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* GoddamnedBats: Most of the enemies you encounter while driving your train, but especially the big spiders (take two hits to kill, and wobble erratically after the first hit), cave bugs (appear in large groups and circle the cave rapidly before diving on you) and the tiny flying elephants that are often difficult to see, let alone shoot. The ranged attackers can become a problem if you're distracted by something else or can't turn to face them quickly enough. All enemies do 1/4th of your train HP per hit, making death by monster-spam a serious danger.
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** The Lokomo songs can be annoyingly touchy, both in requirements and in controls (the mic seems to make a lot of double notes from a single blow, and it's a real pain in the ass to hit two notes not next to each other without hitting any of the ones in between). And relying on the microphone makes them simply impossible in places with a lot ambient noise, such as on a train or airplane, or in a public setting... in other words, places you would want to use a portable system.

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** The Lokomo songs can be annoyingly touchy, both in requirements and in controls (the mic seems to make a lot of double notes from a single blow, and it's a real pain in the ass to hit two notes not next to each other without hitting any of the ones in between). And relying on the microphone makes them simply impossible in places with a lot ambient noise, such as on a train or airplane, or in a public setting... in other words, places you would want to use a portable system. It also gets a lot harder simply by not being a musical person. There have been tales about people trying over a dozen times before handing the game to their more musically-skilled friend who cleared it in two tries. Success in a non-music game's main quest should not be tied to the player's musical skills.
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* FreudWasRight: Anyone else feel something with the very end? [[spoiler:Namely that Link drives his sword (an ever popular symbol for this trope) into the BigBad's head, and then you must ''rub'' the screen. Zelda then comes along to help, er, rub Link's sword. Then when the sword actually pierces the boss' skull they give out a rather... ecstatic cry.]]
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* BreatherBoss: Phytops, the third boss, especially compared to the bosses before it. It only has two attack types, an easy-to-avoid projectile attack and a whipping attack that only takes off half a heart, and it's nowhere near as involved to beat as Stagnox and Fraaz.
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* UnderusedGameMechanic: The Battle and Tag modes from Phantom Hourglass return, and are even one of the most advertised features of the game. However, unlike Phantom Hourglass, Spirit Tracks doesn't have the ability to connect to other players over the internet even as an option. Which is unusual, since Phantom Hourglass before it DID have wi-fi capabilities and WiiConnect24 (Nintendo's wi-fi service at the time) hadn't been deactivated for another 4 years.

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* UnderusedGameMechanic: The Battle and Tag modes from Phantom Hourglass return, and are even one of the most advertised features of the game. However, unlike Phantom Hourglass, Spirit Tracks doesn't have the ability to connect to other players over the internet even as an option. Which is unusual, since Phantom Hourglass before it DID have wi-fi capabilities and WiiConnect24 Wii Connect 24 (Nintendo's wi-fi service at the time) hadn't been deactivated for another 4 years.
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* UncannyValley: The [[http://vignette2.wikia.nocookie.net/zelda/images/3/3a/Demon_Train.png/revision/latest?cb=20091111023844 Demon Train]]'s face falls into this category.

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* UncannyValley: The [[http://vignette2.wikia.nocookie.net/zelda/images/3/3a/Demon_Train.png/revision/latest?cb=20091111023844 Demon Train]]'s face falls into this category.category.
* UnderusedGameMechanic: The Battle and Tag modes from Phantom Hourglass return, and are even one of the most advertised features of the game. However, unlike Phantom Hourglass, Spirit Tracks doesn't have the ability to connect to other players over the internet even as an option. Which is unusual, since Phantom Hourglass before it DID have wi-fi capabilities and WiiConnect24 (Nintendo's wi-fi service at the time) hadn't been deactivated for another 4 years.
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* TheyWastedAPerfectlyGoodCharacter: Many of the bosses could have interesting lore behind them, Fraaz and [[spoiler: Skeldritch]] being some of the first that come to mind, but unlike other games Spirit Tracks never says anything about the bosses.
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** The warp gates, which are made so complicated that it's almost pointless to use them.

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** The Some find the warp gates, which are made so gates to be complicated that it's almost pointless and annoying to use them.and implement. If you're lucky and can figure out proper, distinguishing symbols to mark them by, it may work out, but otherwise...
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** The Lokomo songs can be annoyingly touchy, both in requirements and in controls (the mic seems to make a lot of double notes from a single blow, and it's a real pain in the ass to hit two notes not next to each other without hitting any of the ones in between). Not to mention the fact that relying on the microphone makes them simply impossible in places with a lot ambient noise, such as on a train or airplane, or in a public setting... in other words, places you would want to use a portable system.

