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** The 30th Anniversary Tarot Deck that Rose carries has an ''SF'' character representing each of the major 21 Arcana (i.e., Lovers for Elena, Justice for Chun-Li, etc). C. Viper is represented by the Temperature Arcana. Her (English) voice actress? Creator/MichelleRuff! Aka, [[VideoGame/Persona5 Sadayo Kawakami]], ''another'' character who's represented by the same Arcana.

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** The 30th Anniversary Tarot Deck that Rose carries has an ''SF'' character representing each of the major 21 22 Arcana (i.e.(e.g., Lovers for Elena, Justice for Chun-Li, etc). C. Viper is represented by the Temperature Temperance Arcana. Her (English) voice actress? Creator/MichelleRuff! Aka, A.k.a., [[VideoGame/Persona5 Sadayo Kawakami]], ''another'' character who's represented by the same Arcana.



*** As of ''VideoGame/StreetFighter6'' it's revealed that [[spoiler:she's definitely dead, as confirmed by Cammy in her max Bond conversation in World Tour, saying that "its already too late for one of them". As if to twist the knife further, said conversation ends with an image of Cammy and all the Dolls in their new and happier lives, with the sole exception of März, who simply is not in the image at all.]]

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*** As of ''VideoGame/StreetFighter6'' it's revealed that [[spoiler:she's definitely dead, as confirmed by Cammy in her max Bond conversation in World Tour, saying that "its "it's already too late for one of them". As if to twist the knife further, said conversation ends with an image of Cammy and all the Dolls in their new and happier lives, with the sole exception of März, who simply is not in the image at all.]]
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Dewicking Just For Pun


** It didn't take long after Charlie's reveal trailer for [=FrankenCharlie=] to catch on due to his stitched together appearance. Other names includes [=FrankenNash=], Charliestein/Nashenstein, or [[JustForPun if you're feeling a little bit punny]], [[MonsterMash Monster Nash]]; all of these seem to have been [[FandomNod acknowledged by]] Capcom actually giving him [[http://shoryuken.com/2016/10/11/get-a-sneak-peek-at-street-fighter-vs-spooky-arena-and-halloween-costumes/ a Premium Halloween Costume]] based on [[Literature/{{Frankenstein}} Frankenstein's Monster]] (and possibly [[VideoGame/{{Darkstalkers}} Victor]]). Given his story in this game, and as per MemeticMutation due to his much darker nature, he is also referred to as [[VideoGame/MetalGearSolidVThePhantomPain Punished Nash]].

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** It didn't take long after Charlie's reveal trailer for [=FrankenCharlie=] to catch on due to his stitched together appearance. Other names includes [=FrankenNash=], Charliestein/Nashenstein, or [[JustForPun if you're feeling a little bit punny]], {{pun}}ny, [[MonsterMash Monster Nash]]; all of these seem to have been [[FandomNod acknowledged by]] Capcom actually giving him [[http://shoryuken.com/2016/10/11/get-a-sneak-peek-at-street-fighter-vs-spooky-arena-and-halloween-costumes/ a Premium Halloween Costume]] based on [[Literature/{{Frankenstein}} Frankenstein's Monster]] (and possibly [[VideoGame/{{Darkstalkers}} Victor]]). Given his story in this game, and as per MemeticMutation due to his much darker nature, he is also referred to as [[VideoGame/MetalGearSolidVThePhantomPain Punished Nash]].

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** In Street Fighter IV, Cody remarks to Seth that he should cut back on the "weirdness" the next time they fight. Both are present in the next installment, and Seth's [[GenderFlip "weirdness"]] is now dialed up to eleven.

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** In Street Fighter IV, ''SFIV'', Cody remarks to Seth that he should cut back on the "weirdness" the next time they fight. Both are present in the next installment, and Seth's [[GenderFlip "weirdness"]] is now dialed up to eleven.


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** The 30th Anniversary Tarot Deck that Rose carries has an ''SF'' character representing each of the major 21 Arcana (i.e., Lovers for Elena, Justice for Chun-Li, etc). C. Viper is represented by the Temperature Arcana. Her (English) voice actress? Creator/MichelleRuff! Aka, [[VideoGame/Persona5 Sadayo Kawakami]], ''another'' character who's represented by the same Arcana.
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*** As of ''VideoGame/StreetFighter6'' it's revealed that [[spoiler:she's definitely dead, as confirmed by Cammy in her max Bond conversation in World Tour, saying that "its already too late for one of them". As if to twist the knife further, said conversation ends with an image of Cammy and all the Dolls in their new and happier lives, with the sole exception of März, who simply is not in the image at all.]]
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''Everything he does'' can be very easily countered, while he himself struggles heavily against what the rest of the cast can do due to having no invincible reversal or any sort and unreliable defensive options. No amount of changes made to F.A.N.G have done anything significant to bring him out of low tier, not even his new V-Trigger or the new moves he received in the last few seasons. F.A.N.G is practically considered the new Dan of the game.

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''Everything he does'' can be very easily countered, while he himself struggles heavily against what the rest of the cast can do due to having no invincible reversal or any sort and unreliable defensive options. No amount of changes made to F.A.N.G have done anything significant to bring him out of low tier, not even his new V-Trigger or the new moves he received in the last few seasons. F.A.N.G is practically considered the new Dan of the game, and has gotten to the point where some would say he is not just considered the weakest character, but quite possibly TheScrappy in general for this game.

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Several examples of Bragging Rights Option are misused; they're supposed to be characters that not many people use, therefore they are impressive when they are. These entries focus on the popularity of the characters, not the lack thereof.


** Karin Kanzuki has one of the few "Just Frame" attacks (moves that have to be executed perfectly, down to the exact frame) in ''SFV''. She also has a huge amount of combos, all of which are situational and require mastery of spacing and hit-confirming. While she's always been considered good, she largely avoided becoming HighTierScrappy like Chun-Li or Nash. So she's a solid character that requires [[SomeDexterityRequired good dexterity]], good timing, good spacing, and good combos to use, meaning being good with her is rather rare. Her NoblewomansLaugh during her super also became an instant meme, with crowds copying it whenever they see it pulled off.
** Abigail is designed with most of his moves showing how much he toys with his opponents while dealing some of the greatest damage in the entire game. His abilities are designed to punish players hard for bad reads. Stand and block for too long? Abigail hits you with an UnblockableAttack or a command grab. Toss a fireball at a bad time? Abigail hits you with an AttackReflector. Try to zone him out? Abigail runs at you with [[ImmuneToFlinching SuperArmor and can put you in one of the above mix-ups.]] And if you get hit by any of that stuff? Say goodbye to at least half of your health and witness one of the most hilarious Super Moves ever created. As discussed by [[https://www.youtube.com/watch?v=r8pgCRKFrUc Sugar Punch Design Works]], he was designed to [[DavidVersusGoliath out-Goliath all other Goliaths]].
** Menat became an InstantWebHit the moment she was announced, with fans digging her unique SupermodelStrut animation and her design. However, she is one of the most difficult characters to use in the game due to her Orb and V-Trigger, which requires the player to control 6 different orbs. These orbs can be activated almost any time during V-Trigger, while her Orb can be thrown and recalled. All of these things meaning that Menat can do an almost endless variety of combos depending on her player's imagination and execution. One of the most lauded things about her gameplay from spectators is that no two Menat players play alike. She became one of the rarest characters to see online, but one that fans and viewers clamored to watch when a player knows how to use her. That is...until she become overused in the tournament scene, and fans became so oversaturated with seeing Menat play that she lost her lustre. Her design was still ''highly'' praised, but she wasn't quite the crowd-drawing spectacle she once was.
** G was originally considered one of the most interesting and unique characters in the game, especially given his allusions to darkhorse character Q from ''Third Strike''. He is also exceptionally combo heavy, rewarding skilled players with multiple ways of juggling and mixing-up opponents. However, similar to Menat, he became so overused that fans quickly turned against him and became ''sick'' of seeing G and his endless combos stealing yet another game from a more "skilled" opponent.
** It took a while, but Kage eventually gained this status after receiving major buffs a year after his debut. Evil Ryu, his original (non-canonical) incarnation, is one of the most popular characters in the series, and Kage finally creates a permanent version in the canon for players to enjoy. He is [[DivergentCharacterEvolution similar, yet distinct]], enough from Ryu and Akuma to feel like his own style of character--a far more extreme version of Ryu's brutality combined with Akuma's versatile and flashy combo potential and Raging Demon super attack. Season 5 Kage became even ''more'' popular, joinng the other shotos as the fifth most popular character in online play (only ''barely'' edged out from 4th place by newcomer Gill).

