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* AccidentalNightmareFuel: [=CircusMan=] in ''Battle Network'' 6. He has an attack that the fanbase infamously nicknames as the "Tent Rape Attack". If that isn't bad enough, the first time you see him, you witness him opening his chest to reveal a vacuum, which he uses to absorb and capture one of the two Cybeasts. If that ''still'' isn't enough for you, [[spoiler:he also successfully uses it on [=MegaMan=] later]]! He's basically {{Kirby}}, without the power transformation part and hundreds of times creepier.
** Nebula Grey from ''5''.


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* NightmareFuel: [=CircusMan=] in ''Battle Network'' 6. He has an attack that the fanbase infamously nicknames as the "Tent Rape Attack". If that isn't bad enough, the first time you see him, you witness him opening his chest to reveal a vacuum, which he uses to absorb and capture one of the two Cybeasts. If that ''still'' isn't enough for you, [[spoiler:he also successfully uses it on [=MegaMan=] later]]! He's basically {{Kirby}}, without the power transformation part and hundreds of times creepier.
** Nebula Grey from ''5''.
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Entries don\'t need to be filled with bold


** If you look at the series as the continuous story it is supposed to be, '''the entirety of ''Battle Network 4'' is a massive BLAM'''. The game ends with a '''meteor about to destroy the planet''', and it's resolved by '''''everyone on the planet cheering for Lan and [=MegaMan=]'''''. In ''[=BN5=]'', NONE OF THIS is ever mentioned.

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** If you look at the series as the continuous story it is supposed to be, '''the the entirety of ''Battle Network 4'' is a massive BLAM'''. BLAM. The game ends with a '''meteor meteor about to destroy the planet''', planet, and it's resolved by '''''everyone everyone on the planet cheering for Lan and [=MegaMan=]'''''. [=MegaMan=]. In ''[=BN5=]'', NONE OF THIS none of this is ever mentioned.
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This one\'s opinion of That One Boss

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** [=BubbleMan=].EXE in ''3''. The continuous spew of damaging bubbles not only blocks your attacks, but also severely hampers your movement and a new one is made the instant you blow one up. Coupled with all the other obstacles thrown on field and the fact his third version can only be encountered at critical health...
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* TransformingMecha: GYROMAN.EXE
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* CompleteMonster: [[MegaManNTWarrior Slur]] is possibly the worst villain in the ''EXE'' saga. No redeeming qualities are ever attached to her. Still doesn't hold a candle to [[MegamanZero Docter Weil]], however...

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* CompleteMonster: [[MegaManNTWarrior Slur]] is possibly the worst villain in the ''EXE'' saga. No redeeming qualities are ever attached to her. Still doesn't hold a candle to [[MegamanZero Docter [[Characters/MegaManZero Dr. Weil]], however...
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** In ''Network Transmission'' when [[spoiler:the Professor reveals himself after Zero's defeat]], the whole Cyberworld [=MegaMan=], [=ProtoMan=] and [[spoiler:Zero]] are standing in ''inexplicably starts shaking''. This shaking is never mentioned again.
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* CompleteMonster: [[MegaManNTWarrior Slur]] is possibly the worst villain in the ''EXE'' saga. No redeeming qualities are ever attached to her.

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* CompleteMonster: [[MegaManNTWarrior Slur]] is possibly the worst villain in the ''EXE'' saga. No redeeming qualities are ever attached to her. Still doesn't hold a candle to [[MegamanZero Docter Weil]], however...
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I\'m sorry, but Regal has such a truly ridiculous motivation that I can\'t consider him a CM. He also risked his life to save the world from a Colony Drop, albeit one he was partially to blame for.


** Dr. Regal in the games, where his plans and methods can get truly horrific. He still has a long way to go before he can be compared to [[MegaManZero Dr. Weil]], though.
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** If you customize your health high enough in BN 3, Muramasa (deals as much damage as the health you've lost) becomes incredibly powerful with little consequence, because of the fact that the limit of the amount of damage it could go up to was 999, which is enough to nearly kill most high level bosses in one hit (Especially, Bubbleman, whose V3 RandomEncounter form only appears if your health is at critical).
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* AlternateCharacterInterpretation: Annetta was a completely different character in the anime.

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* AlternateCharacterInterpretation: Annetta was a completely different character in the anime. Not to mention, there's evidence to suggest that Annetta (in the games) is a WellIntentionedExtremist. (It's also easy to assume Plantman acts as an evil conscience to her)
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** For that matter, the Power Plant, also in the first game. While veterans to the series won't mind the lack of post-battle healing (the later games had it as a facet of the system as opposed to a one-time gimmick) there's the fact that you're on a [[TimedMission limited battery life]], have to solve [[GuideDangIt frustratingly vague logic puzzles]], and [[RandomEncounters the random battle rate]] is through the roof. Oh, and did we mention that a large part of the level is an ''invisible maze''?

