Characters: Eyeshield 21

The majority of the main characters in Eyeshield 21.

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Sena Kobayakawa

"Little by little... it's as if the lies are becoming true."

The titular character of the series, Sena (alias: Eyeshield 21) entered high school always running from and running errands for bullies, with his remarkable foot speed. Of course, his talents are spotted by the school's resident Shadow Dictator and captain of the two man American Football team and Sena is promptly blackmailed recruited into the team.

  • Position: Running back/Free Safety
  • Jersey: 21
  • 40 yard dash: 4.2 seconds
  • Bench Press: 45 kg (99 lbs)
  • Height: 155 cm (5' 1")
  • Weight: 48 kg (105 lb)
  • Blood Type: A
  • Birthday: December 21
  • 1st Year Student (Grade 10)
  • Nickname: Eyeshield 21

  • Accidental Athlete: His abilities would have gone relatively unnoticed had it not been for a certain someone.
  • Adorkable: Scrawny, sweet, and apologizes when he doesn't have to.
  • Apologises a Lot: Part of his Extreme Doormat characterization, especially at the beginning.
  • Badass Adorable: Evolves into this after growing more confident in his football skills.
  • Bash Brothers: With his Lancer Monta.
  • Becoming the Mask: Originally was a coward who, while fast, did the running away from his problems instead of solving them. Eventually, he becomes an inspiration to his teammates and surpasses the original Eyeshield 21.
  • Beware the Nice Ones:
    • An absolute doormat who will run your errands and never complain about being called names. But do not, repeat, do not try any of that with his friends, because he will ruin your shit. In particular, Kongo Agon discovered to his detriment that insulting the dreams of Kurita, Hiruma, and Musashi was an excellent way to hammer Sena's Berserk Button.
    • Or, in a Filler episode of the anime, when Habashira kidnaps Mamori. Sena hands him his ass so hard its hard to believe that it's the same Sena.
  • Butt Monkey: Is subject to this throughout the series, though admittedly, most of the Devilbats are when they're subjected to Hiruma's various schemes.
  • Clark Kenting: Subverted. The eyeshield and helmet (along with a self-modified "deeper" voice) don't make his true identity glaringly obvious, it's just that he never bothers to check his speed when out of uniform. Not helping matters is that due to Hiruma, Eyeshield 21 has two VERY different personalities on and Off-field.
  • Cowardly Lion: He is the Ace running back of the Deimon Devilbats. And of course, starts out as a complete wimp, who'd rather run from fights than face them head on.
    Hiruma: He's a guy who will say he absolutely can't do something... right before doing it.
  • Curtains Match the Window
  • Distaff Counterpart: Shares an almost identical recruitment and character traits with Karin from Teikoku Alexanders.
  • Dramatic Unmask: In front of Mamori, just before the match with Bando Spiders.
  • Fake Ultimate Hero: Starts as this, but he's determined to become a real ultimate hero, for his team at least.
  • Fragile Speedster: His speed is at the physical peak limit of human ability, while his strength is lower than the one of an average, non-athlete, high school male student.
  • Goggles Do Nothing: The eyeshield is only to hide identity, and it even does that pretty poorly. Later arcs have him keep his eyeshield this simply out of habit and Rule of Cool.
  • He Is All Grown Up: A subtler take in that it's more about his emotional than physical growth.
  • I Just Want to Be Normal: At the beginning he just wants to be a manager... If only it wasn't for this crazy quarterback shooting his guns all over the place. He does eventually learn to enjoy football, however.
  • Just a Kid: The reason why Mamori doesn't let him join the team, and why she can't imagine Eyeshield 21's true identity.
  • Nice Guy: Aside from being a bit spineless at times, he's a good kid.
  • Shonen Hair: With some pretty strange spikes.
  • The Only One Allowed to Defeat You: At the end of the rematch against Ojou, nearly all the ace players of the previous arcs declare this in their minds that THEY will be the ones to take down Eyeshield 21.
  • Took a Level in Badass: With each game, Sena learns a new way to improve his speed and even increase his strength.
  • Older Than They Look: Though to be fair, he's constantly near people who look WAY older then their actual age.
  • Worthy Opponent: It'd be easier to name the characters he wasn't a worthy opponent to.

Youichi Hiruma

If they score 99 points on us, we score 100 points on them! In football, offense wins!

Undoubtedly the most memorable character of the series, Hiruma is the demonic, gun-toting co-founder and captain of the Devil Bats who will do anything short of outright cheating to help his team win (and get away with it, too). "Anything" includes blackmail, threats (with guns, lots of guns), psychological warfare, trick plays, Training from Hell, and that's just to his own team. A brilliant chessmaster and Magnificent Bastard, Hiruma seems to care little for his teammates other than their abilities to win football games. But through Character Development, he shows that he does care for and believe in his friends. In his own special way.

  • Position: Quarterback/Strong Safety/(really bad) Punter
  • Jersey: 1
  • 40 yard dash: 5.1 seconds
  • Bench Press: 75 kg (165 lb)
  • Height: 176 cm (5' 9")
  • Weight: 67 kg (147 lb)
  • 2nd Year Student (Grade 11)

  • Badass Bookworm: While no stronger than an average high-schooler, he is a brilliant (if unconventional) strategist, has incredible stamina, and is the god of blackmail.
  • Belligerent Sexual Tension: Something like this is implied to be the deal with him and Mamori, though by the end of the series they bicker considerably less... which can be taken as even more Ship Tease.
  • Blackmail: He is the God of it and has blackmail material for most people on Earth, including the security guards at the Tokyo Dome, a few cops in Houston, and a motel owner somewhere along on the Death March.
  • Blond Guys Are Evil: He's not a natural blond, but is Genre Savvy enough to invoke this trope.
  • Censor Box: His, uh, colorful banter requires it sometimes.
  • The Captain: He's an extremely strict and violent one, but people put up with it because they see he pushes himself at least as hard as he pushes others.
  • Cheshire Cat Grin: One of his default expressions, especially when he thinks of a risky gambit to try during a game.
  • The Chessmaster: His ability to strategize, bluff and manipulate his opponents is so great, it is literally the only thing that keeps the Devilbats from getting crushed by teams that surpass them in sheer athletic ability.
  • Cluster F-Bomb: He nicknames everybody he knows as "fucking something". For example, Sena is the "fucking midget" while Monta is the "fucking monkey".
  • Comedic Sociopathy: The embodiment.
  • Determinator: He needs to be this to complete with extraordinarily gifted athletes, as he has average physique and reflexes.
  • Deuteragonist: He gets almost as much focus as Sena during major matches.
  • Devil in Plain Sight: He deliberately invokes this to unnerve opponents. He's been described as "the complete opposite of a poker face".
  • Drill Sergeant Nasty: The way he chooses to train his Ragtag Bunch of Misfits.
  • Eagleland: An interesting example. Although he's ethnically Japanese and has lived in Japan his entire life, he spent a lot of his childhood hanging out at an American military base. As a result, he exhibits nearly every type 2 trait, such as loudness, lack of personal space, rudeness, crudeness, violence, sadism, trigger happy, militant leadership, boisterousness, use of intimidation, a "might-equals-right" mindset, ruthless ambition, fluency in English, cheerful psychoticness, and, of course, an undying love of football. He's even blonde and pale skinned!
  • Evil Eyebrows: Part of his Devil in Plain Sight appearance.
  • Evil Genius: Is either this or The Smart Guy depending on how you look at it.
  • Evil Laugh: Kekekekekeke...
  • Glad He's on Our Side: Definitely, and lampshaded during the school festival.
  • High School Hustler: The principal of his school is one of his favorite blackmail targets.
  • Hyperspace Arsenal: He carries innumerable pistols, rifles, and bazookas and other items of various uses on his body without it ever being discernible. And then he showed up with a tank. During a sports festival. Always Played for Laughs.
  • I Can Still Fight: He keeps playing with a broken arm, even making it part of his gambits.
  • Improbable Aiming Skills: Lampshaded when he throws lighters at fireworks to ignite them from a distance.
    Sena: What's with his useless accuracy?!
  • Intelligence Equals Isolation: Well, there are reasons why people would steer clear of him for the most part, but the fact that he'd rather hustle money and write football strategies than actively seek friends is pretty telling.
  • Jerk with a Heart of Gold: He doesn't show it often, but it's there.
    • Very notable with regards to his team. The only permanent members of the team he blackmailed ended up glad that they were able to be something more than punks. He also passed Yukimitsu Manabu at the Hell Tower, despite him arriving with no ice and obviously unable to run the tower again, purely because he showed the tenacity Hiruma wanted. On the other side of things, he released the Zokugaku Chameleons from their debt to him well in advance of the fall tournament, giving them plenty of time for training and showing that he stops short of the spirit of cheating, not just the letter.
    • Despite his generally callous attitude towards Mamori, when Gaou invaded the stands after the Dinosaurs-Sphinx match, Hiruma put himself infront of Mamori and Suzuna, pulling out a handful of tasers with the full intent of protecting them.
    • After the last chapter it's stated that he financially helps Kid start his own stunt company...probably not without ulterior motives of some sort, though.
  • Know When to Fold 'Em:
    • Two varieties: in the early days, he packs up to go home once there's a zero percent chance of winning, later on he uses the tactical retreat to his advantage (and to piss off his opponent).
    • During the Seibu game, when Tetsuma does not go down from a bump, Hiruma shows Kid the entire playbook he'd planned, and says that its useless now.
  • The Leader: A Mastermind, Headstrong and Charismatic one for Deimon.
  • Lean and Mean: Part of his Devil in Plain Sight appearance.
  • Names to Run Away From Really Fast: Has the kanji for "devil" in his name. His name can be read as Devil in Broad Daylight.
  • Never Tell Me the Odds: Played With, as he always knows and often announces the odds, but will not give up unless the possibility of success is an absolute zero. What happens in that situation is part of his Character Development.
  • The Nicknamer: He calls a number of characters, including his team-mates, "fucking (something)" or "damn (something)", depending on the translation.
  • Nightmare Face: Frequently shows this, and one of them is the trope image of Blond Guys Are Evil.
  • Noble Demon: Will always play a fair American football game, but he's also a foul-mouthed, manipulative, psychotic gun maniac.
  • Pointy Ears: Part of his Devil in Plain Sight appearance.
  • Post-Victory Collapse: After the Death March, he collapses in his hotel room.
  • Real Men Hate Sugar: He likes his gum sugarless, thank you.
  • Refuge in Audacity: Most of his antics end up being this.
  • Save Our Team: A dark example. Kurita is a good player and very passionate, but he needs someone like Hiruma to make his championship dreams come true.
  • Scary Teeth: Has unusually sharp teeth, just in case you still weren't sure that he's not a nice person.
  • Screw the Rules, I Have Money!: Well, he prefers Blackmail but it's been stated that he's the richest character in the series and his most expensive possession is an island.
  • Sergeant Rock: Whatever crazy training he imposes on his teammates, he's doing it too. While carrying a lot of weight in weapons on him.
  • Sir Swearsalot: It's hard to find a sentence where he isn't cursing or saying something filthy.
  • Slasher Smile: His default expression.
  • The Smart Guy: Plays this role for his team, coming up with strategies and gambits.
  • Sociopathic Hero: He loves his teammates in his own way, but he has very strange views on how to interact with people.
  • Spikes of Villainy: Even his ears are pointy.
  • The Strategist: The main reason he's ever considered for MVP at all. If you look at his stats above, they're all pretty much average across the board.
  • Supporting Leader: His role as a quarterback is to create an opening for the runners and receivers of his team to score points.
  • Take a Third Option: His preferred strategy is to do the one thing the opponents would never think of doing in his situation.
  • Team Dad: In his own violent, abrasive, bullet-ridden way.
  • Trademark Favorite Food: Chewing gum.
  • The Trickster: He often provokes his opponents as part of his strategies. He says that it's worth provoking the opponent if this decreases his efficiency even by 0.1%.
  • Trigger Happy: Kurita an Musashi mention that when Hiruma is happy, he tends to randomly shoot while thinking, in the way that a sane person would play with a pen.
  • Troll: Used in two ways: to rile up his opponents (which surprisingly fails a lot) and to enrage people to fight the Devil Bats' opponents (which is more successful; it's how Monta got on the team.)
  • Troubling Unchildlike Behavior: He could play poker like a pro at age 10 and proceeded to hustle a bunch of soldiers out of their money.
  • Unusual Ears: Part of his Devil in Plain Sight appearance.
  • Villainous Friendship: He and Agon used to be friends, or as close to friends as a guy like Agon can get. It's broken now though.
  • Vitriolic Best Buds: The greatest extent of friendship one can hope to achieve with this guy.

