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** The 30 layer labyrinth in Olympus Coliseum has powerful enemies in large numbers on lower layers. The going becomes a lot easier with Tornado Tracer. Stun Impact. It becomes the command Breath of Zeus L2, doing high damage to all enemies for one command. Whatever isn't killed is easy to mop up with normal attacks from Hercules and Cloud. The only catch it that the ingredients to synthesize it are a bit pricy (Aero Edge + Cure, Stop, Slow or Aero to make Aerora, then Aerora + Wind Dash or Wind Tracer).

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** The 30 layer labyrinth in Olympus Coliseum has powerful enemies in large numbers on lower layers. The going becomes a lot easier with Tornado Tracer. Stun Impact. It becomes the command Breath of Zeus L2, doing high damage to all enemies for one command. Whatever isn't killed is easy to mop up with normal attacks from Hercules and Cloud. The only catch it that the ingredients to synthesize it are a bit pricy (Aero Edge + Cure, Stop, Slow or Aero to make Aerora, then Aerora + Wind Dash or Wind Tracer).Tracer, total of 4,400 munny).
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better example, actually, this does even more damage


** The 30 layer labyrinth in Olympus Coliseum has powerful enemies in large numbers on lower layers. The going becomes a lot easier with Stun Impact. It becomes the command Faithblade L3, doing high damage to all enemies for one command. Whatever isn't killed is easy to mop up with normal attacks from Hercules and Cloud. It's synthesized from Heat, Spark or Wind Dive with Land Crash, which are priced at 400 and 1,800 munny, so you can easily get a full deck of Stun Impacts for 2,200 each.

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** The 30 layer labyrinth in Olympus Coliseum has powerful enemies in large numbers on lower layers. The going becomes a lot easier with Tornado Tracer. Stun Impact. It becomes the command Faithblade L3, Breath of Zeus L2, doing high damage to all enemies for one command. Whatever isn't killed is easy to mop up with normal attacks from Hercules and Cloud. It's synthesized from Heat, Spark The only catch it that the ingredients to synthesize it are a bit pricy (Aero Edge + Cure, Stop, Slow or Aero to make Aerora, then Aerora + Wind Dash or Wind Dive with Land Crash, which are priced at 400 and 1,800 munny, so you can easily get a full deck of Stun Impacts for 2,200 each.Tracer).
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** The 30 layer labyrinth in Olympus Coliseum has powerful enemies in large numbers on lower layers. The going becomes a lot easier with Stun Impact. It becomes the command Faithblade L3, doing high damage to all enemies for one command. Whatever isn't killed is easy to mop up with normal attacks from Hercules and Cloud. It's synthesized from Heat, Spark or Wind Dive with Land Crash, which are priced at 400 and 1,800 munny, so you can easily get a full deck of Stun Impacts for 2,200 each.
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* ScrappyMechanic: "Play at night!" Hope you didn't begin during the daytime, and if you did, hope you have something else to kill time while you wait. Particularly annoying because you ''have'' to hit all the 50% multipliers on the floor if you want to get the best prize.
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*** More rejoicing for the Final Boss's identity. [[spoiler:It's Roxas.]] Well... [[BaseBreaker fans of his]] rejoiced...

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*** More rejoicing for the Final Boss's identity. [[spoiler:It's Roxas.]] Well... [[BaseBreaker fans of his]] rejoiced... an the rest of us were happy to beat the tar out of him
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That\'s a series trope.


* GrowingTheBeard: The story really starts picking up after the third episode, when [[spoiler:the compiled data of Jiminy's Journal is introduced as its own character in Riku's form. It's weird, but in a good way.]]
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** Some of us, [[spoiler: particularly those who've finished 358DaysOver2,]] have another one just in time for the FinalBoss. [[spoiler: The man in the black cloak whom you've been dealing with for the last part of the game suddenly pulls out Oathkeeper. [[DualWielding And then Oblivion]]. Enter ''[[EvilCounterpart Roxas]]''.]]
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* GameBreaker: Judgment Triad in the remake. FULL STOP. It can hit air enemies easily, has homing capabilities, is easy to aim, can hit multiple enemies, and worst of all, does such insanely high damage that almost every enemy, including ''most bosses'', will be [[OneHitKill one-shotted]] by it (and the one that isn't one-shotted will at most take 3 shots to bring down). It makes even the BonusBoss battle just all about dodging with the dodge roll, and aiming Judgment Triad. AND you can have three in your deck.

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* GameBreaker: Judgment Triad in the remake. FULL STOP. It can hit air enemies easily, has homing capabilities, is easy to aim, can hit multiple enemies, and worst of all, does such insanely high damage that almost every enemy, including ''most bosses'', will be [[OneHitKill one-shotted]] by it (and the one that isn't one-shotted will at most take 3 shots to bring down). It makes even the BonusBoss battle just all about dodging with the dodge roll, and aiming Judgment Triad. AND you can have three four in your deck.deck. The main downside is that you won't be able to have anything else in your deck, but who cares?