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** In the first game, any chip that deals ≥100 damage. The most HP you'll experience is a thousand - that's right, with one chip, you can take out ''a tenth'' of the boss's health. And you don't even need ''those'' to use on the FinalBoss considering the EleventhHourSuperpower that you get.

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** In the first game, any chip that deals ≥100 damage. The most HP you'll experience is a thousand - that's right, with one chip, you can take out ''a tenth'' of the boss's health. And you don't even need ''those'' to use on the FinalBoss considering the EleventhHourSuperpower that you get. get.
* GettingCrapPastTheRadar: The aforementioned whiskey rap, from [=MMBN2=]. In that same game, Gauss shouts "Damn it to hell!" after his plans are foiled.

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* AccidentalNightmareFuel: [=CircusMan=] in ''Battle Network'' 6. He has an attack that the fanbase infamously nicknames as the "Tent Rape Attack". If that isn't bad enough, the first time you see him, you witness him opening his chest to reveal a vacuum, which he uses to absorb and capture one of the two Cybeasts. If that ''still'' isn't enough for you, [[spoiler:he also successfully uses it on [=MegaMan=] later]]! He's basically {{Kirby}}, without the power transformation part and hundreds of times creepier.
** Nebula Grey from ''5''.



* BigLippedAlligatorMoment: The series is generally filled with these, especially the job requests, but [[http://www.mythrilmoth.net/misc/mmbn2-whiskey.gif the airplane rap-off is the most infamous moment of all]].
** Battle Network 4 is filled with these. Although you could blame how the scenario system works as to why nobody ever seems to comment on most of the stuff, it doesn't change the fact that there was some seriously weird stuff going on.
** If you look at the series as the continuous story it is supposed to be, '''the entirety of Battle Network 4 is a massive BLAM'''. The game ends with a '''meteor about to destroy the planet''', and it's resolved by '''''everyone on the planet cheering for Lan and Megaman'''''. In BN 5, NONE OF THIS is ever mentioned.
* CompleteMonster: Slur is possibly the worst villain in the EXE saga. No redeeming qualities are ever attached to her.

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* AmericansHateTingle: [=BubbleMan=].exe
* BigLippedAlligatorMoment: The series is generally filled with these, especially the job requests, but [[http://www.mythrilmoth.net/misc/mmbn2-whiskey.gif the airplane rap-off is the most infamous moment of all]].
all.]]
** Battle ''Battle Network 4 4'' is filled with these. Although you could blame how the scenario system works as to why nobody ever seems to comment on most of the stuff, it doesn't change the fact that there was some seriously weird stuff going on.
** If you look at the series as the continuous story it is supposed to be, '''the entirety of Battle ''Battle Network 4 4'' is a massive BLAM'''. The game ends with a '''meteor about to destroy the planet''', and it's resolved by '''''everyone on the planet cheering for Lan and Megaman'''''. [=MegaMan=]'''''. In BN 5, ''[=BN5=]'', NONE OF THIS is ever mentioned.
* BrokenBase: The fanbase is decidedly split between those who think the second and third games are crown jewels, and those who think of the fourth game as such. The fourth game is notable for being considered completely abominable by critics and just about everybody else (despite being the highest selling in the series).
*
CompleteMonster: Slur [[MegaManNTWarrior Slur]] is possibly the worst villain in the EXE ''EXE'' saga. No redeeming qualities are ever attached to her.



* CrowningMusicOfAwesome: The music in general stays fairly high-quality throughout the series. Some examples of particularly awesome music, however:
** [=BN2's=] theme for the final real-world area, Kotobuki.
*** Don't forget the Gospel Area, WWW Area, Hero(Similar to the main theme), Main, and Final Boss themes.
** [=BN3's=] [[http://www.youtube.com/watch?v=65LTNuGwMR0&feature=related N1 Grand Prix battle music]], as well as the [=BGM=] for the studio stage and the [[http://www.youtube.com/watch?v=omEsjHATsVM&feature=related final boss theme]].
** [=BN6=] has a few epic ones, including the [[http://www.youtube.com/watch?v=LjZm9ZHVejM&feature=related boss battle]] theme and the [=BGMs=] for most of the gimmick stages.
** If it's the final area and you're jacked in, this applies as well. Notable is [=BN6's=] [[http://www.youtube.com/watch?v=lPCODXS75bE&feature=related "Two of Braves"]].
** [[http://www.youtube.com/watch?v=WMfX7CymbtQ&fmt=18 Star Man's Stage]] from Network Transmission
* DemonicSpiders: Battle Network 3 has the Scuttlest viruses in the Secret Area. They start combat with a BattleAura that requires a single hit dealing 100 (or 200, for the stronger ones) damage or more to take down, come in groups of three, and have homing attacks that deal 200 damage apiece. To make things worse, you ''will'' encounter one that can hit the [[ElementalRockPaperScissors elemental weakness]] of the style you are currently using, and they come in groups of 2-3.