Ryokan Kurita

The strongest and slowest player in the Deimon Devilbats by far, Kurita lives with his father, who is a leader of a Buddhist sect. As a boy, he was overfed by his father who believed that a young boy had to eat a lot. A soft and kind fellow, he contrasts sharply to Hiruma, the devlilish captain of the team. His battle cry of "Funuruba" is shouted often on the field. He loves American football and is passionate about the sport, to the point of sometimes attending morning practice as early as 2:00am. He originally wanted to attend Shinryuuji, but Agon, disliking the fact that a slow player like Kurita could get into Shinryuuji, took the athletic scholarship despite being talented enough to enter the school normally. Hiruma and Musashi left with Kurita and instead attended Deimon.

  • Position: Center / Nose Guard
  • Jersey: 77
  • 40 yard dash: 6.5 seconds
  • Bench Press: 160 kg (352 lb)
  • Height: 195 cm (6' 5")
  • Weight: 145 kg (319 lb)
  • Birthday: July 7
  • 2nd Year Student (Grade 11)

  • Bear Hug: If he's happy to see you, you'd better run away or make him hug something else.
  • Beware the Nice Ones: Quite possibly the friendliest, kindest person in the entire series. He's also the premiere lineman of Japanese high school football, and is willing to kill to protect his team.
  • Big Eater: The reason why he's so big. He actually needs this in order to be The Big Guy of the team.
  • Big Fun: He's extremely fat and the friendliest and nicest character.
  • The Big Guy: He's a sumo wrestler-sized centre/nose tackle, and leads the other big guys on the line.
  • Catch Phrase: His battle cry of "Funnuraba!"
  • Covered In Scars: For some time after his training with Banba. They fade after the timeskip though.
  • Determinator:
    • Less obvious than many others, but Kurita's a perfect offensive lineman. It's been shown that his strength actually increases the more people he has to protect, to the point where he stopped Mr. Don singlehandedly just before Agon would have been broken in two.
    • Likewise when he first awakened against Rikiya Gaou, who had never faced an equal on the line before that moment, and who had spent half the game overpowering Kurita and breaking his spirit. But when he realized that Gaou was just going to obliterate every single person on his team unless he stopped him? That would not stand.
    • This is evident in the creation of the Devilbats. Kurita was pressured to give up football by numerous factors: not making it into Shinryuuji because of Agon, being the only one at Deimon who practiced, and the faculty then telling him to stop playing. But he never gave up the sport. And eventually convinced the captain of the Devilbats to play as well. Hiruma is the how of Deimon's founding, but Kurita's spirit is largely the why.
  • Does Not Know His Own Strength: When he's happy, he likes to Bear Hug his teammates.
  • Fat Best Friend: Justified, considering the sport.
  • Gentle Giant: His Worthy Opponent Gaou does his best to shake Kurita out of this, as he believes a lineman needs "killing istinct" to be really effective.
  • Gonk: But in a really adorable sort of way.
  • Morality Pet: For Hiruma, especially during the flashback.
  • Stout Strength: Built like a sumo wrestler; easily one of the strongest characters in the series.
  • Took a Level in Badass: Before and during the game against the Dinosaurs. Bamba notes that this is an increase in technique and mental fortitude rather than strength.

Mamori Anezaki

Position: Manager

Sena's childhood friend, she's always been there to protect him. Sena originally keeps her in the dark about his identity as Eyeshield 21 to stop her worrying (and to prevent friction between her and Hiruma).

  • But Not Too Foreign: While Hiruma is American by osmosis, Mamori had an American grandfather. Her mother thinks that this is where she gets her interest in football. Word of God is that the author came up with it after color art showed her with brown hair. Blackmailing quarterbacks can dye their hair; managers who are on the discipline committee (which is worse than being the Class Rep)? Forget it.
  • Women Are Wiser: Though really, considering the cast, it's not that hard.
  • Cool Big Sis
  • Cute Sports Club Manager
  • He Is Not My Boyfriend: While having a discussion with Doburoku-sensei about supporting Hiruma, Doburoku mentions that Mamori supports Hiruma in various ways, 'for example, as his girlfriend'. Mamori unthinkingly replies 'Yes' to his comment-- the look on her face when she realizes what was just said is priceless.
    Mamori, sweating and glaring slightly: I am doing my best as a ma-na-ger.
  • Mama Bear
    • To the point where she'll even stand up to Hiruma or Gaou to protect someone!
  • My Beloved Smother: Has some shades of this in the start towards Sena, though she eventually lets go of it.
  • The Not-Love Interest: An interesting example as it was hinted that Mamori was supposed to be Sena's love interest in the beginning, but became a not-love interest when it became clear their relationship was too much like that of a mother and son (and the fans found her relationship with Hiruma to be much more interesting).
  • Selective Obliviousness: About Sena being Eyeshield 21. Afterwards, she notes the obviousness of it all and how childish it was of herself to think Sena would never outgrow his wimpiness.
  • Ship Tease: With Hiruma. Nothing came out of it since no romance in this manga. Though it's pretty telling that she chose to go to the same college with Hiruma instead of Sena when everyone, including the Hiruma, Kurita, Musashi combo, went their own separate ways.
  • Tareme Eyes: To Suzuna's Tsurime Eyes.
  • Terrible Artist: Art is Mamori's weakest subject in school, and it's easy to see why.
  • Tsundere: Mid-series, Mamori behaves a little like this to Hiruma.
  • Team Mom
  • Tomboy and Girly Girl: With Suzuna. Though interestingly, which is which depends on the context. On the field, Mamori is the perceptive, football-savvy manager dressed in a t-shirt and track pants while Suzuna is the cutesy cheerleader in a mini-skirt. Off the field, Mamori is the ladylike Team Mom in frilly clothing while Suzuna is the snarky shorttank who hangs around Sena and Monta.
  • Trademark Favorite Food: Cream puffs.
  • Yamato Nadeshiko

Tetsuo Ishimaru

Position: Full Back

A plain (very plain) fellow who was recruited by Sena from the track team as a helper. Though not an official member of the team, as he's only loaned from the track team, he plays in every match and is more or less accepted as a permanent member. Paradoxically, his lack of remarkable features is the only thing remarkable about him; his lack of presence occasionally lets him slip through the opposing line and gain some yardage, but that's about all you can say about Ishimaru. Wait, who were we talking about again?

  • Butt Monkey: Everyone calls him plain. Like everything else, he's alright with this.
  • Catch Phrase: "It's alright, it's alright..."
  • Demoted to Extra: As more characters got introduced, he became less and less represented in the show and manga because, let's face it, he's by far the least interesting member of the team. Or any of the teams for that matter.
  • The Generic Guy
  • Nice Guy: His second most prominent feature is that he's ridiculously nice (it's pretty much impossible to anger him), which Hiruma exploits mercilessly.
  • Running Gag: "I always like this moment before a match. It feels like your blood is running cold."
  • Ridiculously Average Guy
  • Uncanny Family Resemblance: His entire family looks the same,that is plain.
  • Took a Level in Badass: Sets the tone for how far the entire team progresses in between beating Hakushuu and facing Teikoku by successfully doing the Rodeo Drive to start off the match, taking the Alexanders (briefly) by surprise.

Taro "Monta" Raimon

A hot-headed first-year student with an uncanny resemblance to a monkey. Originally a member of Deimon's baseball team, he always wanted to be a great baseball player like his hero, Masaru Honjo of the Shuhei Bears. But while Monta's skills weren't well-rounded enough for baseball, he was still an excellent catcher, and was eventually convinced to join the Devil Bats as a receiver. Eventually develops the "Devil Bat Backfire", where he catches the ball from behind his head.

  • Position: Wide Receiver / Cornerback
  • Jersey: 80
  • 40 yard dash: 5.0 seconds
  • Bench Press: 50 kg (110 lb)
  • Height: 155 cm (5' 1")
  • Weight: 51 kg (112 lbs)
  • Birthday: August 31st
  • 1st Year Student (Grade 10)

The Ha-Ha Brothers

Position: Linemen

Kazuki Juumonji (the one with the scar), Kouji Kuroki (the one with dark hair), and Shozo Togano (the one with sunglasses who's always reading manga) were originally just three delinquents who targeted Sena on his first day at Deimon. However, Sena managed to dodge them, and Hiruma managed to get some embarrassing pictures, using them to blackmail the trio into leaving Sena alone. While scouring the Devil Bats' clubhouse for the negatives of those photos, they got dragged into an exhibition game with the Zokugaku Chameleons, and from then on were blackmailed into acting as linemen. However, they gradually built up a camaraderie with the rest of the team and start taking the sport more seriously as time goes on.

  • Kazuki Juumonji:
  • Position: Offensive Tackle / Defensive Tackle
  • Jersey: 51
  • 40 yard dash: 5.5 seconds
  • Bench Press: 85 kg (187 lb)
  • Height: 175 cm (5' 9")
  • Weight: 71 kg (156 lb)
  • Birthday: October 1st
  • 1st Year Student (Grade 10)

  • Kouji Kuroki:
  • Position: Offensive Guard / Linebacker
  • Jersey: 52
  • 40 yard dash: 5.1 seconds
  • Bench Press: 85 kg (187 lb)
  • Height: 175 cm (5' 9")
  • Weight: 70 kg (154 lb)
  • Birthday: September 2nd
  • 1st Year Student (Grade 10)

  • Shozo Togano:
  • Position: Offensive Tackle / Defensive End
  • Jersey: 53
  • 40 yard dash: 5.5 seconds
  • Bench Press: 85 kg (187 lb)
  • Height: 175 cm (5' 9")
  • Weight: 74 kg (163 lb)
  • Birthday: October 13th
  • 1st Year Student (Grade 10)

Daikichi Komusubi

A diminutive but powerful first-year student who looks up to Kurita. Communicates almost exclusively in "Power-Speak", a language of grunts and one-word sentences that can only be understood by strong men such as Kurita (and Mamori, for some reason).

  • Position: Offensive Guard / Defensive End
  • Jersey: 55
  • 40 yard dash: 5.2 seconds
  • Bench Press: 110 kg (242 lb)
  • Height: 150 cm (4' 11")
  • Weight: 64 kg (140 lb)
  • Birthday: October 1st
  • 1st Year Student (Grade 10)

Manabu Yukimitsu

A second-year student who had grown tired of being pressured by his mother, and everyone around him, into spending all his free time studying. He joined the Devil Bats in search of something more, and managed to stick with the team through all the hellish training. While he wasn't good enough to be more than a benchwarmer, he eventually got to prove himself during the Fall Tournament.