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** Karin Kanzuki has one of the few "Just Frame" attacks (moves that have to be executed perfectly, down to the exact frame) in ''SFV''. She also has a huge amount of combos, all of which are situational and require mastery of spacing and hit-confirming. While she's always been considered good, she largely avoided becoming HighTierScrappy like Chun-Li or Nash. So she's a solid character that requires [[SomeDexterityRequired good dexterity]], good timing, good spacing, and good combos to use, meaning being good with her is rather rare. Her NoblewomansLaugh during her super also became an instant meme, with crowds copying it whenever they see it pulled off.
** Abigail is designed with most of his moves showing how much he toys with his opponents while dealing some of the greatest damage in the entire game. His abilities are designed to punish players hard for bad reads. Stand and block for too long? Abigail hits you with an UnblockableAttack or a command grab. Toss a fireball at a bad time? Abigail hits you with an AttackReflector. Try to zone him out? Abigail runs at you with [[ImmuneToFlinching SuperArmor and can put you in one of the above mix-ups.]] And if you get hit by any of that stuff? Say goodbye to at least half of your health and witness one of the most hilarious Super Moves ever created. As discussed by [[https://www.youtube.com/watch?v=r8pgCRKFrUc Sugar Punch Design Works]], he was designed to [[DavidVersusGoliath out-Goliath all other Goliaths]].
** Menat became an InstantWebHit the moment she was announced, with fans digging her unique SupermodelStrut animation and her design. However, she [[DifficultButAwesome is one of the most difficult characters to use in the game due to her Orb and V-Trigger, V-Trigger]], which requires the player to require an exceptional amount of control 6 different orbs. These orbs can be activated almost any time during V-Trigger, while her Orb can be thrown and recalled. All of these things meaning that Menat can do setup but allow for an almost endless variety of combos depending on her player's imagination and execution. One of the most lauded things about her gameplay from spectators is that no two Menat players play alike. She became combos. She's one of the rarest characters to see online, but one that fans and viewers clamored to watch when a player knows how to use her. That is...until she become overused in the tournament scene, and fans became so oversaturated with seeing Menat play that she lost her lustre. Her design was still ''highly'' praised, but she wasn't quite the crowd-drawing spectacle she once was.
** G was originally
she's considered one of a blast to watch as she's almost entirely dependent on the most interesting player's imagination and unique characters in the game, especially given his allusions to darkhorse character Q from ''Third Strike''. He is also exceptionally combo heavy, rewarding skilled execution, and no two Menat players with multiple ways of juggling and mixing-up opponents. However, similar to Menat, he became so overused that fans quickly turned against him and became ''sick'' of seeing G and his endless combos stealing yet another game from a more "skilled" opponent.
** It took a while, but Kage eventually gained this status after receiving major buffs a year after his debut. Evil Ryu, his original (non-canonical) incarnation, is one of the most popular characters in the series, and Kage finally creates a permanent version in the canon for players to enjoy. He is [[DivergentCharacterEvolution similar, yet distinct]], enough from Ryu and Akuma to feel like his own style of character--a far more extreme version of Ryu's brutality combined with Akuma's versatile and flashy combo potential and Raging Demon super attack. Season 5 Kage became even ''more'' popular, joinng the other shotos as the fifth most popular character in online
play (only ''barely'' edged out from 4th place by newcomer Gill).alike.
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Up To Eleven is defunct, and do not pothole to Just For Pun like that.


** Eleven ''is'' Bragging Rights [[JustForPun Up To]] [[UpToEleven Eleven]], due to its gimmick that [[DittoFighter it picks from ''any'' character on the roster to transform into, at random, each match]]. And not only is the character random, but ''so is the V-Trigger/Skill'', meaning that even if you somehow get a character you're familiar with, you'll potentially be stuck with unfamiliar/sup-optimal abilities. Using Eleven ''demands'' base knowledge of all the fighters' playstyles, from [=BnB=] combos to matchup-specific counters to optimal V-Skill/Trigger usage, which is insanely infeasible to anyone but the most dedicated players. While unfortunately not tournament legal, a skilled Eleven in ranked matches is, nonetheless, a very impressive feat that few could ever be mad at, as it is unmistakable proof that they have strong fundamentals and strong base knowledge to trounce anyone on their mains.

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** Eleven ''is'' Bragging Rights [[JustForPun Up To]] [[UpToEleven Eleven]], bragging rights to the max due to its gimmick that [[DittoFighter it picks from ''any'' character on the roster to transform into, at random, each match]]. And not Not only is the character random, but ''so is the V-Trigger/Skill'', meaning that even if you somehow get a character you're familiar with, you'll potentially be stuck with unfamiliar/sup-optimal abilities. Using Eleven ''demands'' base knowledge of all the fighters' playstyles, from [=BnB=] combos to matchup-specific counters to optimal V-Skill/Trigger usage, which is insanely infeasible to anyone but the most dedicated players. While unfortunately not tournament legal, a skilled Eleven in ranked matches is, nonetheless, a very impressive feat that few could ever be mad at, as it is unmistakable proof that they have strong fundamentals and strong base knowledge to trounce anyone on their mains.
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** Eleven ''is'' Bragging Rights [[JustForPun Up To]] [[UpToEleven Eleven]], due to its gimmick that [[DittoFighter it picks from ''any'' character on the roster to transform into, at random, each match]]. And not only is the character random, but ''so is the V-Trigger/Skill'', meaning that even if you somehow get a character you're familiar with, you'll potentially be stuck with unfamiliar/sup-optimal abilities. Using Eleven ''demands'' base knowledge of all the fighters' playstyles, from [=BnB=] combos to matchup-specific counters to optimal V-Skill/Trigger usage, which is insanely infeasible to anyone but the most dedicated players. While unfortunately not tournament legal, a skilled Eleven in ranked matches is, nonetheless, a very impressive feat that few could ever be mad at, as it is unmistakable proof that they have strong fundamentals and strong base knowledge to trounce anyone on their mains.
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** F.A.N.G is the one character who has remained a low-tier scrappy from the game's launch all the way up to the fifth season. F.A.N.G is widely considered one of the worst characters in the game due to everything he does being lackluster in comparison to the rest of the cast. His zoning is subpar at best. His offense consists entirely of gimmicky, fake pressure with plenty of gaps that can be easily squeezed through and punished heavily. He deals practically no damage, and his poison is not terrifying at all since it also does very little damage over time.\\
''Everything he does'' can be very easily countered, while he himself struggles heavily against what the rest of the cast can do due to having no invincible reversal or any sort and unreliable defensive options. No amount of changes made to F.A.N.G have done anything significant to bring him out of low tier, not even his new V-Trigger or the new moves he received in Season 4. F.A.N.G is practically considered the new Dan of the game. Unfortunately, both the Season 5 and Final Season updates did little to change this, granting mostly minor quality-of-life buffs.

