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* ItsHardSoItSucks: Most complaints about ''Compact 2'' and ''Impact'' can be broken down to "it's painfully difficult", "it's painfully slow", and in the case of ''Compact 2'', "[[SeinfeldIsUnfunny it's painfully outdated]]". ''Compact 2'' (especially ''Cosmoquake'') is said to be lacking viable units, while ''Impact'' has the most difficult-to-earn "Skill Points" in the entire franchise.

to:

* ItsHardSoItSucks: Most complaints about ''Compact 2'' and ''Impact'' can be broken down to "it's painfully difficult", "it's painfully slow", and in the case of ''Compact 2'', "[[SeinfeldIsUnfunny it's painfully outdated]]". ''Compact 2'' (especially ''Cosmoquake'') is said to be lacking viable units, while ''Impact'' has the most difficult-to-earn "Skill Points" in the entire franchise. The developers have stated that ''VideoGame/SuperRobotWarsMX'' being extremely easy is a direct result of complaints about ''Impact''.
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"What an Idiot!" is now Flame Bait.


** ''Galaxy Showdown'' gives us the mother of all indoor-based ''Super Robot Wars'' scenarios with the ''Machine Robo'' finale. The team sortied out is [[RequiredPartyMember pre-determined]] and consists of the supporting cast of ''Machine Robo'' alongside Excellen, the [[Anime/AuraBattlerDunbine Billbine]], [[Anime/MobileSuitGundamThe08thMSTeam Gundam Ez-8]], [[Anime/MobileSuitGundamZZ ZZ Gundam]], [[Anime/MobileSuitGundamF91 Gundam F91]], Anime/{{Raideen}}, [[Manga/GetterRobo Getter Dragon]], Anime/MazingerZ, and Anime/{{Daitarn 3}}. Unless players somehow managed to keep all of those units up to date (unlikely, given the game's incredibly strict ArbitraryHeadcountLimit), they're in for a slow, painful corridor stage. Fortunately, [[Toys/MachineRobo Rom Stol]] [[BigDamnHeroes shows up mid-way through to help out]].
* WhatAnIdiot: Gai Daigoji in the first ''Anime/MartianSuccessorNadesico'' scenario of ''Impact''.
** '''You'd expect''': For Gai to stay close to the ''Nadesico'', as [[Anime/MartianSuccessorNadesico Aestivalis]] units guzzle energy and the battleship in question can quickly recharge it.
** '''Instead''': Being [[HotBlooded who he is]], Gai charges headlong towards the [[Anime/MartianSuccessorNadesico Jovian Lizards]] and burns all his Aestivalis' energy just getting there, therefore [[OhCrap becoming unable to move]], thus requiring [[Anime/MartianSuccessorNadesico Akito Tenkawa]], in his own Aestivalis, and eventually the [[Anime/{{Dancougar}} Gundor]] team, to bail him out.

to:

** ''Galaxy Showdown'' gives us the mother of all indoor-based ''Super Robot Wars'' scenarios with the ''Machine Robo'' finale. The team sortied out is [[RequiredPartyMember pre-determined]] and consists of the supporting cast of ''Machine Robo'' alongside Excellen, the [[Anime/AuraBattlerDunbine Billbine]], [[Anime/MobileSuitGundamThe08thMSTeam Gundam Ez-8]], [[Anime/MobileSuitGundamZZ ZZ Gundam]], [[Anime/MobileSuitGundamF91 Gundam F91]], Anime/{{Raideen}}, [[Manga/GetterRobo Getter Dragon]], Anime/MazingerZ, and Anime/{{Daitarn 3}}. Unless players somehow managed to keep all of those units up to date (unlikely, given the game's incredibly strict ArbitraryHeadcountLimit), they're in for a slow, painful corridor stage. Fortunately, [[Toys/MachineRobo Rom Stol]] [[BigDamnHeroes shows up mid-way through to help out]].
* WhatAnIdiot: Gai Daigoji in the first ''Anime/MartianSuccessorNadesico'' scenario of ''Impact''.
** '''You'd expect''': For Gai to stay close to the ''Nadesico'', as [[Anime/MartianSuccessorNadesico Aestivalis]] units guzzle energy and the battleship in question can quickly recharge it.
** '''Instead''': Being [[HotBlooded who he is]], Gai charges headlong towards the [[Anime/MartianSuccessorNadesico Jovian Lizards]] and burns all his Aestivalis' energy just getting there, therefore [[OhCrap becoming unable to move]], thus requiring [[Anime/MartianSuccessorNadesico Akito Tenkawa]], in his own Aestivalis, and eventually the [[Anime/{{Dancougar}} Gundor]] team, to bail him out.
out]].
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Up To Eleven is a defunct trope


* {{Moe}}: {{Zigzagged}} with Alfimi, who was already adorable for ''Impact'', but ''VideoGame/SuperRobotWarsOriginalGeneration: [[TheAnimeOfTheGame The Inspectors]]'' cranks it UpToEleven. Depending on who is asked, the show might also extend this to CreepyChild.

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* {{Moe}}: {{Zigzagged}} with Alfimi, who was already adorable for ''Impact'', but ''VideoGame/SuperRobotWarsOriginalGeneration: [[TheAnimeOfTheGame The Inspectors]]'' cranks it UpToEleven.up to eleven. Depending on who is asked, the show might also extend this to CreepyChild.
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* CatharsisFactor: Fans of ''Anime/MartianSuccessorNadesico'' who were displeased with Kusakabe [[KarmaHoudini getting away with all of his crimes]] will more than probably get a kick out of killing him in ''Impact'', preferably with Akito and Gai's CombinationAttack.

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* AdaptationDisplacement: Unlike ''VideoGame/SuperRobotWarsAdvance'' and its remake ''A Portable'', where both are pretty well remembered for different reasons, ''Impact'' completely supplants ''Compact 2'' in general mindshare. The only things that the average fan knows about the Wonderswan games are that "[[Anime/MobileSuitZetaGundam Zeta - Toki wo Koete]]" is in the game and that ''Galaxy Showdown'' is considered one of the hardest license-based games in the series.