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* CrowningMusicOfAwesome: SugarWiki/AwesomeMusic: The music in general stays fairly high-quality throughout the series. Some examples of particularly awesome music, however:
** [=BN2's=] ''[=BN2=]''[='s=] theme for the final real-world area, Kotobuki.
*** Don't forget the Gospel Area, WWW Area, Hero(Similar Hero (similar to the main theme), Main, and Final Boss themes.
** [=BN3's=] ''[=BN3=]''[='s=] [[http://www.youtube.com/watch?v=65LTNuGwMR0&feature=related com/watch?v=65LTNuGwMR0 N1 Grand Prix battle music]], music,]] as well as the [=BGM=] for the studio stage and the [[http://www.youtube.com/watch?v=omEsjHATsVM&feature=related com/watch?v=omEsjHATsVM final boss theme]].
theme.]]
** [=BN6=] ''[=BN6=]'' has a few epic ones, including the [[http://www.youtube.com/watch?v=LjZm9ZHVejM&feature=related com/watch?v=LjZm9ZHVejM boss battle]] theme and the [=BGMs=] for most of the gimmick stages.
** If it's the final area and you're jacked in, this applies as well. Notable is [=BN6's=] ''[=BN6=]''[='s=] [[http://www.youtube.com/watch?v=lPCODXS75bE&feature=related com/watch?v=lPCODXS75bE "Two of Braves"]].
Braves".]]
*** No mention of [[http://www.youtube.com/watch?v=CK_fxyItuqk "You Can't Go Back"]] (''2'') and [[http://www.youtube.com/watch?v=_scfDCQaN88 "Save Our Planet"]] (''4'')? ''For shame.''
** [[http://www.youtube.com/watch?v=WMfX7CymbtQ&fmt=18 Star Man's Stage]] from Network Transmission
''Network Transmission''.
* DemonicSpiders: Battle ''Battle Network 3 3'' has the Scuttlest viruses in the Secret Area. They start combat with a BattleAura that requires a single hit dealing 100 (or 200, for the stronger ones) damage or more to take down, come in groups of three, and have homing attacks that deal 200 damage apiece. To make things worse, you ''will'' encounter one that can hit the [[ElementalRockPaperScissors elemental weakness]] of the style you are currently using, and they come in groups of 2-3.2-3.
** Cloudies. When combined with Swordys, they are the stuff of nightmares.
** Swordies get kicked a fair bit down the totem pole in later games. Also, in ''4'', the [=UnderNet=] is infested with ''actual spiders'' that invade your area, not only forcing you to dance around (you have a [[AwesomeButImpractical Slasher]], right?) and put you in the line of fire of everything else, but also covering your section with sticky webs that will catch and hold you for a few seconds, which can generally spell death in the deadliest sections.
** Higher levels of most viruses generally qualify for this, given significant boosts in speed and power.



** DieForOurShip: do ''not'' mention Annetta's name to Chaud/Yai shippers. [[InternetBackdraft It won't end well.]]
* EnsembleDarkhorse: There's a very good reason Mr.Match been in five out of six games. And why Heat Man is the only Navi he uses is more than one of them.

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** DieForOurShip: do Do ''not'' mention Annetta's name to Chaud/Yai shippers. [[InternetBackdraft It won't end well.]]
* EnsembleDarkhorse: There's a very good reason Mr. Match has been in five out of six games. And why Heat Man [=HeatMan=] is the only Navi he uses is more than one of them.



** Princess Pride

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** Princess PridePride.



** Punk.exe isn't especially popular among the fanbase, but his existence is an expression of Keiji Inafune's love of the classic Mega Man Killer.
* FanHater: If you like the fourth game, be very careful about which EXE fan you mention that to. Hell, if you like EXE in general, be very careful about mentioning that around fans of the Classic, X, Zero, or ZX series. ''[[FanDumb Very]] [[FlameWar careful.]]''
** And so much so that a [[http://www.gamefaqs.com/boards/995375-marvel-vs-capcom-3-fate-of-two-worlds/56701286 brave fan was shot down with boos during a panel in Comic Con]] for asking whether or not Megaman.EXE had a chance in Marvel VS Capcom 3.
** Also so much that fansites that covered EXE often had flame wars erupt in the comments about EXE coverage, as well as [[HateDumb people who go out of their way to just say how much the new EXE game is going to suck]].
* {{GameBreaker}}: a lot of the folders you can find on {{GameFAQs}}, Gater folders/[=GateMagic=] get special mention.
** There is also Gospel duping, a bug that allows some gamebreaking folders in 2 to be made.)
** Don't forget 3's [=FolderBack=] chip, easily the most broken chip ever made. Its one and only downside is it recycles opponent's chip in netbattle. God help you if they recycled a Navi recycle and recycles their buffed up chip.
** 3's is an evil nest of GameBreaker. The big three Navi chip is crazy. One is a field nuke stun, second is a long duration stun and the last hit so many time that a buffed one does sick amount of damage. It is nearly the same reason why Navi Recycle is so damn broken
** The first Giga Chip you are likely to get are this in 3(the aforementioned Folderback and Navi Recycle)