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** F.A.N.G is the one character who has remained a low-tier scrappy from the game's launch all the way up to the fifth season. F.A.N.G is widely considered one of the worst characters in the game due to everything he does being lackluster in comparison to the rest of the cast. His zoning is subpar at best. His offense consists entirely of gimmicky, fake pressure with plenty of gaps that can be easily squeezed through and punished heavily. He deals practically no damage, and his poison is not terrifying at all since it also does very little damage over time.\\
''Everything he does'' can be very easily countered, while he himself struggles heavily against what the rest of the cast can do due to having no invincible reversal or any sort and unreliable defensive options. No amount of changes made to F.A.N.G have done anything significant to bring him out of low tier, not even his new V-Trigger or the new moves he received in Season 4.the last few seasons. F.A.N.G is practically considered the new Dan of the game. Unfortunately, both the Season 5 and Final Season updates did little to change this, granting mostly minor quality-of-life buffs.
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Page has since been removed


* TierInducedScrappy: Moved to [[TierInducedScrappy/StreetFighterV its own page]].

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* HarsherInHindsight: F.A.N.G's winquote against Rashid becomes this when the Cinematic Story Mode reveals that [[spoiler:he murdered Rashid's friend and ''ate her poisoned remains'':]]
-->'''F.A.N.G:''' "Want to know where your friend is? Try asking around in hell!"

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* HarsherInHindsight: HarsherInHindsight:
**
F.A.N.G's winquote against Rashid becomes this when the Cinematic Story Mode reveals that [[spoiler:he murdered Rashid's friend and ''ate her poisoned remains'':]]
-->'''F.--->'''F.A.N.G:''' "Want to know where your friend is? Try asking around in hell!"hell!"
** "A Shadow Falls" has a small moment where Ken is bonding with his son, which becomes a bit harder to look back at come the prequel comic of ''VideoGame/StreetFighter6'', where Ken and Mel's relationship has become strained due to Ken's commitments as a fighter and CEO left him with little time to bond with his son.
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** Zangief breaking Satsuki's blade by flexing his muscles before proceeding to go full ham during the climax of ''A Shadow Falls'' is absolutely corny, but it is also badass in an over-the-top way.
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Per TRS, Tier Induced Scrappy was split between High Tier Scrappy and Low Tier Letdown, so moving examples accordingly

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* HighTierScrappy:
** The initial reception of Abigail being added to the game was lukewarm at best, and hated at worst. Such reception remained intact when people discovered how he played. When he debuted in Season 2, Abigail hit like a truck and took forever to defeat due to having the highest health in the game, but it was balanced by the fact that he had very few defensive options. Many people expected him to either get nerfed or remain the same in Season 3. Instead, he received buffs that left players feeling like he came straight out of a nightmare.
** In Season 2, Cammy suddenly gained an intense hatred from the majority of the player base. A hatred that would continue into the next season. Many characters, including Cammy, received nerfs to their defensive options. But that didn't matter, because Cammy's footsies and offensive pressure were bolstered to ridiculous levels, with many considering her to be even worse than Chun-Li was in Season 1. She dominated up close through the use of frame traps, tick throw setups, and the much-reviled throw loop. Then Season 3 made all of those attributes even ''more'' prominent, and by the mid-season patch you would think that she was a CreatorsPet. By the end of Season 3, you had upwards of '''4''' Cammy players in every Top 8. Cammy FINALLY got nerfed in Season 4, to much rejoicing. However, she remains a very good character in the right hands. In Season 4.5, Cammy remained mostly the same, with the exception of a new V-Skill.
** Not long after the game's initial launch, it was quickly discovered just how good Chun-Li was. Boasting some of the best normals in the game and an Air Lightning Kick that with SomeDexterityRequired allowed her to pressure the opponent into next week, it's no surprise she ended up taking so many majors. Many feared the second coming of her dreaded ''3rd Strike'' incarnation, who was notable for being in a tier of her own above the rest of the cast.
** When released, G stood out as one of the coolest and most unique characters in the game, with a powerup mechanic that makes him gain new and more powerful abilities as long as he keeps his "levels". He is also one of the most skill-intensive characters in the game, which means he is exceptionally flashy and effective in the right hands. ''However...'' none of that mattered after it became clear just how ridiculously good G was as a character. Following his release at the end of Season 3, players quickly grew tired of how capable G was of "robbery"[[note]]Turning around a game he was about to lose and coming back with high-damage mixups and combos.[[/note]], causing complaints similar to those of R. Mika early in the game's life. The complaints only grew after G was ''buffed'' in Season 4, acquiring more health, more combo tools, as well as other improvements, but Season 5 finally saw the President of the World getting a much-needed nerf to his obnoxious V-Trigger I.
** Season 1 R. Mika was feared and despised by a significant number of players due to her massive mix-up potential, heavy damage, scary corner vortex, and V-Trigger which brings in an AssistCharacter out of nowhere. She was frequently called "random" and "dumb" because she could easily put an opponent in the corner and use her momentum to curbstomp a match she was losing only moments ago. Some characters were considered to have superior tools to R. Mika, but she was still the most feared character by far. Learning how to deal with a low-to-mid-skill R. Mika player became a priority after Marn [[ConfusionFu randomed his way into 4th Place]] at a major. Despite that, R. Mika players still get hate, and losing to her generates so much salt that pro advice basically amounts to "It's R. Mika. It happens." Adding to this, Fuudo made it all the way to Grand Finals at EVO 2016 using her, and [=NuckleDu=] won two back-to-back majors using a combination of both R. Mika and Guile. And then Capcom Cup 2016 happened. Not only did most players using R. Mika get really far, but [=NuckleDu=] won Capcom Cup with her. Mika was heavily nerfed in Season 2 in order to prevent her from putting opponents in endless mix-ups and guessing games.
** In Season 1, Rashid started out as a solid character but not too high, not too low and gained a pretty good following in the fighting game community. Then Season 2 happened, and he received buffs that made him consistently placed in the high tiers -- while the hatred against him was overshadowed by the likes of Balrog, Urien and Cammy, the nerf to invincible reversals definitely made him difficult to deal with. But it's Season 3 is where the hate really began, as not only did he get buffed even further with greater tools for pressure, but he also gained a much more powerful tool in the form of V Trigger 2. His prominence in both tournament and ladder led to some substantial nerfs in the Season 3.5 patch, but then Season 4 buffed him yet again into one of the most powerful characters. It's pretty telling that in Season 4 tournaments, Rashid along with M. Bison and Cammy are the [[ComplacentGamingSyndrome most used characters]]. Rashid was buffed ''again'' in Season 4.5 with the addition of alternative options through his new V-Skill, but he remains mostly the same in terms of playstyle.
** ''Street Fighter'' fans across the world were both shocked and intrigued when Seth returned looking '''very''' different. Gone was the Terminator-esque robot man they collectively hated from ''IV''. Instead, Seth not only sported a brand-new female body, but also a brand-new moveset while still keeping his ability to use the moves of the other cast members. Unfortunately, the attraction to Seth's new gameplay and character design did not last. One of the reasons Seth was hated in ''IV'' was because his moveset was considered very cheap, granting him a wide variety of mobility options while also allowing him to bombard the opponent with damaging combos, setups, and wakeup pressure (okizeme).\\
In ''V'', Seth boasts some of the fastest walk speeds in the game (equal to or faster than even the likes of Young Zeku and Vega), some of the best normal attacks in the game which give him options for almost every situation, very good anti-air capabilities, high damage and stun output, and not one, but two very good and very powerful V-Triggers, making him one of the few who can freely make use of both as he pleases. His most devastating tool by far, however, is his new jumping Axe Kick special (that he borrows from [[VideoGame/StreetFighterIII Makoto]]), which acts as an instant jumping overhead, and leads to full combos. Seth is extremely difficult to defend against, and very terrifying if he managed to land a solid hit. Many consider Seth to be one of the best characters in the game, alongside the likes of Akuma, Urien, and G.