* ItsHardSoItSucks: Most complaints about ''Compact 2'' and ''Impact'' can be broken down to "it's hard", "it's slow", and in the case of ''Compact 2'', "[[SeinfeldIsUnfunny it's old-school]]". ''Compact 2'' (especially ''Cosmoquake'') is said to be lacking viable units, while ''Impact'' has the most difficult-to-earn "Skill Points" in the entire franchise.

to:

* ItsHardSoItSucks: Most complaints about ''Compact 2'' and ''Impact'' can be broken down to "it's hard", painfully difficult", "it's painfully slow", and in the case of ''Compact 2'', "[[SeinfeldIsUnfunny it's old-school]]".painfully outdated]]". ''Compact 2'' (especially ''Cosmoquake'') is said to be lacking viable units, while ''Impact'' has the most difficult-to-earn "Skill Points" in the entire franchise.
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None

Added DiffLines:

* DifficultySpike: The [=WonderSwan=] version of ''Cosmoquake's'' last stage is one of the more infamous examples in the series, combining EliteMooks, two sets of reinforcements, a huge map, and a time limit into a scenario that can very quickly be made unwinnable.


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* SequelDifficultySpike: Twofold, as both ''Compact 1'' to the ''Compact 2'' trilogy AND ''Earth Crisis'' to ''Cosmoquake'' to ''Galaxy Showdown'' qualify. Earth Crisis is pretty much what you would expect from a late-90s SRW difficulty wise, but Cosmoquake features a significantly less robust cast and throws in a nasty DifficultySpike in the final scenario that will heavily test the player's resource management skills. And then Galaxy Showdown splits up the player's party and slowly re-adds them while sporting a drastically-lower ArbitraryHeadcountLimit at most points.
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* OlderThanTheyThink: ''Cosmoquake'' is technically the first ''Super Robot Wars'' game to exclude ''Manga/GetterRobo'', doing so five years before ''VideoGame/SuperRobotWarsJudgment''. In fairness, ''Cosmoquake'' is part of a multi-game series while ''J'' is a standalone game.
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* AccidentalInnuendo: Given the sort of personality [[Characters/SuperRobotWarsCompact2 Excellen Browning]] has, in the ''VideoGame/SuperRobotWarsOriginalGeneration'' games, when placed at the controls of different units, such as the Alt Eisen, and have her use its attack "[[PileBunker Revolver Stake]]", expect HilarityEnsues.

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* AnticlimaxBoss: As in the first ''Compact'', both the normal final boss and TrueFinalBoss of ''Galaxy Showdown'' can be obliterated in three or less attacks. The final bosses carry a barrier and shield respectively this time around to make things slightly more interesting, at least.
* SugarWiki/AwesomeMusic:

to:

* AnticlimaxBoss: As in the first ''Compact'', ''VideoGame/SuperRobotWarsCompact'', both the normal final boss FinalBoss and TrueFinalBoss of ''Galaxy Showdown'' can be obliterated in three or less attacks. The final bosses However, both carry a barrier and shield respectively shield, respectively, this time around to make things slightly more interesting, at least.
interesting.
* SugarWiki/AwesomeMusic:SugarWiki/AwesomeMusic



** The opening theme for ''Anime/NinjaSenshiTobikage'' "Love Survivor" was already awesome, but the ''Impact'' version is [[https://www.youtube.com/watch?v=ULai8lcQ5iM undeniably one of the best battle themes in the entire franchise]].
* ItsHardSoItSucks: Most complaints about ''Compact 2'' and ''Impact'' can be broken down to "it's hard", "it's slow", and in the case of ''Compact 2'', [[SeinfeldIsUnfunny "it's old-school [=SRW=]"]]. ''Compact 2'' (especially ''Cosmoquake'') is said to be lacking in viable units, while ''Impact'' has the most difficult-to-earn "Skill Points" in the entire franchise.
* {{Moe}}: Alfimi was already adorable, but ''The Inspectors'' cranks it UpToEleven.
** CreepyChild: Depending on who you ask, the anime might extend to this, too.
* NightmareFuel: The Persoenlichkeit's strongest attack involves her familiars pinning down its target. Alfimi gets up close and personal, unsheathes the Lichkeit's katana and stabs the living shit out of it. Skewering motions make the sight of the attack painful, until you realize TimeStandsStill during the attack, meaning the target isn't even feeling anything until ''afterwards''.
* {{OT3}}: You think Kyosuke will just settle for Excellen and not both her ''and'' a loli clone? Fanworks say you're wrong.
** [[spoiler:Try ''[=OT4=]''...of a sorts: before her return in ''[[VideoGame/SuperRobotWarsOriginalGeneration Super Robot Wars Original Generation Gaiden]]'', there existed a LOT of fanart featuring the "Nanbu family" and their very, very cute twin daughters]].
* ThatOneLevel: The final scenario of ''Cosmoquake'' "Into the Quaking Cosmos" - players are faced against more than a dozen [[Anime/{{Dancougar}} Dirad Battle Mecha]] {{Mook}}s with 18000 HP and 30% HitPoint Regeneration[[note]]To put this into perspective, a well-upgraded attack might only deal roughly 3000-4000 damage without the use of "Spirit Commands"[[/note]]. After destroying eight of those, a large number of [[EliteMook Einst Gemuet]] appear, including a level 60 Einst Regisseur, nearly ''twice'' the level of all enemies on the map. If that isn't enough, ''Anime/MachineRobo'' enemies pop up when players end their fifth turn. Topping it off is a map that is rather huge with a 20-turn limit, resulting in a ''very'' uphill battle if players didn't properly prepare before reaching this scenario. Players can LevelGrind by using the "game over trick", but doing so will likely put the TrueFinalBoss out of reach.
** ''Galaxy Showdown'' gives us the mother of all indoor-based [=SRW=] scenarios with the ''Machine Robo'' finale. The team sortied out is [[RequiredPartyMember pre-determined]] and consists of the supporting cast of ''Machine Robo'' alongside Excellen, the [[Anime/AuraBattlerDunbine Billbine]], [[Anime/MobileSuitGundamThe08thMSTeam Gundam Ez-8]], [[Anime/MobileSuitGundamZZ ZZ Gundam]], [[Anime/MobileSuitGundamF91 Gundam F91]], Anime/{{Raideen}}, [[Manga/GetterRobo Getter Dragon]], Anime/MazingerZ, and Anime/{{Daitarn 3}}. Unless players somehow managed to keep all of those units up to date (unlikely, given the game's incredibly strict ArbitraryHeadcountLimit), they're in for a slow, painful corridor stage. Fortunately, [[Anime/MachineRobo Rom Stol]] [[BigDamnHeroes shows up mid-way through to help out]].
* WhatAnIdiot: Gai Daigoji in the first ''Anime/MartianSuccessorNadesico'' mission of ''Impact''.

