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* ScrappyMechanic:
** The way the ranking system works is infuriating. No matter how many inputs you nail, your grade plummets if you miss even a single one at the end of a minigame.
** The motion controls are awkward and imprecise enough to ruin quite a few minigames for some.
** The way the ranking system works is infuriating. No matter how many inputs you nail, your grade plummets if you miss even a single one at the end of a minigame.
** The motion controls are awkward and imprecise enough to ruin quite a few minigames for some.
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* JustForFun/XMeetsY: ''VideoGame/RhythmHeaven'' meets ''Franchise/ProfessorLayton''.
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* JustForFun/XMeetsY: ''VideoGame/RhythmHeaven'' meets ''Franchise/ProfessorLayton''.
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* CultClassic
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* CultClassicCultClassic: The game didn't sell very well, but it still managed to find itself a loyal following.
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** R35 is easy enough until the absurd ZergRush at the end. You need to look up an answer to even tell the pattern!
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** R35 is easy enough until the absurd ZergRush at the end. You need to look up an answer a guide just to even tell figure out the pattern!pattern! ([[spoiler: L, R, R, L, R, R, L, R, L, R, R, LR]]) Don't think you can just whiff it and take the bad grade either. There's enough guys here to make you fail the game very easily.
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** R35 is easy enough until the absurd ZergRush at the end. You need to look up an answer to even tell the pattern!
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* {{Narm}}[=/=]NarmCharm: Raph's dancing is either way too cheesy, or appropriate. Which is which is, well, up to you.
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* {{Narm}}[=/=]NarmCharm: Raph's dancing is either way too cheesy, or appropriate. Which is which is, well, up to you.
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* AnticlimaxBoss: The final battles against Napoleon and [[spoiler: Jean-Francois]] aren't nearly as hard as the star ratings seem to suggest for most.
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* Cult Classic
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* Cult ClassicCultClassic
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** Most gamers who are new to RhythmGames will have a hard time with R23 and R28. It's worse that these minigames are a ShoutOut to VideoGame/SpaceChannel5 ...
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** Most gamers who are new to RhythmGames {{Rhythm Game}}s will have a hard time with R23 and R28. It's worse that these minigames are a ShoutOut to VideoGame/SpaceChannel5 ...
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** Most gamers who are new to RhythmGames will have a hard time with R23 and R28. It's worse that these minigames are a ShoutOut to [[VideoGame/SpaceChannel5 ...]]
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** Most gamers who are new to RhythmGames will have a hard time with R23 and R28. It's worse that these minigames are a ShoutOut to [[VideoGame/SpaceChannel5 ...]]VideoGame/SpaceChannel5 ...
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Changed line(s) 6 (click to see context) from:
** Most gamers who are new to RhythmGames will have a hard time with R23 and R28. It's worse that these minigames are ShoutOut to [[VideoGame/{{SpaceChannel5}}...]]
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** Most gamers who are new to RhythmGames will have a hard time with R23 and R28. It's worse that these minigames are a ShoutOut to [[VideoGame/{{SpaceChannel5}}...[[VideoGame/SpaceChannel5 ...]]
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** Most games who are new to RhythmGames will have a hard time with R23 and R28. It's worse that these minigames are ShoutOut to [[VideoGame/{{SpaceChannel5}}...]]
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** Most games gamers who are new to RhythmGames will have a hard time with R23 and R28. It's worse that these minigames are ShoutOut to [[VideoGame/{{SpaceChannel5}}...]]
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** Most games who are new to RhythmGames will have a hard time with R23 and R28. It's worse that these minigames are ShoutOut to [[VideoGame/SpaceChannel5...]]
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** Most games who are new to RhythmGames will have a hard time with R23 and R28. It's worse that these minigames are ShoutOut to [[VideoGame/SpaceChannel5...[[VideoGame/{{SpaceChannel5}}...]]
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** Most games who are new to RhythmGames will have a hard time with R23 and R28. It's worse that these minigames are ShoutOuts to [[VideoGame/SpaceChannel5...]]
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** Most games who are new to RhythmGames will have a hard time with R23 and R28. It's worse that these minigames are ShoutOuts ShoutOut to [[VideoGame/SpaceChannel5...]]