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* LowTierLetdown:
** When Ed debuted in Season 2, he was considered a borderline mid-to-low tier character. He had some redeeming qualities like an excellent backdash, but lacked consistency in his combos due to odd pushback and frame data on his normals. He also had a very good V-Reversal which safely allowed him to escape pressure. Starting with Season 3, he was nerfed for seemingly no reason in the eyes of the competitive community, and ever since then it's been a continuous downward spiral. It's gotten to the point where as of Season 4 it's become a meme. At long last, however, Season 4.5 has finally given Ed significant buffs that help make him a viable pick.
** Falke's debut in Season 3 was marked with utter disappointment from much of the community. Her normals were extremely lacking in range and versatility for someone who fights with a stick, and her damage output and combo consistency rivaled that of her own partner Ed. She was widely considered one of the absolute worst characters in Season 3. In Season 4, however, she received a massive rework that more or less completely changed how she played.
** F.A.N.G is the one character who has remained a low-tier scrappy from the game's launch all the way up to the fifth season. F.A.N.G is widely considered one of the worst characters in the game due to everything he does being lackluster in comparison to the rest of the cast. His zoning is subpar at best. His offense consists entirely of gimmicky, fake pressure with plenty of gaps that can be easily squeezed through and punished heavily. He deals practically no damage, and his poison is not terrifying at all since it also does very little damage over time.\\
''Everything he does'' can be very easily countered, while he himself struggles heavily against what the rest of the cast can do due to having no invincible reversal or any sort and unreliable defensive options. No amount of changes made to F.A.N.G have done anything significant to bring him out of low tier, not even his new V-Trigger or the new moves he received in Season 4. F.A.N.G is practically considered the new Dan of the game. Unfortunately, both the Season 5 and Final Season updates did little to change this, granting mostly minor quality-of-life buffs.
** Juri was considered to be an absolute joke in this installment. With a needlessly convoluted overhaul that leaves her with terrible frame data, abysmal defensive options, and a middling offensive game that completely falls apart if she can't accrue some Fuhajin stores, Juri has ''three'' okay matchups (two of which are against characters that are almost never used), a bunch of bad ones, and a slew of unwinnable matchups against virtually all of the top tiers.
** The reveal of Kage had many excited at the prospect of the long-awaited return of Evil Ryu; what they ended up getting was Evil Dan instead. Kage launched in an absolutely abysmal state and was widely considered to be one of the worst characters in the entire history of the game's seasons, on par with Falke when she first joined the roster. His main problems were his lack of combo routes (which in turn limited his damage potential) and his inability to effectively apply pressure. It took a whole year, but these issues were finally addressed in Season 4.5, along with others, and Kage was actually taken into early consideration for best {{Shotoclone}} in the game.
** More and more professional players, such as Kenneth "K-Brad" Bradley, considered Laura to be the "worst character in the game" in Season 1 (even though K-Brad complained about losing to her all the time) and considered anyone who won with her to be lucky frauds. While her vortex game[[note]]Ability to put players into high-risk, high-reward guessing games. [[/note]] isn't considered as dangerous as R. Mika, Laura does an ''insane'' amount of damage off one hit, and has some of the highest stun damage while in V-Trigger as well. That means you can out-play a Laura player the entire game and then get hit ''once'' and be one tap away from stun and one combo away from death. She was increasingly nerfed with every season and mid-season update, to the point that she has almost entirely vanished from any major's Top 16.
** Ryu in Season 1 was considered to be in a good place, powerful but by no means broken or unfair. As of Season 2, the Street Fighter poster boy has had nothing short of an abysmal showing in the tournament scene, with terrible normals, his signature zoning game rendered nigh-useless and, despite being stated as the character the game is balanced around, he doesn’t fit the system mechanics at all, with a laughably weak V-Skill and two nigh-useless V-Triggers. As of a season later, players see no reason to use Ryu when Akuma offers a much more solid Shoto playstyle and Guile offers a significantly better zoning style. Even after 2-and-a-half seasons worth of quality of life buffs and new moves, it still wasn't enough to bring Ryu out of bottom tier... until Season 5.
** Season 1 Zangief, while not outright terrible, was generally agreed to have some of the worst match-ups in the game, especially against Dhalsim and Birdie. The loss of his Banishing Flat special means that he has more trouble getting in on characters who use long-ranged attacks and projectiles, and his V-Skill isn't very useful. Season 3, however, is the point at which Zangief was finally considered to have entered "terrible" status, following a recovery nerf to his Knee Hammer--his main tool for closing distance on his opponents and avoiding low attacks. His light attacks were also nerfed, making it more difficult to tick throw or jab confirm into his various combos/setups. To top it all off, the universal nerf to command throws (increasing their recovery time) hurt the Red Cyclone more than most. It began changing with Season 4, due to the quality of life changes giving Zangief ways to cancel out of V-Skill and improved frame data and damage on some of his moves, with some of the former Zangief mains giving him another go. Season 4.5 buffed Zangief even further, leading to him being considered viable once again.
** Fans had been clamoring for Guy to make his triumphant return, not just for his style but also for how technically demanding it was. Capcom released Zeku to a very positive reception, especially for fans of Capcom's legendary ninja Strider Hiryu. That reception quickly died down when it was discovered that Zeku was... bad. ''Really'' bad, to the point where he was considered ''worse'' than Ryu, dethroning the poster boy of ''SF'' as the weakest character in the game at the time. Even Zeku loyalists like Sanford Kelly and Wolfkrone declared that it was very unlikely he'd make an impact in the competitive scene. Adding on to that were the views that Zeku's Young form was considered the only truly viable mode for the character, with many saying that if Young Zeku had some of Old Zeku's tools, he could actually be a decent character. And so, Zeku wallowed in the depths of bottom tier long into Season 3...but then, a miracle happened.
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* AccidentalInnuendo: One of Seth's first lines upon his resurrection and subsequent [[SanitySlippage insane rampage]] is "I want all the fighters' skills inside me!" This is definitely meant to play into his preexisting obsession with [[TheAssimilator absorbing his opponents']] ''[[TheAssimilator literal]]'' [[TheAssimilator skills and power]], the fact that [[GenderBender he'd been resurrected as, for all intents and purposes, a woman]], the line has been interpreted with [[AllWomenAreLustful a much more inappropriate yet amusing subtext]].