to:

** The opening theme for ''Anime/NinjaSenshiTobikage'' ''Anime/NinjaSenshiTobikage'', "Love Survivor" Survivor", was already awesome, but the ''Impact'' version is [[https://www.youtube.com/watch?v=ULai8lcQ5iM undeniably one of the best battle themes in the entire franchise]].
* EnsembleDarkhorse: Out of the ''Compact 2''/''Impact'' originals, Einst Alfimi takes it, thanks to her child-like demeanor and innocence, but also because she pulls a HeelFaceTurn before the climax and assists the party as a playable character against the FinalBoss. [[spoiler:That she survives into the ''VideoGame/SuperRobotWarsOriginalGeneration'' {{Sequel}}s and {{Spin Off}}s, while paired as a BattleCouple with [[Characters/SuperRobotWarsAdvance Axel Almer]], is proof of her popularity beyond ''Impact'']].
* {{Fanon}}: Before TheReveal [[spoiler:Alfimi was SparedByTheAdaptation for ''Original Generation'' {{Continuity}}]], there existed a lot of fanworks featuring the "Nanbu family" based on a final piece of dialogue in ''Original Generation 2'' between Kyosuke Nanbu and Excellen Browning if the TrueFinalBoss was fought - Excellen quips are they to ever have children, she'd want twin daughters, to which Kyosuke correctly guesses their names will be "Alfimi" and "[[spoiler:Lemon]]".
* ItsHardSoItSucks: Most complaints about ''Compact 2'' and ''Impact'' can be broken down to "it's hard", "it's slow", and in the case of ''Compact 2'', [[SeinfeldIsUnfunny "it's old-school [=SRW=]"]]. "[[SeinfeldIsUnfunny it's old-school]]". ''Compact 2'' (especially ''Cosmoquake'') is said to be lacking in viable units, while ''Impact'' has the most difficult-to-earn "Skill Points" in the entire franchise.
* {{Moe}}: Alfimi {{Zigzagged}} with Alfimi, who was already adorable, adorable for ''Impact'', but ''The Inspectors'' ''VideoGame/SuperRobotWarsOriginalGeneration: [[TheAnimeOfTheGame The Inspectors]]'' cranks it UpToEleven.
** CreepyChild:
UpToEleven. Depending on who you ask, is asked, the anime show might also extend this to this, too.
CreepyChild.
* NightmareFuel: The Persoenlichkeit's strongest attack involves her familiars its {{Familiar}}s pinning down its target. Alfimi gets up close and personal, unsheathes the Lichkeit's katana and stabs the living shit out of it. Skewering motions make the it repeatedly, while using skewering motions. The sight of the attack it already looks painful, until you realize one realizes TimeStandsStill during the attack, meaning the target isn't even feeling anything until ''afterwards''.
* {{OT3}}: You think Kyosuke will just settle OneTrueThreesome: Prior to ContinuityReboot for ''Original Generation'', it wasn't above many fans to pair Kyosuke, Excellen and not both her ''and'' Alfimi together, given the latter is a loli clone? Fanworks say you're wrong.
** [[spoiler:Try ''[=OT4=]''...
clone of a sorts: before her return in ''[[VideoGame/SuperRobotWarsOriginalGeneration Super Robot Wars Original Excellen. This died down after ''Original Generation Gaiden]]'', there existed Gaiden'' as a LOT result of fanart featuring the "Nanbu family" [[spoiler:Alfimi partnering up with Axel and their very, very cute twin daughters]].
staying by his side]].
* ThatOneLevel: ThatOneLevel
**
The final scenario of ''Cosmoquake'' "Into the Quaking Cosmos" - players are faced against more than a dozen [[Anime/{{Dancougar}} Dirad Battle Mecha]] {{Mook}}s with 18000 HP {{Hit Point}}s and 30% HitPoint Regeneration[[note]]To put this into perspective, a well-upgraded attack might only deal roughly 3000-4000 damage without the use of "Spirit Commands"[[/note]]. After destroying eight of those, a large number of [[EliteMook Einst Gemuet]] appear, including a level 60 Einst Regisseur, nearly ''twice'' the level of all enemies on the map. If that isn't enough, ''Anime/MachineRobo'' ''Toys/MachineRobo'' enemies pop up when players end their fifth turn. Topping it off is a map that is rather huge with a 20-turn limit, resulting in a ''very'' uphill battle if players didn't properly prepare before reaching this scenario. Players can LevelGrind by using the "game over trick", but doing so will likely put the TrueFinalBoss out of reach.
** ''Galaxy Showdown'' gives us the mother of all indoor-based [=SRW=] ''Super Robot Wars'' scenarios with the ''Machine Robo'' finale. The team sortied out is [[RequiredPartyMember pre-determined]] and consists of the supporting cast of ''Machine Robo'' alongside Excellen, the [[Anime/AuraBattlerDunbine Billbine]], [[Anime/MobileSuitGundamThe08thMSTeam Gundam Ez-8]], [[Anime/MobileSuitGundamZZ ZZ Gundam]], [[Anime/MobileSuitGundamF91 Gundam F91]], Anime/{{Raideen}}, [[Manga/GetterRobo Getter Dragon]], Anime/MazingerZ, and Anime/{{Daitarn 3}}. Unless players somehow managed to keep all of those units up to date (unlikely, given the game's incredibly strict ArbitraryHeadcountLimit), they're in for a slow, painful corridor stage. Fortunately, [[Anime/MachineRobo [[Toys/MachineRobo Rom Stol]] [[BigDamnHeroes shows up mid-way through to help out]].
* WhatAnIdiot: Gai Daigoji in the first ''Anime/MartianSuccessorNadesico'' mission scenario of ''Impact''.