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** The Lokomo songs can be annoyingly touchy, both in requirements and in controls (the mic seems to make a lot of double notes from a single blow, and it's a real pain in the ass to hit two notes not next to each other without hitting any of the ones in between). Not to mention the fact that And relying on the microphone makes them simply impossible in places with a lot ambient noise, such as on a train or airplane, or in a public setting... in other words, places you would want to use a portable system.
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** [[http://knowyourmeme.com/memes/choo-choo-motherfucker "Choo Choo Motherfucker"]] originated on a Website/FourChan post about the leaked concept art of Link in a conductor's office.

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** [[http://knowyourmeme.com/memes/choo-choo-motherfucker "Choo Choo Motherfucker"]] originated on a Website/FourChan post about the leaked concept art of Link in a conductor's office.outfit.
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Being cut per TRS


** Fraaz. He's surprisingly hard for being only the second boss in the game, and he's the most DangerouslyGenreSavvy enemy in the game to boot; his main form will aim where the game "thinks" you'll be when his shots reach you - he's the only non-overworld boss in this game to do this accurately - and [[spoiler:after the first form cycle, he'll destroy the torches you were using against him]]. (Phytops will also try to "lead its target" with its goo shots in some parts of its fight but, unlike Fraaz, if you keep moving in the same direction Phytops will usually miss.)

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** Fraaz. He's surprisingly hard for being only the second boss in the game, and he's the most DangerouslyGenreSavvy savviest enemy in the game to boot; his main form will aim where the game "thinks" you'll be when his shots reach you - he's the only non-overworld boss in this game to do this accurately - and [[spoiler:after the first form cycle, he'll destroy the torches you were using against him]]. (Phytops will also try to "lead its target" with its goo shots in some parts of its fight but, unlike Fraaz, if you keep moving in the same direction Phytops will usually miss.)
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* UncannyValley: The Demon Train's face falls into this category.

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* UncannyValley: The [[http://vignette2.wikia.nocookie.net/zelda/images/3/3a/Demon_Train.png/revision/latest?cb=20091111023844 Demon Train's Train]]'s face falls into this category.
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* SpiritualLicensee: [[http://tinyurl.com/lb43zo5 There]] [[http://tinyurl.com/oaae94f have]] [[http://tinyurl.com/lspzmoc been]] [[http://tinyurl.com/lf8yng2 comparisons between]] this and ''Manga/{{FullmetalAlchemist}}''.

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* SpiritualLicensee: [[http://tinyurl.com/lb43zo5 There]] [[http://tinyurl.com/oaae94f have]] [[http://tinyurl.com/lspzmoc been]] [[http://tinyurl.com/lf8yng2 comparisons between]] this and ''Manga/{{FullmetalAlchemist}}''.''Manga/FullmetalAlchemist''.
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** [[http://knowyourmeme.com/memes/choo-choo-motherfucker "Choo Choo Motherfucker"]] originated on a Website/FourChan post about the leaked concept art of Link in a conductor's office.
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* BaseBreaker: The train. What's interesting about it is that fans tend to like it or dislike it depending on their view of how the franchise should be:

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* BaseBreaker: BrokenBase: The train. What's interesting about it is that fans tend to like it or dislike it depending on their view of how the franchise should be:
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** People who like Zelda games for their sense of exploration and discovery are the ones who tend to hate it, since they think it utterly kills both characteristics without leaving a trace.

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** People who like Zelda games for their sense of exploration and discovery are the ones who tend to hate it, since they think it utterly kills both characteristics without leaving a trace.trace while adding the stress of constantly trying to avoid the Dark Trains takes all the fun out of the world map.
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** Fraaz is often compared to both [[TheLegendofZeldaOcarinaofTime Twinrova]] and [[TheLegendofZeldaPhantomHourglass Blaaz]], due to how it's fought as well as its theme in general.

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** Fraaz is often compared to both [[TheLegendofZeldaOcarinaofTime [[VideoGame/TheLegendOfZeldaOcarinaOfTime Twinrova]] and [[TheLegendofZeldaPhantomHourglass [[VideoGame/TheLegendofZeldaPhantomHourglass Blaaz]], due to how it's fought as well as its theme in general.
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** [[spoiler: The Malladus-possessed Cole]] is often compared to Ganon. It doesn't help they look very similar in design, arrows of light are required to beat him, and how Link and [[spoiler: Zelda]] perform the killing blow is almost the exact same as Ganon's in Ocarina of Time.