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* AccidentalInnuendo: One of Seth's first lines upon his resurrection and subsequent [[SanitySlippage insane rampage]] is "I want all the fighters' skills skill inside me!" This is definitely meant to play into his preexisting obsession with [[TheAssimilator absorbing his opponents']] ''[[TheAssimilator literal]]'' [[TheAssimilator skills and power]], but with the fact that [[GenderBender he'd been resurrected as, for all intents and purposes, a woman]], the line has been interpreted with [[AllWomenAreLustful a much more inappropriate yet amusing subtext]].
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* AccidentalInnuendo: One of Seth's first lines upon his resurrection and subsequent [[SanitySlippage insane rampage]] is "I want all the fighters' skills inside me!" This is definitely meant to play into his preexisting obsession with [[TheAssimilator absorbing his opponents']] ''[[TheAssimilator literal]]'' [[TheAssimilator skills and power]], the fact that [[GenderBender he'd been resurrected as, for all intents and purposes, a woman]], the line has been interpreted with [[AllWomenAreLustful a much more inappropriate yet amusing subtext]].
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** Overall, it can be said that in spite of the rocky release, ''V'' had managed to overcome its reputation over time to the point many of its detractors from earlier years can wholeheartedly recommend it in its current state. Much thanks was pointed towards Takayuki Nakayama and Yusuke Hashimoto, who took over the reigns of the franchise following Yoshinori Ono's departure from Capcom, and were praised for an overall amazing level of transparency at which they released information and explanations about how the game worked during Season 5. As such, much excitement was had when they essentially returned to these roles for ''Street Fighter 6''.
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** R. Mika fell into this. Despite being one of the most requested ''Alpha'' characters to make a return to the series, there are a number of fans who hated the idea of seeing her again, mostly because her character design appeared to be too silly and sexualized for them. The fact that ''V'' somehow made her outfit even more {{Stripperiffic}} didn't help. Even after the game was released, while many love her play style and endearing attitude, others still grumble over the fact that R. Mika's around at all, and tend to place her at the forefront of the [[BrokenBase "increased sexualization" argument]] the game has. The problems with R. Mika only worsened as she ended up becoming a TierInducedScrappy among the player base over time.
** When Abigail was first revealed, his reception was mostly negative due to his [[{{Gonk}} unattractive design]][[note]]It didn't help that the trailer showing him off was either glitched or showing an old build, as Abigail was shown in a permanently beefed-up state that's normally only supposed to happen when he activates his V-Trigger, making his already disproportionate muscles look even more weird.[[/note]] and being [[UnexpectedCharacter surprisingly]] picked over other more popular ''VideoGame/FinalFight'' characters like Rolento or Mike Haggar. However, after his initially sour reveal, he's built up a solid fanbase, who find him funny and fun to play as. It helps that he's also very fun to watch at tournaments and gives [[TierInducedScrappy Balrog]] a rough time. However, he became a TierInducedScrappy after the Season 3 patch gave him some buffs that a lot of players didn't think he needed, quickly turning Abigail into one of the most feared characters in the game. The Season 3.5 patch undid some of the damage, though, putting Abigail back into being a divisive but still fairly popular character.

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** R. Mika fell into this. Despite being one of the most requested ''Alpha'' characters to make a return to the series, there are a number of fans who hated the idea of seeing her again, mostly because her character design appeared to be too silly and sexualized for them. The fact that ''V'' somehow made her outfit even more {{Stripperiffic}} didn't help. Even after the game was released, while many love her play style and endearing attitude, others still grumble over the fact that R. Mika's around at all, and tend to place her at the forefront of the [[BrokenBase "increased sexualization" argument]] the game has. The problems with R. Mika only worsened as she ended up becoming a TierInducedScrappy LowTierLetdown among the player base over time.
** When Abigail was first revealed, his reception was mostly negative due to his [[{{Gonk}} unattractive design]][[note]]It didn't help that the trailer showing him off was either glitched or showing an old build, as Abigail was shown in a permanently beefed-up state that's normally only supposed to happen when he activates his V-Trigger, making his already disproportionate muscles look even more weird.[[/note]] and being [[UnexpectedCharacter surprisingly]] picked over other more popular ''VideoGame/FinalFight'' characters like Rolento or Mike Haggar. However, after his initially sour reveal, he's built up a solid fanbase, who find him funny and fun to play as. It helps that he's also very fun to watch at tournaments and gives [[TierInducedScrappy [[HighTierScrappy Balrog]] a rough time. However, he became a TierInducedScrappy HighTierScrappy after the Season 3 patch gave him some buffs that a lot of players didn't think he needed, quickly turning Abigail into one of the most feared characters in the game. The Season 3.5 patch undid some of the damage, though, putting Abigail back into being a divisive but still fairly popular character.



** Karin Kanzuki has one of the few "Just Frame" attacks (moves that have to be executed perfectly, down to the exact frame) in ''SFV''. She also has a huge amount of combos, all of which are situational and require mastery of spacing and hit-confirming. While she's always been considered good, she largely avoided becoming TierInducedScrappy like Chun-Li or Nash. So she's a solid character that requires [[SomeDexterityRequired good dexterity]], good timing, good spacing, and good combos to use, meaning being good with her is rather rare. Her NoblewomansLaugh during her super also became an instant meme, with crowds copying it whenever they see it pulled off.

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** Karin Kanzuki has one of the few "Just Frame" attacks (moves that have to be executed perfectly, down to the exact frame) in ''SFV''. She also has a huge amount of combos, all of which are situational and require mastery of spacing and hit-confirming. While she's always been considered good, she largely avoided becoming TierInducedScrappy HighTierScrappy like Chun-Li or Nash. So she's a solid character that requires [[SomeDexterityRequired good dexterity]], good timing, good spacing, and good combos to use, meaning being good with her is rather rare. Her NoblewomansLaugh during her super also became an instant meme, with crowds copying it whenever they see it pulled off.



** ''Street Fighter V: Arcade Edition'' quickly became known as ''Street Fighter V: Abigail Edition'', due to various buffs turning Abigail into a TierInducedScrappy.

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** ''Street Fighter V: Arcade Edition'' quickly became known as ''Street Fighter V: Abigail Edition'', due to various buffs turning Abigail into a TierInducedScrappy.HighTierScrappy.
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Sexy Walk was renamed/retooled into Supermodel Strut by TRS.


** Menat became an InstantWebHit the moment she was announced, with fans digging her unique SexyWalk animation and her design. However, she is one of the most difficult characters to use in the game due to her Orb and V-Trigger, which requires the player to control 6 different orbs. These orbs can be activated almost any time during V-Trigger, while her Orb can be thrown and recalled. All of these things meaning that Menat can do an almost endless variety of combos depending on her player's imagination and execution. One of the most lauded things about her gameplay from spectators is that no two Menat players play alike. She became one of the rarest characters to see online, but one that fans and viewers clamored to watch when a player knows how to use her. That is...until she become overused in the tournament scene, and fans became so oversaturated with seeing Menat play that she lost her lustre. Her design was still ''highly'' praised, but she wasn't quite the crowd-drawing spectacle she once was.