** '''Instead''': Being [[HotBlooded who he is]], Gai charges headlong towards the [[Anime/MartianSuccessorNadesico Jovian Lizards]] and burns all his Aestivalis' energy just getting there, therefore [[OhCrap becoming unable to move]], thus requiring [[Anime/MartianSuccessorNadesico Akito Tenkawa]], in his own Aestivalis, and eventually the [[Anime/{{Dancougar}} Gundor]] team to bail him out.

to:

** '''Instead''': Being [[HotBlooded who he is]], Gai charges headlong towards the [[Anime/MartianSuccessorNadesico Jovian Lizards]] and burns all his Aestivalis' energy just getting there, therefore [[OhCrap becoming unable to move]], thus requiring [[Anime/MartianSuccessorNadesico Akito Tenkawa]], in his own Aestivalis, and eventually the [[Anime/{{Dancougar}} Gundor]] team team, to bail him out.
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* CrowningMusicOfAwesome:

to:

* CrowningMusicOfAwesome:SugarWiki/AwesomeMusic:
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** [[spoiler:Try ''[=OT4=]''...of a sorts: before her return in ''[[VideoGame/SuperRobotWarsOriginalGeneration Super Robot Wars Original Generation Gaiden]]'', there existed a LOT of fanart featuring the "Nanbu family" and their very, very cute twin daughters]]. Additionally, {{Fanon}} [[http://danbooru.donmai.us/post/show/186538/ took this and]] [[http://danbooru.donmai.us/data/3742c7bd83dcc6747a2fe083ecd17ab9.jpg ran with it]].

to:

** [[spoiler:Try ''[=OT4=]''...of a sorts: before her return in ''[[VideoGame/SuperRobotWarsOriginalGeneration Super Robot Wars Original Generation Gaiden]]'', there existed a LOT of fanart featuring the "Nanbu family" and their very, very cute twin daughters]]. Additionally, {{Fanon}} [[http://danbooru.donmai.us/post/show/186538/ took this and]] [[http://danbooru.donmai.us/data/3742c7bd83dcc6747a2fe083ecd17ab9.jpg ran with it]].



** ''Galaxy Showdown'' gives us the mother of all indoor-based [=SRW=] scenarios with the ''Machine Robo'' finale. The team sortied out is [[RequiredPartyMember pre-determined]] and consists of the supporting cast of ''Machine Robo'' alongside Excellen, the [[Anime/AuraBattlerDunbine Billbine]], [[Anime/MobileSuitGundamThe08thMSTeam Gundam Ez-8]], [[Anime/MobileSuitGundamZZ ZZ Gundam]], [[Anime/MobileSuitGundamF91 Gundam F91]], Anime/{{Raideen}}, [[Anime/GetterRobo Getter Dragon]], Anime/MazingerZ, and Anime/{{Daitarn 3}}. Unless players somehow managed to keep all of those units up to date (unlikely, given the game's incredibly strict ArbitraryHeadcountLimit), they're in for a slow, painful corridor stage. Fortunately, [[Anime/MachineRobo Rom Stol]] [[BigDamnHeroes shows up mid-way through to help out]].

to:

** ''Galaxy Showdown'' gives us the mother of all indoor-based [=SRW=] scenarios with the ''Machine Robo'' finale. The team sortied out is [[RequiredPartyMember pre-determined]] and consists of the supporting cast of ''Machine Robo'' alongside Excellen, the [[Anime/AuraBattlerDunbine Billbine]], [[Anime/MobileSuitGundamThe08thMSTeam Gundam Ez-8]], [[Anime/MobileSuitGundamZZ ZZ Gundam]], [[Anime/MobileSuitGundamF91 Gundam F91]], Anime/{{Raideen}}, [[Anime/GetterRobo [[Manga/GetterRobo Getter Dragon]], Anime/MazingerZ, and Anime/{{Daitarn 3}}. Unless players somehow managed to keep all of those units up to date (unlikely, given the game's incredibly strict ArbitraryHeadcountLimit), they're in for a slow, painful corridor stage. Fortunately, [[Anime/MachineRobo Rom Stol]] [[BigDamnHeroes shows up mid-way through to help out]].
Is there an issue? Send a MessageReason:
Fetish Fuel is not a trope and should not be used as one.


* FetishFuelStationAttendant: GOOD GOD, '''''Excellen Browning'''''. As if teasing allies with some visual eye-candy a la a PlayboyBunny suit isn't enough, this alone from the end credits of [[http://i54.tinypic.com/vcwh7o.jpg Episode 19]] (''slightly {{NSFW}}'') for ''The Inspectors'' AnimatedAdaptation invokes TentacleRope, ClothingDamage and ScrewYourself, ALL without the fandom doing it, but the development staff for the anime, instead.
Is there an issue? Send a MessageReason:
None


** [[spoiler:Try "[=OT4=]"...of sorts: before her return in ''[[VideoGame/SuperRobotWarsOriginalGeneration Super Robot Wars Original Generation Gaiden]]'', there existed a LOT of fanart featuring the "Nanbu family" and their very, very cute twin daughters]]. Additionally, {{Fanon}} [[http://danbooru.donmai.us/post/show/186538/ took this and]] [[http://danbooru.donmai.us/data/3742c7bd83dcc6747a2fe083ecd17ab9.jpg ran with it]].

to:

** [[spoiler:Try "[=OT4=]"...''[=OT4=]''...of a sorts: before her return in ''[[VideoGame/SuperRobotWarsOriginalGeneration Super Robot Wars Original Generation Gaiden]]'', there existed a LOT of fanart featuring the "Nanbu family" and their very, very cute twin daughters]]. Additionally, {{Fanon}} [[http://danbooru.donmai.us/post/show/186538/ took this and]] [[http://danbooru.donmai.us/data/3742c7bd83dcc6747a2fe083ecd17ab9.jpg ran with it]].
Is there an issue? Send a MessageReason:
None


* ItsHardSoItSucks: Most complaints about ''Compact 2'' and ''Impact'' can be broken down to "it's hard", "it's slow", and in the case of ''Compact 2'', [[SienfiledIsUnfunny "it's old-school [=SRW=]"]]. ''Compact 2'' (especially ''Cosmoquake'') is said to be lacking in viable units, while ''Impact'' has the most difficult-to-earn "Skill Points" in the entire franchise.

to:

* ItsHardSoItSucks: Most complaints about ''Compact 2'' and ''Impact'' can be broken down to "it's hard", "it's slow", and in the case of ''Compact 2'', [[SienfiledIsUnfunny [[SeinfeldIsUnfunny "it's old-school [=SRW=]"]]. ''Compact 2'' (especially ''Cosmoquake'') is said to be lacking in viable units, while ''Impact'' has the most difficult-to-earn "Skill Points" in the entire franchise.
Is there an issue? Send a MessageReason:
None


* ItsHardSoItSucks: Most complaints about ''Compact 2'' and ''Impact'' can be broken down to "it's hard", "it's slow", and in the case of ''Compact 2'', "it's old-school [=SRW=]". ''Compact 2'' (especially ''Cosmoquake'') is said to be lacking in viable units, while ''Impact'' has the most difficult-to-earn "Skill Points" in the entire franchise.

to:

* ItsHardSoItSucks: Most complaints about ''Compact 2'' and ''Impact'' can be broken down to "it's hard", "it's slow", and in the case of ''Compact 2'', [[SienfiledIsUnfunny "it's old-school [=SRW=]".[=SRW=]"]]. ''Compact 2'' (especially ''Cosmoquake'') is said to be lacking in viable units, while ''Impact'' has the most difficult-to-earn "Skill Points" in the entire franchise.

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Unwinnable by Mistake is for programming/game design errors, btw


* AnticlimaxBoss: As in the first ''Compact'', both the normal final boss and TrueFinalBoss of ''Galaxy Showdown'' can be obliterated in three or less attacks. The final bosses carry a barrier and shield respectively this time around to make things slightly more interesting, at least.



* ThatOneLevel: The final scenario of ''Cosmoquake'' "Into the Quaking Cosmos" - players are faced against more than a dozen [[Anime/{{Dancougar}} Dirad Battle Mecha]] {{Mook}}s with 18000 HP and 30% HitPoint Regeneration[[note]]To put this into perspective, a well-upgraded attack might only deal roughly 3000-4000 damage without the use of "Spirit Commands"[[/note]]. After destroying eight of those, a large number of [[EliteMook Einst Gemuet]] appear, including a level 60 Einst Regisseur, nearly ''twice'' the level of all enemies on the map. If that isn't enough, ''Anime/MachineRobo'' enemies pop up when players end their fifth turn. Topping it off is the map is rather huge with a 20-turn limit, which can become UnwinnableByMistake if players didn't properly prepare before reaching this scenario. While it's possible players could LevelGrind by using the "game over trick", it's not like ''Compact 2'' [[SarcasmMode has a big secret involving turn count or anything]]...

to:

* ThatOneLevel: The final scenario of ''Cosmoquake'' "Into the Quaking Cosmos" - players are faced against more than a dozen [[Anime/{{Dancougar}} Dirad Battle Mecha]] {{Mook}}s with 18000 HP and 30% HitPoint Regeneration[[note]]To put this into perspective, a well-upgraded attack might only deal roughly 3000-4000 damage without the use of "Spirit Commands"[[/note]]. After destroying eight of those, a large number of [[EliteMook Einst Gemuet]] appear, including a level 60 Einst Regisseur, nearly ''twice'' the level of all enemies on the map. If that isn't enough, ''Anime/MachineRobo'' enemies pop up when players end their fifth turn. Topping it off is the a map that is rather huge with a 20-turn limit, which can become UnwinnableByMistake resulting in a ''very'' uphill battle if players didn't properly prepare before reaching this scenario. While it's possible players could Players can LevelGrind by using the "game over trick", it's not like ''Compact 2'' [[SarcasmMode has a big secret involving turn count or anything]]...but doing so will likely put the TrueFinalBoss out of reach.

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** Ever wondered where [[http://www.youtube.com/watch?v=AmdhnJbXzfc Steel Beowulf]] and [[http://www.youtube.com/watch?v=dMI2BE2Bqxk Hakugin no Datenshi]] (localized as "Fallen White Knight") came from?
** ''Anime/NinjaSenshiTobikage'''s opening theme, ''Love Survivor'', was already awesome, but Impact's version is [[http://www.youtube.com/watch?v=ULai8lcQ5iM undeniably one of the awesomest battle themes in the entire franchise]].
* FetishFuelStationAttendant: '''''Excellen Browning.''''' This alone from the end credits of [[http://i54.tinypic.com/vcwh7o.jpg episode 19]] (''slightly {{NSFW}}'') for ''The Inspectors'' invokes TentacleRope, ClothingDamage and ScrewYourself... ALL without the fandom doing it, but the development staff for the anime, instead.
* ItsHardSoItSucks: Most complains about ''Compact 2'' and ''Impact'' can be broken down to "it's hard," "it's slow," and, in the case of ''Compact 2'', "it's old-school SRW." ''Compact 2'' (especially ''Cosmoquake'') is said to be lacking in viable units, while ''Impact'' is said to have the most difficult Skill Points in the entire franchise.

to:

** Ever wondered where [[http://www."[[http://www.youtube.com/watch?v=AmdhnJbXzfc Steel Beowulf]] Beowulf]]" and [[http://www."[[http://www.youtube.com/watch?v=dMI2BE2Bqxk Hakugin no Datenshi]] Datenshi]]" (localized as "Fallen White Knight") came from?
** ''Anime/NinjaSenshiTobikage'''s The opening theme, ''Love Survivor'', theme for ''Anime/NinjaSenshiTobikage'' "Love Survivor" was already awesome, but Impact's the ''Impact'' version is [[http://www.youtube.com/watch?v=ULai8lcQ5iM undeniably one of the awesomest best battle themes in the entire franchise]].
* FetishFuelStationAttendant: GOOD GOD, '''''Excellen Browning.''''' This Browning'''''. As if teasing allies with some visual eye-candy a la a PlayboyBunny suit isn't enough, this alone from the end credits of [[http://i54.tinypic.com/vcwh7o.jpg episode Episode 19]] (''slightly {{NSFW}}'') for ''The Inspectors'' AnimatedAdaptation invokes TentacleRope, ClothingDamage and ScrewYourself... ScrewYourself, ALL without the fandom doing it, but the development staff for the anime, instead.
* ItsHardSoItSucks: Most complains complaints about ''Compact 2'' and ''Impact'' can be broken down to "it's hard," hard", "it's slow," and, slow", and in the case of ''Compact 2'', "it's old-school SRW." [=SRW=]". ''Compact 2'' (especially ''Cosmoquake'') is said to be lacking in viable units, while ''Impact'' is said to have has the most difficult Skill Points difficult-to-earn "Skill Points" in the entire franchise.