  • Position: Wide Receiver (occasionally a lineman or assorted defensive position)
  • Jersey: 16
  • 40 yard dash: 5.6 seconds
  • Bench Press: N/A
  • Height: 179 cm (5' 10")
  • Weight: 67 kg (147 lb)
  • Birthday: February 29th
  • 2nd Year Student (Grade 11)

  • Awesomeness by Analysis: Yukimitsu is capable of making very good split-second decisions during play—he's the only receiver in the series that runs the option route because he's the only one who can observe and calculate as quickly as Hiruma, and he figures out Ojou's plan in time to keep them from running the time clock out by letting them get a touchdown.
  • Badass Bookworm: He becomes this eventually, putting his eidetic & photographic memory and fast thinking to good use.
  • Bald of Awesome: He starts out as a balding teenager to enforce his frail body. He gets a full head of hair on the last third of the manga to show his new, healthier build, but his forehead is still as big and shiny as before.
  • Determinator: It's how he goes from bookworm to athlete. Yukimitsu may very well be the biggest one in a series that could be called a World of Determinator—one of the chapters focusing on him is named "First in Tenacity."
  • Geek Physique: He's the only one who can rival Hiruma in skinniness.
  • Heroic Second Wind: During the last match of Deimon vs Ojou, Yukimitsu has completely run out of stamina and is lying on the bench, lacking the strength to even sit up. But when Sena is injured and Hiruma needs a replacement for just one play, Yukimitsu realizes it has to be him, and puts on one hell of a Death Glare as he forces himself to his feet to help his team by taking on Shin and making a comeback possible for Deimon.
  • Milholland Relationship Moment: When his Education Mama finally found out he'd joined the football team, Hiruma was able to use some smooth talking to convince her that his participation in the Devil Bats would look really good on his college application,note  so she gave him her full approval.
  • My Beloved Smother: His mom is obsessed with making him study harder and harder.
  • Photographic Memory
  • Secret Weapon: Against Agon.
  • The Smart Guy: Even before he started playing physically he helped Hiruma and Mamori make calls from the bench; easily the smartest guy on the field once he gets out there.
  • Took a Level in Badass: A top contender for this trope's poster child. He went from stick-thin bookworm who couldn't remotely keep up with the rest of the Devil Bats, to getting a touchdown on two undisputed athletic geniuses.
  • Weak, but Skilled: So, so, so very much.

Natsuhiko Taki

A good-looking, flamboyant idiot with a highly exaggerated sense of his own skills. After flunking out of a football team tryout in America during the Death March arc, he decides to go back to Japan with the Devil Bats and play for them.

  • Position: Tight End / Linebacker
  • Jersey: 37
  • 40 yard dash: 5.1 seconds
  • Bench Press: 90 kg (198 lb)
  • Height: 182 cm (6' 0")
  • Weight: 72 kg (158 lb)
  • Birthday: April 10th
  • 1st Year Student (Grade 10)

  • Bishie Sparkle
  • Brainless Beauty
  • Camp Straight: He's very flamboyant (he likes to call himself a gentle prince), but never has his sexuality questioned or mentioned like Kisaragi or Sanzo.
  • Catch Phrase: "My success rate is 100%!" when things are going well for him, and "That's impossible!" when they aren't.
    • Also "Ah ha ha!"
  • Gratuitous English: Refers to Suzuna as "Mai Sistah!"
  • Gratuitous French: In the English translation, less so (but still there) in the original.
  • Important Haircut: Although it's more like "important hairband". He still does all the weird moves and speaks the same way, but with a more stoic expression.
  • Inferiority Superiority Complex: Seems to suffer from this in varying shades.
  • Jack of All Stats: Naturally, as a tight end.
  • Jerk with a Heart of Gold: Taki can come off like a jackass, what with his colossal ego, but he's a remarkably nice guy under it all, and he certainly brings a lot of enthusiasm to the team.
    • Notably, unlike most people with an ego, Taki never compares himself to others. Most characters with an undeserved ego are all about how much better they are than others, but Taki only thinks in terms of how awesome he is, without comparing himself to others or others to himself, which makes it easy for him to acknowledge how amazing his teammates are, while still thinking of himself as the best thing since sliced bread.
  • Let's Get Dangerous: Midway through the Bando game.
  • Small Name, Big Ego
  • Younger Than He Looks: Despite how he looks, Taki is only a first-year high school student (the Japanese school year cutoff point it the end of March and he was born in April, while Suzuna was born almost exactly a year after him in March, which is why they're in the same grade).

Gen "Musashi" Takekura

The third founding member of the Devil Bats, he has the stone-faced demeanor of a man at least twice his age. He was forced to leave school and help the family construction business after his father fell ill, but he finally returned as the Devil Bats' kicker during the game with the Seibu Wild Gunmen.

  • Position: Kicker / Punter / Linebacker
  • Jersey: 11
  • 40 yard dash: 5.6 seconds
  • Bench Press: 90 kg (198 lb)
  • Height: 177 cm (5' 10")
  • Weight: 77 kg (169 lb)
  • Birthday: April 2nd
  • 2nd Year Student (Grade 11)

  • Badass: Makes kicking look very cool. This is frequently lampshaded.
    • In the game against Shinryuji, it was his kicking that gets the first Oh, Crap reaction from them.
  • Chekhov's Gunman: Introduced as a carpenter long before we had any idea he was the mysterious Musashi.
  • Cool Old Guy: What the first years thought he was.
  • Deadpan Snarker
  • Jerkass Fašade: Has habit of giving insensitive statement to cover much more noble intention. He saying that Kurita's and Hiruma's dream are stupid to dissuade them from rerecruits him, since his father is sick and he had to take care family business by himself. He also smokes in front of Mamori for this reason. He later states that he should be the quarterback after Hiruma got sacked since he had stronger body than the first years, and rubbing their weakness in their face, while actually it is his way to saying that he should be one who risked getting broken than the first years, who still had their future in front of them.
  • Rated M for Manly: Stubble and general hairiness? Check. Muscular physique? Check. Manly occupation? Check. Mangst? The source of his inner turmoil. Also, his name is ''Musashi''.
    • Was even voted manliest (over Kid and before Gaou came along), by the fans.
  • The Stoic
  • Straight Man
  • Wise Beyond Their Years
  • Younger Than They Look - Lampshaded.

Sakaki Doburoku

Position: Coach

An old man with a weakness for drink who taught Kurita, Hiruma, and Musashi a few things about football. Back in college, he played football alongside Gunpei Shoji, coach of the Ojou White Knights.

Suzuna Taki

Position: Head Cheerleader

Natsuhiko's considerably smarter younger sister. A petite, perky girl with a fondness for roller skates whose patience is constantly tried by her idiotic brother.


A fierce mongrel dog who sleeps outside the Devil Bats' locker room. Not quite Hiruma's pet, but the two use each other for mutual benifit.

Satake and Yamaoka

Two guys from the basketball team who were blackmailed into acting as support players. Not much to say about them, but Satake once stole underwear from the girls' swim team locker room (which turned out to belong to the cleaning lady), and Yamaoka is a fanboy of Ai Kago from Morning Musume.

Futoshi Omosadake

A sumo club member who is so lazy, he can't even be bothered to open his eyes. When Sena and Natsuhiko took the wrong bus to the game with the Amino Cyborgs, he was dragged in as a stand-in, and has since stayed on as a support player.

    Oujou White Knights 

Seijurou Shin

The man widely regarded as the best defense player in the high school league. Shin is a hard-working genius who is constantly training to improve himself. At 4.4 seconds, he used to hold the record of the fastest 40 yard dash, until Sena surpassed him. His signature move is the spear tackle, which he later evolves into the trident tackle.

  • Position: Linebacker / Fullback / Running Back
  • Jersey: 40
  • 40 yard dash: 4.4 seconds in the Kanto Tournament, 4.2 seconds
  • Bench Press: 140 kg (308 lb)
  • Height: 175 cm (5' 10")
  • Weight: 71 kg (156 lb)
  • Birthday: July 9th
  • 2nd Year Student (Grade 11)

  • The Ace: He's Oujou's best player and Japan's overall best linebacker.
  • Alliterative Name
  • Ambiguous Disorder
  • Badass
  • Bash Brothers: With Sakuraba
  • Bruce Lee Clone
  • The Comically Serious: When you put him around technology...or normal social situations for that matter.
  • Expy: Of Kenshiro, in a dream sequence, Sena even says that dream Seijuro takes Hokuto Shinken.
  • The Dreaded: Shin puts the fear of god to anyone who gets hit by his spear tackle, as some players even refuse to carry the ball when they know he's going to be after them.
  • Friendly Rivalry: With Sena.
  • Genius Bruiser: Although it doesn't show much, he's quite smart. When it comes to football, there are only a few people who can outsmart him.
  • Genre Savvy: He doesn't usually display elements of this, but in one memorable case he left the Deimon-Kyoshin game early while Deimon was behind — because he knew Eyeshield 21 would use some crazy new technique to win it all like he's done so many times before.
    • He's almost like a serious version of Genius Ditz, where football is his area.
  • The Juggernaut: Shin can and will get to his target at lightning speed. Trying to stop him from getting to his target is like trying to stop a truck.
  • Lightning Bruiser: He's formerly the fastest football player in Japan, and after being surpassed, trained himself to have the same speed as the current fastest. He's also strong enough to lift Kurita with ease.
  • The Quiet One
  • Rated M for Manly: He's a Kenshiro expy after all.
  • Running Gag: Both his Walking Techbane tendencies, and the fact that whenever he shows up, it's always in one of two poses: either sitting with his arms crossed, or standing and tightening his glove.
  • The Rival: To Sena.
  • The Stoic
  • Walking Techbane: Capable of wrecking a vending machine because he presses the buttons too hard.
  • Worthy Opponent
  • Shirtless Scene: Loads. His coach even calls him out on it in the gag chapter.
  • Signature Move: The Spear Tackle, later evolving to the Dual Spear Tackle, and finally the Trident Tackle.

Haruto Sakuraba

Position: Wide Receiver

A Bishōnen model with a large amount of Fan Girls. He's hyped up to be Oujou's ace, but really isn't anything special. Suffers from a lot of Heroic Self-Deprecation early on, but eventually decides to Take a Level in Badass, quit being a model, and start training seriously.

Makoto Ootawara

Position: Defensive Lineman

A cheerful buffoon who's Ojou's strongest lineman. He considers himself to be Kurita's rival. Has the unfortunate tendency to forget to wear pants.

  • The Big Guy
  • Boisterous Bruiser
  • Dumb Muscle: At least he's aware of it. "[Ikari]'s got muscle for brains. That's better than me, I've got no brains at all!"
    • He can rival resident idiot Taki in stupidity. At one point the two are given the question, "The man who invented the light bulb was.." Otowara answered "Smart," while Taki answered "Me."
  • Fan Disservice: His tendency to forget to wear pants, as well as him farting.
  • Flanderization: Not in terms of personality, but his habit of forgetting to wear his pants eventually evolved into him becoming Mizumachi's streaking buddy.
    • Well, his was markedly less stupid in his first appearance than he became later.
  • Friendly Rivalry: With Kurita
  • Genius Ditz: He's the real captain of Ojo, and when he wants, he can be a very good captain. He's really at the most Book Dumb with a little lack of common sense. Whenever he's serious about football, he will give good advice and be a much more approachable guy.
  • Gonk
  • Idiots Cannot Catch Colds: He's the only on the entire team to never miss a practice. Shin comes at a close second, only because he broke the ticket machine at an airport.
  • Lightning Bruiser: By the Fall Tournament he had developed a level of speed that is freaking ridiculous for someone his size.
  • Naked People Are Funny: Later on he goes from forgetting to wear pants, to parading around stark naked just cause he can.
  • The Rival: To Kurita.