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** NightmareRetardant: Unfortunately, all that happens when you run out of time is... you go back to the beginning of the area. With a full time gauge, [[HaveANiceDeath no horrifying death animation]], or even a gorram Game Over screen. Regardless, it's still one of the most disturbing scenes in the Kingdom Hearts series.

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** NightmareRetardant: Unfortunately, all that happens when you run out of time is... you go back to the beginning of the area. With a full time gauge, [[HaveANiceDeath no horrifying death animation]], or even a gorram Game Over screen. Regardless, it's still one of the most disturbing scenes in the Kingdom Hearts series.



* TheyWastedAPerfectlyGoodPlot: No [[TheNightmareBeforeChristmas Halloween Town]]? This troper could've sworn that he once read that it's one of the most popular worlds in the series. It's also one of this troper's personal favorite worlds.



* XenSyndrome: The game essentially ends with you playing an hour of Chain of Memories. Vibrant interesting environments are replaced with pathetically easy single room puzzles, most of which consist of speaking to the right [=NPCs=] in the right order.
** On the other hand, this segment is incredibly psychological, and for some, it's the best part of the game.

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* XenSyndrome: The game essentially ends with you playing an hour of Chain of Memories. Vibrant interesting environments are replaced with pathetically easy single room puzzles, most of which consist of speaking to the right [=NPCs=] in the right order.
**
order. On the other hand, this segment is incredibly psychological, and for some, it's the best part of the game.
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** Some of the random Balloon Letters you can get can be this, at least if you get all the jokes and references. [[http://s376.photobucket.com/albums/oo209/KrytenKoro/Avatars/ Just see for yourselves.]]
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* DemonicSpiders: The block spider heartless [[spoiler: that you encounter in data-riku]], see the entry for Kingdom Hearts on this trope's article for more information.

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* DemonicSpiders: The block spider heartless [[spoiler: that you encounter in data-riku]], Data-Riku]], see the entry for Kingdom Hearts on this trope's article for more information.

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* MissedMomentOfAwesome: No [[TheNightmareBeforeChristmas Halloween Town]]? This troper could've sworn that he once read that it's one of the most popular worlds in the series. It's also one of this troper's personal favorite worlds.


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* TheyWastedAPerfectlyGoodPlot: No [[TheNightmareBeforeChristmas Halloween Town]]? This troper could've sworn that he once read that it's one of the most popular worlds in the series. It's also one of this troper's personal favorite worlds.
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* MissedMomentOfAwesome: No [[TheNightmareBeforeChristmas Halloween Town]]? This troper could've sworn that he once read that it's one of the most popular worlds in the series. It's also one of this troper's personal favorite worlds.
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* DemonicSpiders: The block spider heartless [[spoiler: that you encounter in data-riku]], see the entry for Kingdom Hearts on this trope's article for more information.
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** [[GuideDangIt Some]] [[FakeLongevity would]] [[ViolationOfCommonSense disagree]] (yes, you could change the DS's clock, but still).
*** I simply closed the DS and didn't start the challenge [[spoiler:until nearly 8PM]] on the first time I encountered it (IIRC, you can start [[spoiler:as early as 6 PM]]). As for the CMoF, it simply somehow struck me as the developers themselves [[BreakingTheFourthWall annihilating the fourth wall]] in one of the most interesting ways I've ever seen (it helps that this is KH's first clock-sensitive challenge, AFAIK).
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Love It Or Hate It is now In-Universe only.


* LoveItOrHateIt: On par with ''358/2 Days'' in the "Is it a worthwhile game or is it pointless?" camp.
** It seems to have even less fans than Days. Heck, many of the people who ''like it'' think the story is the most blatant ExcusePlot they've ever encountered, and the professional critical backlash is even worse than ''Days'' (it's actually the lowest ranked KH game on Gamerankings.com.) At least the [[RuleOfCool gameplay is awesome.]]
** Conversely, you also have people who hate the gameplay with its frequent changes and are happy that the story, ExcusePlot though it may be, starts to explore WhatMeasureIsANonHuman. And [[BrokenBase also conversely]], some hate this theme and find it not appropriate at all for a game like this; that, or it just plain makes no sense and only adds [[KudzuPlot more confusion to the KH cosmology.]]
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** Then again, the entire game is basically a mash up consisting of the premise of Chain of Memories, the controls of Days, and the battle system of Birth By Sleep.

