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Nyperold2011-07-11 20:28:28

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Garfield: Quickie

Jon is driving on a road through the woods. They stop, and Jon and Garfield get out. They're there to camp miles from nowhere. (Which doesn't stop there from being a picnic table right by the roadside.) Garfield thinks they're miles from a good Italian restaurant, which is the same thing to him. Odie locks the car door, and Jon notices. Jon tries to open the door anyway, but his keys are in the car, as well. Garfield calls him th edumbest dog in the world. Jon urges Odie to unlock the door. Garfield gos on about Odie's stupidity... until the sky darkens and thunder rumbles. It begins to rain heavily, but Odie's safe and dry. He chillaxes, eating their food. Something occurs to Jon. Garfield wonders if it's that Odie isn't as stupid as he looks.

("Friends Are There")

"Hey, Heathcliff, eat your heart out."

Garfield: Magic Mutt

Jon hums the theme song as he takes a pseudo-mystical-looking box down from the closet shelf and blows dust off of it. He sets the box down near Garfield, startling him. He "introduces" himself as "The Amazing Arbuckle", opens the box, spins the lid on the side of his finger, and grabs it so that "The Amazing Arbuckle" is displayed. Garfield figures this could be trouble. Jon's been asked to go to the children's hospital and do a magic act. Garfield thinks the kids have enough problems. Jon shuffles a deck of playing cards. At least, it looked like a full deck, but it goes A J 2 8 10 K Q 4 A 3 5 4 2. He has Garfield select a card, and Garfield picks the one between the red 5 and the second 4. Jon begins guessing, eventually broadening to any diamond, or a red card. Night falls, and Jon is beginning to repeat guesses. He finally gives up. The card was: the manufacturer's guarantee. Jon guesses he forgot how to do it.

But he has his magic props, still in great shape. He withdraws a tattered hat and expands it. He reaches in and pulls out... a rabbit skeleton. (Obviously, they took some liberties. Liberty #1: The smell of death didn't hit him in the face when he opened the closet... or the box.) He takes this to mean that his props are a little old. At this, the articular ligaments finally fail, and the skeleton falls to pieces from bottom to top.

Jon takes this as his cue to find an all-night magic shop. Garfield takes it as his cue to make a sandwich... disappear. He holds up a curtain as he eats it. Ta-da, his cheeks are full.

(BGM: Dance of the Sugar Plum Fairy)

At Mr. Mystic's Magic Mart, Jon reads the sign, including the "Open 24 Hours" part. He knocks on the door. Mr. Mystic opens the door and says they're closed. He closes the door. Jon knocks harder, so Mr. Mystic opens the door again, but Jon isn't paying that much attention, as evidenced by the fact that he knocks on Mr. Mystic's long, large nose a couple of times. Jon points out the "open 24 hours" on the sign. Mr. Mystic says it doesn't mean all in a row. (So is it one of those supernatural shops that only exist for 24 hours, and nobody remembers it but them?) Mr. Mystic relents, however, and lets them in so they can buy something, preferably expensive.

Jon looks around as they walk through. Mr. Mystic asks what it's gonna be. He points out his dog, Merlin, as he passes. The dog is a few shades of light purple, and wears a pointy hat. Jon says he needs a spectacular trick for his act. Merlin, of course, starts growling at Garfield, who reacts in fear. Merlin starts to get up, salivating. Garfield weakly grins and waves.

Mr. Mystic says he knows every trick except the one where you pull the top hat out of the rabbit. Jon asks if the elements aren't transposed. Mr. Mystic comes to the realization that that's why it doesn't work. He leads Jon upstairs. Garfield attempts to follow, but the door is shut in his face. Unfortunate, as Merlin is stalking him. Garfield attempts to convince Merlin that the stereotypical dog-cat animosity doesn't have to be. When that doesn't appear to work, he asks who they are to defy the laws of nature (because, you know, dogs only ever go after cats, and never befriend them), and offers a peace offering of flowers... but when Merlin sniffs them, Garfield squeezes a hidden bulb and sprays water in Merlin's face. Garfield announces the 100-yard (91.44m) dash, and the chase is on.

