History YMMV / Sacred

7th Jan '18 7:19:08 AM Rzer
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** In Underworld we can see multiple skulls of the Sakkara Demons, [[spoiler:Ancaria campaing's last boss]], extremely powerful creatures. The fact that in Underworld [[spoiler:there is more of them]] doesn't change anything, as they are still very powerful. What could be there living in the Underworld, that can kill so many of them, and leave behind ''impaled skulls of the game's most powerful creatures with no flesh on them''?
** Underworld's Ebalsamed Forest has a house which has a [[spoiler:giant centipede under it, bigger even than the dragons,even with us not seeing it's full body]]. Makes you wonder what else can be hidden deeply underground.
11th Dec '17 4:02:42 AM Rzer
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** One side-quest in which we have a magician [[spoiler:engrating ''human nervous system'' inside a giant spider]].
20th Aug '17 5:58:36 AM Anddrix
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* JustForFun/XMeetsY: Sometimes described as ''VideoGame/{{Diablo}}'' meets ''Franchise/TheElderScrolls''.
15th Aug '17 4:45:36 PM nombretomado
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** The Shadow Warrior can be considered this, especially in the Light campaign. After having died an honorable death in the service of his country, he was at peace and enjoying his final reward in the afterlife, only to have it all stolen from him and forced back into the living world by the Inquisition, who wish to use him as a tool in their world conquest scheme. In the Light campaign, because he has retained his free will and noble spirit the inquisitor who revived him dismisses him as a failure and casually orders his death. When the flunky fails, he shrugs it off and refuses to send him back to the afterlife, instead suggesting that the high elves may have a use for "a rotting zombie like [him]."

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** The Shadow Warrior can be considered this, especially in the Light campaign. After having died an honorable death in the service of his country, he was at peace and enjoying his final reward in the afterlife, only to have it all stolen from him and forced back into the living world by the Inquisition, who wish to use him as a tool in their world conquest scheme. In the Light campaign, because he has retained his free will and noble spirit the inquisitor who revived him dismisses him as a failure and casually orders his death. When the flunky fails, he shrugs it off and refuses to send him back to the afterlife, instead suggesting that the high elves may have a use for "a rotting zombie like [him].""
* JustForFun/XMeetsY: Sometimes described as ''VideoGame/{{Diablo}}'' meets ''Franchise/TheElderScrolls''.
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27th Jul '16 1:29:56 PM Cieloazul
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** The Battle Mage in ''Sacred'' is commonly seen as a rather overpowered character, as not only he has [[KungFuWizard ridiculously good hand-to-hand skills]] for a RedMage, but his powers are arguably the most destructive and versatile among all the characters. The expansion [[{{Nerf}} toned down]] the Battle Mage by making him weaker against physical attacks, which was seen as an improvement... but it also introduced another overpowered character, the Dwarf.

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** The Battle Mage in ''Sacred'' is commonly seen as a rather overpowered character, as not only he has [[KungFuWizard [[MagicKnight ridiculously good hand-to-hand skills]] for a RedMage, but his powers are arguably the most destructive and versatile among all the characters. The expansion [[{{Nerf}} toned down]] the Battle Mage by making him weaker against physical attacks, which was seen as an improvement... but it also introduced another overpowered character, the Dwarf.



* NightmareFuel: ''Underworld''. The ''opening alone'' has [[spoiler:Vilya being {{Mind Rape}}d by [[BigBad Anducar]] with vision of Valor's death, as well as him unleashing his demonic servants on Ancaria.]]

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* NightmareFuel: NightmareFuel:
** The implications that Teleri, the female constable of Timberton, was raped by Gutdug, who is a ''freaking MINOTAUR''.
**
''Underworld''. The ''opening alone'' has [[spoiler:Vilya being {{Mind Rape}}d by [[BigBad Anducar]] with vision of Valor's death, as well as him unleashing his demonic servants on Ancaria.]]



* ThatOneBoss: The Ghost of Christmas Future. It has a devastating damage output, is surrounded by EliteMooks and has the ability to summon ''more'' of them, it barely takes any damage at all from non-fire based attacks, and it has an obscene health regeneration. Oh, and it automatically scales to your level. Have fun!

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* ThatOneBoss: ThatOneBoss:
**
The Ghost of Christmas Future. It has a devastating damage output, is surrounded by EliteMooks and has the ability to summon ''more'' of them, it barely takes any damage at all from non-fire based attacks, and it has an obscene health regeneration. Oh, and it automatically scales to your level. Have fun!


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* TheyWastedAPerfectlyGoodPlot: NPC Maegalcarwen can be found in Zhurag-Nar about to be sacrificied when playing as the Dark Elf and can be saved if the player is fast enough, but there is no dialogue available with her. Most fans who followed the storyline of the two elves would have expected a explicit resolution, perhaps a promise to meet again after the game's final battle or, if the player failed at saving her, a dying confession of love or something akin. But nothing of it happens at all, and is left to the fans's imagination.
26th Dec '15 12:32:09 PM LahmacunKebab
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** There's actually an ingame sidequest where you help [[LawyerFriendlyCameo Bling Guardian themselves]] prepare for their tour's last concert. Their last performance is an actually ingame cutscene of them performing the gam'es {{Leitmotif}}, and it is ''glorious''.

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** There's actually an ingame sidequest where you help [[LawyerFriendlyCameo Bling Guardian themselves]] prepare for their tour's last concert. Their last performance is an actually ingame cutscene of them performing the gam'es games' {{Leitmotif}}, and it is ''glorious''.
26th Dec '15 12:25:12 PM LahmacunKebab
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** As a canonical part of the saga, ''Sacred 2'' is a pretty divisive product, as the way it abandons the established setting and presents a very different Ancaria makes itself look more like an AlternateContinuity than a a realistically connected prequel.

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** As a canonical part of the saga, ''Sacred 2'' is a pretty divisive product, as the way it abandons the established setting and presents a very different Ancaria makes itself look more like an AlternateContinuity than a a realistically connected prequel.
24th Oct '15 2:33:14 PM NTC3
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* {{Sequelitis}}: ''Sacred 3'' has received mixed critical reviews and low audience ratings due to marked changes from previous installments and unengaging gameplay.

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* {{Sequelitis}}: ''Sacred 3'' [[http://www.metacritic.com/game/pc/sacred-3 has received received]] mixed critical reviews and '''very''' low audience ratings due to marked changes from previous installments and unengaging gameplay.
21st Jun '15 8:21:04 AM supergod
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* GoddamnedBats: Goblins and Bandits in the original. Kobolds and Rats in ''2'', ''especially'' Rats.

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* GoddamnedBats: Goblins and Bandits bandits in the original. original game are found in several areas and spawn in large groups. In the ''Underworld'' expansion, hornets in one of the earlier areas are numerous, tricky to target, and are difficult to run away from. Kobolds and Rats rats in ''2'', ''especially'' Rats.rats.
21st Jun '15 8:17:11 AM supergod
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* LoveItOrHateIt: While the first game is generally well liked, ''Sacred 2'' tend to elicit this kind of reactions.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Sacred