is right there, and Repede's AI is usually the one to run to Rita's aid if she's attacked when casting.
  • Weapon of Choice: Whip It Good (in whip, scarf, and scroll forms), Killer Yo-Yo, and Throw the Book at Them.
  • Why do I have to board a haunted Ghost Ship?
  • Zettai Ryouiki: On one leg in her default outfit, and in various incarnations in her alternates. Her waitress costume is around a grade B.

Voiced by: Eiji Takemoto (JP), Joe J Thomas (EN)

A 'Fishy Old Man', Raven is the right-hand man of Don Whitehorse, leader of the Five Master Guilds. Yuri initially encounters Raven in a jail cell next to his. Here, Raven gives Yuri the key to his cell so he can escape. The party later encounters him in Capua Nor, where he tricks them into going the opposite way towards Ragou (it works out in the end).

Raven is actually Captain Schwann Oltorain - sent by Alexei to spy on Estelle, and eventually capture her. He later rejoins Yuri after fierce coercion.

Some tropes that apply to Raven:
  • Ambiguously Brown: Raven's actual ethnicity is unknown, but he has a tanned complexion which may, or may not be his natural skin tone.
  • Back from the Dead: Done twice:
  • Back Story: Unusually for a Tales game, he stands out as being the only Vesperia party member to get a fully fleshed out backstory. A large chunk of it is only All There in the Manual through bonus materials though.
  • Badass Long Coat
  • Becoming the Mask: Adopted his Raven persona to spy on the guilds and grew to be genuinely comfortable there. Later he used it to spy on Brave Vesperia, and wound up joining them for good.
  • Beware the Silly Ones
  • Biseinen: Ignoring the garish coat, Raven's quite nice looking for an "old man". He's definitely pretty as Schwann and Damuron, though.
  • Blow You Away: His only elemental artes that he learns normally, except for Serpent, are of the wind element.
    • He can gain Tempest and Inverno through Skill Change, however, and the PS3 version gives him two Playing with Fire moves).
    • He can also learn Time Stop as an altered arte, whose formula/glyph implies it's Dark-elemental, but like Rita's Meteor Storm, Tractor Beam, and Blade Roll, it has no actual element. It's original arte is the same way.
    • Light 'em Up: While non-elemental, Vanji Lost, the arte that can become Time Stop, uses a white formula glyph (used for Light-elemental spells) and manifests as a bright light in the middle of the field.
  • Cast from Hit Points: His Limit Break, Blastia Heart.
  • Chick Magnet: Rita may diss him for being a perv, but his character sidequest in Dahngrest reveals that he's very popular with the women there. Several of them come up to him and either ask him out, or ask when he's going to call them again. Once it's complete, he earns the "Lady Killer" title.
  • Combat Medic: Love Shot allows him to heal himself or other party members by firing a special arrow in the air. While the amount of healing is small and it initially starts out being only able to heal one person with a single use, the move is pretty handy as it has no casting time, and with enough use is eventually able to heal up to three people at once.
  • Consummate Liar: He's gotten pretty good at it, due to years spent covering his Schwann identity. Though his squad nearly blows his cover by addressing him by his real name in front of Yuri and the others. Raven cuts them off before they actually say it, and tells Yuri they'd gotten him confused with someone else, when he asks about it.
  • Cool Old Guy
  • Cursed with Awesome: He has a blastia for a heart!
  • Dark and Troubled Past
  • Death Seeker: Until he's defeated by the party.
  • Despair Event Horizon: Happened before the game's events, when he (and his unrequited love, Casey) died in the Great War and Alexei took control of his life.
  • Dirty Old Man: Though the only girl in the party he hits on is Judith.
    • The women in Dahngrest seem to love him for it, or in spite ''of it' (noted in the Chick Magnet entry).
    • If he and Estelle are in the party together, during one Victory Pose, he'll try to get Estelle to give him a hug. She refuses.
  • Easily Forgiven: AFTER the party takes turns "forgiving" him for handing Estelle over to Alexei, that is. In a later scene, he tells Yuri that Estelle said she didn't want to be left out, so she smacked him one too.
  • Feeling Their Age: 35 may not seem that old, but he is the oldest party member by a fairly large margin, and on top of that he is a veteran of "The Great War" that occurred 10 years prior to the events of the game which really took a toll on him mentally and physically. As such, he often quips about his age, such as complaining about his back, or saying he's too old to keep up with Yuri and the others. None of which stops him from sniping enemies, or making time for the ladies.