Garfield goes into a sarcophagus and closes the door. Merlin opens it (it's empty), gets in, and closes it. Garfield exits, and closes it, and Merlin follows suit.

Garfield jumps into a hole in a box on wheels, and Merlin follows him inside. Garfield isn't in the box, but he does have a saw. Garfield starts sawing the box, but pauses to tell the viewers, "Don't try this at home." Merlin grits his teeth, sweats, and whimpers, but is perfectly fine when Garfield separates the halves. He looks over at his back paws, then growls when Garfield walks away. He struggles to get out of the box, and as soon as we cut to Garfield, he manages it. Garfield screams, and the chase is on again.

Garfield uses the bottom door to enter a standing cabinet with three doors, each with part of a silhouette of a curvy lady on it. Merlin enters via the middle door. The top door opens, Merlin sticks his head out, and he closes it again. He does the same upside-down with the bottom door. The top door opens, and Garfield's head is seen. The middle door opens, exposing Merlin's torso and arms. Both doors are closed again. The top and bottom doors open, and their back paws (and Garfield's tail) stick out before closing the doors. Merlin looks out the top again. His legs are shown when the bottom door opens, and the middle door opens, revealing... Garfield, who leaves the box.

Garfield finds a basket, and removes a magenta turban and pungi from within; the former, he puts on his head, and the latter, he plays, causing a rope to entend upwards. He discards the turban and pungi, and climbs the rope, Merlin following him. Garfield notices this, and turns to confront him with the knowledge that unless you have real sharp claws, you can't walk on the ceiling. The weight of knowledge causes Merlin to succumb to gravity.

Fade to Garfield, on the ground again (his claws got tired, I guess; I mean, if I found what was essentially a "safe zone" from my pursuer(s), I'd stay there as much as possible), discovering a magic wand in a box. He removes it. The end sparkles. As Merlin pounces, Garfield waves the wand, turning him into a mouse (still with the hat and collar on). Merlin grabs the wand and uses it on Garfield, who turns into a Garfield-esque horse. Garfield swipes the wand and turns Merlin into Odie. Odie!Merlin snatches the wand and turns Garfield into a ... huge cat? Garfield-esque primate? Garfield nabs the wand and turns Odie!Merlin into Jon. Jon!Merlin takes the wand and turns Garfield into another Jon. Jon!Garfield gets the wand and turns Merlin into Mr. Mystic. Mr. Mystic!Merlin snags the wand and turns Jon!Garfield back into Garfield, and Garfield turns Merlin back into himself. Garfield asks if he wants to go around again. Merlin growls, and Garfield runs straight into a corner. Garfield tries to do something fancy by spinning the wand first, but he loses control, and it falls to the ground and breaks, unleashing the pink magic smoke within.

The door to the stairs is open, and Jon walks through, saying the magic handkerchief trick should be just the thing. Then he notices that the place is filled with smoke. Mr. Mystic recognizes it as magic smoke, and realizes that a wand has been broken again. Jon finds Garfield, and since they have what they want, they're going home. He thanks Mr. Mystic as they leave.

Mr. Mystic calls Merlin a bad dog as he uses an unplugged electric fan to blow the smoke away. He reminds Merlin of repeated warnings about messing with the wands, and tells him to look was he's been turned into. Merlin walks onscreen and lets us see that he's now an elephant. But Mr. Mystic says not to whine, as it'll wear off in a day or three... he thinks. Merlin looks fearful at the possibility of it not happening according to Mr. mystic's estimate.

As Jon walks, he's finding tie handkerchief trick to be too small, and feels he needs something unique to close with. He asks Garfield what's big and really surprising.