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** Punk.exe isn't especially popular among the fanbase, but his existence is an expression of Keiji Inafune's love of the classic Mega Man Killer.
Killer (who actually ''was'' a darkhorse from the original series).
*** Other Navis, such as [=ProtoMan=], Colonel, [=SearchMan=], and [=TomahawkMan=], are straighter examples.
* FanHater: If you like the fourth game, be very careful about which EXE ''EXE'' fan you mention that to. Hell, if you like EXE ''EXE'' in general, be very careful about mentioning that around fans of the Classic, X, Zero, ''X'', ''Zero'', or ZX ''ZX'' series. ''[[FanDumb Very]] [[FlameWar careful.]]''
** And so much so that a [[http://www.gamefaqs.com/boards/995375-marvel-vs-capcom-3-fate-of-two-worlds/56701286 brave fan was shot down with boos during a panel in Comic Con]] for asking whether or not Megaman.EXE [=MegaMan.EXE=] had a chance in ''[[VideoGame/MarvelVsCapcom3 Marvel VS vs. Capcom 3.
3]]''.
** Also so much that fansites that covered EXE ''EXE'' often had flame wars erupt in the comments about EXE ''EXE'' coverage, as well as [[HateDumb people who go out of their way to just say how much the new EXE newest game is going to suck]].
* {{GameBreaker}}: FanonDiscontinuity: Generally one minute before the end of the ending of ''3''.
** Some like to pretend that ''4'', in its entirety, never happened.
** The ''4''-only bit is generally more common. Admittedly,
a good few people have a problem with the whole DisneyDeath thing, but that doesn't mean that [[SurprisinglyImprovedSequel 5]] and 6 are cut off so wholeheartedly.
* GameBreaker: A
lot of the folders you can find on {{GameFAQs}}, Gater folders/[=GateMagic=] get special mention.
** There is also Gospel duping, a bug that allows some gamebreaking folders in 2 ''2'' to be made.)
made.
** Don't forget 3's ''3''[='s=] [=FolderBack=] chip, easily the most broken chip ever made. Its one and only downside is it recycles opponent's chip in netbattle. God help you if they recycled a Navi recycle and recycles their buffed up chip.
** 3's ''3''[='s=] is an evil nest of GameBreaker. The big three Navi chip is crazy. One is a field nuke stun, second is a long duration stun and the last hit so many time that a buffed one does sick amount of damage. It is nearly the same reason why Navi Recycle is so damn broken
broken.
** The first Giga Chip you are likely to get are this in 3(the ''3'' (the aforementioned Folderback and Navi Recycle)Recycle).



** [[{{Determinator}} Undershirt, Wood type, and Grass Stage]]

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** [[{{Determinator}} Undershirt, Wood type, Type, and Grass Stage]]Stage.]]



** [=BN3=] has a special mention -- the {{Mons}} mechanic, the Virus Chip, mentioned below has a little fun fact that, due to them presenting themselves as a [[SuperpowerLottery roulette]], most people don't notice -- if left alone, the roulette will stop . . . but on the first-tier virus. Always. While this SEEMS to be a bad thing, you can upgrade the Viruses using [[{{Phlebotinum}} Bugfrags]], putting the first-tier virus either pretty close or equal to the [[UndergroundMonkey highest tier]] [[BossInMookClothing in power]]. This also adds some utility to the otherwise ungainly [[EvilEye [=KillerEye=]]] chip, which depending on which tier you get aims a different way -- [[FrickinLaserBeams the first tier is always straight ahead, just like the highest tier, which makes it easy to aim]]. So not only can you make a nice little [[InfinityPlusOneSword Infinity Plus One Chip]], but you can make one that'll hit things. [[ShockAndAwe And in the one case hit through things.]]

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** [=BN3=] ''[=BN3=]'' has a special mention -- the {{Mons}} mechanic, the Virus Chip, mentioned below has a little fun fact that, due to them presenting themselves as a [[SuperpowerLottery roulette]], most people don't notice -- if left alone, the roulette will stop . . .stop... but on the first-tier virus. Always. While this SEEMS to be a bad thing, you can upgrade the Viruses using [[{{Phlebotinum}} Bugfrags]], BugFrags]], putting the first-tier virus either pretty close or equal to the [[UndergroundMonkey highest tier]] [[BossInMookClothing in power]]. This also adds some utility to the otherwise ungainly [[EvilEye [=KillerEye=]]] KillerEye]] chip, which depending on which tier you get aims a different way -- [[FrickinLaserBeams the first tier is always straight ahead, just like the highest tier, which makes it easy to aim]]. So not only can you make a nice little [[InfinityPlusOneSword Infinity Plus One Chip]], but you can make one that'll hit things. [[ShockAndAwe And in the one case hit through things.]]