Ichiro Takami

Position: Quarterback

Oujou's quarterback and team captain. Takami is Hiruma's intellectual equal. He has a leg wound that keeps him from running fast, but he makes up for it with his height and the accuracy of his passes.

Daigo Ikari

Position: Defensive Lineman

Also known as the notorious "prison chain", Ikari is a delinquent who tends to go completely berserk whenever anyone speaks badly of Oujou (or he thinks they did). He's so out of control, his teammates have to tie him up with chains to prevent him from attacking people.

    Shinryuuji Nagas 

Unsui Kongo

Position: Quarterback

Captain of the Shinryuuji Nagas. A serious, hard-working individual who nevertheless is always in the shadow of his brother.

Agon Kongo

Position: Many; typically Linebacker or Quarterback

Unsui's brother, whose fast nerve control caused him to become brilliant but lazy, as well as a smug, arrogant jerk. He worked with Hiruma prior to the events of the story.

  • The Ace: A gifted prodigy in both academics and athletics. He's so good at anything he does he rarely puts effort in anything.
  • All Work vs. All Play
  • Ambiguously Brown: Although anyone whose read or watched Eyeshield past the Taiyou match will know there's no point basing a character's ethnicity off their physical appearance, a lot of newcomers to the series assume Agon's black.
    • Not to mention in the colored illustrations his skin color varies from being the same shade as everyone else's to being the token brown guy. The anime went with him being tan.
  • A Lady on Each Arm: Every time he's shown on a date it's always with two girls.
  • All Girls Want Bad Boys: He's very popular with women despite... everything about him.
  • Aloof Big Brother: Inverted. His perfection gives his older brother a raging inferiority complex.
  • Annoying Younger Sibling: Replace annoying with jerkass and he's basically a twisted version of this trope to Unsui.
    • This was especially noticeable in his first appearance where he came off more as a cocky pervert then a full on jerkass.
  • Axe Crazy: Occasionally.
  • Arrogant Kung-Fu Guy: It doesn't help that he has every right to be arrogant.
  • Bash Brothers: With Unsui and ex-friend Hiruma
  • Berserk Button: Don't ignore him. Don't look down on him. Just don't do anything to imply he isn't the best really.
  • Big Brother Bully: Inverted, he picks on his older brother.
  • Bitch in Sheep's Clothing: When he wants to get into a girl's pants.
  • Blonde Guys Are Evil: He switches between dreads and bleached blonde throughout middle school.
  • Born Winner: And will never let you forget it.
  • Brilliant but Lazy: He almost never practices and is often flirting with women or goofing off. Their coach allows it because Agon is really that talented and he's also a frightening man when aggravated.
  • Broken Ace: He gets the best grades out of the entire cast, is popular with girls, has great social skills (when he bothers with that sort of stuff), and is the most talented athlete of a century. He's also a huge douche.
    • Although it doesn't make his actions any more excusable, his huge ego and superiority complex are somewhat more understandable when you consider he's been called a prodigy and a "once-in-a-century" genius his entire life with nothing to prove him otherwise.
  • Characterisation Marches On: During his first appearance, spectating the first Deimon vs Ojo match with the rest of the Nagas, he's sarcastic, disrespectful and perverted, but otherwise completely unlike the sneering, thuggish, sociopathic douchebag who was The Dreaded to both opponents and his own teammates. At one point Unsui even smacked him on the head with their pair of binculars when he caught Agon perving at Mamori rather than paying attention to the game, something that would be inconceivable with their later characterisation.
  • Character Development: Never really stops being a smug, insufferable jerk, but in the final match against America, he actually starts to enjoy playing football. He also seems to understand Kurita's true strength at long last when Kurita singlehandedly saved him from Don, not holding a grudge at all when Agon himself admitted he had every right to. It's enough that Agon trusts Kurita as a lineman from that point on.
  • Consummate Liar
  • The Casanova: The bad, love 'em and leave 'em kind.
  • Chekhov's Gunman: Introduced during Deimon's second ever match; later outed as one of the worst villains in the series.
  • Disc One Final Boss: In the Kantou Regionals. Given the amount of build-up they get one could be forgiven for expecting Agon (and by extent, the Shinryuuji Naga) to be the main antagonists of the Kantou Arc. Instead they're knocked out in the first round and Marco Reiji and his Hakushuu Dinosaurs take over as the Climax Bosses of the arc.
  • The Dreaded: During the build-up to the Kantou Arc. Sena (and everyone who isn't Hiruma) are terrified of him, and even his own teammates shake in his presence. During the Youth World Cup Arc he instills that same fear in a number of opposing players, and is the on the receiving end of it from Mr. Don.
  • Dreadlock Rasta: Subverted. Despite constantly being referred to as "the reggae head", he attends a Buddhist school.
  • Enemy Mine: During the World Cup. Really, Agon is a lot easier to deal with when he's calling the other team trash, especially against Clifford.
  • Evil Duo: Used to work together with Hiruma years ago. They weren't exactly on good terms even back then, and claim they were pretty much just using each other.
  • Evil Former Friend: Is implied to be this with Hiruma. Of course they've both always been evil.
  • Evil Is Petty: Aimed a football at Sena's right eye, threw a football at the knees of a kid in a wheelchair, stole a car, threatened injury on Kid and Hiruma while driving a stolen car, stole Kurita's scholarship, shoved Mamori to the ground, calls you a fat loser when you're feeling down and gives his older brother noogies. PURE EVIL.
    • Lets not forget his underage drinking and promiscuity.
  • Evil Laugh: Fufufu. More of a snicker.
  • Foolish Sibling, Responsible Sibling: The foolish one.
  • For the Evulz: He doesn't especially like football, he just likes "putting people in their place" (according to him).
  • Freudian Excuse: From day one, he's been told he's special. His coach threatens horrific retribution on any team member who mimics Agon, but lets him get away with his behavior solely because of his talent. Is it any surprise he turned out the way he did?
  • The Gift
  • Good Colors, Evil Colors: In the anime his dreads are purple and reminiscent of tentacles.
  • Good Eyes, Evil Eyes: His eyes are normally quite beady, but he can actually make them look almost moe when he puts on his good guy act.
  • Gold Digger: When asked what the most expensive thing he's ever bought was, he stated that his girlfriends buy him anything he wants.
    • For example, his goggles alone cost $350.
  • Hoist by His Own Petard: Ends up being beaten by the Devil Bats, a team he inadvertently created with his antics.
  • Identical Twin ID Tag: Although he doesn't like to admit it, without his dreads and sunglasses he and Unsui are difficult to tell apart.
  • I Have You Now, My Pretty: A mild example. During his first appearance, he quite bluntly tells Unsui that he wants to get into Mamori's pants (while leering at her through goggles, no less). During his second appearance he's a bit too touchy when hitting on Mamori and shoved her to the ground when she rejected his advances.
  • Instant Expert/Power Copying: Agon can mimic any physical activity as long as he sees it even once, demonstrated when he effortlessly does the the Devil Bat Ghost during the Deimon-Shinryuuji match. It was shown in a flashback that he basically learned how to ride a bike by watching somebody do it.
  • Insufferable Genius
  • It's All About Me: He is the ego that walks.
  • Jerkass: Made of pure undiluted douche.
  • Jerk Jock: Takes it to sociopathic levels.
  • Kick the Dog: His hobby.
  • Laser-Guided Karma: When the Devil Bats make their final two-point coversion, knocking him and his team out of the tournament, it's Kurita who pins Agon down before he can grab Sena.
  • Lightning Bruiser: Agon's frighteningly strong, and while he's not as fast as Sena or Shin, his incredible reaction time means he might as well be.
    • That being said, Always Someone Better is still in full effect here, surprisingly enough. Shin and Yamato are both explicitly stronger and faster than Agon, while most of the American Pentagram outclass him. Don and Clifford very specifically are not bothered by his presence, and he never even clashes with Panther, but Panther passed both Yamato and Shin.
  • Mutant: Pretty much. His reaction time is explicitly stated to be inhuman.
  • One-Man Army: Fast enough and strong enough to play any position and with his ridiculous reaction time and high intelligence he can both read opposing plays at lightening speed and cover the entire field in time to halt them. He's a One Man Opposing Sports Team.
  • Only in It for the Money: This is his motivation for entering the World Cup.
  • Opposing Sports Team (He can be it all on his own.)
  • Politically Incorrect Villain: "What are you guys, a bunch of homos with a fat fetish?"
  • Pretty Fly for a Japanese Guy: His dreadlocks, gold chain, and baggy clothes give him this appearance.
  • Product Placement: Beginning in the Kantou tournament, sunglass aficionados will notice he starts wearing Oakley Juliet sports goggles with Ice Iridium lenses.
  • Really Gets Around
  • Scary Shiny Glasses: As well as being sinister shades.
  • Sibling Team: With Unsui.
  • Sibling Yin-Yang: He's the yang.
  • Sinister Shades: Helps that they're opaque 90% of the time. He even wears them while playing.
  • Smug Snake: Until he got his ass handed to him by Deimon.
  • Smug Super: This trope personified.
  • Tall, Dark and Snarky: Evil variation.
  • The Sociopath: Arguably. He definitely has the Lack of Empathy, Hair-Trigger Temper, Consummate Lying, and self-centredness down pat.
  • Sports Goggles Do Nothing: Though the ones he wears at the start of the Kantou tournament are crazy expensive.
  • Spotlight-Stealing Squad: During the World Cup.
  • Token Evil Teammate: On the Nagas and even more so during the World Cup.
  • Trash Talk: Takes it to quite literal levels.
  • Unnecessary Roughness
  • Verbal Tic: Refers to most others as "trash", or "losers" in the official manga release.
  • Villainous Friendship: He and Hiruma used to be friends. They start trying to rebuild it during the World Cup Arc.
  • The Worf Effect: When Deimon is about to play Teikoku, Agon demands they let him join the Alexanders. Yamato agrees, if he can get past him. Agon back down the moment Yamato was about to get serious.
  • Would Hit a Girl
  • Youngest Child Wins

Ikkyu Hosokawa

Position: Cornerback / Receiver

Another Shinryuuji powerhouse, Ikkyu tends to be the butt monkey of his own team and can be very shy around women. However, once he enters the field, he becomes an arrogant kung fu guy who can run backwards at high speeds and is unstoppable in the air.

Gondayu Yamabushi

Position: Center / Linebacker

A third-year and the eldest of the Shinryuuji players. Despite entering Shinryuuji on a sports merit scholarship, he's quite humble and tries his best to be the mature one of the team (with mixed results).

The Saiyuki Brigade

Position: Line (Gojyo, Goku, and Hakkai) and Runningback (Sanzo)

As the name implies, four players in the Nagas who resemble the main characters of Journey to the West. Mainly act as the plucky comic relief.

    Seibu Wild Gunmen 

The Kid

Position: Quarterback

Real name Shien Mushanokoji, son of an ace pistol competitor. A very down-to-earth fellow whose talent lies in throwing the ball at high speeds.