Now we see Garfield. He's taller and wider than Jon, with upward-pointing fangs and spots on his back and arms. He grows wings and turns purple, then orange as he grows horns. Stripes have been added to his tail, and he increases in size. A plant-like things extends from the top of his head, and a reptilian series of flaps running down his back and tail, which now ends in a flared point. Garfield suggests himself, not that Jon will hear.

Orson's Farm: Short Story

Bo pushes a pile of assorted vegetables in a wheelbarrow. It should be unstable, but never mind. He sings a line of the theme, and says it's been running through his head for days. He wonders where he heard it. He dumps the vegetables into a silo, just as Booker runs up, asking to help. Bo tells him it's grown-up work. Booker goes up to Orson, who's reading with Wade, and says he's sick of being treated like a little kid. Orson points out the obvious. Wade is tired of being treated like a cowardly, craven duck. Orson gets another opportunity. Wade responds that he knows, but is just tired of being treated like one.

Now we see Orson's brothers approaching the farm, specifically, the silo. They go off to the side and peek around the, uh, corner (?!?). One brother asks if another is sure there are vegetables there, to which that one responds that the whole crop is there. They go to the door and open it, failing to notice the conspicuous alarm above until it starts going off. They panic and run in circles.

The three at the tree hear the alarm. Booker starts off, but Orson restrains him. Orson puffs up and says "This looks like a job for—", but Wade stops him, wanting to do the fanfare. It takes a little convincing, but Orson relents. He starts over, Wade does the fanfare, Orson says "Power Pig!" and runs into the shed... only to emerge in a Cleoporktra outfit. He explains that it's dark in there, then goes back in and emerges in his Power Pig outfit, saying his superhero name again. He marches boldly in the direction of the silo.

One of the brothers removes the bell, but it keeps ringing on and off. He threatens it with his fist, and the bell opens its mouth in fear, then melts like a pocket watch in a surrealist painting. He bids his brothers grab the veggies and split, but Power Pig appears to bar their path. The brothers laugh hysterically. Roy and Ro notice them, and work together to use the wheelbarrow to scoop them up and send them rolling. One brother comes out of it, and notices that they're in motion. The wheelbarrow hits a log, which sends them flying onto a log in the middle of the river, which stays stationary until they land on it. The log then carries them off. Bo calls for them to send a postcard.

Roy tells Orson the situation (...didn't he see him there when he scooped up the brothers?), and Orson adds that they broke the alarm, meaning that someone's going to have to stand guard at all times. A small voice says he wants to do it. One wonders why Roy and Orson looked at eye level first, then upward, given that they should have recognized that the voice belonged to Booker. Orson gives the usual reason for declining, which upsets Booker. He walks off. Bo says he'll get over it.

Orson gives Wade the first shift, over his protests. Wade paces in front of the door. In the distance, Booker sits atop a haystack and mocks his elders' admonitions. He says if he were big, they wouldn't say he was little. Orson's brothers sneak by unseen; one remarks to his brothers about how they think they're dumb.

One sneaks behind a tree that Orson is reading by.

"Just then, the hunter bagged his prey."

Orson is immediately bagged.

Roy and Bo are playing something on a checkerboard (but some of the pieces are on red squares and others on black, so I'm not so sure it's regulation Checkers). Bo moves a piece, and Roy notices that he's going to get jumped... but not the pigs with bags behind them. Both are captured.

All three approach the silo. Wade decides to save them the trouble, and gets into the bag himself.

Booker sees his friends in trouble, and decides to confront the brothers directly. He doesn't manage to avoid running into the bag, though. The bag-holding brother asks if anyone wants shrimp with their vegetables. One of the others says to put him down and help with the vegetables.

Once they have all the vegetables, they get ready to lock their prisoners away in the silo, despite Wade saying they can't. They go off in search of about 80 gallons of Thousand Island.

Wade thinks they're trapped. Roy says it's too early for that kind of theatrics, but Wade was just getting an early start. Orson figures that they are trapped in there, There's a window, but he thinks they're all too big to fit through. Bo points out Booker.