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** Most games who are new to RhythmGames will have a hard time with R23 and R28. It's worse that these minigames are ShoutOuts to [[VideoGame/SpaceChannel5...]]
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* NeedsMoreLove: As well as a sequel.
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** It's extremely difficult to keep track of all the commands flying your way in R29.
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** It's extremely difficult to keep track of all the commands flying your way in R29.R29.
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Just fixing up some formatting.
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* AwesomeMusic: Being a rhythm game, this is pretty much a prerequisite. Some examples include R07, R27 and R35.
** Throw R01 in the mix [[Level1MusicRepresents just for being the first stage of the game with catchy tunes]].
* Narm[[=/=]]NarmCharm: Raph's dancing is either way too cheesy, or appropriate. Which is which is, well, up to you.
** Throw R01 in the mix [[Level1MusicRepresents just for being the first stage of the game with catchy tunes]].
* Narm[[=/=]]NarmCharm: Raph's dancing is either way too cheesy, or appropriate. Which is which is, well, up to you.
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* AwesomeMusic: Being a rhythm game, this is pretty much a prerequisite. Some examples include R07, R27 and R35.
**R35. Throw R01 in the mix [[Level1MusicRepresents just for being the first stage of the game with catchy tunes]].
*Narm[[=/=]]NarmCharm: {{Narm}}[=/=]NarmCharm: Raph's dancing is either way too cheesy, or appropriate. Which is which is, well, up to you.
**
*
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* ThatOneLevel: R31 uses both movement sensors and buttons, and timing seems pretty hard until you get used to it.
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* ThatOneLevel: ThatOneLevel:
** R31 uses both movement sensors and buttons, and timing seems pretty hard until you get used to it.
** R31 uses both movement sensors and buttons, and timing seems pretty hard until you get used to it.
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* Narm[[=/=]]NarmCharm: Raph's dancing is either way too cheesy, or appropriate. Which is which is, well, up to you.
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* NeedsMoreLove: As well as a sequel.
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** It's extremely difficult to keep track of all the commands flying your way in R29.
* NeedsMoreLove: As well as a sequel.
* NeedsMoreLove: As well as a sequel.
to:
** It's extremely difficult to keep track of all the commands flying your way in R29.
* NeedsMoreLove: As well as a sequel.R29.
* NeedsMoreLove: As well as a sequel.
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** Throw R01 in the mix just for being the first stage of the game with catchy tunes.
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** Throw R01 in the mix [[Level1MusicRepresents just for being the first stage of the game with catchy tunes.tunes]].
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* AwesomeMusic: Being a rhythm game, this is pretty much a prerequisite. Some examples include R07, R36 and R43.
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* AwesomeMusic: Being a rhythm game, this is pretty much a prerequisite. Some examples include R07, R36 R27 and R43.R35.
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** Throw R01 in the mix just for being the first stage of the game with catchy tunes.
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** It's extremely difficult to keep track of all the commands flying your way in R29.
to:
** It's extremely difficult to keep track of all the commands flying your way in R29.R29.
* NeedsMoreLove: As well as a sequel.
* NeedsMoreLove: As well as a sequel.
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** R21 and 33 are believed to be the hardest of the levels to complete.
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** R21 and 33 are believed to be the hardest of the levels to complete.complete.
** It's extremely difficult to keep track of all the commands flying your way in R29.
** It's extremely difficult to keep track of all the commands flying your way in R29.
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I feel that these two levels should be mentioned.
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** Also, any level that uses [[ScrappyMechanic the tilt controls]].
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** Also, any level that uses [[ScrappyMechanic the tilt controls]].controls]].
** R21 and 33 are believed to be the hardest of the levels to complete.
** R21 and 33 are believed to be the hardest of the levels to complete.
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* AwesomeMusic: Being a rhythm game, this is pretty much a prerequisite. Some examples include R07, R36 and R43.
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* ThatOneLevel: R31 uses both movement sensors and buttons, and timing seems pretty hard until you get used to it.
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* ThatOneLevel: R31 uses both movement sensors and buttons, and timing seems pretty hard until you get used to it.it.
** Also, any level that uses [[ScrappyMechanic the tilt controls]].
** Also, any level that uses [[ScrappyMechanic the tilt controls]].
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* ThatOneLevel: R31 uses both movement sensors and buttons, and timing seems pretty hard until you get used to it.