Jou Tetsuma

Position: Wide Receiver

An old friend of The Kid, Tetsuma is a stone-faced powerhouse who plows through the defensive line like a freight train and always sticks to his route. He hardly ever says a word, and tends to take orders a bit too far: when his coach reminded him not to overeat before a game, he fasted for three days. However, this literal-minded dedication is part of what makes him a great receiver.

Riku Kaitani

Position: Running Back

A childhood friend of Sena's and the one who taught him to run. Although Seibu mainly works on their passing game, Riku can be an unstoppable force on the football field. His signature move is the Rodeo Drive, which adopts the goose-step from rugby to cause a sudden burst of speed.

  • The Ace: He's mature, smart, studious, brave, heroic, cool, good looking, popular with girls, and taught Sena how to run. Almost any scene that features him prominently will be about him leaving everyone impressed. Needless to say, he'd make an incredibly boring protagonist.
  • Always Someone Better: Was originally introduced as being like Sena, but cooler.
  • Big Brother Mentor: What he considers himself to Sena.
  • Catch Phrase: He always tells people "you're pathetic" to chastise even the slightest failing. Not as spiteful as it sounds; at one point he even thinks to himself "I'm pathetic" when something is worrying him.
  • Chronic Hero Syndrome: Much like Sena himself. When Gaou threatens to beat up everyone within a section of the stands in order to get the one guy who made fun of Banba, Riku takes the blame and prepares to fight Gaou.
  • Do Not Go Gentle:After Kid and Tetsuma are benched due to injuries, and painfully aware Seibu is about to lose to Hakushu, he refuses to let his team just throw in the towel against Gao and even plays till he drops. Riku has balls.
  • Forgotten Childhood Friend
  • Pint-Sized Powerhouse: Physically, he's not much taller than Sena. And without him, the Gunmen would be one short of its best players.

"Buffalo" Ushijima

Position: Line

The actual captain of the Gunmans. No one remembers this. Or his existence for that matter.

    Taiyou Sphinx 

Kiminari Harao

Position: Quarterback / Team Captain

A very beautiful young man who prides himself on being rich, refined, and elegant.

  • Action Survivor: Harao holds the honor of being the only quarterback not to be crushed by Gaou. He's not to proud of it though, as it was due to Banba and the Taiyou line. He was forced to forfeit because he was literally the only man on his team left standing.
  • A Lady on Each Arm: Or rather a constant entourage of scantily clad groupies...
  • Alpha Bitch: At first. He was introduced as seeming to be very elitist and bossy, blaming others for his shortcomings. Of course it's mostly just an act because he's insecure.
  • Bishōnen
  • Break the Haughty: Twice. The tie with Deimon was embarrassing but beneficial to his character development. The defeat by Hakushuu (and seeing his best friend get hurt protecting him) elevated him to woobie status.
  • The Casanova: Not as bad as Agon, but he isn't above taking advantage of his popularity.
  • Fake Ultimate Hero: Is a mediocre quarterback at best, yet is perceived as the team's ace.
  • Guyliner: To go with his Egyptian theme.
  • Long-Haired Pretty Boy
  • Jerkass Fašade: Acts snobby and in control to hide the fact that's he very insecure about his abilities.
  • The Ojou: His father is the CEO of an oil company.
  • Instant Fan Club
  • Rich Bitch
  • Sensitive Guy and Manly Man: To Banba.
  • Ye Olde Butcherede Englishe: When his antiquated way of speaking is translated to English. He drops this after the Hakushuu game.

Mamoru Banba

Position: Line

The imposing, stoic ace of the Sphynx, Banba's wisdom and calmness make him the real authority figure of the team.

Niinobu Kasamatsu

Position: Line

    Nasa Aliens/Shuttle 

Patrick "Panther" Spencer

Position: Running Back

A jovial fellow who keeps a positive attitude despite the many hardships he's had to face. Desires to join the NFL so his grandmother no longer has to work. Originally forced to be a ball boy by his racist coach, he eventually wins him over and becomes the Aliens/Shuttles' ace running back. Would later join Team America for the World Cup.

  • Adorkable: Especially during the World Cup.
  • All-Loving Hero: Kind and caring towards everyone? Check. Believes the best of others? Check. Repaying cruelty with kindness and forgiveness? Check. Redeeming a bad guy with the power of friendship? CHECK. Lets face it, if this were a shonen adventure series, Panther would be the hero.
  • Always Someone Better: Plays out both ways for him. At first, despite his talent for running being hyped up, he gets utterly crushed by Sena and Shin simply because of his lack of experience. Later however, under the training of Apollo, he turns into the only person in the entire story that can run faster than Sena.
  • Ascended Fanboy: Reason he endured Apollo's abuse? Panther is that loyal as Apollo's fanboy.
  • Berserk Button: Messing with his sweatband. Presumably, messing with anything related to his grandmother.
  • The Dragon: To Clifford and Mr. Don during the Youth World Cup. Still a Token Good Teammate though.
  • Earn Your Happy Ending: The best example in the whole series.
  • Friendly Rivalry: Towards pretty much everyone, but especially Sena. Clifford even scolds Panther for being too nice a guy.
  • Heartwarming Orphan: Although it's not being an orphan that makes Apollo warm up to him, there's no denying Panther is one.
  • Nice Guy
  • Plucky Boy
  • The Pollyanna: Fortunately, this attitude pays off for him BIG TIME later in the series.
  • Raised by Grandparents: Specifically, just his grandmother.
  • Skilled, but Na´ve: At first. While he's always been incredibly fast and agile, his lack of playing experience meant he didn't really know how to defend against opponents.
  • Spirited Competitor: The reason he decided to go to Japan.
  • Super Speed: Deconstructed. While he's no Flash he isone of the few people on Earth with a 4.1 second 40-yard-dash. It isn't actually impossible - Deion Sanders ran a 4.1 without even stretching, though to this day it's the fastest 40 ever recorded at the NFL Combine.
  • Token Good Teammate: On The Pentagram where he plays alongside showboat Bud Walker, Dumb Muscle Tatanka, Jerk Jock Clifford, and the thoroughly monstrous Mr. Don.
  • Token Minority: Justified. The coach for the Aliens was extremely racist and only allowed him to be the ball boy at first.
    • Also justified since Apollo's racist attitude forced the other black players to leave, only Panther stayed because he's a Determinator
  • Worthy Opponent: To Sena.

Homer Fritzgerald

Position: Quarterback

Panther's best friend and teammate. Helped Panther endure Apollo's racism and generally looks out for him. Noted for having a powerful, but uncontrolled long pass.

  • Black Best Friend: Inverted, he's Panther's underdeveloped, white best friend.
  • Boisterous Bruiser: A muscle flexing, beer loving man's man.
    • Also said to have the 3rd most friends out of the entire cast.
  • Implacable Man: A somewhat muted example, but it's there; he can throw the Shuttle Pass while being tackled, and he's pretty hard to take down in the first place.
  • No Celebrities Were Harmed: Fuzzy jawline, strong but unsure arm... Brett Favre, is that you?
  • Straight Man: Is usually the one to question Watt's "knowledge" of Japanese culture or comment on Panther's naivety.
  • Quick Nip: Unless he's on the field, he's usually shown with...
  • Trademark Favorite Food: A can of Budweiser, despite being in high school...
    • This isn't that unrealistic, but the writer probably assumed the drinking age was closer to 18 in the US.

Jeremy Watt

Position: Wide Receiver

A well-meaning but very misinformed Japan-o-phile who often confuses both Japanese and Americans alike.

  • Cloudcuckoo Lander: After seeing a skilled Japanese linebacker, he becomes fascinated with samurais. No one is able to figure out that train of thought.
  • Gratuitous Japanese
  • Occidental Otaku: Though unlike most, he's doesn't appear to be an anime otaku, and likes the culture as a whole (though his ideas about Japanese culture are a
  • Teen Genius: It's obvious that he's a very bright kid when it comes to non-Japan related stuff — for instance, he does the legwork for the Shuttle Pass by calculating where it'll end up and being there to catch it.

The Gonzales Brothers (Nathan "Big Shit" Gonzales and Otto "Piss" Gonzales)

Positions: Linemen

Two linemen who are ridiculously muscular (even by the standards of the team), the older being the tallest on the team and the younger being the shortest. Both pride themselves on being "useful", which translate...oddly into written Japanese, to say the least.

  • Dumb Muscle
  • Embarrassing Tattoo: Are best known for having tattoos that say "big shit" and "little piss" by accident.
    • Accident? It was beacause they asked Watt about Kanji characters as tattoo, "Big and Useful" and "Little and Fast" respectively and Watt showed them the character, but not the right placement. Making Cool Tatto into this trope. Japanese people who saw the tatto said it should be reversed.
  • Evil Counterpart: Not evil in the least, but are basically American versions of Kurita and Komusubi.
  • Lightning Bruiser: The little guy can practically keep up with Sena and packs a lot of power.
  • Mighty Glacier: The older one.
  • Pint-Sized Powerhouse: The younger Gonzales, who does NOT like being underestimated.

Leonard Apollo

Position: Coach

A former NFL player, Apollo's racial prejudice and mistreatment of Panther both trace back to the raw deal he received when he was a pro.

  • Always Someone Better: He was edged out of his job by a black star player named Morgan, resulting in his Freudian Excuse.
  • Big Ol' Eyebrows
  • Defrosting Ice Queen: Towards Panther.
  • Freudian Excuse: see Always Someone Better and Hard Work Hardly Works as a black player made him lose his job.
  • Grumpy Bear: While he comes to respect Panther, he's never outright nice and is still a little racist.
  • Hard Work Hardly Works: The lesson he learned from his days in the NFL and one of the reasons he keeps Panther off the team.
  • Heel-Face Turn: After beating Deimon.
  • Jerk with a Heart of Gold: It's arguable whether you say he has a heart of gold (maybe bronze...), but he does become a great trainer to Panther out of respect for his skill and work ethic. But as a person, he's still a blow hard and a bit racist.
    • Despite His racism, he allowed Gonzalez brothers, hispanics, in the team.
  • Loophole Abuse: By renaming the team to the NASA Shuttles, he feels he technically lives up to the stipulation that the NASA Aliens wouldn't go back home.
  • Pet the Dog: When he puts Panther in the game and becomes a good coach and mentor to him.
  • Put Me In, Coach!: Unfortunately, Apollo's coach didn't listen and he never got the chance to prove himself on the field.
  • Right-Hand Cat: In the anime, he has one named Hilary.
  • Rich Bitch: His first appearance was him a on yacht badmouthing the Japanese.
  • Smug Snake: Initially played straight; he's utterly convinced of the superiority of his white American team over the Japanese and Hiruma accurately identifies him as NASA's biggest weakness. Subverted after his Heel-Face Turn when he becomes Panther's mentor, because he turns out to be a damn good one.
  • Villainous BSOD: After discovering Panther had weathered his abuse because he was his biggest fan.
  • Wearing a Flag on Your Head: He wears an American flag tie during the game with Deimon.

    Amino Cyborgs 

Atsushi Munakata

Position: Linebacker

A buff, intellectual man who takes the idea of "brains over brawn" a little too far. Is almost always smiling and has a freakishly shiny face.