** [[ExactlyWhatItSaysOnTheTin Taken to the literal extreme]] with [[ThatOneBoss DarkMan in 3 and ShadeMan in 4]], with the former having them as a distraction from his ElementalRockPaperScissors nightmare (he has 3 out of 4 elements under his control, though thankfully you need to be directly in front of him for him to use it . . . which is what the BATS are for), and the latter having them [[OurVampiresAreDifferent as part of his gimmick]].
* {{Gonk}}: In something of a departure from his original game, BubbleMan has been given a very fat, fishlike appearance. Considering the original Bubble Man was at most a bit wide around the middle, completely obscured otherwise by scuba gear, one of the few explanations is that Japan may have picked up on American hostility to the lame underwater fighter.
* HilariousInHindsight: In 3, all BBS posts made by Undernetters are [[ImageBoards anonymous]].

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** [[ExactlyWhatItSaysOnTheTin Taken to the literal extreme]] with [[ThatOneBoss DarkMan in 3 the third game and ShadeMan in 4]], the fourth]], with the former having them as a distraction from his ElementalRockPaperScissors nightmare (he has 3 out of 4 elements under his control, though thankfully you need to be directly in front of him for him to use it . . .it... which is what the BATS are for), and the latter having them [[OurVampiresAreDifferent as part of his gimmick]].
* {{Gonk}}: In something of a departure from his original game, BubbleMan has been given a very fat, fishlike appearance. Considering the original Bubble Man was at most a bit wide around the middle, completely obscured otherwise by scuba gear, one of the few explanations is that Japan may have picked up on American hostility to the lame underwater fighter.
* HilariousInHindsight: In 3, ''3'', all BBS posts made by Undernetters are [[ImageBoards anonymous]].



** Extremely debatable. The Battle Network series is the result of a ForWantOfANail with Light researching internet technology rather than researching robotics like he did in Classic. InNameOnly implies that the ''only'' thing that ties Battle Network to the rest of the series is the title (and possibly characters). This would probably better fit MegaManStarForce, but again that might be debatable.
*** The names make much more sense in Japanese where they were "Battle Network: Rockman.EXE" and "Shooting Star Rockman", since it used the actual Megaman's names in the title like every other series (except Legends), since The Battle Network Megaman is "Rockman.EXE", and Star Force Megaman is called "Shooting Star Rockman".
* NightmareFuel: Circusman in ''Battle Network'' 6. He has an attack that the fanbase infamously nicknames as the 'Tent Rape Attack'. If that isn't bad enough, the first time you see him, you witness him opening his chest to reveal a vaccum, which he uses to absorb and capture one of the two Cybeasts. If that ''still'' isn't enough for you, [[spoiler: he also sucessfully uses it on Megaman later]]! He's basically Kirby, without the power transformation part and hundreds of times creepier.
** Nebula Grey
* TheScrappy: Bubbleman.Exe
* SeinfeldIsUnfunny: Try just viewing videos on ''YouTube'' of the fifth and six Megaman Battle Network games; then try viewing ones of the first and second, especially the first. The first one appears ''so'' laggy and bare-bones. (No style changes, no navi merges...) It's pretty obvious that they were still experimenting. Not to mention, with the amount of FakeLongevity it was hard to get into the first Megaman Battle Network game because of all the tedious backtracking, artificially-lengthened stages, and game breaker chips.
* {{Sequelitis}}: The fourth, fifth and sixth games. The third game rather coherently ended the Dr. Wily plotline, the Bass plotline, and ended with [[spoiler:Megaman's HeroicSacrifice]]. Following that the series had a major graphical shift, Style Changes were replaced with Soul Unisons (among numerous other gameplay changes), and Dr. Wily and Bass are somehow still alive. The plots also got quite ''weird'', with the fifth game arguably taking the cake--the BigBad's plan is to link the literal ''[[OurSoulsAreDifferent souls]]'' of everyone on earth via the Internet.
* SurprisinglyImprovedSequel: Compare Battle Network 1 with the later games, especially 2 and 3, before CapcomSequelStagnation set in. It's fairly clear they were still getting the hang of things.
** The 6th game to the 4th and 5th.
* TaintedByThePreview: Go ahead. Say you're glad they're keeping the old graphics and Internet in the [=BN1=] remake around fans. ''I dare you.'' Although this is because the original internet was very difficult to navigate, which may be mitigated by the map function also revealed in the preview.
* ThatOneBoss: Protoman. EXE is usually one of the most aggravating bosses to fight in most games, if only because he tends to block anything thrown at him with his shield until he comes out to attack, which he does ''very'' quickly, leaving only a small window of opportunity to strike back.
** DrillMan.EXE
* ThatOneLevel: It's not particularly hard, to be honest, but you'd have to search hard to find five or more people who enjoyed the carnival levels in BN4. Brrr... that [[BrownNote music]].
** Actually, what about the waterworks level in the first BN? You have a (somewhat) long stage full of slippery ice. It seems like you deleted what was causign the water to get held up but guess what? Now the water is ''purple'' and everyone's poisoned so you have to go through the stage ''all over again''.
* UnfortunateImplications: MegaMan Battle Network 2's "If you don't rescue me, you'll miss the chance to see Miss Yai naked!", anyone?