  • Gratuitous Italian: Two of Raven's artes, Arrivederci and Inverno, are Italian words (for "Goodbye" and "Winter", respectively).
  • Grumpy Old Man: Although he's only thirty-five, he gets invoked with the "Old Man" nickname by the other, much younger guild members and whines often about not being able to keep up with them physically on their long journeys.
    • In the original Japanese script, they refer to him by a slanderous term for a middle aged man. No similar word exists in English, so he gets the Old Man nickname instead, which is only slightly strange given his definitely-not-old age. Though, it is worth noting that it's a trend for the 35 year old party member to be considered "old" in a Tales game.
  • Handsome Lech
  • Have I Mentioned I Am Heterosexual Today?: There are a few skits where Raven notes he's not interested in cooking for the guys, or giving them a piggyback. Yuri even teases him in one skit when Raven implies that Estelle's concern for Yuri is because she's 'grown close' to him. Yuri then points out that Raven cares about him as well, so they must have grown close too. Raven of all people, then seems awkward.
  • Heel–Face Turn: Shortly after he is outed as The Mole he joins your side for real.
  • Heroic Sacrifice: He holds up the roof of Baction so the party can escape before it collapses. He gets better.
  • I Owe You My Life: A darker version. Yuri states that Raven's life belongs to Brave Vesperia after that little incident.
    • He was also Working for Alexei as Schwann due to believing in this and because of a Leonine Contract.
  • Leonine Contract: He's being forced to work for Alexei, who can supposedly kill him at any time.
  • Let's Get Dangerous As Schwann. Also, whenever he uses his Mystic Arte, since it burns his own life energy away.
  • Like You Were Dying: One of Raven's enter battle quotes after Baction: "Fight like I'm gonna die, huh?". He becomes much less of a Death Seeker after the events of Baction, and has gained a new lease on life by the end.
  • Literal Change of Heart: Alexei replaced Raven's heart with a modified Hermes Blastia that draws power from his lifeforce, rather then Aer.
  • Load-Bearing Hero: When holding up the ceiling at Baction so the rest of the party can escape.
  • Magic Knight: Capable of using both combat Artes and magic Artes.
  • Man Child: ...and not ashamed to admit it, as seen during several of the game's cooking related skits, where he complains about having to eat food he doesn't like.
    Yuri: "Repede's making fun of you, Old Man. He says you're a disgrace to humans. You're the oldest one here... Aren't you ashamed of yourself?"
    Yuri: (deadpan) "Sheesh, listen to him."
  • Meaningful Name: Ravens are black and considered dirty, but Raven is free. Swans are pure white and considered noble and beautiful, but Schwann is caged by his past.
  • The Mole: In both the Guild Union and your party for Alexei.
  • Not Brainwashed: Yes, Raven really did kidnap Estelle and hand her over to Alexei of his own free will. Though he was somewhat forced to, since Alexei had control over the continuing function of his blastia heart.
  • Obfuscating Stupidity
  • Our Fists Forgive You: Noted in the Easily Forgiven entry.
  • Peek-a-Bangs: As Captain Schwann.
  • Perma Stubble
  • Real Men Hate Sugar: He dislikes sweets, but proudly admits in a skit that he learned to bake them to impress girls.
  • Real Men Wear Pink And Purple
  • Sixth Ranger: Somewhat; he could also fill in as The Big Guy or The Lancer.
  • The Southpaw: Most notably in his Schwann guise. Less obvious normally since bow-usage is determined by eyesight rather than hand laterality, meaning that Raven wields his long-range weapon in the conventional manner.
  • Split Personality: Raven and Schwann certainly act like they're separate personalities, though it is a deliberate act on his part. Flynn calls him out on it in an optional scene in the PS3 version.
  • That Man Is Dead: "Sorry, but you buried that poor schmuck alive yourself. I'm Raven. Pleased ta meet ya."
  • Third-Person Person: Only on occasion, but sometimes he uses 'The Great Raven' or 'Ol' Raven'.
    • He also refers to his other personas this way.
  • Weapon of Choice: Bow and Sword, in Accord with Trick Arrow (normal ones, healing ones, landmine-planting ones...) This is played with in-game, as he shifts his fighting style to suit the situation, much like he shifts personalities.
  • Welcome Back, Traitor: He kidnaps Estelle, hands her over to Alexei, and then proceeds to fight against you to slow you down in your pursuit. After the fight, the party discover that Alexei has been blackmailing Raven with his life all along, and Raven proceeds to pull a Heroic Sacrifice in order to save the lives of the party. He's welcomed back after a series of good punches.
  • Wild Card

