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Finally, the Prox Launcher's mines can be blown but are hard to spot and players can even shot mines directly to their opponent, who will suffer "Spontaneous combustion" at the end of the timer, and cannot be removed by any means except death.

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Finally, the Prox Launcher's mines can be blown but are hard to spot and players can even shot mines directly to their opponent, who will suffer "Spontaneous combustion" at the end of the timer, and cannot be removed by any means except death. To add insult to injury, these are the only weapons whose shots can trespass the Invulnerability shield, insta-fragging the shielded player after the explosion who had the bad luck of having a Proxy attached to it.
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* SugarWiki/AwesomeMusic: Courtesy of both Music/FrontlineAssembly and Music/SonicMayhem, also carried on to ''Live'':
** Frontline Assembly's [[https://www.youtube.com/watch?v=ZABmGe7CjWc Deathmatch]], the industrial bombardment you'll be hearing across many maps, and for good reason.
** Sonic Mayhem's [[https://www.youtube.com/watch?v=uG6oBC0Ym5c Quad Damage]] a.k.a. the main theme of ''Team Arena'' and the theme of the final battle against [[FinalBoss Xaero]]. It takes a bit to start, once it starts it takes you through an IndustrialMetal rollercoaster ride.
** Sonic Mayhem's [[https://www.youtube.com/watch?v=FMeijwDR0aQ Fraggot]] ([[PrecisionFStrike Fuck U Up!]] in the ''Quake III Arena Noize'' soundtrack), another track which starts slow then builds up until it explodes.
** Sonic Mayhem's [[https://www.youtube.com/watch?v=02dp6XXBJ1E Rocket Jump]] (Digital Distress in the ''Quake III Arena Noize'' soundtrack), the calm and pulsating theme associated with the space maps thanks to [[BestLevelEver q3dm17, a.k.a. The Longest Yard]].
** Sonic Mayhem also released an album called ''Quake III Arena Noize'' featuring several tracks which apparently were made for the game but were never used nor included, such as:
*** [[https://www.youtube.com/watch?v=9d5fCxVJtvc Swallowed]], a theme raging with urgency which wouldn't be out of place in many maps.
*** [[https://www.youtube.com/watch?v=ssfSXF1WInI Collapse]], a very industrial sounding piece which starts as bass-and-drum, then explodes into a very robotic theme.
*** [[https://www.youtube.com/watch?v=cv4EpG7BWAU Tribulation]], a robotically rocking theme fitting of the Tier 4 levels, particularly [[BestLevelEver q3tourney4, a.k.a. Vertical Vengeance]] or q3dm11, a.k.a. Deva Station.
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* ItsTheSameNowItSucks: The Steam version of ''Live'', as it's basically just ''III Arena'' in all but name due to going from matchmaking-based multiplayer to more traditional server-based play.
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** History generally records Quake 3 as the winner[[note]]Unreal did, however, get better reviews[[/note]] although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to ''VideoGame/CounterStrike'' and eventually ''VideoGame/CallOfDuty'' as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of ''VideoGame/{{Battlefield}} 1942'' which was released several years earlier.

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** History generally records Quake 3 as the winner[[note]]Unreal did, however, get better reviews[[/note]] although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to ''VideoGame/CounterStrike'' and eventually ''VideoGame/CallOfDuty'' as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield ''Battlefield'' style vehicle based game but didn't get anywhere near the popularity of ''VideoGame/{{Battlefield}} 1942'' which was released several years earlier.
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** History generally records Quake 3 as the winner[[note]]Unreal did, however, get better reviews[[/note]] although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to VideoGame/CounterStrike and eventually ''VideoGame/CallOfDuty'' as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of VideoGame/{{Battlefield}} 1942 which was released several years earlier.

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** History generally records Quake 3 as the winner[[note]]Unreal did, however, get better reviews[[/note]] although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to VideoGame/CounterStrike ''VideoGame/CounterStrike'' and eventually ''VideoGame/CallOfDuty'' as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of VideoGame/{{Battlefield}} 1942 ''VideoGame/{{Battlefield}} 1942'' which was released several years earlier.



** The {{BFG}}, changed from an imposing, slow-charging superweapon in ''VideoGame/QuakeII'' and ''VideoGame/Doom'' to a Plasma Gun on Steroids.