  • Affably Evil: Off the field he's rather gentlemanly.
  • Arrogant Kung-Fu Guy: Did not hesitate to brag about his superior intelligence and training to Deimon.
  • Boisterous Bruiser: Most of the time.
  • Fan Disservice: Even his muscles are shiny.
  • Fridge Horror: Invoked in-series. Just why do his parents look so alike?!
  • Genius Bruiser: Him and everyone at Amino. According to him, those who graduate from Amino go on to either Amino Medical School or Tokyo U.
  • G-Rated Drug / Getting Crap Past the Radar: His ridiculously buff physique is thanks to "science". Right...
    • Is that what they call it these days?
  • Gonk: He kind of looks like a Ken doll on steroids.
  • Hypocritical Humor: Gets angry when Americans underestimate Team Japan, then proceeds to bet on the American team as well.
  • The Leader: Of the Amino Cyborgs. Type IV.
  • Muscles Are Meaningless: Somewhat justified, as Munakata (and all of Amino) got their muscles through drugs and other forms of artificial stimulation while Deimon actually got their muscles naturally through an incredibly straining training regimen.
    • Thus the difference between Amino and Deimon could be compared to the difference between a weight lifter and body builder, while the body builder is more likely to be bigger and toned, the weight lifter has more pure strength and stamina.
    • As Ikari best put it, "Are those muscles just for show?" Yes. Yes they are.
  • Opposing Sports Team: His methods of "training" go completely against the ideals of the series...
  • Perpetual Smiler: If he's not smiling it means he's in serious trouble...
  • Villainous BSOD: When he loses to the Devilbats.
  • Younger Than They Look: Lampshaded constantly. When Deimon first met him, they assumed he was a doctor.

Suguru Aoyanagi

Position: Line

A geeky otaku who went from bony to bodybuilder in a year and a half thanks to, ahem, "vitamin supplements".

  • Arrogant Kung-Fu Guy: Like Munakata, but without the jovial charm.
  • Celebrity Resemblance: He used to looked exactly like Weird Al, complete with curls and geek glasses. After starting his training regimen, he looked like Weird Al on steroids.
    • Like Yankovic, he's also incredibly geeky, but what stops him from being another weird Eyeshield football expy is that he's a jerk and a mild masochist.
  • Evil Laugh: Fufufu.
  • Gonk
  • Jerkass
  • Straight Man: To Munakata's cheerful disposition.
  • Too Kinky to Torture: Their manager can be quite cruel to the team and Aoyanagi loves it.

    Bando Spiders 

Hayato Akaba

Position: Tight End

Voted Tokyo MVP the year prior, Akaba is the ace of the Bando Spiders. Obsessed with music, he often strums his electric guitar when thinking and uses musical metaphors to state his opinions. Claimed to be the real "Eyeshield 21" until Bando was defeated by Deimon, where he then passed on the title (and blue eyeshield) to Sena.

  • Awesomeness by Analysis: Hiruma's only rival in this area. His Spider Poison is also the result of countless hours of research.
  • Benched Hero: Due to his quitting the Teikoku team to return to Bando in the middle of the football season, Akaba was sidelined as part of the game's rules. The only game he's ever played (not counting the World Youth Cup) was their match with Deimon.
  • Bishōnen: Pretty enough to be noticed by Jari Productions.
  • The Comically Serious: Likes to strike corny rock star poses for no other reason than rule of cool all while keeping the same stoic expression.
    • Also tends to make rather ridiculous music metaphors with a straight face.
  • Cool Shades
  • Genius Bruiser / Muscles Are Meaningless: The genius part? After his contract cancelling with Teikoku, he spends almost entire season becoming technical advisor for his team, developing Spider Poison, which he taught to almost every player of his team, turning the team from mediocre kick- team into decent team. The bruiser part? Well, he can stop Kurita in his track singlehandedly. The "muscles are meaningless" thing is somewhat justified in that the Spider Poison was specifically designed to overcome opponents with greater physical strength.
  • Large Ham: Despite his reserved personality, he's every bit as dramatic as Kotaro.
  • The Leader: Type II.
  • Meaningful Name: Aka means red. Kotaro refers to him as Aka-baka, which means "red idiot".
  • Red Eyes, Take Warning: Subverted then parodied. When the Devilbats first encounter Akaba he comes off as frightening but is actually a pretty nice guy. In the bonus material, the principal reveals they're just contacts.
  • Red Oni, Blue Oni: The blue (ironically) to Kotaro's red.
  • The Stoic: To the point that his teammates are quite shocked when he even chuckles.
  • Sugar and Ice Personality
  • Verbal Tic: He tends to begin his sentences with "Fuu..."

Kotaro Sasaki

Position: Kicker

The ace kicker for the the Bando Spiders said to have a success rate of 100%. Declared himself Musashi's rival even before actually meeting him due to his (false) reputation as the "60-yeard Magnum". Takes kicking very seriously and wants to prove that it's every bit as important as offense and defense in football. Is perpetually combing his hair back.

  • Ass Kicking Pose: Even when there's no ass-kicking to be done.
  • Catch Phrase: Uses "smart" as an adjective for anything good and "not smart" for anything bad. Changed to "cool" in the American manga release.
  • Hot-Blooded: Lets his emotions get the better of him.
  • Improbable Aiming Skills: Can make a kick-in even during a typhoon.
  • Large Ham: Feels the need to accompany anything he says or does with a dramatic pose. Once called a time-out in the middle of a game JUST to explain his team's tragic back story.
  • Red Oni, Blue Oni: The red to Akaba's blue.
  • Serious Business: Kicking
  • Sitcom Arch-Nemesis: To Akaba.
  • Training from Hell: In order to make Bando the ultimate kick team. This is how Kotaro can score points even during a typhoon, by training during a typhoon.
  • Unknown Rival: Although it's not that Musashi doesn't know about him as much as he doesn't care.
  • Weak, but Skilled: Musashi has more raw power, but Kotaro's kicks land with perfect precision, even in adverse weather conditions.
  • Worthy Opponent: Sees Musashi as this.

Juri "Julie" Sawai

Position: Manager

The manager of the Bando spiders and the one usually responsible for keeping the peace between Akaba and Kotaro.

    Kyoshin Poseidons 

Kengo Mizumachi

Position: Line

A fun-loving, extremely lanky lineman who came to Kyoshin from the swimming team. His special ability is "The Swim", where he uses his height to push down opponent's linemen. Takes his clothes off a lot.

Shun Kakei

Position: Linebacker

A very serious lineman and the other half of Kyoshin's aces. Also very tall, but he failed to put this to use back in middle school, ignoring his coach's advice, and was crushed by American players when he moved to the US to play. Met the real Eyeshield 21, Yamato while playing and this inspired him to new heights (so to speak).

Osamu Kobanzame

Position: Quarterback/Team Captain

Kyoshin's quarterback and over-shadowed team captain. Generally unremarkable save for his ability to dump the ball fast enough that he's never had an interception. Never actually "leads" the team, just sort of... agrees with Kakei.

Hiroshi Onishi and Hiroshi Ohira

Positions: Linebackers

Kakei's self-proclaimed "apprentices" (fanboys) who constantly argue over whose the better player.

    Hakushu Dinosaurs 

Reiji "Marco" Maruko

Position: Quarterback/Safety/QB Spy

A shifty, well-dressed fellow with a penchant for colas and secrecy. Marco wants to lead a team to victory in the Christmas Bowl to impress his would-be girlfriend, the team manager, and to do that strengthened Hakushu's football team immensely. Has the ability to follow the ball unflinchingly, and he can pry the ball out of a back's hands with his "Screwbite".

  • Affably Evil: A rather pleasant young man, willing to negotiate with opponents, sends flowers to the injured and perfectly willing to let Gaou demolish the team's competition if it advances his goals.
  • Animal Motifs: The raptor to Gaou's T-rex, and Kisiragi's Pteranodon.
  • Attack! Attack! Attack!: Played with. Marco, like Hiruma and Kid, advocates an all-offense strategy, focussing on using Gaou as a bludgeon and forcing his way down the field in a north-south game. Yet he also makes sure to recruit a very good cornerback in Kisiragi, and is himself one of the best safeties in Japan, serving as the only quarterback spy that the Devil-Bats encounter in the series.
  • Awesomeness by Analysis
  • Big Bad/The Heavy: Comes very close to being this during the Kantou Regionals, particularly after Agon's defeat and the revelation that Hakushuu is nobody to be screwed with during the Taiyou match. It's a sports series, but Marco's scheming drives much of the plot during the Kantou Arc, and leads to a whole lot of upsets, with his team serving as the Climax Boss of the arc. He's also this in a Five-Bad Band sense, given his position as leader of Hakushuu.
  • But Not Too Foreign: He's half Italian.
  • Catch Phrase / Verbal Tic: "I'd say."
  • Chekhov's Gunman: The only thing that distinguishes Marco from the other throwaway captains at the start of the Kantou Arc is the fact that he comes over to speak to Sena, and is given some small focus when he draws the team he'll be facing. He's the closest thing the arc has to a Big Bad.
  • Combat Pragmatist: Will do anything for victory.
  • Cowardly Lion: Marco may be prone to panic, and he talks a lot about how he prefers to avoid facing strong teams, and finds the likes of Hiruma, Kurita, etc. to be terrifying, but he has no problem putting himself in harms way, and is in fact one of most active quarterbacks/safeties in the series.
  • Defeat Means Friendship
  • Determinator: One who's gone way too far. Marco's inability to Know When to Fold 'Em is what has turned him into the screwed-up person he is today. He's also one on the field, recovering from a tackle by Kurita of all people, and returning to play.
  • Embarrassing First Name: Given name anyway, which is why he calls himself "Marco" and Maruko Himuro "Maria."
  • Evil Counterpart: Hiruma's first one. They both compensate for lack of physical ability through intelligence, lead darkhorse teams built around a couple of key players, favour winning by any means necessary, Determinator their way through serious injuries, are much Younger Than They Look, and want to take down the Alexanders/go to the Christmas Bowl no matter what it takes.
    • Maybe not so much evil counterpart. Hiruma admits with a grin on his face that if he had been in Marco's position, he would have done the same thing by unleashing Gaou.
  • Evil Genius: Absolutely. He's smart enough to play Xanatos Speed Chess with Hiruma and to shut Sena down using only his brains.
  • Friendly Enemy: Especially to Sena. Off the field though, he's pretty nice to everyone.
  • Heel-Face Turn: Post-Kantou Regionals. Unlike Agon and Gaou, who are Token Evil Teammates to the end, Marco seems to have straightened out his act by the World Cup.
  • Heel Realisation: After being defeated by the Devil-Bats.
  • The Leader: Of Hakushuu. Type I.
  • Love Makes You Evil: Or at least a very brutal player. He wants to impress Maria badly enough that he's more than willing to use Gaou as a weapon, turn Kisiragi into a psycho, and break other team's quarterbacks in order to win.
  • Made of Iron: Recovers after having Kurita land on him at full speed, picks himself up and keeps on playing. Despite being somewhat shaken, he shows no visible damage, and gets right back in the action.
  • Manipulative Bastard: To Takami's Chessmaster and Hiruma's Trickster Archetype. They make and modify plans. Marco messes with your emotions, relying on a combination of brute power and fear to help him win.
  • Man of Wealth and Taste / Wicked Cultured: Dresses and conducts himself like a Mafia don.
    • Somewhat justified, as his father is a former Mafia member turned investor and his mother is a fashion designer. Flashbacks for him and his teammates show that the pinstriped suits are Hakushu school uniforms to go with the theme.
  • Not So Different: From Hiruma.
  • Opposing Sports Team: Leads the Dinosaurs, who are likely the most brutal team in the series in terms of play style. The reason they play like that? He trained them to be that way.
  • Save Our Team: A dark take on the trope. Marco is explicitly stated to have massively improved Hakushuu's team, saving them from being just another also-ran. He did it by advocating Unnecessary Roughness, allowing Gaou off of his leash, turning Kisaragi into a Psycho Supporter, and injuring several of his own players. And making Maria go the Emotionless Girl route, VERY ironically since he did this to impress her.
  • Second Place Is for Losers: Or is if you're trying to impress an upperclassman.
  • Sharp-Dressed Man
  • The Mafia: What his suits, Italian heritage, and general demeanor are meant to evoke.
  • The Strategist
  • Tall, Dark and Handsome: Subverted to hell and back. Don't be fooled by the expensive Italian suits and suave demeanor, at his core, Marco's a panicky dork (and an unpleasant guy to boot).
  • Trademark Favorite Food: Cola.
  • Trial by Friendly Fire: Orders Gaou to go through Kisiragi to get to Hiruma.
  • Unnecessary Roughness: Advocates it as part of his overall strategy.
  • Villainous Valour: Marco's scared to death but keeps on playing (and risking his own neck) because winning is far more important to him.
  • Weak, but Skilled: Much like Hiruma.
  • Younger Than They Look: Another freshman, which means he's, at best, 16.