Voiced by: Aya Hisakawa (JP), Megan Hollingshead (EN)

An aerial specialist that fights with a Blade on a Stick and wears very little clothing. Yuri meets up with her after being captured by Barbos. Turns out, she was the "dragon freak" flying around destroying blastia.

At first, she accompanies the Guild to continue her mission of destroying out-of-control blastia, and to spy on Estelle as per Phaeroh's request. Despite herself, she grows close to everyone, and becomes a permanent part of the Guild's True Companions.

Some tropes that apply to Judith:
  • Action Girl: Quite awesomely so. She's been in battle for years and is always more than happy to tear enemies apart.
  • Animals Hate Her: Inverted. Repede takes a liking to her the moment they meet, much to Estelle's annoyance.
  • Apologetic Attacker: Only once, but notable because in the battle with Raven, Blood Knight Judith is the only one to apologize for being forced to fight him.
  • Ax-Crazy: Subtly done. It's implied from her love of fighting and her otherwise stoic personality that Judith is somewhat... odd in the mind; even by Krityan standards.
  • Badass: The second biggest one in the game, after Yuri.
  • Badass Normal: For the same reasons as Yuri.
  • Bare Your Midriff: Particularly with her main outfit. And does a damn fine job at it too.
  • The Big Girl: Due to her Blood Knight tendencies and the fact that she's so Badass that even Yuri himself is scared by the possibility that she could rip open a monster's stomach if it ate her, she definitely qualifies. Like Karol, however, she double-teams this trope with The Lancer due to her tendency to carry the Conflict Ball in the mid-game.
  • Blade on a Stick: Her Weapon of Choice.
  • Blood Knight: She mentions that it thrills her to see enemies in pain, and the only time her excitement level goes above "sedated" is in battle.
  • Blow You Away & Shock and Awe: Her elemental artes. The latter forms the theme for her Mystic Arte.
  • Boobs of Steel
  • Broken Bird: Her father died right in front of her when she was nine, she was nearly killed in the war, and after she settled in her new home in Myorzo, she couldn't get accustomed to their way of life and was traumatized by the sight of her family's deaths. She became restless, had insomnia, and withdrew from her fellow Krytians.
  • Buxom Is Better
    Judith: So you're jealous?
    Estelle: Ah—!
    Judith: If that's all it is, just wear this outfit yourself.
    Estelle: Like my boobs could fill out that top!
  • Cat Smile: In some promotional artwork (see right...), but not usually in-game.
  • Cloudcuckoolander: Myep. Our Judy's not always all there in the head.
  • Combat Stilettos: Taken to their logical extreme as her actual secondary weapon.
  • Cool Big Sis: After warming up to her teammates, Judith becomes one for the party. She is usually bright in tone, is very reliable, and acts supportively towards her teammates, especially Karol.
  • Daddy's Girl: Judith's father was the inventor of the Hermes blastia, and flew around the world on Ba'ul with Judith. In a dialogue with Yuri aboard the Fiertia, Judith says that her father has a huge influence on her, and she misses him a great deal.
  • Dragon Rider: She is the armored "dragon freak" that has been flying around destroying blastia. She and her "dragon" (or rather, Entelexeia) friend Ba'ul have shared a bond ever since she befriended the lonely creature as a child.
  • Easily Forgiven: She cripples the party's only mode of transportation and abandons them in hostile territory, but everyone seems to forget this after she rejoins. Then again, the fact that she actually had a very good reason for crippling the ship (the abandonment, less so) probably helped.
    • Though it is implied that Yuri was planning to actually kill her if she didn't have a very good reason. So it's not as though the party just wanted her back after being abandoned.
  • Gainaxing: During her second Mystic Arte in the on the Playstation 3. She's also know by Kowz as "Miss Bouncy-bouncy".
  • Guide Dang It: You want to know about her backstory? Good luck, unless you've got a strategy guide to find the hidden scenes.
  • Heroic Seductress: Especially if you pick her to seduce the guard blocking the elevator.
  • Kick Chick: She can equip greaves as her secondary weapon, and many of her artes are flying kicks and the like.
  • Lady of War
  • Lunacy: See "Theme Naming".
  • Mad Scientist's Beautiful Daughter: Hermes, the creator of the Hermes blastia, was Judith's father. She makes it her responsibility to destroy the manufactured Hermes blastia.
  • Memetic Badass: Played for Laughs. Yuri regards her as an in-universe one for her willingness to kill a monster by getting eaten by it and then ripping open its stomach from the inside out to escape.
  • Ms. Fanservice: Why shouldn't we say she's one of these? She's got nice curves, really nice legs (and tendencies to use them) plus an exposed midriff. And there's the fact she loves teasing/flirting with Yuri, Raven, and just about everyone who's interested (see The Tease below).
  • One Woman Army: To the point where the 200-man melee seems to disappoint her.
  • Orphan's Ordeal: Judith's father died before her very eyes when she was nine, she nearly died herself, but Ba'ul saved her, then Ba'ul took her to Myorzo, where the Kritya live, but she wasn't able to get accustomed to Myorzo's lifestyles, was traumatized by the sight of losing her dad, and she suffered from insomnia. She then started learning about how much damage Hermes blastia was doing to the world, and set out on a journey to destroy it.
  • Our Elves Are Different: And Judith, herself, is very different from normal Kritya; thanks to her Blood Knight and Ms. Fanservice tendencies.
  • Poor Communication Kills: At one point in the game, Judith destroys the blastia powering the parties boat just as they were making their escape from the army. She doesn't bother actually explaining why she did it, but the end result is that Yuri ends up tracking her down with implications of killing her. Thankfully it ends up being subverted, as Yuri is at least willing to hear her reasoning first.
  • Professional Gambler: At Nam Combanda, it is revealed she made most of her traveling money before joining up with Brave Vesperia by gambling. She was quite infamous in the industry for her unflappable poker face.
  • Samus Is a Girl: Judith keeps it up longer than Rita.
  • She's Got Legs: Which she uses to great effect.
  • Ship Tease: Gets some with Yuri. Though nothing ever comes of it in the actual story, there is undeniably some sexual tension between them, which they both openly show through mutual flirting and banter.
  • Showgirl Skirt
  • Simple Staff: Her other Weapon of Choice. When a staff is equipped, some artes have more height to them (PS3 only).
  • Sky Pirate: She isn't, but her Into The Sky costume invokes the image.
  • Statuesque Stunner: She's the second-tallest party member in the game after Yuri.
  • Stepford Smiler: She spends the first half of the second part hiding her conflict between keeping her life's mission a secret and her newfound friendship to the party.
  • Stripperiffic: As both she and everyone else is aware of.
    • And then subverted by her alternate outfits that are less revealing.
      • Then the PS3 rerelease pulls a Double Subversion by giving her a bikini costume.
      • And if that wasn't enough, her cameo costume is Rutee.
  • The Tease
    • In one skit where she offers to wears even less than her already revealing waitress outfit...note 
  • Theme Naming: All of her techs have something to do with the moon.
  • Unusual Ears: Has pointed elven ears and long antennae, like all krityans.
  • Vigilante Woman: Revealed to have been a non-killing variant for the Entelexeia; what with her destroying of Hermes Blastia and all. When Estelle turns out to be an even greater threat to the world, she promises to take this trope to the extreme if there really is no hope that she can properly control and maintain her power. Three guesses as to whether she does this or not.
  • Weapon of Choice: Blade on a Stick and Simple Staff.
  • You Gotta Have Blue Hair
  • You Shall Not Pass: She says this to Nan and Tyson while defending Ba'ul.