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** Menat became an InstantWebHit the moment she was announced, with fans digging her unique SexyWalk SupermodelStrut animation and her design. However, she is one of the most difficult characters to use in the game due to her Orb and V-Trigger, which requires the player to control 6 different orbs. These orbs can be activated almost any time during V-Trigger, while her Orb can be thrown and recalled. All of these things meaning that Menat can do an almost endless variety of combos depending on her player's imagination and execution. One of the most lauded things about her gameplay from spectators is that no two Menat players play alike. She became one of the rarest characters to see online, but one that fans and viewers clamored to watch when a player knows how to use her. That is...until she become overused in the tournament scene, and fans became so oversaturated with seeing Menat play that she lost her lustre. Her design was still ''highly'' praised, but she wasn't quite the crowd-drawing spectacle she once was.
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** The "A Shadow Falls" story cutscenes suffer heavily from this. It's hard to take things seriously when every other scene has something with the jiggle physics going bonkers, or things like Rashid's pointy hook-beard clipping into his chest whenever he looks down. Special mention goes to a moment near the end where Ibuki's hair and Birdie's jacket [[https://youtu.be/llRf1VU6-Y0?t=5672 flap around at light-speed]].

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** The "A Shadow Falls" story cutscenes suffer heavily from this. this, due to relying on motion capture that doesn't account for the stylized outfits and proportions all the characters have. It's hard to take things seriously when every other scene has something with the jiggle physics going bonkers, or things problems like Rashid's pointy hook-beard clipping into his chest whenever he looks down. Special mention goes to a moment near the end where Ibuki's hair and Birdie's jacket [[https://youtu.be/llRf1VU6-Y0?t=5672 flap around at light-speed]].
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** In one scene in ''A Shadow Falls'', Cammy pulls out a package containing one of the keys to the Black Moons. But due to {{Hammerspace}} being at play, not to mention where Cammy takes it out of, it ends up looking like she literally pulled the package out of her own ass.
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%%* UnfortunateImplications: The Thailand stage is set in a Buddhist temple, but the background music references Allah. The music was later [[https://www.gamespot.com/articles/street-fighter-5-stage-removed-over-unintentional-/1100-6449619/ replaced]].
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TRS has turned Gainaxing into a definition only page. Removing examples.


** The bug also affected hair (seen on Karin and Necalli), accessories (seen on Birdie's chain and Vega's necklace) and clothing (seen with Rashid's keffiyeh and Ryu's headband). And despite the hopes of some gamers, the Player 2 side is in fact the only side that was bugged. The March update fixed the Character Selection Screen bug for the most part; all of the women lost their absurd {{Gainaxing}} (essentially not bouncing even the slightest bit upon being selected after the update), and most of the other affected objects (hair, accessories, etc.) animate more fluidly/less frantically on the Player 2 side of the selection screen.

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** The bug also affected hair (seen on Karin and Necalli), accessories (seen on Birdie's chain and Vega's necklace) and clothing (seen with Rashid's keffiyeh and Ryu's headband). And despite the hopes of some gamers, the Player 2 side is in fact the only side that was bugged. The March update fixed the Character Selection Screen bug for the most part; all of the women lost their absurd {{Gainaxing}} bounciness (essentially not bouncing even the slightest bit upon being selected after the update), and most of the other affected objects (hair, accessories, etc.) animate more fluidly/less frantically on the Player 2 side of the selection screen.
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* AluminiumChristmasTrees: At his initial release, Zeku's winquotes were all 3-5-3 traditional verse haiku. Later characters were outright given less traditional haiku and just poetic verse. While this would seem rather lazy to general audiences, this kind of experimentation is common with English haiku enthusiasts, and reflects how Zeku is trying to make his divergent Ninjutsu style more different and worldwide than his former Japanese tradition of Bushin-ryu.
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** ''Street Fighter V'' had the unfortunate distinction of becoming the first major fighting game to embrace the [[DownloadableContent Season Pass model]] of DLC distribution. [[labelnote:explanation]]Season passes sees the consume offered the ability to pay an upfront fee for a series of yet-to-be-released DLC, rather than wait for each DLC to be released individually.[[/labelnote]]. UsefulNotes/TheSeventhGenerationOfConsoleVideoGames already opened the door to the idea of individual characters getting added after release as DLC, but season passes, in particular, were a touchy subject many saw as exploitative. This wasn't helped by the game's starting roster containing a paltry ''sixteen'' characters (the previous year, MortalKombatX launched with twenty five, and 2016 also saw BlazBlueCentralFiction with thirty six characters). On the other side, people saw this as a necessary evil and a reality to avoid CapcomSequelStagnation. The fact that the Season Passes eventually evolved to also include balance patches and new inclusions into the game eventually led to people softening up on this concept. It also helped that [[FollowTheLeader majority of the other big fighting games]] also adapted to this and this format of supporting and updating the games became the new norm industry-wide.

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** ''Street Fighter V'' had the unfortunate distinction of becoming the first major fighting game to embrace the [[DownloadableContent Season Pass model]] of DLC distribution. [[labelnote:explanation]]Season passes sees the consume offered the ability to pay an upfront fee for a series of yet-to-be-released DLC, rather than wait for each DLC to be released individually.[[/labelnote]]. UsefulNotes/TheSeventhGenerationOfConsoleVideoGames already opened the door to the idea of individual characters getting added after release as DLC, but season passes, in particular, were a touchy subject many saw as exploitative. This wasn't helped by the game's starting roster containing game launching with a paltry ''sixteen'' characters (the previous year, MortalKombatX launched VideoGame/MortalKombatX released with twenty five, five) and 2016 also saw BlazBlueCentralFiction with thirty six characters).an anemic list of features. On the other side, people saw this as a necessary evil and a reality to avoid CapcomSequelStagnation. The fact that the Season Passes eventually evolved to also include balance patches and new inclusions into the game eventually led to people softening up on this concept. It also helped that [[FollowTheLeader majority of the other big fighting games]] also adapted to this and this format of supporting and updating the games became the new norm industry-wide.
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** ''Street Fighter V'' had the unfortunate distinction of becoming the first major fighting game to embrace the [[DownloadableContent Season Pass model]] of DLC distribution. [[labelnote:explanation]]Season passes sees the consume offered the ability to pay an upfront fee for a series of yet-to-be-released DLC, rather than wait for each DLC to be released individually.[[/labelnote]]. UsefulNotes/TheSeventhGenerationOfConsoleVideoGames already opened the door to the idea of individual characters getting added after release as DLC, but season passes, in particular, were a touchy subject because they were treated as exploitive. Part of the reason for the blowback too was the perceived impression that the base roster for the game was too small and Capcom was milking their fanbase. On the other side, people saw this as a necessary evil and a reality to avoid CapcomSequelStagnation. The fact that the Season Passes eventually evolved to also include balance patches and new inclusions into the game eventually led to people softening up on this concept. It also helped that [[FollowTheLeader majority of the other big fighting games]] also adapted to this and this format of supporting and updating the games became the new norm industry-wide.