Rikiya Gaou

Position: Line

Hakushu's ace, a massively beefy freshman who holds the high school record in the bench press. Up until their game with Deimon, Hakushu relied on Gao to smash through the opponent's line and break the quarterback's arms. However, Gao refuses to break the rules of football (i.e. he won't tackle quarterbacks if they don't have the ball) and is generally an honorable opponent...for what good that'll do.

  • Affably Evil: In a bizarre way. Gaou doesn't actually have a malicious bone in his body, and off the field is a cheerfully crazed Boisterous Bruiser who considers Banba and Kurita (two guys he nearly killed on the field) to be his buddies.
  • Animal Motif: Tyrannosaurus, though he looks like a caveman.
  • Badass
  • Berserk Button: If anyone has the guts to stand up to him, you'd better not make fun of them when Gaou is around.
  • Blood Knight: He started playing American football because Marco told him there would be strong people he can beat. When he does find people who are his equal in strength, or at the very least, not afraid to stand up to him, he gives them the highest of respects.
  • Boisterous Bruiser
  • Co-Dragons: To Marco, alongside Kisiragi. He's the team's Right Hand.
  • Defeat Means Friendship: Given his Blood Knight tendencies, this should surprise no one.
  • Determinator: Against Mr. Don, where he demonstrates that one becomes The Juggernaut by starting out as this.
  • The Dreaded: Everyone who isn't Kurita, Kisiragi, or Mr. Don is afraid of Gaou.
  • Good Scars, Evil Scars: He has one on his forehead from a car he smashed. More "chaotic" than good/evil, though.
  • Hero Killer: Breaks Banba, Kid, Tetsuma, Riku, and Hiruma in rapid succession. Most the Kantou Arc is spent trying to find a way to put this bastard out of commission.
  • Made of Iron: Not only did he survive getting hit by a car (as a kid, no less!), but the car took more damage than he did!
  • The Juggernaut: Trying to stop Gaou is a sure way of getting sent to the hospital.
  • Large and In Charge: Subverted. As the story progresses it becomes apparent that Marco is quite scared of Gaou, creating the impression that Gaou is really leading the team. However, we also discover that Gaou has nothing but respect for Marco and has no desire to challenge his leadership, meaning that Marco really is the one in charge.
  • Pet the Dog: His honest admiration for Marco and open liking for anybody (Banba, Riku, Kurita) who is willing to stand up to him help to humanise Gaou. His absolute belief that Marco will get up after getting tackled by Kurita is oddly touching in a way.
  • Running Gag: Gaou does not open doors. Gaou knocks doors off their hinges.
  • Sensitive Guy and Manly Man: The manly man to Kisaragi's sensitive guy.
  • Testosterone Poisoning: Cranked up to 11. He's 6'7 (2m), has muscles that would make the cast of DBZ jealous, eats nothing but meat, looks like a cave man, and punched a car head on when he was in grade school.
  • Unnecessary Roughness: The posterboy
  • Unskilled, but Strong: What Gaou lacked in football technique, he more than made up with sheer brute strength, in so much as Hakushuu's gameplan is basically letting him steamroll past the opposing team. Kurita finally manages to win by using Gaou's lack of football experience against him. Gaou swears to gain more experience and have a rematch.
  • Villainous Friendship: He honestly considers Marco to be a friend and role-model. Marco, for his part, is terrified of Gaou, although they seem to get closer during the Youth World Cup.
  • World's Strongest Man: Japan's strongest man anyway. Mr. Don is the world's strongest.
  • Would Hit a Girl: Demands that Kurita tackle Karin even knowing that she's a girl (in sharp contrast to Banba and Yamabushi, who were opposed to it).
  • Younger Than They Look: He's 16 during the Christmas Bowl.

Hiromi Kisaragi

Position: Cornerback

A wilting pretty-boy with an enormous man-crush on Gaou. He's impressed with "strength" in general due to Gaou saving him from bullies and tends to wax eloquent on how wonderful strength is. He's not one to overlook, though, as he can knock the ball out of a back's grip with his slender arms (known as the "Ptera-Claw").

  • Affably Evil: Self-deprecating, unfailingly polite, and willing to break a receiver's arms if it will impress Marco and Gaou.
  • All of the Other Reindeer: Relentlessly bullied by the other kids due to his girliness. He became a member of the football a) because Gaou saved him at one point and he wants to impress him, and b) because Marco, Gaou, and the other players were among the first to accept him for who he was.
  • Ambiguously Gay: Comes off as very, very gay for Gaou, though it's at least partly hero worship.
  • Animal Motif: Pteranodon.
  • Bishie Sparkle: All the damn time.
  • Bishōnen
  • Blood Knight: He's not as obvious about it as Gaou is, but given that he sees football as a place to prove his own power—while crushing other people—definitely. He's this short of being a Psycho for Hire.
  • Co-Dragons: To Marco, along with Gaou. He's the team's Left Hand.
  • Determinator
  • The Fighting Narcissist
  • Geek Physique: Skeletally thin.
  • Hero-Worshipper: Of Gaou.
  • Hidden Badass: Completely average or weaker than average in terms of his stats, but psychotically determined enough that it doesn't matter. Hiruma and Monta both lampshade this long before we see Kisiragi play, noting that he must have some sort of hidden talent.
  • Ill Boy: If his constant fevers are any indicator.
  • In Love with Your Carnage: The source of his admiration for/attraction to Gaou.
  • Kill Us Both: Lighter variant. He grabs Hiruma and tells Marco to order Gaou to go through both of them. Marco obliges.
  • Lean and Mean: Rail skinny, and rather ill-looking to boot.
  • Long-Haired Pretty Boy
  • Made of Iron: Wierdly, yes. Tackled by Gaou along with Hiruma, Kisiragi is out of action for a few plays, but breaks nothing. He then returns to play and finishes the game, seemingly fine. For all his Ill Boy status and lack of stamina, he's got one hell of a skeletal system.
  • Masculine Girl, Feminine Boy: Word of God is that Kisiragi is straight, but is only attracted to muscular, powerful women. He would be the feminine boy is such a set-up.
  • Psycho Supporter: Of Marco and Gaou. Kisiragi is devoted, fanatically loyal, and very quietly insane. He's fairly pleasant off-field though.
  • Sensitive Guy and Manly Man: With Gaou. Though he's obviously the sensitive one, he would probably rather be the manly man (or at least date one).
  • Sissy Villain: Played very straight (he's an Ambiguously Gay Psycho Supporter), but also nicely justified. Before joining the football team, Kisiragi was constantly bullied due to his girly interests, weak body, and feminine looks. Inspired by Gaou, he joined the team, and let Marco turn him into a Psycho Supporter so that he could be as strong as his hero.
  • Unnecessary Roughness
  • Weak, but Skilled: Small and slender, but will seriously hurt you if he can. With just his skill, he singlehandedly shuts down Monta, who is possibly the best Wide Reciever in-show.
  • Worthy Opponent: Comes to see Monta as one.

Hanataka Tengu

Position: Linebacker

Hakushu's former ace, a Dirty Coward who tends to overreact to everything and generally regarded as the "bottom of the top". Did they score a touchdown? We're doomed! Did we score a touchdown? Ha! They're weak!

He also resembles a tengu.

Himuro "Maria" Maruko

The beautiful and quiet assistant for the Hakushu team.

    Teikoku Alexanders 

Takeru Yamato

Position: Running Back

The real Eyeshield 21. He's friendly and plays along with the other team, but he won't hesitate to tell them he's going to crush everyone. His special ability is the "Caesar's Charge", where he flat-out refuses to be tackled.

  • The Ace: Frequently hailed as being the "perfect runner" LONG before he actually appeared and completely lived up to this expectation when he finally revealed himself; on top of being good looking, charming, and honorable.
  • Badass: Even Agon respects him.
  • Bash Brothers: With Taka
  • Boisterous Bruiser: A mild example, but it stands out when compared to Taka.
  • Defeat Means Friendship: Not that he was especially mean to start with.
  • Determinator: His greatest skill is simply that he refuses to be tackled.
  • Implacable Man: Yamato has places to go. You will not stop him. You may slow him down. You may impede his progress. But he will get there, even if he has to drag you with him.
    • Also, an oddly unique example of the trope, which is usually used to describe someone who is coming after you. In Yamato's case, it's more like he wants to get away from you, and something as simple as failing to get away from you isn't going to deter him one bit. He plays the trope straighter when he's trying to stop kicks.
  • Jack-of-All-Trades: He's a very well-rounded player but he he's not the best in any particular area other then possibly determination.
    Akaba: On the other hand, Yamato has everything. Speed. Power. Technique. Body balance. Height. Kinda good-looking.
    Unsui: What has the last one got to do with the rest?
  • Lightning Bruiser: He's pretty much a Shin clone playing on a different position, with less speed but more power.
  • Messy Hair
  • No Sell: His Ceasar's Charge is basically him refusing to go down after being tackled, often dragging the opposing player with him as he runs.
  • The Real Remington Steele:
  • Red Oni, Blue Oni: The red to Taka's blue.
  • Tall, Dark and Handsome

Taka "Bird-man" Honjo

Position: Wide Reciever

A stone-faced, utterly bored wide reciever, Taka's also the son of Monta's favorite baseball player Masaru Honjo. His well-deserved nickname comes from his ability to jump ridiculous distances.

  • The Ace: To the same ridiculous degree as Yamato.
  • Bash Brothers: With Yamato.
  • Brilliant but Lazy: Downplayed. He practices just out of habit but almost never exerts effort when playing, simply because he's already the best receiver there is. When Monta proves to be an equal to him, he decides to give it his all when playing.
  • Broken Pedestal (Monta realizes that Honjo was following him just so he can set him up against his son.)
  • The Comically Serious
  • Genre Savvy: Possibly the only player in Japan (besides Hiruma) to have this quality, Taka is able to counter Clifford's trick plays in the Japan vs. America match. As he himself pointed out, he learned from his match against the Deimon Devilbats, and as a result, never defends against the obvious play, instead tightly marking receivers no matter what.
  • Good Eyes, Evil Eyes: His eyes have a notably blank look to him before befriending Monta at the end of the Teikoku match.
  • Jump Physics
  • Long-Haired Pretty Boy
  • Meaningful Name: "Taka" means "hawk".
  • The Quiet One
  • Rapunzel Hair
  • Red Oni, Blue Oni: The blue to Yamato's red.
  • The Stoic
  • Sugar and Ice Personality: A friendship version towards Monta.
  • Victory Is Boring: Having been trained since childhood by his father to be a great baseball player, Taka became the unstoppable force that he is today.
  • When He Smiles

Karin Koizumi

Position: Quarterback

A cute young freshman girl who serves as Teikoku's chief quarterback. Forced to join Scouted by Yamato.