to:

** Extremely debatable. The Battle Network ''Battle Network'' series is the result of a ForWantOfANail with Light researching internet technology rather than researching robotics like he did in Classic. InNameOnly implies that the ''only'' thing that ties Battle Network ''Battle Network'' to the rest of the series is the title (and possibly characters). This would probably better fit MegaManStarForce, ''MegaManStarForce'', but again that might be debatable.
*** The names make much more sense in Japanese where they were "Battle ''Battle Network: Rockman.EXE" EXE'' and "Shooting ''Shooting Star Rockman", Rockman'', since it used the actual Megaman's [=MegaMan=]'s names in the title like every other series (except Legends), ''Legends''), since The Battle Network Megaman is "Rockman.EXE", and Star Force Megaman is called "Shooting Star Rockman".
* NightmareFuel: Circusman in
the ''Battle Network'' 6. He has an attack that the fanbase infamously nicknames as the 'Tent Rape Attack'. If that isn't bad enough, the first time you see him, you witness him opening his chest to reveal a vaccum, which he uses to absorb [=MegaMan=] is ''Rockman.EXE'', and capture one of the two Cybeasts. If that ''still'' isn't enough for you, [[spoiler: he also sucessfully uses it on Megaman later]]! He's basically Kirby, without the power transformation part and hundreds of times creepier.
** Nebula Grey
''Star Force'' [=MegaMan=] is called ''Shooting Star Rockman''.
* TheScrappy: Bubbleman.[=BubbleMan=].Exe
* SeinfeldIsUnfunny: Try just viewing videos on ''YouTube'' YouTube of the fifth and six Megaman ''Mega Man Battle Network Network'' games; then try viewing ones of the first and second, especially the first. The first one appears ''so'' laggy and bare-bones. (No style changes, no navi merges...) It's pretty obvious that they were still experimenting. Not to mention, with the amount of FakeLongevity it was hard to get into the first Megaman Battle Network ''Battle Network'' game because of all the tedious backtracking, artificially-lengthened stages, and game breaker chips.
* {{Sequelitis}}: The fourth, fifth fifth, and sixth games. The third game rather coherently ended the Dr. Wily plotline, the Bass plotline, and ended with [[spoiler:Megaman's [[spoiler:[=MegaMan=]'s HeroicSacrifice]]. Following that the series had a major graphical shift, Style Changes were replaced with Soul Unisons (among numerous other gameplay changes), and Dr. Wily and Bass are somehow still alive. The plots also got quite ''weird'', with the fifth game arguably taking the cake--the BigBad's plan is to link the literal ''[[OurSoulsAreDifferent souls]]'' of everyone on earth via the Internet.
* SurprisinglyImprovedSequel: Compare Battle ''Battle Network 1 1'' with the later games, especially 2 ''2'' and 3, ''3'', before CapcomSequelStagnation set in. It's fairly clear they were still getting the hang of things.
** The 6th sixth game to the 4th fourth and 5th.
fifth.
* TaintedByThePreview: Go ahead. Say you're glad they're keeping the old graphics and Internet in the [=BN1=] ''[=BN1=]'' remake around fans. ''I dare you.'' Although this is because the original internet was very difficult to navigate, which may be mitigated by the map function also revealed in the preview.
* * ThatOneBoss: Protoman. [=ProtoMan=].EXE is usually one of the most aggravating bosses to fight in most games, if only because he tends to block anything thrown at him with his shield until he comes out to attack, which he does ''very'' quickly, leaving only a small window of opportunity to strike back.
** DrillMan.EXE
[=DrillMan=].EXE in ''3''.
* ThatOneLevel: It's not particularly hard, to be honest, but you'd have to search hard to find five or more people who enjoyed the carnival levels in BN4.''[=BN4=]''. Brrr... that [[BrownNote music]].
** Actually, what about the waterworks level in the first BN? ''BN''? You have a (somewhat) long stage full of slippery ice. It seems like you deleted what was causign causing the water to get held up but guess what? Now the water is ''purple'' and everyone's poisoned so you have to go through the stage ''all over again''.
* TheyJustDidntCare: The most common theory held by fans as to ''Operate Shooting Star'''s lack of new content.
* UnfortunateImplications: MegaMan ''Mega Man Battle Network 2's 2''[='s=] "If you don't rescue me, you'll miss the chance to see Miss Yai naked!", anyone?