Patty Fleur
Voiced by: Chiwa Saito (JP)

A new character for the Playstation 3 Updated Re-release. Was originally planned to be in the Xbox 360 version, but was scrapped. Patty is a little girl with dreams of sailing the seas. She talks like an old lady. She is actually the pirate Aifreed, whose crew made her drink a substance that reduced her age at the cost of her memories in order to protect her.

    The Empire 

Alexei Dinoia
Voiced by: Jurota Kosugi (JP), DC Douglas (EN)

The Commandant of the Imperial Knights. As Commandant, Alexei was tasked with saving a world he soon realised was killing itself through its excessive blastia culture. Believing that the world was incapable of relinquishing its blastia culture and exhausting every other reasonable solution, Alexei crossed the Despair Event Horizon and arrived at an insane scheme to rewrite the natural laws of the world with the Enduring Shrine of Zaude, destroying the old world in the process.

  • All There in the Manual / Guide Dang It: For such a major character, Alexei's backstory, motivations, goals and hopes are very poorly explained throughout the game. Not only do you need to play through the game about twice, or do every sidequest under the sun to piece it all together, you also need to read the Japanese-exclusive guidebooks to get the full picture. Oh and, for the record? Namco has never had to do this for any of its Tales characters before. Ever.
  • Authority Equals Asskicking: Especially visible in his boss fight.
    Yuri: He may be crazy, but he still fights like a Commandant.
  • Badass Grandpa: He's probably in his forties at least but it's Depending on the Artist. In the main game, he's a White Hair, Black Heart pretty boy who are usually young. He's several years older than any of the main characters. In the game's anime cutscenes, the bags and lines on his face make him look like he's in his late forties and, on a few rare occasions, extremely aged and ugly. The First Strike struck a balance between the two.
  • Bond Villain Stupidity: He has no reason not to turn off Raven's heart blastia when he betrays him. It's even lampshaded by the heroes. Despite this, he never does it. It could be that he viewed shutting off Raven's heart as a low priority. He already had what he believed to be the ultimate weapon, and there were already many obstacles in Brave Vesperia's way. Alexei is a formidable fighter himself; even Raven admits in a skit that he couldn't last more than a few minutes in a swordfight against Alexei.
  • Broken Pedestal: To Flynn.
  • Big Bad: Narratively-wise. Interestingly, he gets defeated after the second act. The last act is, essentially, cleaning up the mess he left. (The "mess" in question is an Eldritch Abomination threatening to devour the entire planet.)
  • Chekhov's Gunman
  • Cool Sword
  • Climax Boss
  • The Dark Side Will Make You Forget: He lost sight of his ideals and...
  • Despair Event Horizon: Happened to him before the game's events and more than likely led to his Jumping Off the Slippery Slope. When tasked with protecting the world as Commandant, he realised the impossibility of the task due to the blastia culture that was slowly killing it.
  • Disc One Final Boss
  • Dystopia Justifies the Means: ... Began plotting to unite the whole world under a single, united order. His order. At any cost.
  • Evil Is Petty / Troll: After The Reveal, he more or less stops trying to be subtle about anything and starts acting like a massive tool, even when it benefts him in no way to do so.
  • Evil Laugh: Just in case you had any doubts he was a villain.
  • Evil Plan: His is something along the lines of taking over the world and forcing everyone to give up blastia, which is slowly destroying the planet, by scaring them into submission with Zaude, which he believes to be a super-weapon. A noble goal, if not very well explained—and not very well-thought out on his part.
  • Heel–Face Door-Slam: He shows signs of regret in his last moments, and he might have been offered a chance at atonement had Flynn been the only guy there. Yuri, however, is not as forgiving; he cuts Alexei down after the Commandant starts laughing like a maniac.
  • Knight Templar
  • Go Mad from the Revelation: He puts years of effort into uncovering and controlling Zaude, which he believes to be an ultimate weapon which he can use to force the general populace to give up blastia. When he activates it he realizes that it is actually a barrier sealing an Eldritch Abomination. Upon learning that his efforts only hastened the death of the world, Alexei literally snaps and begins raving about how humans are doomed.
  • Large Ham: In retrospect, a character voiced by D.C. Douglas really had no choice but to be one.
  • Last-Second Chance: Flynn tries this before the last battle at Zaude, causing Yuri to quip: "Flynn! Are you still saying things like that?"
  • Laughing Mad
  • The Man Behind the Man: Alexei is behind almost everything in the first two acts.
  • My God, What Have I Done?: When he realizes he accidentally released the Adephagos.
  • Necromancy: He's the one who raised Schwann and Yeager from the dead, via heart blastias.
  • Nice Job Fixing It, Villain: Through his activation of Zaude, Alexei unintentionally revealed the Adephagos to the world—thus making its destruction a priority now that everyone could see it.
  • Reasonable Authority Figure: Zigzagged. It's not clear as to whether he's one or another corrupt knight for the first part of the game. Then he tells Yuri to keep protecting Estelle. Then he more or less screws the peace pooch between the Guilds and the Empire by attacking Phareoh with Heracles. Then he reveals that he was the Big Bad all along.
  • Trailers Always Spoil: The European trailer of the game reveals that you have to fight him.
  • Übermensch
  • Villainous Breakdown: After inadvertently bringing back the Adephagos.
  • Villain with Good Publicity: Surprisingly averted. Although Alexei is a hero who is beloved by the Empire, when he shows his true colors, only the Leviathan's Claw Guild (under Yeager) and his personal Brigade continue to support him.
  • Walking Spoiler: Pretty much everything about him beyond his minor role in the first act.
  • Well-Intentioned Extremist: Despite his abuse of Estelle and her powers, he was trying to reform the corrupt Empire and Guilds... by enacting a military dictatorship under his personal guidance.