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** ''Street Fighter V'' had the unfortunate distinction of becoming the first major fighting game to embrace the [[DownloadableContent Season Pass model]] of DLC distribution. [[labelnote:explanation]]Season passes sees the consume offered the ability to pay an upfront fee for a series of yet-to-be-released DLC, rather than wait for each DLC to be released individually.[[/labelnote]]. UsefulNotes/TheSeventhGenerationOfConsoleVideoGames already opened the door to the idea of individual characters getting added after release as DLC, but season passes, in particular, were a touchy subject because they were treated many saw as exploitive. Part of exploitative. This wasn't helped by the reason for the blowback too was the perceived impression that the base game's starting roster for the game was too small containing a paltry ''sixteen'' characters (the previous year, MortalKombatX launched with twenty five, and Capcom was milking their fanbase. 2016 also saw BlazBlueCentralFiction with thirty six characters). On the other side, people saw this as a necessary evil and a reality to avoid CapcomSequelStagnation. The fact that the Season Passes eventually evolved to also include balance patches and new inclusions into the game eventually led to people softening up on this concept. It also helped that [[FollowTheLeader majority of the other big fighting games]] also adapted to this and this format of supporting and updating the games became the new norm industry-wide.
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* MexicansLoveSpeedyGonzales: Brazil was quick to embrace Laura, as she's basically every good stereotype the country has ever had (an AmazonianBeauty, StatuesqueStunner, HotBlooded SpicyLatina of mixed race, and an InnocentFanserviceGirl to boot).
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Authors Saving Throw is now a Trivia trope. Examples that don't have a word of God or Saint Paul will be removed in the moving.


* AuthorsSavingThrow:
** What seems to be a response in Japan to Cammy's new facial features, [[http://kotaku.com/after-complaints-street-fighters-cammy-looks-kinda-dif-1727915517 one of Cammy's DLC costume]] shows her with facial features that are more in line with her ''VideoGame/StreetFighterIV'' appearance. [[BrokenBase Though this has been causing some rifts as well.]]
** Fans have been begging Capcom to bring Nash back since the ''VideoGame/StreetFighterAlpha'' series. [[NotHimself The presentation of]] [[SameCharacterButDifferent the character]], however, [[BrokenBase has also proven contentious]].
** While ''Arcade Edition'' and ''Champion Edition'' still happened, anyone who already owned the game could download these iterations at a discounted price, making them essentially season passes.
** When the second beta was announced, the initial time frame would have given PC players only two days to play the game, at most. After a rush of backlash from PC players feeling they were being shafted, the final times were extended to give both [=PS4=] and PC players an extra day of beta testing.
** Capcom was infamous for on-disc DLC practices in some of their past games (including [[VideoGame/StreetFighterXTekken at least one fighting game]]). Here, even if the DLC was on the disc, you could still earn it for free through in-game currency. They even removed outright the [[{{Microtransactions}} Zenny]] currency, making the in-game currency the sole money type.
** Capcom has stated that they intend to avert their infamous use of CapcomSequelStagnation, as any and all changes to ''Street Fighter V'' will be in ''Street Fighter V'' (i.e. there won't be any ''Super Street Fighter V'', or something like that).
** Many fan favorites such as [[VideoGame/StreetFighterAlpha Karin Kanzuki]] and [[VideoGame/StreetFighterIII Alex]] made their long-awaited returns, and the game places more emphasis on footsies and fundamentals than the high execution vortex insanity that was ''Street Fighter IV''. The music has been well-received in ''SFV'', with a higher selection of instruments and progressive rock elements added leaving more room for variety in the atmosphere, pacing, and energy of the soundtrack, even more so with the reveal in soundtrack page listings that Hideyuki Fukasawa was joined by several other composers in making the game's music. Masahiro Aoki in particular is being praised for his rock arrangements of several of the classic themes carrying a big-fight, bombastic atmosphere in contrast to the reintroductory vibe of Fukasawa's ''SFIV'' rearrangements.
** Some EX attacks in this game have been updated to be more similar to the super moves featured in previous games, continuing the trend from ''III'', ''IV'', and ''[[VideoGame/StreetFighterXTekken SFxT]]''. For example, Ken's Shoryureppa is now his EX Shoryuken and Ryu's Metsu Shoryuken and Denjin Hadoken have been similarly "downgraded." The reason for this was to find a compromise to complaints about Supers and Ultras in ''Street Fighter IV''. Ultras were designed to guarantee that a very stylish, flashy, and often cinematic attack would be used often to keep the game exciting and not stale. However, Ultras were also a ComebackMechanic that many players felt rewarded poor play and, in fact, made ''SFIV'' ''more'' "stale" because a full Ultra meant that the winning player needed to be more careful.
** After their little mishap of releasing Alex's trailer ''on the same day he was made available'', Capcom releasing Guile's trailer earlier has quelled some fans.
** Ibuki's trailer not being shown until the end of the month she was supposed to come out in did not sit well with fans. Her delay until the June update did not fare much better. However, Capcom later announced that Balrog would also come with the June 2016 update and [[https://www.youtube.com/watch?v=AxK_BPwEa4s showed a trailer]] which also previewed a remastered version of Balrog's ''SFII'' stage, Juri, and Urien. This helped ease the pain a bit.
** ''Street Fighter V: Arcade Edition''. The lack of an arcade mode in the initial release has been addressed by adding ''six'' different arcade modes, each one themed around the various entries in the ''Street Fighter'' series. The update is free for everyone who already has the game, and people who don't can buy it in stores and get every character from launch up to the end of Season 2 for only $39.99. Other changes include a UI overhaul and the addition of Extra Battle, a new mode where players fight against special NPC enemies, and the return of the BonusStage. Arcade mode even has over ''100'' different endings.
** [[InvokedTrope A deliberate and instant example]]. After the final ''SFV'' match for Capcom Cup 2017 ended, a new gameplay trailer for Sakura was shown. Of course, many were happy with her return, along with her ''Alpha 2'' stage. However, the five remaining Season 3 characters were shown as silhouettes at the end of Sakura's trailer, which didn't go well with some. Yoshinori Ono had one more video to show the crowd, which was the cinematic opening of ''Arcade Edition''. Along with characters already in the roster, it showcased Sakura and ''the other remaining Season 3 characters''. This includes Blanka, Cody, Sagat, and two new characters; G[[labelnote:*]]a mystery man with a tall hat and a gold world map on his body[[/labelnote]] and Falke[[labelnote:*]]the woman seen next to Ed at the end of his Story Mode campaign[[/labelnote]]. Needless to say, many agree that revealing all of Season 3's characters off the bat was the right call.
** Some fans accused Capcom of whitewashing Sean in ''Street Fighter V'' due to Laura's Story Mode art showing him with a much lighter skin tone than he had in previous games. The new artwork for Arcade Mode in ''Arcade Edition'' subsequently depicts Sean with dark skin again, seemingly in response to the complaints.
** The announcement of Cody in June 2018 came with numerous changes to the maligned Survival Mode, including a save feature for the higher difficulties, power-ups that don't drain your score meaning you no longer have to worry about having low health and a bad supplement for the harder fights, and the opportunity to continue at the expense of some in-game currency.
** Massive controversy came when LootBoxes were added; while they took only Fight Money, FM is notoriously hard to come by, especially for those who want the entire game's contents for free. That was mitigated by the announcement that reaching a score above par in Survival Mode would win you a free box, for twenty boxes a month. Not only that, the Survival Mode power-ups, unlike the supplements, do not reduce your score, and you get some for just completing the mode.
** For those that follow voice acting, there's the fact that the Japanese ''[=SFV=]'' website reveals not only the Japanese voice actors in the character profiles, but their English voices as well. Japanese media doesn't often credit overseas voice actors this way, so it's quite a notable gesture. This allows voice acting fans to know whose voicing each character immediately instead of waiting for the updated in-game credits.
** After a multitude of complaints towards Vega's new costume, which has him wearing a shirt for the first time in the games without an option to remove it, a Classic option was added to let players use his older, shirtless look.
** After the lukewarm reception of Kage, the Summer Bundle of Season 4 characters brought back some familiar faces. E. Honda returned with his original bathhouse stage, finally completing the original ''World Warrior'' roster, a fact they even {{lampshade|Hanging}}d in his [[https://youtu.be/GLgtnuVYAT4 trailer]]. Along with his reveal came [[FairCop Lucia]], one of the protagonists from ''[[VideoGame/FinalFight Final Fight 3]]'', as well as fan favorite Poison, complete with a new look and whip. All characters came with plenty of new costumes (four for Honda, five for each girl), all in one $15 bundle (which just so happens to exclude the aforementioned Kage).
** ''Champion Edition'' and Season 5 in general have been a massive one. Not only does the package include the vast majority of items you can buy in the Shop (barring some exceptons like the Capcom Pro Tour DLC), but the new balance changes have been incredibly well-received by the playerbase, with mostly buffs all around to characters as well as newe V-Skills and options for every single character. First impressions appear to be that this is the most open-ended, fun, and balanced version of the game yet.
** After being relegated to non-''SF'' crossovers for nearly two decades, ''VideoGame/RivalSchools'' has been given [[StealthPun justice]] with the inclusion of Akira Kazama, finally making things full-circle since Sakura's own guest appearance in that series.
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** Rashid’s butler, Azam, has received some surprising popularity among fans for his cool design, with many hoping he'll be made playable in the future.