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** [[spoiler: The Malladus-possessed Cole]] is often compared to Ganon. It doesn't help they They look very similar in design, arrows of light are required to beat him, and how Link and [[spoiler: Zelda]] perform the killing blow is almost the exact same as Ganon's in Ocarina of Time.
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** [[spoiler: The Malladus-possessed Cole]] is often compared to Ganon. It doesn't help they look very similar in design, and how Link and [[spoiler: Zelda]] perform the killing blow is almost the exact same as Ganon's.

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** [[spoiler: The Malladus-possessed Cole]] is often compared to Ganon. It doesn't help they look very similar in design, arrows of light are required to beat him, and how Link and [[spoiler: Zelda]] perform the killing blow is almost the exact same as Ganon's.Ganon's in Ocarina of Time.
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* CounterpartComparison:
** Fraaz is often compared to both [[TheLegendofZeldaOcarinaofTime Twinrova]] and [[TheLegendofZeldaPhantomHourglass Blaaz]], due to how it's fought as well as its theme in general.
** Skeldritch is easily comparable to Stallord, including how the player needs to [[MakesSenseinContext break Skeldritch's spine]] to expose its weak spot and the player needing to attack its head in order to completely kill it.
** [[spoiler: The Malladus-possessed Cole]] is often compared to Ganon. It doesn't help they look very similar in design, and how Link and [[spoiler: Zelda]] perform the killing blow is almost the exact same as Ganon's.



* ToyShip: Even some fans who are diametrically opposed to {{shipping}} Link/Zelda will acknowledge the adorability of their bond in this game.

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* ToyShip: Even some fans who are diametrically opposed to {{shipping}} Link/Zelda will acknowledge the adorability of their bond in this game.game.
* UncannyValley: The Demon Train's face falls into this category.

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* CatharsisFactor: The Dark Realm, where you get to pick up Tears of Light, make your train invincible, and run down the bastard Demon Trains that you had to dodge the entire game.

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* CatharsisFactor: The Dark Realm, where you get to pick up Tears of Light, make your train invincible, and run down the bastard Demon Armored Trains that you had to dodge the entire game.



* MemeticMutation: While at first, several topics used the pre-existing "This topic sucks and is now about trains" meme to discuss the game, it soon became known as "''Soul Train''" over several boards.
** Ever since the last trailer, the new meme seems to be "The Phantom wears a dress."

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* MemeticMutation: MemeticMutation:
**
While at first, several topics used the pre-existing "This topic sucks and is now about trains" meme to discuss the game, it soon became known as "''Soul Train''" over several boards.
** Ever since the last trailer, the new meme seems to be "The Phantom wears a dress."dress" surfaced.



* {{Moe}}: PlayedForLaughs whenever Zelda possesses a Phantom. For the rest of the dungeon, you're followed around by half a ton of loudly clanking armor that [[EekAMouse recoils at mice]], acknowledges your orders with adorable squeaking noises, and makes girly poses whenever you talk to her. Even the other Phantoms notice that she's "CUTER THAN USUAL".

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* {{Moe}}: {{Moe}}:
**
PlayedForLaughs whenever Zelda possesses a Phantom. For the rest of the dungeon, you're followed around by half a ton of loudly clanking armor that [[EekAMouse recoils at mice]], acknowledges your orders with adorable squeaking noises, and makes girly poses whenever you talk to her. Even the other Phantoms notice that she's "CUTER THAN USUAL".



* ThatOneBoss: Fraaz. He's surprisingly hard for being only the second boss in the game, and he's the most DangerouslyGenreSavvy enemy in the game to boot; his main form will aim where the game "thinks" you'll be when his shots reach you - he's the only non-overworld boss in this game to do this accurately - and [[spoiler:after the first form cycle, he'll destroy the torches you were using against him]]. (Phytops will also try to "lead its target" with its goo shots in some parts of its fight but, unlike Fraaz, if you keep moving in the same direction Phytops will usually miss.)

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* ThatOneBoss: ThatOneBoss:
**
Fraaz. He's surprisingly hard for being only the second boss in the game, and he's the most DangerouslyGenreSavvy enemy in the game to boot; his main form will aim where the game "thinks" you'll be when his shots reach you - he's the only non-overworld boss in this game to do this accurately - and [[spoiler:after the first form cycle, he'll destroy the torches you were using against him]]. (Phytops will also try to "lead its target" with its goo shots in some parts of its fight but, unlike Fraaz, if you keep moving in the same direction Phytops will usually miss.)
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* BrokenBase: The train. What's interesting about it is that fans tend to like it or dislike it depending on their view of how the franchise should be:

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* BrokenBase: BaseBreaker: The train. What's interesting about it is that fans tend to like it or dislike it depending on their view of how the franchise should be:
Is there an issue? Send a MessageReason:
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* CatharsisFactor: TheDark Realm, where you get to pick up Tears of Light, make your train invincible, and run down the bastard Demon Trains that you had to dodge the entire game.