Ioder Algios Heurassein
Voiced by: Megumi Ogata (JP), Bryce Papenbrook (EN)

Estelle's distant cousin, and another member of the Imperial Family. He too was drawn into the succession crisis as a potential Imperial Candidate. He spends most of his time traveling and meeting with Guild leaders to improve the relationship between the Guilds and Empire.

Alexei's insurrection and the Adephagos crisis sees him named as emergency Emperor, and his leadership abilities help form an alliance between the Guilds and Empire. It is implied that he is made Emperor permanently with the support of the Council and Knights, ending the succession crisis.

Magistrate Ragou
Voiced by: ? (JP) and Dino Andrade (EN)

"It's the privilege of my exalted station to dispel such boredom with of the common people."

An Imperial Councilmember tasked with governing the port town of Nor Harbor. He is corrupt and depraved; feeding his own people to his pet monsters if they cannot pay his obscenely high taxes. He openly despises Flynn for being a commoner and does his best to make his life difficult.

After using his connections in the Council to escape punishment for his crimes in Nor and nearly starting a war between the Empire and Guilds, Yuri takes matters into his own hands and murders him.

Voiced by: Kenji Nojima (JP) and Liam O'Brien (EN)

An Imperial Knight Captain of noble birth. Like Ragou, he also openly despises the commonly-born, especially those who have made a name for themselves in the Knights: namely, Flynn, Schwann, and Alexei. He is the appointed governor of Mantaic, a desert town, and has been tasked by a mysterious benefactor to find the creature Phaeroh.

After the full abuses he has heaped upon his townspeople have been brought to light, Yuri chases him out of his bed at night and watches as he drowns to death in quicksand.

The Schwann Brigade

A trio of bumbling knights serving under the perpetually-absent Captain Schwann. They are dedicated to the pursuit of justice, and are determined to get the fugitive Yuri back behind bars.

Adecor voiced by: Keith Silverstein (EN)
Boccos voiced by: Roger Craig Smith (EN)
Leblanc voiced by: JB Blanc (EN)

Voiced by: Miki Nagasawa (JP), Kate Higgins (EN)

A lieutenant serving in the Flynn Brigade.

Voiced by: Makiko Ohmoto (JP), Wendee Lee (EN)

A mage serving in the Flynn Brigade.

Voiced by: Satomi Arai (JP), Kate Higgins (EN)

Alexei's aide and secretary, a mysterious Krityan woman. She is an Entelexeia in disguise, keeping tabs on Alexei's movements. She is close to Duke, and is the one who convinces the party to attempt to reason with him.

After challenging the party to defeat her as a test of their worthiness, she is reborn as the wind spirit, Sylph.

    The Guilds 

Don Whitehorse
Voiced by: Osamu Hosoi (JP), David Lodge (EN)

The head of the Guild Union and Karol's hero. Old friends with the leader of Nordopolica, Belius. He commits suicide to atone for his grandson's inadvertent role in her death, and without his leadership the guild union falls into chaos.

Voiced by: Kujira (JP), Mona Marshall (EN)

The cunning, much-beloved leader of the guild city of Nordopolica, and close friend to Don Whitehorse. She is also an Entelexeia, and is accidentally killed by Estelle in the midst of an invasion of the city by the Hunting Blades and Imperial Troops.

Later reborn as the water spirit, Undine, in the game's third act.

  • Ax-Crazy: Estelle tries to heal Belius when she gets injured, but her powers are poisonous to the Entelexeia and it leads on to a boss fight.
  • Back from the Dead: Is accidentally revived by the party when they attempt to use her apatheia to condense an aer krene in the third act. She is reborn as the water elemental spirit, Undine.
  • Badass Boast: "I am not to be outdone by mere humans."
  • Barehanded Blade Block: In an Establishing Character Moment, Belius blocks Clint's BFS with a single hand without any visible effort. This leads on to...
  • Elemental Embodiment: Of water, after her death and rebirth.
  • Fantastic Foxes: Has the appearance of a nine-tailed fox in Entelexeia form.
  • Female Monster Surprise: The party is unaware that she's female to start with. Then they find out that she's an Entelexeia on top of that.
  • Fire-Forged Friends: May be this with Don Whitehorse, as both fought in the Great War and it's ambiguous as to which sides they were on.
  • Humans Are Bastards: Averted. Doesn't hate people as much as some other Entelexeia do.
  • Idiot Ball: The game never gives a good reason as to why Belius doesn't agree to meet the party before the night of the Full Moon, and what makes it especially jarring is that nobody comments on how ridiculous it is or mentions it again after the meeting. Apparently, Belius just likes to be awkward.
  • Interspecies Romance Ship Tease: Her comment that she wishes Don Whitehorse had been born as one of her race could be interpreted as a one-sided version of this.
    • Her relationship with Natz can also be seen to tease at this, at least with her on the receiving end.
  • MacGuffin Super Person: A rather cruel example, since it's only by her dying that said MacGuffin can be acquired.
  • Making a Splash / An Ice Person: Focuses on water and ice attacks even before her death. After, she is reborn as the water elemental spirit, Undine.
  • Mr. Exposition: Rather, "Miss." Until the Hunting Blades interrupted.
  • Reasonable Authority Figure: And how! In a world where everybody who could give you answers is backstabbing you, manipulating you, or just plain old trying to kill you, it says a lot about the character that Belius is the first one who tries to start answering your questions. Sadly, she gets killed before she can. Additionally, Belius runs the city lawfully, as you might expect a Guild leader to, but at the same time is willing to tell Estelle about her role regardless of whether or not she should rightfully be the one to do so.
  • Samus Is a Girl: Notice how she's never referred to with pronouns outside of spoiler tags?
  • Screw Destiny: She tries to do this, telling Estelle who she is and what her destiny may be and more or less saying "Screw the consequences", but the Hunting Blades interrupt.
  • Tragic Monster: She becomes one, no thanks to the Hunting Blades.