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** The {{BFG}}, changed from an imposing, slow-charging superweapon in ''VideoGame/QuakeII'' and ''VideoGame/Doom'' ''VideoGame/{{Doom}}'' to a Plasma Gun on Steroids.

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* GameBreaker: The three new weapons from ''Team Arena'': the Nailgun, the Chaingun and the Prox Launcher.

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* GameBreaker: GameBreaker:
** The {{BFG}}, changed from an imposing, slow-charging superweapon in ''VideoGame/QuakeII'' and ''VideoGame/Doom'' to a Plasma Gun on Steroids.
**
The three new weapons from ''Team Arena'': Arena'', when taken outside of the pack: the Nailgun, the Chaingun and the Prox Launcher.\\
The Nailgun is a Shotgun with heavy-hitting nails which are guaranteed to destroy you unless you have the Guard rune.\\
Like ''VideoGame/QuakeII'', the Chaingun is a faster (thus ammo consuming) and even more heavy hitting Machinegun. Also, the same deal as with the Nailgun, in that you need the Guard rune in order to survive this weapon.\\
Finally, the Prox Launcher's mines can be blown but are hard to spot and players can even shot mines directly to their opponent, who will suffer "Spontaneous combustion" at the end of the timer, and cannot be removed by any means except death.
** The Runes themselves in some maps, with the exception of the useless Ammo Regen rune:\\
The Guard rune saves the player from almost any hit and regenerates health to the very top.\\
The Scout rune favors HitAndRunTactics, especially in non-frag based gametypes. Not even the fact that it doesn't allow armor carrying will stop a very smart player who can and will steal flags before the defense knows there's an attacker on their base.\\
The Doubler rune can be coupled with the Quad Damage for 8x the amount of damage. Think of the disaster someone can do with weapons such as the Plasma Gun (which now is on par with the BFG), the Chaingun, the Nailgun and the BFG itself (enjoy your easy "Excellent" awards).



* TheyChangedItNowItSucks: Every single change made to Quake Live inevitably leads to dozens of forum posts complaining about the change.
** The game going from a Free-to-Play game with optional paid subscriptions to a Buy-to-Play $10 game with sub services retired.

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* TheyChangedItNowItSucks: Every single change made to Quake Live ''Live'' inevitably leads to dozens of forum posts complaining about the change.
** The game going from a Free-to-Play game with optional paid subscriptions to a Buy-to-Play $10 game with sub services retired.retired.
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* TheyChangedItNowItSucks: Every single change made to Quake Live inevitably leads to dozens of forum posts complaining about the change, even if it arguably leads to better balance, and even if the complainers have nothing better to back up their opinions with than [[FanDumb "It belongs that way".]]

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* TheyChangedItNowItSucks: Every single change made to Quake Live inevitably leads to dozens of forum posts complaining about the change, even if it arguably leads to better balance, and even if the complainers have nothing better to back up their opinions with than [[FanDumb "It belongs that way".]]change.
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Wolfenstein is the for the whole page


* EpilepticTrees: Is Sarge, the supposedly main character of the game, [[VideoGame/Wolfenstein3D B.]][[VideoGame/ReturnToCastleWolfenstein J.]][[VideoGame/{{Wolfenstein}} Blazkowicz]] himself?

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* EpilepticTrees: Is Sarge, the supposedly main character of the game, [[VideoGame/Wolfenstein3D [[VideoGame/{{Wolfenstein}} B.]][[VideoGame/ReturnToCastleWolfenstein J.]][[VideoGame/{{Wolfenstein}} Blazkowicz]] himself?
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* TheyChangedItNowItSucks: Every single change made to Quake Live inevitably leads to dozens of forum posts complaining about the change, even if it arguably leads to better balance, and even if the complainers have nothing better to back up their opinions with than [[FanDumb "It belongs that way".]]

to:

* TheyChangedItNowItSucks: Every single change made to Quake Live inevitably leads to dozens of forum posts complaining about the change, even if it arguably leads to better balance, and even if the complainers have nothing better to back up their opinions with than [[FanDumb "It belongs that way".]]]]
** The game going from a Free-to-Play game with optional paid subscriptions to a Buy-to-Play $10 game with sub services retired.
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** "[[QuadDamage QUAD DAMAGE!]"