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* CatharsisFactor: TheDark The Dark Realm, where you get to pick up Tears of Light, make your train invincible, and run down the bastard Demon Trains that you had to dodge the entire game.
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* CatharsisFactor: TheDark Realm, where you get to pick up Tears of Light, make your train invincible, and run down the bastard Demon Trains that you had to dodge the entire game.
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I myself really doubt these claims. But it\'s better having it here in YMMV instead of the main page


* SpiritualLicensee: [[http://tinyurl.com/lb43zo5 There]] [[http://tinyurl.com/oaae94f have]] [[http://tinyurl.com/lspzmoc been]] [[http://tinyurl.com/lf8yng2 comparisons between]] this and Manga/{{FullmetalAlchemist}}.

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* SpiritualLicensee: [[http://tinyurl.com/lb43zo5 There]] [[http://tinyurl.com/oaae94f have]] [[http://tinyurl.com/lspzmoc been]] [[http://tinyurl.com/lf8yng2 comparisons between]] this and Manga/{{FullmetalAlchemist}}.''Manga/{{FullmetalAlchemist}}''.
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None

Added DiffLines:

* SpiritualLicensee: [[http://tinyurl.com/lb43zo5 There]] [[http://tinyurl.com/oaae94f have]] [[http://tinyurl.com/lspzmoc been]] [[http://tinyurl.com/lf8yng2 comparisons between]] this and Manga/{{FullmetalAlchemist}}.

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* ThatOneLevel: [[spoiler:Destroying the Armored Trains in the Dark Realm.]]

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* ThatOneLevel: ThatOneLevel:
**
[[spoiler:Destroying the Armored Trains in the Dark Realm.]]]]
** The final floors of the Tower of Spirits are the most devious part in the game, since they're packed with a vast array of puzzles, hazards and passageways that can only be tackled by out-of-the-box methods that make use of ''all'' of the items in the inventory and clever cooperation with the various types of Phantoms Zelda can possess. At one point, Link and Zelda also have to find ''three'' keys to access three different rooms whose puzzles can only be solved when all of those rooms are available for access. Near the end, there's also an invasion of several powerful enemies (including three high-tier Geozards) where Link must triumph while avoiding a pitfall.

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* BrokenBase:
** The train. What's interesting about it is that fans tend to like it or dislike it depending on their view of how the franchise should be.
*** People who like Zelda games for their puzzle solving, combat and story tend to be OK with it. They consider it brings some fresh air to the series, especially regarding atmosphere, and that it fits in a handheld game.
*** People who like Zelda games for their sense of exploration and discovery are the ones who tend to hate it, since they think it utterly kills both characteristics without leaving a trace.

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* BrokenBase:
**
BrokenBase: The train. What's interesting about it is that fans tend to like it or dislike it depending on their view of how the franchise should be.
***
be:
**
People who like Zelda games for their puzzle solving, combat and story tend to be OK with it. They consider it brings some fresh air to the series, especially regarding atmosphere, and that it fits in a handheld game.
*** ** People who like Zelda games for their sense of exploration and discovery are the ones who tend to hate it, since they think it utterly kills both characteristics without leaving a trace.
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Indexation


** People who like Zelda games for their puzzle solving, combat and story tend to be OK with it. They consider it brings some fresh air to the series, especially regarding atmosphere, and that it fits in a handheld game.
** People who like Zelda games for their sense of exploration and discovery are the ones who tend to hate it, since they think it utterly kills both characteristics without leaving a trace.

to:

** *** People who like Zelda games for their puzzle solving, combat and story tend to be OK with it. They consider it brings some fresh air to the series, especially regarding atmosphere, and that it fits in a handheld game.
** *** People who like Zelda games for their sense of exploration and discovery are the ones who tend to hate it, since they think it utterly kills both characteristics without leaving a trace.

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Changed: 266

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* BrokenBase: The train. What's interesting about it is that fans tend to like it or dislike it depending on their view of how the franchise should be.

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* BrokenBase: BrokenBase:
**
The train. What's interesting about it is that fans tend to like it or dislike it depending on their view of how the franchise should be.



* EarWorm: [[http://www.youtube.com/watch?v=5W_bFLwB0WY The Overworld theme]] a.k.a the theme that usually plays while riding on the train.

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* EarWorm: EarWorm:
**
[[http://www.youtube.com/watch?v=5W_bFLwB0WY The Overworld theme]] a.k.a the theme that usually plays while riding on the train.

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