Voiced by: Akio Suyama (JP), Roger Craig Smith (EN)

A psychotic assassin working for Leviathan's Claw who grows increasingly obsessed with Yuri as the game goes on.

  • Anime Hair: Is very similar to Yugi's hair.
  • Artificial Limbs
  • Axe Crazy
  • Bad Boss: He kills a Mook for recommending that he retreat instead of fighting Yuri.
  • Blood Knight
    "My blade... it aches to kill...! I have to kill something!"
  • Cybernetics Eat Your Soul: The physical decay is fully apparent by the time the party fights him in Tarqaron.
  • Diabolus ex Machina: Zagi has no backstory, no motive, no discernible allegiances (he doesn't even show concern or loyalty to the other members of Leviathan's Claw), no specific goal beyond killing people For the Evulz and no concrete connection to any of the characters. He just turns up at random points, even when it makes no sense for him to do so, to antagonise the party. This is exactly why Yuri is so frustrated with him.
  • Disney Villain Death: Crossed with Rasputinian Death.
  • Dual Wielding Knife Nut: Although they are big knives.
  • Foil: Seems to be what Yuri would be if he didn't have his moral code.
  • I Just Want to Have Friends: Raven seems to think this is why he's so crazy. Yuri is not convinced.
  • Insane Equals Violent: Oh yeah.
  • Laughing Mad: Good lord, yes.
  • Limp and Livid
  • New Powers as the Plot Demands: In his final confrontation, he uses... some kind of arte that seals the pathway behind him; forcing Yuri and co. to fight him. How and why he has this power is never explained.
    • It's also never explained who gave him his Blastia Arm and later upgraded it to have a giant skull shaped guard on it. Presumably his path-blocking skill was related to the previous, as he doesn't have his Mystic Arte, Shining Blastia Field, before the final battle with him either.
  • Not-So-Harmless Villain: Yuri regards him as a joke until his actions almost result in the destruction of Zaphias.
  • Psycho for Hire: Eventually, he disregards the "for hire" bit completely.
  • Rasputinian Death: Zagi is not only repeatedly beaten up, but thrown off a boat several times, left on an exploding boat, had his mechanical arm short out, poisons himself, tries to fight off a Pterobronc at Mt. Temza during a sidequest in Act 3, and finally dies from falling.
  • Recurring Boss: Five times, excluding the Memory Dungeon. Think of it this way, there are that many of the 23 (or 25 in the PS3 version) Secret Missions dedicated to him!
  • Reverse Grip
  • Talkative Loon: About half of Zagi's dialogue is deranged gibberish. The other half is deranged laughter.
  • Unknown Rival: Yuri barely acknowledges his existence... until he endangers Zaphias.
  • Villainous Breakdown: Zagi becomes progressively more deranged and less human with each consecutive battle.
Voiced by: Mitsuo Iwata (JP), Spike Spencer (EN)

The leader of Leviathan's Claw, a guild that specializes in assassination and illegal Blastia distribution. In the English version, he speaks with a German accent, while in the Japanese version, he uses Gratuitous English.

Gauche and Droite
(Gauche) Voiced by: Satomi Arai (JP), Laura Bailey (EN)
(Droite) Voiced by: Miki Nagasawa (JP), Megan Hollingshead (EN)

A pair of young twins who serve as Yeager's personal bodyguards.