** [[spoiler:Try [=OT4=]...of sorts: before her return in Original Generation Gaiden, there existed a LOT of fanart featuring the "Nanbu family" and their very, very cute twin daughters. See DeadGuyJunior for more]]
*** Additionally, {{Fanon}} took this and ran with it; it's [[http://danbooru.donmai.us/post/show/186538/ unbelievably]] [[http://danbooru.donmai.us/data/3742c7bd83dcc6747a2fe083ecd17ab9.jpg adorable]].
* ThatOneLevel: The final stage of ''Cosmoquake''. The player starts out having to face more than a dozen ''Dancougar'' enemies with 18000 HP and 30% HP Regen. (To put this in perspective, a well-upgraded attack might deal 3000-4000 damage without Spirit Commands.) After shooting down enough of those, a large number of Einst appear on the scene, including one Einst Regisseur. If all of that wasn't bad enough, ''Machine Robo'' enemies show up around the fifth turn. Top it all off with a huge map and a 20-turn time limit, and you have a stage that can become nigh-unwinnable without the proper preparations. Or the player ''could'' just grind by repeatedly getting Game Overs; [[SarcasmMode it's not like Compact 2 has a big secret involving turn count or anything]]...
** ''Galaxy Showdown'' gives us the mother of all indoor SRW stages with the ''Machine Robo'' finale. The player's entire team is pre-determined, and consists of the supporting cast of ''Machine Robo'' alongside Excellen, Billbine, Gundam Ez-8, ZZ Gundam, Gundam F91, Raideen, Getter Dragon, Mazinger Z, and Daitarn 3. Unless the player somehow managed to keep all of those units up to date (unlikely, given the game's very strict ArbitraryHeadcountLimit), they're in for a slow, painful corridor stage. At least Rom Stol shows up mid-way through to help out.
* WhatAnIdiot: Gai Daigoji in the first ''[[Anime/MartianSuccessorNadesico Nadesico]]'' mission of ''Impact''.
** '''You'd expect''': For Gai to stay close to the ''Nadesico'', as Aestivalis units guzzle energy and the battleship in question can quickly recharge it.
** '''Instead''': Being [[HotBlooded Gai]], he charges headlong towards the Jovian Lizards and burns all his energy just getting there, therefore [[OhCrap becoming unable to move]] and thus requiring [[TheHero Akito Tenkawa]], in his own Aestivalis, and eventually the ''[[Anime/{{Dancougar}} Gandor]]'' team to bail him out.

to:

** [[spoiler:Try [=OT4=]..."[=OT4=]"...of sorts: before her return in ''[[VideoGame/SuperRobotWarsOriginalGeneration Super Robot Wars Original Generation Gaiden, Gaiden]]'', there existed a LOT of fanart featuring the "Nanbu family" and their very, very cute twin daughters. See DeadGuyJunior for more]]
***
daughters]]. Additionally, {{Fanon}} took this and ran with it; it's [[http://danbooru.donmai.us/post/show/186538/ unbelievably]] took this and]] [[http://danbooru.donmai.us/data/3742c7bd83dcc6747a2fe083ecd17ab9.jpg adorable]].
ran with it]].
* ThatOneLevel: The final stage scenario of ''Cosmoquake''. The player starts out having to face ''Cosmoquake'' "Into the Quaking Cosmos" - players are faced against more than a dozen ''Dancougar'' enemies [[Anime/{{Dancougar}} Dirad Battle Mecha]] {{Mook}}s with 18000 HP and 30% HP Regen. (To HitPoint Regeneration[[note]]To put this in into perspective, a well-upgraded attack might only deal roughly 3000-4000 damage without Spirit Commands.) the use of "Spirit Commands"[[/note]]. After shooting down enough destroying eight of those, a large number of [[EliteMook Einst appear on the scene, Gemuet]] appear, including one a level 60 Einst Regisseur. If Regisseur, nearly ''twice'' the level of all of enemies on the map. If that wasn't bad isn't enough, ''Machine Robo'' ''Anime/MachineRobo'' enemies show pop up around the when players end their fifth turn. Top Topping it all off is the map is rather huge with a huge map and a 20-turn time limit, and you have a stage that which can become nigh-unwinnable without UnwinnableByMistake if players didn't properly prepare before reaching this scenario. While it's possible players could LevelGrind by using the proper preparations. Or the player ''could'' just grind by repeatedly getting Game Overs; [[SarcasmMode "game over trick", it's not like Compact 2 ''Compact 2'' [[SarcasmMode has a big secret involving turn count or anything]]...
** ''Galaxy Showdown'' gives us the mother of all indoor SRW stages indoor-based [=SRW=] scenarios with the ''Machine Robo'' finale. The player's entire team sortied out is pre-determined, [[RequiredPartyMember pre-determined]] and consists of the supporting cast of ''Machine Robo'' alongside Excellen, Billbine, the [[Anime/AuraBattlerDunbine Billbine]], [[Anime/MobileSuitGundamThe08thMSTeam Gundam Ez-8, Ez-8]], [[Anime/MobileSuitGundamZZ ZZ Gundam, Gundam]], [[Anime/MobileSuitGundamF91 Gundam F91, Raideen, F91]], Anime/{{Raideen}}, [[Anime/GetterRobo Getter Dragon, Mazinger Z, Dragon]], Anime/MazingerZ, and Daitarn 3. Anime/{{Daitarn 3}}. Unless the player players somehow managed to keep all of those units up to date (unlikely, given the game's very incredibly strict ArbitraryHeadcountLimit), they're in for a slow, painful corridor stage. At least Fortunately, [[Anime/MachineRobo Rom Stol Stol]] [[BigDamnHeroes shows up mid-way through to help out.
out]].
* WhatAnIdiot: Gai Daigoji in the first ''[[Anime/MartianSuccessorNadesico Nadesico]]'' ''Anime/MartianSuccessorNadesico'' mission of ''Impact''.
** '''You'd expect''': For Gai to stay close to the ''Nadesico'', as Aestivalis [[Anime/MartianSuccessorNadesico Aestivalis]] units guzzle energy and the battleship in question can quickly recharge it.
** '''Instead''': Being [[HotBlooded Gai]], who he is]], Gai charges headlong towards the [[Anime/MartianSuccessorNadesico Jovian Lizards Lizards]] and burns all his Aestivalis' energy just getting there, therefore [[OhCrap becoming unable to move]] and move]], thus requiring [[TheHero [[Anime/MartianSuccessorNadesico Akito Tenkawa]], in his own Aestivalis, and eventually the ''[[Anime/{{Dancougar}} Gandor]]'' [[Anime/{{Dancougar}} Gundor]] team to bail him out.
Is there an issue? Send a MessageReason:
None