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Rashid is the main character of the story mode. He's not an Ensemble Darkhorse by this definition.


** Karin has been an EnsembleDarkhorse ever since her first appearance in the manga ''Sakura Ganbaru!'', with her popularity earning her a position in the roster as a CanonImmigrant in ''Alpha 3''. Afterwards, her NoblewomansLaugh became practically a meme unto itself and her snobbish attitude attracted tons of fans. She returned in ''SFV'' due to fan demand, and became even more popular when said game revealed that she [[CharacterDevelopment evolved]] from a RichBitch, now showing much more maturity and signs of compassion while keeping the arrogance she's beloved for, even becoming a BreakoutCharacter with real plot significance. Of course, her snobbishness and the CharacterShilling she gets [[BaseBreakingCharacter are turn-offs for her detractors]].

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** Karin has been an EnsembleDarkhorse was a popular character ever since her first appearance in the manga ''Sakura Ganbaru!'', with her popularity earning her a position in the roster as a CanonImmigrant in ''Alpha 3''. Afterwards, her NoblewomansLaugh became practically a meme unto itself and her snobbish attitude attracted tons of fans. She returned in ''SFV'' due to fan demand, and became even more popular when said game revealed that she [[CharacterDevelopment evolved]] from a RichBitch, now showing much more maturity and signs of compassion while keeping the arrogance she's beloved for, even becoming a BreakoutCharacter with real plot significance. Of course, her snobbishness and the CharacterShilling she gets [[BaseBreakingCharacter are turn-offs for her detractors]].



** Even though she was shown in leaked images before the official reveal trailer, Laura earned a strong fanbase. Since that day, she's had more fan art than the other newcomers. When it was revealed that she's the elder sister of ''Street Fighter III'' veteran Sean, her popularity exploded. Being a MsFanservice with an interesting design and a cool personality does help.
** Rashid was praised for having a very cool fighting style that's pretty unique by {{Shotoclone}} standards. He also steals the show with a touching plotline and strong character development in the Cinematic Story Mode. Similarly, his butler, Azam, has received some surprising popularity among fans for his cool design, with many hoping he'll be made playable in future DLC.

to:

** Even though she was shown in leaked images before the official reveal trailer, Laura earned a strong fanbase. Since that day, she's had more fan art than the other newcomers. When it was revealed that she's the elder sister of ''Street Fighter III'' veteran Sean, her popularity exploded. Being a MsFanservice with an interesting design and a cool personality does help.
** Rashid was praised for having a very cool fighting style that's pretty unique by {{Shotoclone}} standards. He also steals the show with a touching plotline and strong character development in the Cinematic Story Mode. Similarly, his butler, Azam, has received some surprising popularity among fans for his cool design, with many hoping he'll be made playable in future DLC.
help.



** Menat, the fortune teller who briefly appears in Ed's Story Mode, had already garnered a small following for her design and possible connections to previous ''Street Fighter'' character Rose, so when she was announced as the fifth DLC fighter for Season 2, her popularity skyrocketed as she captivated many with her gorgeous visuals and unique fighting style. Also helping matters was that she came after Abigail, whose initial announcement as mentioned above was mostly negative, so fans were easily more willing to warm up to her.
** Zeku, Guy's former master, was certainly an UnexpectedCharacter when he was announced, but after his gameplay trailer came out, he amassed a following due to having extreme similarities to [[VideoGame/{{Strider}} Strider Hiryu]], down to having same move names and animations. His Story Mode also helped him gain more fans, as it's revealed that he is ''the first Strider'', turning into CanonWelding with the ''Strider'' games.
** "Blanka-chan", Blanka's Story costume which turns him into an anthropomorphized version of the dolls he tries selling, became a huge fan-favorite overnight due to how goofy and/or cute it looks, and being used as a form of trolling/CherryTapping in online matches.
** G's LargeHam personality, oddball design and possible connection to fellow fan-favorite Q contributed to making him a massive hit during his EVO 2018 reveal, some even believing that his reveal actually managed to steal the spotlight from the long awaited return of Sagat.

to:

** Menat, the fortune teller who briefly appears in Ed's Story Mode, had already garnered a small following for her design and possible connections to previous ''Street Fighter'' character Rose, so when she was announced as the fifth DLC fighter for Season 2, her popularity skyrocketed as she captivated many with her gorgeous visuals and unique fighting style. Also helping matters was that she came after Abigail, whose initial announcement as mentioned above was mostly negative, so fans were easily more willing to warm up to her.
** Zeku, Guy's former master, was certainly an UnexpectedCharacter when he was announced, but announced. Still, after his gameplay trailer came out, he amassed a following due to having extreme similarities to [[VideoGame/{{Strider}} Strider Hiryu]], down to having same move names and animations. His Story Mode also helped him gain more fans, as it's revealed that he is being ''the first Strider'', turning into Strider'' and CanonWelding with the ''Strider'' games.
** "Blanka-chan", Blanka's Story costume costume, which turns him into an anthropomorphized version of the dolls he tries selling, became a huge fan-favorite overnight due to how goofy and/or cute it looks, and being used as a form of trolling/CherryTapping in online matches.
** G's LargeHam personality, oddball design and possible connection to fellow fan-favorite Q contributed to making made him a massive hit during his EVO 2018 reveal, some even believing that his reveal actually managed to steal the spotlight from the long awaited long-awaited return of Sagat.
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* UnfortunateImplications: The Thailand stage is set in a Buddhist temple, but the background music references Allah. The music was later [[https://www.gamespot.com/articles/street-fighter-5-stage-removed-over-unintentional-/1100-6449619/ replaced]].

to:

* %%* UnfortunateImplications: The Thailand stage is set in a Buddhist temple, but the background music references Allah. The music was later [[https://www.gamespot.com/articles/street-fighter-5-stage-removed-over-unintentional-/1100-6449619/ replaced]].

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