Orson lets him out, and he goes over to where the brothers are sorting their theft. One of them loves lettuce. He sets down a tray of lettuce heads on top of a cart of potatoes so he can gush. Booker takes the tray when he's not looking. The brother starts to say what he loves lettuce with, but when he turns to pick up the tray again, it's gone, and he says "Hey!" Another brother, carrying carrots, thinks lettuce with tomatoes would be better. Booker climbs up, grabs a tomato, and hits the carrot-carrying brother with it. He turns to the brother carrying tomatoes and asks why he did it, calling him a "dumb hog". This brother denies it, and is angered by the appellation. The lettuce-lover decides that if he can't have his lettuce, he'll take the carrots. They fight over it, and the other brother splops the entire basket of tomatoes on the already tomato-stained brother. Booker watches the fight from his hiding place, giggling.

In the silo, Wade is concerned, but Bo is confident.

Outside, one brother is being pursued by another with watermelons, and he, in turn, is being pursued by the other one, who had claimed them. All three run off into the distance.

Booker frees his friends. Orson calls him a hero, and Roy agrees. Booker says it's not bad for a short guy. Bo says he may be short, but all heroes are 10 feet tall. (Even without saying 'Inyuk-chuk'?)

Booker sings a song about how him being short doesn't matter that much.

Garfield: Quickie

Some birds frolic in a birdbath. He tries to sneak up on them, but they notice him and fly off. He then gets the idea to remove the birdbath and fill his mouth with water. He considers it the most brilliant idea he's ever had. However, a bird rather larger than desired lands in his mouth, causing him to reconsider.

(I wonder if anybody's ever made a birdbath shaped like Garfield, based on this episode...)

Garfield: Monday Misery

Jon is sleeping, but Garfield wakes him up by playing a concertina. Jon guesses that the point is to get him to make blueberry pancakes for breakfast, with the consequences for not doing so being a continuation of the concert. Garfield motions to the other instruments in the room: a piano, an electric guitar with amp, a bass violin (or possibly cello), a bass drum with cymbals, a saxophone, bongos, and some other wind instrument. Jon sighs and resigns himself to the task. Garfield remarks that some people enjoy a little music in the morning.

In the kitchen, Garfield carries a ladder to the table and climbs to the top, where he pours syrup on the stack. Despite having at least 26 pancakes in it, he calls it a "short stack".

Jon, meanwhile, is packing up a box of things to send to a pen pal in Samoa. Garfield is devouring the pancakes. Jon notices that he's forgotten to tear a page off his calendar. Garfield wonders what difference it makes. Jon tears the page off, and is thereby reminded that it's Monday. Garfield picks up his fork, then drops it in shock and fear. Lightning flashes in his eyes.

The following sequence is in sepia.

People flee as an announcer speaks:

From the people who brought you The Terror of Wednesday and The Horror of Friday...

A school bus — hey, it's the short bus! (seriously, it's got four windows behind the door) — pulls up, letting out excited children. A mother pulls at her hair in terror that the kids will be home all weekend.

...comes the most horrifying, terrifying day ever.

A hand reaches for the calendar to tear days off, but while the day number increments and resets after 31, the day name stays Monday. the hand is Garfield's, and he stops at the 11th, shaking his head in despair.

The day invented just to make the rest of the week seem good: MONDAY.

Odie sniffs a glass bottle of milk.

See Odie as the sweet, innocent pup who didn't know what Monday was all about.

He sticks his tongue into the bottle and finds he can't get it out. He tumbles over, and gets his head stuck within.

Now Jon is brushing his hair, looking satisfied.

See Jon Arbuckle in his most challenging role ever as... Jon Arbuckle.

Jon frowns at the camera.

And see Garfield the cat try to avoid the horror that is Monday, only to be smashed...

A crate falls on him as a man says "Smash!" The crate opens, and Garfield staggers out.

...bashed...

An Illogical Safe falls on him as a man says "Bash!" Garfield is able to open it from the inside and stagger out.

...and, yes, even splutted.