* {{Moe}} (Alfimi was already adorable, but ''The Inspectors'' cranks it UpToEleven)
** CreepyChild (Depending on who you ask, the anime might extend to this, too)
* NightmareFuel (The Persoenlichkeit's strongest attack involves her familiars pinning down its target. Alfimi gets up close and personal, unsheathes the Lichkeit's katana and stabs the living shit out of it. Skewering motions make the sight of the attack painful, until you realize TimeStandsStill during the attack, meaning the target isn't even feeling anything until ''afterwards'')
* {{OT3}} (You think Kyosuke will just settle for Excellen and not both her ''and'' a loli clone? Fanworks say you're wrong)

to:

* {{Moe}} (Alfimi {{Moe}}: Alfimi was already adorable, but ''The Inspectors'' cranks it UpToEleven)
UpToEleven.
** CreepyChild (Depending CreepyChild: Depending on who you ask, the anime might extend to this, too)
too.
* NightmareFuel (The NightmareFuel: The Persoenlichkeit's strongest attack involves her familiars pinning down its target. Alfimi gets up close and personal, unsheathes the Lichkeit's katana and stabs the living shit out of it. Skewering motions make the sight of the attack painful, until you realize TimeStandsStill during the attack, meaning the target isn't even feeling anything until ''afterwards'')
''afterwards''.
* {{OT3}} (You {{OT3}}: You think Kyosuke will just settle for Excellen and not both her ''and'' a loli clone? Fanworks say you're wrong)wrong.

Added: 330

Changed: 917

Is there an issue? Send a MessageReason:
None


* CrowningMusicOfAwesome (Ever wondered where [[http://www.youtube.com/watch?v=AmdhnJbXzfc Steel Beowulf]] and [[http://www.youtube.com/watch?v=dMI2BE2Bqxk Hakugin no Datenshi]] (localized as "Fallen White Knight") came from?)
** {{Ninja Senshi Tobikage}}'s opening theme, ''Love Survivor'', was already awesome, but Impact's version is [[http://www.youtube.com/watch?v=ULai8lcQ5iM undeniably one of the awesomest battle themes in the entire franchise]].
* FetishFuelStationAttendant: '''''Excellen Browning.''''' This alone from the end credits of [[http://i54.tinypic.com/vcwh7o.jpg episode 19]] (''slightly {{NSFW}}'') for ''The Inspectors'' invokes TentacleRope, ClothingDamage and ScrewYourself… ALL without the fandom doing it, but the development staff for the anime, instead.

to:

* CrowningMusicOfAwesome (Ever CrowningMusicOfAwesome:
** Ever
wondered where [[http://www.youtube.com/watch?v=AmdhnJbXzfc Steel Beowulf]] and [[http://www.youtube.com/watch?v=dMI2BE2Bqxk Hakugin no Datenshi]] (localized as "Fallen White Knight") came from?)
from?
** {{Ninja Senshi Tobikage}}'s ''Anime/NinjaSenshiTobikage'''s opening theme, ''Love Survivor'', was already awesome, but Impact's version is [[http://www.youtube.com/watch?v=ULai8lcQ5iM undeniably one of the awesomest battle themes in the entire franchise]].
* FetishFuelStationAttendant: '''''Excellen Browning.''''' This alone from the end credits of [[http://i54.tinypic.com/vcwh7o.jpg episode 19]] (''slightly {{NSFW}}'') for ''The Inspectors'' invokes TentacleRope, ClothingDamage and ScrewYourself… ScrewYourself... ALL without the fandom doing it, but the development staff for the anime, instead.
Is there an issue? Send a MessageReason:
None


* MoeMoe (Alfimi was already adorable, but ''The Inspectors'' cranks it UpToEleven)

to:

* MoeMoe {{Moe}} (Alfimi was already adorable, but ''The Inspectors'' cranks it UpToEleven)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ItsHardSoItSucks: Most complains about ''Compact 2'' and ''Impact'' can be broken down to "it's hard," "it's slow," and, in the case of ''Compact 2'', "it's old-school SRW." ''Compact 2'' (especially ''Cosmoquake'') is said to be lacking in viable units, while ''Impact'' is said to have the most difficult Skill Points in the entire franchise.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThatOneLevel: The final stage of ''Cosmoquake''. The player starts out having to face more than a dozen ''Dancougar'' enemies with 18000 HP and 30% HP Regen. (To put this in perspective, a well-upgraded attack might deal 3000-4000 damage without Spirit Commands.) After shooting down enough of those, a large number of Einst appear on the scene, including one Einst Regisseur. If all of that wasn't bad enough, ''Machine Robo'' enemies show up around the fifth turn. Top it all off with a huge map and a 20-turn time limit, and you have a stage that can become nigh-unwinnable without the proper preparations. Or the player ''could'' just grind by repeatedly getting Game Overs; [[SarcasmMode it's not like Compact 2 has a big secret involving turn count or anything]]...
** ''Galaxy Showdown'' gives us the mother of all indoor SRW stages with the ''Machine Robo'' finale. The player's entire team is pre-determined, and consists of the supporting cast of ''Machine Robo'' alongside Excellen, Billbine, Gundam Ez-8, ZZ Gundam, Gundam F91, Raideen, Getter Dragon, Mazinger Z, and Daitarn 3. Unless the player somehow managed to keep all of those units up to date (unlikely, given the game's very strict ArbitraryHeadcountLimit), they're in for a slow, painful corridor stage. At least Rom Stol shows up mid-way through to help out.
Is there an issue? Send a MessageReason:
None