** This troper always assumed that Navi were like [[{{Eberron}} Warforged]], and their gender identities were purely visual, anyways. So it's not so much that Serenade "transcended" gender as just didn't consider it worth its time to bother about something so 'human'.

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** This troper Troper always assumed that Navi were like [[{{Eberron}} Warforged]], and their gender identities were purely visual, anyways. So it's not so much that Serenade "transcended" gender as just didn't consider it worth its time to bother about something so 'human'."human".



** Hell, she [[CurbStompBattle curbstomped]] ''Bass''. You know, ''the single biggest {{Badass}} in the original games Bass''!? [[spoiler: Fortunately, [[TakeThatScrappy he eventually got his revenge]].]]

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** Hell, she [[CurbStompBattle curbstomped]] ''Bass''. You know, ''the single biggest {{Badass}} in the original games Bass''!? [[spoiler: Fortunately, [[spoiler:Fortunately, [[TakeThatScrappy he eventually got his revenge]].]]

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** In the first game, any chip that deals ≥100 damage. The most HP you'll experience is a thousand - that's right, with one chip, you can take out ''a tenth'' of the boss's health. And you don't even need ''those'' to use on the FinalBoss considering the EleventhHourSuperpower that you get.



* SeinfeldIsUnfunny: Try just viewing videos on ''YouTube'' of the fifth and six Megaman Battle Network games; then try viewing ones of the first and second, especially the first. The first one appears ''so'' laggy and bare-bones. (No style changes, no navi merges...)

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* SeinfeldIsUnfunny: Try just viewing videos on ''YouTube'' of the fifth and six Megaman Battle Network games; then try viewing ones of the first and second, especially the first. The first one appears ''so'' laggy and bare-bones. (No style changes, no navi merges...)) It's pretty obvious that they were still experimenting. Not to mention, with the amount of FakeLongevity it was hard to get into the first Megaman Battle Network game because of all the tedious backtracking, artificially-lengthened stages, and game breaker chips.
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** Actually, what about the waterworks level in the first BN? You have a (somewhat) long stage full of slippery ice. It seems like you deleted what was causign the water to get held up but guess what? Now the water is ''purple'' and everyone's poisoned so you have to go through the stage ''all over again''.

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* EnsembleDarkhorse: There's a very good reason Mr.Match been in five out of four games.

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* EnsembleDarkhorse: There's a very good reason Mr.Match been in five out of four games.six games. And why Heat Man is the only Navi he uses is more than one of them.


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** Punk.exe isn't especially popular among the fanbase, but his existence is an expression of Keiji Inafune's love of the classic Mega Man Killer.
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* DemonicSpiders: Battle Network 3 has the Scuttlest viruses in the Secret Area. They start combat with a BattleAura that requires a single hit dealing 100 (or 200, for the stronger ones) damage or more to take down, come in groups of three, and have homing attacks that deal 200 damage apiece. To make things worse, you ''will'' encounter one that can hit the [[ElementalRockPaperScissors elemental weakness]] of the style you are currently using, and they come in groups of 2-3.
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** Hell, she [[CurbStompBattle curbstomped]] ''Bass''. You know, ''the single biggest {{Badass}} in the original games Bass''!? [[spoiler: Fortunately, [[TakeThatScrappy he eventually got his revenge]].]]
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** Bass. ''Holy freakin' crap'' Bass. He might very well be the most popular Navi in the entire series.
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Missed Moment Of Awesome (now Offscreen Moment Of Awesome) is not \"they SHOULD have done it, it\'d be cool,\" or \"it wasn\'t cool ENOUGH.\" It\'s \"they DID do it, and you never got to see it.\"


* [[MissedMomentOfAwesome Missed Game Of Awesome]]: When ''Operate Shooting Star'' was first announced, fan speculation ran rampant that the game would be able to better tie ''Battle Network'' and ''Star Force'''s stories together and combine the best of both series' gameplay mechanics. Instead it turned out to be a DS port of the first ''Battle Network'' with perhaps forty minutes of new content, tops.
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Updating page links
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Updating page links


* FanHaters: If you like the fourth game, be very careful about which EXE fan you mention that to. Hell, if you like EXE in general, be very careful about mentioning that around fans of the Classic, X, Zero, or ZX series. ''[[FanDumb Very]] [[FlameWar careful.]]''