Kureji Hera ("Heracles")

Position: Center

A third-year and captain of the Alexanders. Although he enjoys playing up his "Osakan" persona, he's actually a very hardworking and responsible individual.

  • Beware the Nice Ones: If you actually succeed in pissing Hera off, watch out.
  • Big Brother Mentor: According to the extras, he's always looking out for the other club members.
  • The Big Guy: Albeit in a primary leadereship role.
  • Boisterous Bruiser: Comes with being a very "Osaka-esque" person.
  • Genius Bruiser: There's a reason Heracles is the team captain.
  • The Idiot from Osaka: His dream is to be a famous Osakan-style entertainer so he does all he can to invoke this trope. In reality, he's actually a very capable leader who simply likes to keep the atmosphere lighthearted.
  • The Leader: Of the Alexanders. On the surface he looks like a Type III, but he's more of a Type II, leading on the basis of his cheerful nature and level-headedness.

Reisuke Aki ("Achilles")

Position: Line

A hot blooded, but gullible player with a strong desire for a girlfriend.

    The Pentagram 

Clifford D. Louis

Position: Quarterback

An arrogant but extremely talented player, he shares Hiruma's keen intellect and passion for head games but has speed that nearly rivals Sena's.

  • Aristocrats Are Evil: Claims to be descended from French royalty. The extras in volume 37 state this is a lie. His father is a computer hacker.
  • Awesomeness by Analysis
  • Big Bad Duumvirate: With Mr. Don. Unlike the rest of the team, Clifford isn't scared of Don, and provides the field leadership, strategy, and cool-headed calculation to Mr. Don's brutal play and charismatic leadership. He's also one of the best players on the field, and his intelligence coupled with his speed makes him one of the two biggest threats to the Japanese team's survival.
  • Blond Guys Are Evil
  • Brains and Brawn: The brains to Mr. Don's brawn. Mr. Don is far from stupid, but Clifford (like Hiruma) is in a league of his own when it comes to intelligence.
  • The Chessmaster: Much like Takami and Hiruma.
  • Evil Counterpart: Hiruma's had a few of these before, but Clifford has so much in common with him it's not even funny. The only notable difference in their play is that Clifford isn't quite as fond of trick plays and is much quicker.
  • Evil Genius
  • Fur and Loathing: Off the field.
  • Jerk Jock: Superior, condescending, and totally convinced of his team's superiority.
  • The Leader: He and Mr. Don split this role. He's a Type I, much like Hiruma.
  • Lightning Bruiser: He's a quarterback who's as fast as Sena and Hiruma's equal in tactics and strategy. Damn it.
  • Manipulative Bastard: Like Hiruma and Marco before him, Clifford enjoys screwing with his adversaries' heads.
  • Multiple-Choice Past: Does it deliberately, like Hiruma.
  • Perpetual Frowner: In stark contrast to Hiruma's manicness, Clifford has a perpetual poker face.
  • Pet the Dog: Inviting Sena to play at Notre Dame post-World Cup.
  • The Strategist
  • Villainous Friendship: With the rest of the Pentagram, especially Panther and Mr. Don.

Bud Walker

Position: Cornerback

A famous action movie star who vows to rip off Monta's wings.

Donald "Mr. Don" Oberman

Position: Line (Centre)

An unstoppable, elitist goliath, Mr. Don is the son of Arnold Oberman, President of the United States.

  • Badass
  • Big Bad/Final Boss/The Heavy: The captain of Team USA, and a tremendous problem for the team during the final arc. He's also The Leader of The Pentagram, making him one in the Five-Bad Band sense.
    • Big Bad Duumvirate: At times he and Clifford seem to form one, given the level of independence that Clifford has and the fact that most of the plans are his. Clifford is the mastermind and field leader, Mr. Don the face and the charismatic leadership.
  • Beard of Evil
  • Blond Guys Are Evil
  • Brains and Brawn: With Clifford. While Mr. Don's no dummy, Clifford's in a league of his own, so Don typically leaves the heavy thinking to him.
  • Catch Phrase: "It makes me sad..."
  • Defeating the Undefeatable: More than any other opponent Sena & Co. face, Mr. Don is played like this. No one has ever moved him before, let alone knocked him down. When Gaou and Yamato finally pull it off, everyone, including Mr. Don himself is stunned because it's honestly never happened before.
  • The Dreaded: Mr. Don manages to put the fear of God into Agon of all people. In fact the only characters who aren't frightened of him on some level are Clifford, Gaou, and of course, Hiruma (who seems to be missing the fear gene).
  • Even Evil Has Standards: When Panther refuses to cheat (despite Bud's suggestions to the contrary) Mr. Don agrees that it's better this way. After all you don't prove anything if you win by breaking the rules.
  • Evil Counterpart: He's an even worse version of Gaou.
  • Fangs Are Evil: Like Hiruma he's got quite the set of teeth.
  • Genius Bruiser: Multilingual, a solid leader, and The Juggernaut.
  • Hero Killer: He's only mentioned in whispers and his face is kept unrevealed even after the rest of his team has been revealed. During his first appearance he beats up Gaou and terrifies Agon of all people. During the actual match he steamrolls over Gaou, Kurita, Banba, Agon, Yamato, and Shinn in rapid succession, frightens Sena half to death, and worries even Hiruma.
  • Honour Before Reason: Surprisingly yes. For all his other flaws, Mr. Don has no desire to win through cheating.
  • Jerk Jock: With the ultimate "rich dad who gets him out of trouble".
  • The Juggernaut
  • Large and In Charge: The largest character in the series.
  • Laser-Guided Karma: Gaou, whom he used as a punching bag, and Yamato, who he ran out of Notre Dame, are the two who end up beating him for the first time.
  • The Leader: He and Clifford split this role. Mr. Don's a Type III/IV.
  • Lightning Bruiser
  • Noble Demon: Mr. Don is a very flawed person, but he still has a code of conduct that he holds himself to, as seen under both Honor Before Reason and Pet the Dog.
  • Pet the Dog: Stops a stampeding crowd of fans so he can sign a little kid's football and give him a speech about what it means to be an athlete. He passes up on the opportunity to hit on a very attractive girl in the process, and it's not so he can showboat—the kid was honestly first in line and that matters to Don.
  • Politically Incorrect Villain: He's quite racist towards the Japanese, though not it's worth noting towards Panther or Tatanka.
    • Possibly more of a Patriotically Incorrect Villain, as any time he refers to the Japanese as inferior, it's comparing them to Americans, not any particular race. Recall that his father is the President, as well.
  • Rousing Speech: Gives one to both his team and the crowd when the game starts going against the Americans.
  • Screw the Rules, I Have Connections!
  • Tattooed Crook
  • Testosterone Poisoning
  • Unnecessary Roughness: As bad or worse than Gaou in this regard.
  • Villainous Friendship: He and Clifford honestly seem to be friends, which may be a part of why they're such an effective Big Bad Duumvirate.
  • The Worf Effect: Notably manages to inflict this on Gaoh!
  • World's Strongest Man: Explicitly referred to as the strongest lineman in their age-group.
  • Worthy Opponent: How Gaou sees him. As the final match progresses, Mr. Don begins to see the Japanese team in the same light, as they challenge his views on natural talent.
  • Younger Than They Look: An 18-year-old who looks older then his own father. Than again, he barely looks human, so this isn't a surprise.


Position: Linebacker

The tallest player in the entire World Cup, Tatanka is of Native American heritage and idolizes Mr. Don.

  • Badass Native
  • The Brute
  • Dumb Muscle: Slow enough that after studying to learn multiple languages his English skills somehow decreased.
    • Genius Ditz: His Japanese appears to be good enough that Team Japan can understand him.
  • Mighty Glacier: Big, but not quick. His long reach, however, makes him an interception machine.
  • Rapunzel Hair: His hair's pretty long even when braided up.

    Other Football Players 

Rui Habashira

Position: Linebacker

Captain and only dedicated player of the Zokugaku Chamelions, Rui is a delinquent who appears to be "threatening" in order to motivate his team. Grudgingly respects Hiruma and occasionally helps out the Devilbats.

Megu Tsuyumine

The manager of the Chameleons and one of Rui's closest friends.

Yamamoto Onihei

Position: Line

An experienced, technical linemen who lost early on in the Tokyo tournament. Most well-known for being a talkative combat commentator whose predictions are never right.

  • Butt Monkey: Torakichi's butt monkey anyways.
  • Genius Bruiser: What he likes to think he is...
  • Intergenerational Friendship: With Torakichi.
  • Know-Nothing Know-It-All: As far as Torakichi's concerned.
  • Odd Couple: See above.
  • Rated M for Manly: Was viewed as this during his introduction (he had "manly charisma") and many linemen were quite GAR for him until he became a victim of...
  • The Worf Effect: The first to be subject to it.
    • Also got it the worst. He was considered the most experienced lineman in the high school league, to the point that people were lining up for his autograph, in his first appearance. He doesn't even rank high enough to go to the World Cup as an alternate lineman. (He does, however, show up as part of the third-string team that beats Russia.)
  • Younger Than They Look: He's only 18, but he looks like someone's dad.
  • Wise Beyond Their Years: Subverted, he acts wise and experienced, but everything he says is always wrong.

Kaoru Hatsujou

Position: Quarterback and Kicker

The only decent player for the bottom-of-the-barrel Cupids. Mainly known for having a hot girlfriend despite being smug and unattractive.

Taiga Kamiya

Position: Running Back

The captain and ace of the Misaki Wolves, Kamiya is a long-legged, fast-moving player with a high opinion of himself. In the manga, his team was easily defeated by the Seibu Wild Gunmen; in the anime, he is a far more serious threat, and is only barely defeated, after giving Seibu's ace, Riku, a serious run for his money.

Heinrich Schultz

Captain of the German football team.

    Other Characters 

Riku Kumabukuro

A reporter from a sports magazine known for his ridiculously large afro. Has a daughter, Riko, who is studying to be a journalist and sometimes stands in for him.

Riko Kumabukuro

Daughter of Riku Kumabukuro, she takes her father's place as announcer during the Kanto tournament. Tends to stutter when she's excited or nervous, but is otherwise an excellent announcer and journalist who just wants to be taken seriously.

  • Combat Commentator
  • Funny Afro: In the anime she grows an afro whenever she gets too excited.
  • Genki Girl: Not nearly as energetic as Sanada but is still very enthusiastic about her job.
  • Hot Scoop: Her good looks were how she managed to get an interview with Agon.

"Machine Gun" Sanada

Kumabukuro's loud, fast-talking fellow commentator. A rather hammy fellow with an outlandish hair-cut that resembles a set of lawn-mower blades sticking out of his head.

"Miracle" Ito

President of Jari Productions, and somewhat sleazy manager to Haruto Sakuraba. Originally depicted as just a money-grubbing social climber seeking to make a fortune off Sakuraba's good looks, he naturally flips out when Sakuraba quits being a model to focus on sports. However, he shows a softer side after he comes to accept Sakuraba's wishes.


Sakuraba's biggest fan, stuck with him even after discovering his actual abilities. One of Sakuraba's biggest motivators for improving himself. Is currently bound to a wheelchair, but desires to become a football player once he recovers.