** '''You'd expect''': Gai to stay close to the ''Nadesico'', as Aestivalis units guzzle energy and the battleship in question can quickly recharge it.

to:

** '''You'd expect''': For Gai to stay close to the ''Nadesico'', as Aestivalis units guzzle energy and the battleship in question can quickly recharge it.
Is there an issue? Send a MessageReason:
None


** '''You'd expect''': Gai to stay close to the ''Nadesico'' as Aestivalis units guzzle energy and the battleship in question can quickly recharge it.

to:

** '''You'd expect''': Gai to stay close to the ''Nadesico'' ''Nadesico'', as Aestivalis units guzzle energy and the battleship in question can quickly recharge it.
Is there an issue? Send a MessageReason:
None


** '''Instead''': Being [[HotBlooded Gai]], he charges headlong towards the Jovian Lizards, burning all his energy just getting there, requiring [[TheHero Akito Tenkawa]], in his own Aestivalis, and eventually the ''[[Anime/{{Dancougar}} Gandor]]'' team to bail him out.

to:

** '''Instead''': Being [[HotBlooded Gai]], he charges headlong towards the Jovian Lizards, burning Lizards and burns all his energy just getting there, therefore [[OhCrap becoming unable to move]] and thus requiring [[TheHero Akito Tenkawa]], in his own Aestivalis, and eventually the ''[[Anime/{{Dancougar}} Gandor]]'' team to bail him out.
Is there an issue? Send a MessageReason:
None


** '''Instead''': Being [[HotBlooded Gai]], he charges headlong towards the Jovian Lizards, burning all his energy just getting there, requiring [[TheHero Akito Tenkawa]], in his own Aestivalis, and eventually the [[Anime/{{Dancougar}} Gandor]] team to bail him out.

to:

** '''Instead''': Being [[HotBlooded Gai]], he charges headlong towards the Jovian Lizards, burning all his energy just getting there, requiring [[TheHero Akito Tenkawa]], in his own Aestivalis, and eventually the [[Anime/{{Dancougar}} Gandor]] ''[[Anime/{{Dancougar}} Gandor]]'' team to bail him out.
Is there an issue? Send a MessageReason:
None


*** Additionally, {{Fanon}} took this and ran with it; it's [[http://danbooru.donmai.us/post/show/186538/ unbelievably]] [[http://danbooru.donmai.us/data/3742c7bd83dcc6747a2fe083ecd17ab9.jpg adorable]].

to:

*** Additionally, {{Fanon}} took this and ran with it; it's [[http://danbooru.donmai.us/post/show/186538/ unbelievably]] [[http://danbooru.donmai.us/data/3742c7bd83dcc6747a2fe083ecd17ab9.jpg adorable]].adorable]].
* WhatAnIdiot: Gai Daigoji in the first ''[[Anime/MartianSuccessorNadesico Nadesico]]'' mission of ''Impact''.
** '''You'd expect''': Gai to stay close to the ''Nadesico'' as Aestivalis units guzzle energy and the battleship in question can quickly recharge it.
** '''Instead''': Being [[HotBlooded Gai]], he charges headlong towards the Jovian Lizards, burning all his energy just getting there, requiring [[TheHero Akito Tenkawa]], in his own Aestivalis, and eventually the [[Anime/{{Dancougar}} Gandor]] team to bail him out.
Is there an issue? Send a MessageReason:
None


* FetishFuelStationAttendant: '''''Excellen Browning.''' This alone from the end credits of [[http://i54.tinypic.com/vcwh7o.jpg episode 19]] (''slightly {{NSFW}}'') for ''The Inspectors'' invokes TentacleRope, ClothingDamage and ScrewYourself… ALL without the fandom doing it, but the development staff for the anime, instead.

to:

* FetishFuelStationAttendant: '''''Excellen Browning.''' ''''' This alone from the end credits of [[http://i54.tinypic.com/vcwh7o.jpg episode 19]] (''slightly {{NSFW}}'') for ''The Inspectors'' invokes TentacleRope, ClothingDamage and ScrewYourself… ALL without the fandom doing it, but the development staff for the anime, instead.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FetishFuelStationAttendant: '''''Excellen Browning.''' This alone from the end credits of [[http://i54.tinypic.com/vcwh7o.jpg episode 19]] (''slightly {{NSFW}}'') for ''The Inspectors'' invokes TentacleRope, ClothingDamage and ScrewYourself… ALL without the fandom doing it, but the development staff for the anime, instead.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CrowningMusicOfAwesome (Ever wondered where [[http://www.youtube.com/watch?v=AmdhnJbXzfc Steel Beowulf]] and [[http://www.youtube.com/watch?v=dMI2BE2Bqxk Hakugin no Datenshi]] (localized as "Fallen White Knight") came from?)
** {{Ninja Senshi Tobikage}}'s opening theme, ''Love Survivor'', was already awesome, but Impact's version is [[http://www.youtube.com/watch?v=ULai8lcQ5iM undeniably one of the awesomest battle themes in the entire franchise]].
* MoeMoe (Alfimi was already adorable, but ''The Inspectors'' cranks it UpToEleven)
** CreepyChild (Depending on who you ask, the anime might extend to this, too)
* NightmareFuel (The Persoenlichkeit's strongest attack involves her familiars pinning down its target. Alfimi gets up close and personal, unsheathes the Lichkeit's katana and stabs the living shit out of it. Skewering motions make the sight of the attack painful, until you realize TimeStandsStill during the attack, meaning the target isn't even feeling anything until ''afterwards'')
* {{OT3}} (You think Kyosuke will just settle for Excellen and not both her ''and'' a loli clone? Fanworks say you're wrong)
** [[spoiler:Try [=OT4=]...of sorts: before her return in Original Generation Gaiden, there existed a LOT of fanart featuring the "Nanbu family" and their very, very cute twin daughters. See DeadGuyJunior for more]]
*** Additionally, {{Fanon}} took this and ran with it; it's [[http://danbooru.donmai.us/post/show/186538/ unbelievably]] [[http://danbooru.donmai.us/data/3742c7bd83dcc6747a2fe083ecd17ab9.jpg adorable]].

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