  • Badass Adorable: See the Gunslinger and Tag Team Twins entries.
  • Badass in a Nice Suit: As seen to the right, Gauche and Droite wear secretarial garb, with thigh-straps, and high-heeled boots. Though there are slight differences, like how Gauche's miniskirt is pink, while Droite's is black.
  • Bilingual Bonus / Theme Naming: Gauche and Droite means "left" and "right" in French, respectively.
  • Blow You Away: Droite's sword deals wind element damage, and her hair is green, representing an affinity for Wind.
  • Bodyguard Babes/Co-Dragons: They're the reason Yeager doesn't need any other security (see the Little Miss Badass and Tag Team Twins entries).
  • Bonus Boss: Their duel is the last part of the sidequest needed to the receive the last invitation for the 200-Man Melee. Which is missable, if you're playing without a walkthrough (see the Guide Dang It entry).
  • Combat Stilettos: Both are always seen wearing high-heeled boots.
  • Cool Swords: It's possible to earn their swords by defeating them. Or, if you're using Repede, you can simply mug both of them until he successfully steals them.
  • Dark Action Girls: See the Bonus Boss and Tag Team Twins entries.
  • Easily Forgiven: Spoofed in the coliseum if you fight them with Raven. Droite basically shrugs off Raven's hand in Yeager's death with "Okay!" Gauche is less than pleased.
  • Fiery Redhead: Personality-wise, not so much, but because she deals Fire element damage with her sword, Gauche would probably be a more literal example.
  • Freeze-Frame Bonus: You get a brief, albeit clear, shot of Gauche's panties during the cutscene where she and Droite dropkick Zagi through the window of the Heracles.
  • Genki Girl/Perky Female Minion: Droite is the cheerful, perky one.
  • Girlish Pigtails:
  • Gratuitous French: Gauche and Droite mean Left and Right in French respectively.
  • Guide Dang It: You only get to fight them as part of a character specific sidequest for Raven. But the steps involved are so vague, that unless you're using a walkthrough, you'll probably miss it since the game doesn't even hint at it.
    • First, go to back to Emhead Hill (from the Capua Tor side), then enter the clearing near where you fought the boss earlier, to trigger a cutscene where Raven picks the Fire Lily.
    • Next, go back to Mt. Temza and travel two screens north to trigger another cutscene, where Raven places the Fire Lily in memory of Casey. After which, he'll get the Compact of Rememberance.
    • From there, go to Torim Harbor and head for the eastside of town, where you'll find Gauche and Droite visiting the orphanage they grew up in. After they leave, the party asks the nanny about them.
    • Now return to Zaude, to the same room where you fought Yeager and you'll find the twins waiting for you. There'll be a brief cutscene before the fight begins. After their defeat, Gauche will ask Raven to give them the compact since it belonged to Casey, who was dear to Yeager. Raven complies and expresses his sympathies for their loss. Gauche gives him Casey's bow in exchange along with the third and final invitation for the 200-Man Melee.
  • The Gunslingers: Their swords transform into guns. Gauche's fires shots that inflict Stun, while Droite has "Love Gun" which makes the target attracted.
  • Hartman Hips: Very much so, for a couple of girls their age.
  • Identical Twin ID Tag: Gauche and Droite are identical, save for the differences in hair and eye color. Gauche is the Redhead, while Droite has green hair and matching eyes.
  • Impossibly Cool Weapon: Like Yeager's scythe, the twins' swords can also transform; becoming magitek pistols that fire special rounds that either: inflict Paralysis (Gauche), Attract (Droite), or Fatigue (both).
  • Jail Bait: They're around 14-15 years old, yet they're both very sexualized - including gainaxing, the mini-skirts they wear, and frequent close-ups of their legs and hips swaying when they walk.
  • Little Miss Badass: If you enter the battle unprepared, it's likely to be over almost as soon as it begins. The twins are unbelievably fast, use coordinated attacks, and have a special joint Mystic Arte. It's no wonder Yeager felt confident with just the two of them around.
  • Male Gaze: The camera focuses on their legs and hips during the cutscene where they arrive with Yeager to pay their respects to Don Whitehorse's death.
  • ModerateHam: Droite. The only reason she isn't a bigger one is due to her limited amount of screentime. By contrast, Gauche is very much The Stoic.
  • Playing with Fire: Gauche's sword deals fire element damage, and her hair is red, representing her affinity for Fire.
  • Polar Opposite Twins: Gauche is shown to be more violent and unfriendly than her sister Droite, who is more cheerful and kind.
  • Punch Clock Villainesses: They're not evil, nor are they misguided. They've pledged their loyalty to Yeager and serve as his personal bodyguards - simple as that. Though they later reveal that it wasn't the life he wanted for them.
  • Red Oni, Blue Oni: A personality inversion.
  • Saying Sound Effects Out Loud: Droite's Thunder Blade incantation:
    Droite: "Thunder-rumble-booooom!"
  • Shock and Awe: Both can use Thunder Blade since it's a combination of wind and fire.
  • Single-Minded Twins
  • Tag Team Twins: They fight you as a team and cover each other with attack spells and healing magic. And if you enter the 200-Man Melee, you get to fight them again.
  • The Stoic: Gauche is the one who always looks bored... except for when it comes to Raven.
  • Theme Twin Naming: Their names are French for "left" (Gauche) and "right" (Droite).
  • They've Got Legs: They're so well-developed, that it's easy to forget that they're minors.
  • Twinspeak: Prepare to hear the following phrase at least 2-3 times, when you face them:
  • Undying Loyalty: Taken to literal extremes, in their devotion to Yeager (see directly below).
  • We Owe Him Our Lives: Gauche says it verbatim, when Rita asks them why they're still so loyal to Yeager, even though he was dead. Droite agrees with her sister.
  • We Will Meet Again: After their defeat, they give you the third invitation for the 200-Man Melee and withdraw - with the promise that they'll fight you again, later.
  • You Gotta Have Green Hair: Droite.
  • You Killed Our Father: They take it personally when Brave Vesperia kills Yeager. Gauche calls them out for it, just before their boss battle begins:
    Gauche: (calmly) "Brave Vesperia... Yeager's killers."