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** "[[QuadDamage QUAD DAMAGE!]"DAMAGE!]]"
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* MostWonderfulSound: Every weapon sound.
** "Impressive!"
** "Excellent!"
** "[[QuadDamage QUAD DAMAGE!]"
*** Also, each weapon sound [[IncrediblyLamePun four times beefier]] when you collect this powerup. This was intentional.
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* MostAnnoyingSound: "You have taken the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have taken the lead! You are tied for the lead! You have taken the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have taken the lead! You are tied for the lead! You have taken the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have taken the lead! You are tied for the lead!"

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* MostAnnoyingSound: "You have taken the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have taken the lead! You are tied for the lead! You have taken the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have taken the lead! You are tied for the lead! You have taken the lead! '''[[QuadDamage QUAD DAMAGE!]]''' You are tied for the lead! You have lost the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have taken the lead! You are tied for the lead!"
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** History generally records Quake 3 as the winner[[note]]Unreal did, however, get better reviews[[/note]] although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to VideoGame/CounterStrike and eventually CallOfDuty as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of VideoGame/{{Battlefield}} 1942 which was released several years earlier.

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** History generally records Quake 3 as the winner[[note]]Unreal did, however, get better reviews[[/note]] although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to VideoGame/CounterStrike and eventually CallOfDuty ''VideoGame/CallOfDuty'' as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of VideoGame/{{Battlefield}} 1942 which was released several years earlier.
Is there an issue? Send a MessageReason:
None


** History generally records Quake 3 as the winner although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to VideoGame/CounterStrike and eventually CallOfDuty as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of VideoGame/{{Battlefield}} 1942 which was released several years earlier.

to:

** History generally records Quake 3 as the winner winner[[note]]Unreal did, however, get better reviews[[/note]] although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to VideoGame/CounterStrike and eventually CallOfDuty as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of VideoGame/{{Battlefield}} 1942 which was released several years earlier.
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* TheyChangedItNowItSucks: Every single change made to Quake Live inevitably leads to dozens of forum posts complaining about the change, even if it arguably leads to better balance, and even if the complainers have nothing better to back up their opinions with than "It belongs that way".

to:

* TheyChangedItNowItSucks: Every single change made to Quake Live inevitably leads to dozens of forum posts complaining about the change, even if it arguably leads to better balance, and even if the complainers have nothing better to back up their opinions with than [[FanDumb "It belongs that way".]]
Is there an issue? Send a MessageReason:
None


** History generally records Quake 3 as the winner although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to CounterStrike and eventually CallOfDuty as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of VideoGame/{{Battlefield}} 1942 which was released several years earlier.

to:

** History generally records Quake 3 as the winner although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to CounterStrike VideoGame/CounterStrike and eventually CallOfDuty as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of VideoGame/{{Battlefield}} 1942 which was released several years earlier.
Is there an issue? Send a MessageReason:
None


** History generally records Quake 3 as the winner although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to CounterStrike and eventually CallOfDuty as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of {{Battlefield}} 1942 which was released several years earlier.

to:

** History generally records Quake 3 as the winner although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to CounterStrike and eventually CallOfDuty as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of {{Battlefield}} VideoGame/{{Battlefield}} 1942 which was released several years earlier.
Is there an issue? Send a MessageReason:
None


** History generally records Quake 3 as the winner although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to CounterStrike and eventually CallOfDuty as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of {{Battlefield 1942}} which was released several years earlier.

to:

** History generally records Quake 3 as the winner although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to CounterStrike and eventually CallOfDuty as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of {{Battlefield 1942}} {{Battlefield}} 1942 which was released several years earlier.
Is there an issue? Send a MessageReason:
None


** History generally records Quake 3 as the winner although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to CounterStrike and eventually CallOfDuty as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of {{Battlefield1942}} which was released several years earlier.

to:

** History generally records Quake 3 as the winner although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to CounterStrike and eventually CallOfDuty as the realistic modern warfare trope started to develop, while Unreal Tournament tried to reinvent itself as a Battlefield style vehicle based game but didn't get anywhere near the popularity of {{Battlefield1942}} {{Battlefield 1942}} which was released several years earlier.
Is there an issue? Send a MessageReason:
None