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* FanHaters: FanHater: If you like the fourth game, be very careful about which EXE fan you mention that to. Hell, if you like EXE in general, be very careful about mentioning that around fans of the Classic, X, Zero, or ZX series. ''[[FanDumb Very]] [[FlameWar careful.]]''
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** [[http://www.youtube.com/watch?v=WMfX7CymbtQ&fmt=18 Star Man's Stage]] from Network Transmission
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* {{Gonk}}: In something of a departure from his original game, BubbleMan has been given a very fat, fishlike appearance. Considering the original Bubble Man was at most a bit wide around the middle, completely obscured otherwise by scuba gear, one of the few explanations is that Japan may have picked up on American hostility to the lame underwater fighter.
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* AlternateCharacterInterpretation: Annetta was a completely different character in the anime.



* CompleteMonster: Slur is possibly the worst villain in the EXE saga. No redeeming qualities are ever attached to her.
** Dr. Regal in the games, where his plans and methods can get truly horrific. He still has a long way to go before he can be compared to [[MegaManZero Dr. Weil]], though.



** Dex only has the fault of not being a {{Bishonen}} and having a crush on Mayl...
** DieForOurShip: do ''not'' mention Annetta's name to Chaud/Yai shippers. [[InternetBackdraft It won't end well.]]
* EnsembleDarkhorse: There's a very good reason Mr.Match been in five out of four games.
** Higsby HAS appeared more often than the majority of the supporting cast...
** Princess Pride



** Nebula Grey
* TheScrappy: Bubbleman.Exe



* ThatOneBoss: Protoman. EXE is usually one of the most aggravating bosses to fight in most games, if only because he tends to block anything thrown at him with his shield until he comes out to attack, which he does ''very'' quickly, leaving only a small window of opportunity to strike back.
** DrillMan.EXE



** Also, despite it being completely unambiguous in-universe, this troper ''still'' can't believe that Raika is male. Please tell me I'm not the only one.

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** Also, despite it being completely unambiguous in-universe, this troper ''still'' can't believe that Raika is male. Please tell me I'm not the only one.one.
* VillainSue: Slur. When [[spoiler:you can take THREE P.A.s and a sword swipe to the chest and not even flinch]], you know you've gone too far.
* WoobieDestroyerOfWorlds: The leader of Gospel. Seriously, when a kid says "My computers are more honest than people", you know he's broken.

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** Don't forget 3's [=FolderBack=] chip, easily the most broken chip ever made.
Its one and only downside is it recycles opponent's chip in netbattle. God help you if they recycled a Navi recycle and recycles their buffed up chip.

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** Don't forget 3's [=FolderBack=] chip, easily the most broken chip ever made.
made. Its one and only downside is it recycles opponent's chip in netbattle. God help you if they recycled a Navi recycle and recycles their buffed up chip.
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Its one and only downside is it recycles opponent's chip in netbattle. God help you if they recycled a Navi recycle and recycles their buffed up chip.
** 3's is an evil nest of GameBreaker. The big three Navi chip is crazy. One is a field nuke stun, second is a long duration stun and the last hit so many time that a buffed one does sick amount of damage. It is nearly the same reason why Navi Recycle is so damn broken
** The first Giga Chip you are likely to get are this in 3(the aforementioned Folderback and Navi Recycle)
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There we go.

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* CrowningMusicOfAwesome: The music in general stays fairly high-quality throughout the series. Some examples of particularly awesome music, however:
** [=BN2's=] theme for the final real-world area, Kotobuki.
*** Don't forget the Gospel Area, WWW Area, Hero(Similar to the main theme), Main, and Final Boss themes.
** [=BN3's=] [[http://www.youtube.com/watch?v=65LTNuGwMR0&feature=related N1 Grand Prix battle music]], as well as the [=BGM=] for the studio stage and the [[http://www.youtube.com/watch?v=omEsjHATsVM&feature=related final boss theme]].
** [=BN6=] has a few epic ones, including the [[http://www.youtube.com/watch?v=LjZm9ZHVejM&feature=related boss battle]] theme and the [=BGMs=] for most of the gimmick stages.
** If it's the final area and you're jacked in, this applies as well. Notable is [=BN6's=] [[http://www.youtube.com/watch?v=lPCODXS75bE&feature=related "Two of Braves"]].


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* ThatOneLevel: It's not particularly hard, to be honest, but you'd have to search hard to find five or more people who enjoyed the carnival levels in BN4. Brrr... that [[BrownNote music]].
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*** [[{{Gundam00}} Tieria Erde?]]
*** This troper always assumed that Navi were like [[{{Eberron}} Warforged]], and their gender identities were purely visual, anyways. So it's not so much that Serenade "transcended" gender as just didn't consider it worth its time to bother about something so 'human'.

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*** ** [[{{Gundam00}} Tieria Erde?]]
*** ** This troper always assumed that Navi were like [[{{Eberron}} Warforged]], and their gender identities were purely visual, anyways. So it's not so much that Serenade "transcended" gender as just didn't consider it worth its time to bother about something so 'human'.

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