History YMMV / TheLegendOfZeldaSpiritTracks

21st Jan '17 6:15:39 PM Kalu-chan
Is there an issue? Send a Message


** The Lokomo songs can be annoyingly touchy, both in requirements and in controls (the mic seems to make a lot of double notes from a single blow, and it's a real pain in the ass to hit two notes not next to each other without hitting any of the ones in between). And relying on the microphone makes them simply impossible in places with a lot ambient noise, such as on a train or airplane, or in a public setting... in other words, places you would want to use a portable system.

to:

** The Lokomo songs can be annoyingly touchy, both in requirements and in controls (the mic seems to make a lot of double notes from a single blow, and it's a real pain in the ass to hit two notes not next to each other without hitting any of the ones in between). And relying on the microphone makes them simply impossible in places with a lot ambient noise, such as on a train or airplane, or in a public setting... in other words, places you would want to use a portable system. It also gets a lot harder simply by not being a musical person. There have been tales about people trying over a dozen times before handing the game to their more musically-skilled friend who cleared it in two tries. Success in a non-music game's main quest should not be tied to the player's musical skills.
8th Jan '17 11:27:23 AM SeptimusHeap
Is there an issue? Send a Message


* FreudWasRight: Anyone else feel something with the very end? [[spoiler:Namely that Link drives his sword (an ever popular symbol for this trope) into the BigBad's head, and then you must ''rub'' the screen. Zelda then comes along to help, er, rub Link's sword. Then when the sword actually pierces the boss' skull they give out a rather... ecstatic cry.]]
3rd Jan '17 7:59:52 PM Eon-the-Dragon
Is there an issue? Send a Message

Added DiffLines:

* BreatherBoss: Phytops, the third boss, especially compared to the bosses before it. It only has two attack types, an easy-to-avoid projectile attack and a whipping attack that only takes off half a heart, and it's nowhere near as involved to beat as Stagnox and Fraaz.
3rd Jan '17 7:44:35 PM Eon-the-Dragon
Is there an issue? Send a Message


* UnderusedGameMechanic: The Battle and Tag modes from Phantom Hourglass return, and are even one of the most advertised features of the game. However, unlike Phantom Hourglass, Spirit Tracks doesn't have the ability to connect to other players over the internet even as an option. Which is unusual, since Phantom Hourglass before it DID have wi-fi capabilities and WiiConnect24 (Nintendo's wi-fi service at the time) hadn't been deactivated for another 4 years.

to:

* UnderusedGameMechanic: The Battle and Tag modes from Phantom Hourglass return, and are even one of the most advertised features of the game. However, unlike Phantom Hourglass, Spirit Tracks doesn't have the ability to connect to other players over the internet even as an option. Which is unusual, since Phantom Hourglass before it DID have wi-fi capabilities and WiiConnect24 Wii Connect 24 (Nintendo's wi-fi service at the time) hadn't been deactivated for another 4 years.
3rd Jan '17 7:41:28 PM Eon-the-Dragon
Is there an issue? Send a Message


* UncannyValley: The [[http://vignette2.wikia.nocookie.net/zelda/images/3/3a/Demon_Train.png/revision/latest?cb=20091111023844 Demon Train]]'s face falls into this category.

to:

* UncannyValley: The [[http://vignette2.wikia.nocookie.net/zelda/images/3/3a/Demon_Train.png/revision/latest?cb=20091111023844 Demon Train]]'s face falls into this category.category.
* UnderusedGameMechanic: The Battle and Tag modes from Phantom Hourglass return, and are even one of the most advertised features of the game. However, unlike Phantom Hourglass, Spirit Tracks doesn't have the ability to connect to other players over the internet even as an option. Which is unusual, since Phantom Hourglass before it DID have wi-fi capabilities and WiiConnect24 (Nintendo's wi-fi service at the time) hadn't been deactivated for another 4 years.
2nd Jan '17 8:16:22 PM Eon-the-Dragon
Is there an issue? Send a Message

Added DiffLines:

* TheyWastedAPerfectlyGoodCharacter: Many of the bosses could have interesting lore behind them, Fraaz and [[spoiler: Skeldritch]] being some of the first that come to mind, but unlike other games Spirit Tracks never says anything about the bosses.
4th Dec '16 10:27:38 PM Ninja857142
Is there an issue? Send a Message


** The warp gates, which are made so complicated that it's almost pointless to use them.

to:

** The Some find the warp gates, which are made so gates to be complicated that it's almost pointless and annoying to use them.and implement. If you're lucky and can figure out proper, distinguishing symbols to mark them by, it may work out, but otherwise...
13th Oct '16 11:29:25 AM MyFinalEdits
Is there an issue? Send a Message


** The Lokomo songs can be annoyingly touchy, both in requirements and in controls (the mic seems to make a lot of double notes from a single blow, and it's a real pain in the ass to hit two notes not next to each other without hitting any of the ones in between). Not to mention the fact that relying on the microphone makes them simply impossible in places with a lot ambient noise, such as on a train or airplane, or in a public setting... in other words, places you would want to use a portable system.

to:

** The Lokomo songs can be annoyingly touchy, both in requirements and in controls (the mic seems to make a lot of double notes from a single blow, and it's a real pain in the ass to hit two notes not next to each other without hitting any of the ones in between). Not to mention the fact that And relying on the microphone makes them simply impossible in places with a lot ambient noise, such as on a train or airplane, or in a public setting... in other words, places you would want to use a portable system.
1st Oct '16 7:32:07 PM rjd1922
Is there an issue? Send a Message


** [[http://knowyourmeme.com/memes/choo-choo-motherfucker "Choo Choo Motherfucker"]] originated on a Website/FourChan post about the leaked concept art of Link in a conductor's office.

to:

** [[http://knowyourmeme.com/memes/choo-choo-motherfucker "Choo Choo Motherfucker"]] originated on a Website/FourChan post about the leaked concept art of Link in a conductor's office.outfit.
21st Jul '16 2:48:15 PM Ferot_Dreadnaught
Is there an issue? Send a Message


** Fraaz. He's surprisingly hard for being only the second boss in the game, and he's the most DangerouslyGenreSavvy enemy in the game to boot; his main form will aim where the game "thinks" you'll be when his shots reach you - he's the only non-overworld boss in this game to do this accurately - and [[spoiler:after the first form cycle, he'll destroy the torches you were using against him]]. (Phytops will also try to "lead its target" with its goo shots in some parts of its fight but, unlike Fraaz, if you keep moving in the same direction Phytops will usually miss.)

to:

** Fraaz. He's surprisingly hard for being only the second boss in the game, and he's the most DangerouslyGenreSavvy savviest enemy in the game to boot; his main form will aim where the game "thinks" you'll be when his shots reach you - he's the only non-overworld boss in this game to do this accurately - and [[spoiler:after the first form cycle, he'll destroy the torches you were using against him]]. (Phytops will also try to "lead its target" with its goo shots in some parts of its fight but, unlike Fraaz, if you keep moving in the same direction Phytops will usually miss.)
This list shows the last 10 events of 89. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.TheLegendOfZeldaSpiritTracks