Voiced by: Hirose Masashi (JP), JB Blanc (EN)

The head of the Blood Alliance, a powerful mercenary guild behind the string of blastia core thefts that kicks off the story. He is collaborating with Ragou, but it's clear Barbos is using him for his own ends. At the end of the first act, he is soundly defeated by Yuri and company. He dies after throwing himself from off the top of Ghasfarost tower.

Mary Kaufman
Voiced by: Megan Hollingshead (EN)

The head of Fortune's Market, an extremely successful merchant's guild. A shrewd businesswoman, she is not above taking risks to expand her company, and is one of the few guild leaders willing to do business with the Empire. She employs Brave Vesperia on many occasions, and her company's aid is instrumental in the construction of Aurnion.

The Hunting Blades
(Clint) Voiced by: Yuji Takada (JP), Travis Willingham (EN)
(Tison) Voiced by: Ryuzo Hasuike (JP), David Vincent (EN)
(Nan) Voiced by: Saeko Chiba (JP), Wendee Lee (EN)

A guild dedicated to ridding the world of monsters. By any means necessary.

  • Antiheroic Neutral: Clint doesn't really care about anything except fighting and killing monsters. Anything that doesn't involve one or both of those things is simply none of his business.
  • Barefisted Monk: Tsion is the only member of the Hunting Blades (and the game, in general) who fights without a weapon.
  • Best Her to Bed Her: Nan is the G-rated version. In her rematch with Karol, during the 100-Man Melee, she plainly tells him that she likes strong men.
  • BFS: Clint's sword is bigger than he is. And he looks about seven feet tall.
  • Blood Knight/Boisterous Bruiser: Most members really enjoy fighting. Tison is the best example.
  • Bonus Boss: Clint in the PS3 version.
  • Cutscene Power to the Max: Remember Gattuso, the infuriatingly difficult boss of Ehmead Hill? Clint's first appearance has him one shot it.
  • Cynicism Catalyst/Freudian Excuse: The guild is mostly populated by those who have lost loved ones to monster attacks.
  • Heel Realization: Clint seems to have a minor change of heart after getting called out by the party, though he tries his best not to show it.
  • He Who Fights Monsters
  • In the Hood: Tison wears a hoodie. It comes off once he's defeated, revealing he has long white hair.
  • Improbable Age: Nan is held in high regard as a warrior in the guild... despite being twelve. Since there's no word on when her family was killed by monsters, it's likely Tison has been training her for years to be the warrior she is today.
  • Karma Houdini: You would think that they would have been punished for betraying the Union, openly attacking Nordipolica without first telling the Don about their suspicions over Belius, and directly causing Belius' death. You would be wrong. In fact, it is Harry Whitehorse, who wasn't even involved in the attack, who gets punished for what the Hunting Blades did. (or he would have, if the Don didn't commit suicide to save him)
  • Knight Templar
  • Psycho for Hire: Implied with Tison. He's quite the Blood Knight and is more than a little bit psychotic.
  • The Rival: As a Hunting Blade, Tison takes issue with Judith for being so protective of Ba'ul. If Judith enters the 100-Man Melee, she and Tison have the following dialog:
    Judith: (teasing) "Oh, you're the ones that played witn Ba'ul."
    Tison: (not amused) "What is your relationship with that monster?!"
    Judith: (mlidly offended) "Ba'ul is my friend and he is not a monster."
    Tison: "I don't believe this... some monster's friend is preaching to me!"
    Judith: (smug) "Well then, I'll just have to beat some sense into you."
    Tison: (stoked) "Ohh... THIS SHOULD BE FUN!!"
  • The Smurfette Principle: Nan's the only girl in the guild.
  • Tsundere: Nan's mainly tsun-tsun towards Karol, but she steadily develops a crush on him as he begins to man up.
  • Wall Crawl: Tison, showing it off at Caer Bocram.
  • Weapon of Choice: Among the three main members, Clint uses a BFS, Tison uses his fists, and Nan uses a Precision-Guided Boomerang about as big as she is.
  • Well-Intentioned Extremist: The Hunting Blades go in and out of this trope. They want to protect citizens from monsters; but they don't know that the Entelexeia, especially Ba'ul and Belius, are not monsters. Most of their members have a Freudian Excuse.
    • Except for Clint, who knew the whole time and attacked them because his parents were killed by an Entelexeia.

    Everyone Else 
Duke Pantarei
Voiced by: Rikiya Koyama (JP), Jamieson Price (EN)

A mysterious man who knows a lot about the aer and the Entelexeia. He becomes an antagonist when he decides to sacrifice humanity to destroy the planet-devouring Adephagos.

Voiced by: Tetsu Inada (JP), Keith Silverstein (EN)

An ancient, incredibly powerful Entelexeia resembling a phoenix. He is aware of how Estelle's power is causing the world to die, and believes that killing her is the only way to prevent it.


A massive Entelexeia embodying the elements of earth and water.


A dear friend of Duke's from the Great War. He was a powerful Entelexeia who advocated living with humans. Though he and Duke fought together during the Great War, the Empire feared his power and murdered him in the aftermath. His grave lies on Ehmead Hill.

  • Canis Major: He was reportedly as large as the tree of Halure.
  • Character Death: Was betrayed by the Empire and murdered while he was injured.
  • One-Man Army: Responsible for humankind winning the Great War.
  • The Pollyanna: He dreamed of humans and Entelexeia living together, and peace for all living things.
  • The Unseen: Reference only.