* AnticlimaxBoss: The final battles against Napoleon and [[spoiler: Jean-Francois]] aren't nearly as hard as the star ratings seem to suggest for most.
* AwesomeMusic: Being a rhythm game, this is pretty much a prerequisite. Some examples include R07, R27 and R35. Throw R01 in the mix [[Level1MusicRepresents just for being the first stage of the game with catchy tunes]].
* CultClassic: The game didn't sell very well, but it still managed to find itself a loyal following.
* {{Narm}}[=/=]NarmCharm: Raph's dancing is either way too cheesy, or appropriate. Which is, well, up to you.
* ThatOneLevel:
** R31 uses both movement sensors and buttons, and timing seems pretty hard until you get used to it.
** Also, any level that uses [[ScrappyMechanic the tilt controls]].
** Most gamers who are new to {{Rhythm Game}}s will have a hard time with R23 and R28. It's worse that these minigames are a ShoutOut to VideoGame/SpaceChannel5 ...
** R21 and 33 are believed to be the hardest of the levels to complete.
** It's extremely difficult to keep track of all the commands flying your way in R29.
** R35 is easy enough until the absurd ZergRush at the end. You need to look up a guide just to figure out the pattern! ([[spoiler: L, R, R, L, R, R, L, R, L, R, R, LR]]) Don't think you can just whiff it and take the bad grade either. There's enough guys here to make you fail the game very easily.
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