Garfield is hit in the face with a pie as a man says "Splut!"

Garfield runs toward the screen, away from a turning spiral.

Yes, they took all your worst nightmares and combined them into one dog of a day. Coming soon to a calendar near you, It's Monday.

(Hey, weren't there three pancakes on that fork? I guess he ate them while he was dreaming up that trailer.)

Garfield wonders why nobody warned him. He takes Jon's watch and sets it to beep when Monday's over. He gets into his bed and covers his head, trembling. He decided to stay there until it's over, and maybe the Monday after that, and the one after that. Jon thinks he's being ridiculous, and makes him go outside and enjoy it. He pounds on the door and pleads to be let in. Then he decides to try seeing it from the point of view that Monday is just a day, and a nice one, at that. The sun's shining, and the weather's warm. What could possibly go wrong? Thunder rumbles, and there's a downpour that is oddly targeted to right where he is, up to a few inches away. Just as he said that, he knew he'd find out.

He decides to hide until Monday's over. he dashes out of the rainfall and goes to the shed. There's a sign on the door, which Garfield reads: "Beware of the Splut". He wonders what that is, and opens the door, just as he remembers. As he thought, he gets hit in the face with a pie as a man says "Splut!"

Garfield goes out into an open field, figuring he's safe there, just because there's nothing around for miles. (Oh yeah? Just a few feet above your head is The Black. Anything could be there, or become there.) A Singer piano promptly falls on him.

Jon sets his package out on the stoop. Garfield resigns himself to not making it through the 16 hours remaining in Monday. Garfield wonders if they have Mondays in Samoa*

, and decides to replace the contents of the package with himself, just because it couldn't be worse. He ties the box up from inside. The delivery man picks up the package and takes it with him. Garfield says it's a good idea... he hopes. The delivery man tosses the box into the truck.

In the package sorting area, we see a few things wrong. There are some shelves marked "Overnight Delivery" with some packages labeled "Rush"; spider webs are clinging to them. A package on the floor is marked "Fragile" and "This Side Up"; it's upside-down, and in standing water. A nearby box is marked "Fragre". Some package drop into a bin. The middle one is Garfield's; the last one is heavy. His package is stamped twice, making it flatter. He falls off the end of the conveyor belt, and the next thing to fall is a wrapped-up anvil.

This air freight plane can't fly, but it does. Garfield thinks he should've marked himself "Fragile". (For all the good that does in a delivery service portrayed like that.) He calls for a stewardess, as though one would hear his thoughts and come running. We see that he's pretty far from upright within the package. He remarks that it's really flying economy; he doesn't even get an in-flight movie. He checks his watch: 10 hours to go.

In Samoa, a delivery man delivers a package to a hut, knocks on the door, and walks away. A cat walks out (Is... is Jon's pen pal a cat? I suppose it's pussible...) and takes the package inside. (The cat, by the way, has a haircut that reminds me of Moe. Sa-Moe-a?) He opens it, and is surprised to find Garfield inside, wanting to know where food is.

(Well, yeah, he hadn't eaten for longer than is normal for a first-world human, let alone Garfield!) He then looks at his watch, and finds that Monday is over... in his time zone. The cat reminds him that he's in a different time zone, and Monday is just beginning. (Hrm. While Samoa has been not very far east of the International Date Line, though it may become west soon, it's only 7 hours behind Eastern time, so in no way would it be "just beginning" when Monday was over in the US.) Garfield is disheartened at the news, and flees. On his run through the village, he finds a hut marked "Gorsh". Riddle me this, cat man, what does "gorsh" mean? Garfield's curiosity leads him to open the door. He's hit in the face with a pie as a man says "Gorsh!" The cat translated the word as "splut". Garfield figured it out...

Next time: Episode 11!

Comments

FalconPain Since: Dec, 1969
Jul 19th 2011 at 8:13:48 AM
I am a person who read these writeups. I would enjoy seeing more writeups, even if I have little to say until a bit into the second season.
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