** History generally records Quake 3 as the winner although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to CounterStrike and eventually CallOfDuty, while Unreal Tournament lost it's crown as a vehicle based shooter to Battlefield1942.

to:

** History generally records Quake 3 as the winner although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to CounterStrike and eventually CallOfDuty, CallOfDuty as the realistic modern warfare trope started to develop, while Unreal Tournament lost it's crown tried to reinvent itself as a Battlefield style vehicle based shooter to Battlefield1942.game but didn't get anywhere near the popularity of {{Battlefield1942}} which was released several years earlier.
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** History generally records Quake 3 as the winner although neither franchise has aged well. Quake lost it's title as king of multi-player FPS to CounterStrike and eventually CallOfDuty, while Unreal Tournament lost it's crown as a vehicle based shooter to Battlefield1942.

Removed: 101

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And The Fandom Rejoiced is now Sugar Wiki and not to be wicked in that way.


* AndTheFandomRejoiced: The inclusion of fan-favourite third-party maps such as Bloodrun in ''Live''.

Removed: 108

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Ruined Forever is now Darth Wiki and not to be wicked in this way.


* RuinedFOREVER: We have to pay to get cooler levels in ''Live'' such as Aerowalk? IT SUUUUUUUUUUUUUUUCKS!!!
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moving to non-ymmv


* ExcusePlot: The game's plot goes like this: SufficientlyAdvancedAliens kidnapped some of the greatest warriors and made them fight each other to death and redeath. You die? [[DeathIsNotPermanent They'll respawn you back]]. The best warrior will then challenge Xaero, the [[SufficientlyAdvancedAlien SAA]]'s champion.
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* FandomRivalry: With UnrealTournament, again, and to day debates still rage about which one was the superior FPS. It's a [[FriendlyEnemy friendlier rivalry]] than most though, and many of each game's players also frequent the other.

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* FandomRivalry: With UnrealTournament, ''VideoGame/UnrealTournament'', again, and to day debates still rage about which one was the superior FPS. It's a [[FriendlyEnemy friendlier rivalry]] than most though, and many of each game's players also frequent the other.
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* EpilepticTrees: Is Sarge, the supposedly main character of the game, [[VideoGame/Wolfenstein3D B.]][[VideoGame/ReturnToCastleWolfenstein J.]][[VideoGame/{{Wolfenstein}} Blazkowicz]] himself?
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* NauseaFuel:
--> '''Cadavre''': ''I let you hit me because I like to watch the pus run.''
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* ExcusePlot: The game's plot goes like this: SufficientlyAdvancedAliens kidnapped some of the greatest warriors and made them fight each other to death and redeath. You die? [[DeathIsNotPermanent They'll respawn you back]]. The best warrior will then challenge Xaero, the [[SufficientlyAdvancedAlien SAA]]'s champion.
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None

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* MostAnnoyingSound: "You have taken the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have taken the lead! You are tied for the lead! You have taken the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have taken the lead! You are tied for the lead! You have taken the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have lost the lead! You are tied for the lead! You have taken the lead! You are tied for the lead!"

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[[redirect:YMMV/{{Quake}}]]

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[[redirect:YMMV/{{Quake}}]]* AndTheFandomRejoiced: The inclusion of fan-favourite third-party maps such as Bloodrun in ''Live''.
* FandomRivalry: With UnrealTournament, again, and to day debates still rage about which one was the superior FPS. It's a [[FriendlyEnemy friendlier rivalry]] than most though, and many of each game's players also frequent the other.
* GameBreaker: The three new weapons from ''Team Arena'': the Nailgun, the Chaingun and the Prox Launcher.
* RuinedFOREVER: We have to pay to get cooler levels in ''Live'' such as Aerowalk? IT SUUUUUUUUUUUUUUUCKS!!!
* ThatOneBoss: Xaero. To summarize, he takes the Railgun and [[TheComputerIsACheatingBastard ALWAYS HIT]], and if he's close to you, he can simply waste you with the {{BFG}} or the Rocket Launcher. Oh, and did we mention that he's hard to hit? Try playing in Nightmare.
* TheyChangedItNowItSucks: Every single change made to Quake Live inevitably leads to dozens of forum posts complaining about the change, even if it arguably leads to better balance, and even if the complainers have nothing better to back up their opinions with than "It belongs that way".

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