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** Then again, the entire game is basically a mash up consisting of the premise of Chain of Memories, the controls of Days, and the battle system of Birth By Sleep.
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*** More rejoicing for the Final Boss' identity. [[spoiler:It's Roxas.]] Well... [[BaseBreaker fans of his]] rejoiced...
* BoringButPractical: Mega Flare doesn't look half as cool as the others Command Finishers, but it does a lot of damage and hit every enemy on screen and you just need to push a button.

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*** More rejoicing for the Final Boss' Boss's identity. [[spoiler:It's Roxas.]] Well... [[BaseBreaker fans of his]] rejoiced...
* BoringButPractical: Mega Flare doesn't look half as cool as the others other Command Finishers, but it does a lot of damage and hit hits every enemy on screen screen, and you just need to push a button.



*** I simply closed the DS and didn't start the challenge [[spoiler: until nearly 8PM]] on the first time I encountered it (IIRC, you can start [[spoiler: as early as 6 PM]]). As for the CMoF, it simply somehow struck me as the developers themselves [[BreakingTheFourthWall annihilating the fourth wall]] in one of the most interesting ways I've ever seen (it helps that this is KH's first clock-sensitive challenge, AFAIK).

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*** I simply closed the DS and didn't start the challenge [[spoiler: until [[spoiler:until nearly 8PM]] on the first time I encountered it (IIRC, you can start [[spoiler: as [[spoiler:as early as 6 PM]]). As for the CMoF, it simply somehow struck me as the developers themselves [[BreakingTheFourthWall annihilating the fourth wall]] in one of the most interesting ways I've ever seen (it helps that this is KH's first clock-sensitive challenge, AFAIK).



* NightmareFuel: When [[spoiler:Jafar]] takes control over time, everything goes green. [[TimedMission A timer appears.]] And there ''[[NothingIsScarier is no music whatsoever.]]'' You have three minutes to find [[spoiler:Iago]] ''three freaking times'' and stop your inevitable permanent [[AndIMustScream freezing in place for all eternity.]] Break blocks to gain more time. Kill enemies--[[NightmareFuel enemies that will just stand there dully]]--to gain precious seconds. But you're all alone...
** NightmareRetardant: Unfortunately, all that happens when you run out of time is... you go back to the beginning of the area. With a full time gauge, [[HaveANiceDeath no horrifying death animation]] or even a gorram Game Over screen. Regardless, it's still one of the most disturbing scenes in the Kingdom Hearts series.

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* NightmareFuel: When [[spoiler:Jafar]] takes control over time, everything goes green. [[TimedMission A timer appears.]] And there ''[[NothingIsScarier is no music whatsoever.]]'' You have three minutes to find [[spoiler:Iago]] ''three freaking times'' and stop your inevitable permanent [[AndIMustScream freezing in place for all eternity.]] Break blocks to gain more time. Kill enemies--[[NightmareFuel enemies -- [[NightmareFuel enemies that will just stand there dully]]--to dully]] -- to gain precious seconds. But you're all alone...
** NightmareRetardant: Unfortunately, all that happens when you run out of time is... you go back to the beginning of the area. With a full time gauge, [[HaveANiceDeath no horrifying death animation]] animation]], or even a gorram Game Over screen. Regardless, it's still one of the most disturbing scenes in the Kingdom Hearts series.
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** [[DudeNotFunny Some]] [[FakeLongevity would]] [[ViolationOfCommonSense disagree]] (yes, you could change the DS's clock, but still).

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** [[DudeNotFunny [[GuideDangIt Some]] [[FakeLongevity would]] [[ViolationOfCommonSense disagree]] (yes, you could change the DS's clock, but still).
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Yeah, right, Serial Tweaker... Blah Blah Blah. Don\'t care, too tired.


* HilariousInHindsight: those avatars... who would ever suspect of them getting ADayInTheLimelight?... ''oh,'' right. ''TheatrythmFinalFantasy.''

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* HilariousInHindsight: those avatars... who would ever suspect of them getting ADayInTheLimelight?... ''oh,'' right. ''TheatrythmFinalFantasy.''TheatrhythmFinalFantasy.''
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* HilariousInHindsight: those avatars... who would ever suspect of them getting ADayInTheLimelight?... ''oh,'' right. ''TheatrythmFinalFantasy.''
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* OhCrap: The player, all too frequently, when the words "[[spoiler:Caution! A powerful enemy is near!]]" appear.
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*** I simply closed the DS and didn't start the challenge until nearly 8PM on the first time I encountered it (IIRC, you can start as early as 6 PM). As for the CMoF, it simply somehow struck me as the developers themselves [[BreakingTheFourthWall annihilating the fourth wall]] in one of the most interesting ways I've ever seen (yes, several DS games have clock-sensitive elements, but until this challenge, KH did not).

to:

*** I simply closed the DS and didn't start the challenge [[spoiler: until nearly 8PM 8PM]] on the first time I encountered it (IIRC, you can start [[spoiler: as early as 6 PM). PM]]). As for the CMoF, it simply somehow struck me as the developers themselves [[BreakingTheFourthWall annihilating the fourth wall]] in one of the most interesting ways I've ever seen (yes, several DS games have (it helps that this is KH's first clock-sensitive elements, but until this challenge, KH did not).AFAIK).
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None

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*** I simply closed the DS and didn't start the challenge until nearly 8PM on the first time I encountered it (IIRC, you can start as early as 6 PM). As for the CMoF, it simply somehow struck me as the developers themselves [[BreakingTheFourthWall annihilating the fourth wall]] in one of the most interesting ways I've ever seen (yes, several DS games have clock-sensitive elements, but until this challenge, KH did not).

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Moved something from main page and deleted Natter. For the record, it gives him more screen time.


**** But if he's a boss fight, you'd have to take him down. Wouldn't that mean Roxas's HATERS should've rejoiced instead of his fans?


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* GeniusBonus: The Metal Chocobo upgrades are all named after the chemical symbols for various "[[MeaningfulName metals]]": Fe for iron, Ag for silver, Au for gold, and Pt for platinum.
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*** More rejoicing for the Final Boss' identity. [[spoiler: It's Roxas.]] Well...[[BaseBreaker fans of his]] rejoiced...

to:

*** More rejoicing for the Final Boss' identity. [[spoiler: It's [[spoiler:It's Roxas.]] Well... [[BaseBreaker fans of his]] rejoiced...



* GameBreaker: Judgment Triad in the remake. FULL STOP. It can hit air enemy easily, has homing capability, easy to aim, can hit multiple enemy, and worst of all, does insanely high damage that almost every enemy, including boss is one shotted by it(the one that isnt one shotted is at most take 3 shot). It make even the BonusBoss battle just all about dodging with dodge roll, and aim Judgment Triad. AND you can have three in your deck.
** Below the broken Judgment Triad is Triple Pursuit which while not as ridiculous is quite insane. It is a tracking Ice elemental attack that does good damage and last extremely long to deal multiple hit and freeze enemy that doesn't immune to it almost every time. Its ingredients ? Two command that you can buy(or get) relatively easy because its a Basic Magic command and a command you can buy right after you complete the fourth world that cost 12.000 munny. Easily a DiscOneNuke

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* GameBreaker: Judgment Triad in the remake. FULL STOP. It can hit air enemy enemies easily, has homing capability, capabilities, is easy to aim, can hit multiple enemy, enemies, and worst of all, does such insanely high damage that almost every enemy, including boss is one shotted ''most bosses'', will be [[OneHitKill one-shotted]] by it(the it (and the one that isnt one shotted is isn't one-shotted will at most take 3 shot). shots to bring down). It make makes even the BonusBoss battle just all about dodging with the dodge roll, and aim aiming Judgment Triad. AND you can have three in your deck.
** Below the broken Judgment Triad is Triple Pursuit Pursuit, which while not as ridiculous ridiculous, is quite insane. It is a tracking Ice elemental attack that does good damage and last lasts extremely long long, to deal multiple hit hits and freeze enemy enemies that doesn't aren't immune to it almost every time. Its ingredients ? ingredients? Two command commands that you can buy(or buy (or get) relatively easy easily because its one is a Basic Magic command and a command you the other can buy be bought right after you complete the fourth world that cost 12.000 munny. Easily (and it costs a DiscOneNuke mere 12,000 munny). ''Easily'' a DiscOneNuke.



** It seems to have even less fans than Days. Heck, many of the people who ''like it'' think the story is the most blatant ExcusePlot they've ever encountered, and the professional critical backlash is even worse than ''Days'' (it's actually the lowest ranked KH game on Gamerankings.com) At least the [[RuleOfCool gameplay is awesome.]]
** Conversely, you also have people who hate the gameplay with its frequent changes and are happy that the story, ExcusePlot thought it may be, starts to explore WhatMeasureIsANonHuman. And [[BrokenBase also conversely]], some hate this theme and find it not appropriate at all for a game like this; that or it just plain makes no sense and only adds [[KudzuPlot more confusion to the KH cosmology.]]

to:

** It seems to have even less fans than Days. Heck, many of the people who ''like it'' think the story is the most blatant ExcusePlot they've ever encountered, and the professional critical backlash is even worse than ''Days'' (it's actually the lowest ranked KH game on Gamerankings.com) com.) At least the [[RuleOfCool gameplay is awesome.]]
** Conversely, you also have people who hate the gameplay with its frequent changes and are happy that the story, ExcusePlot thought though it may be, starts to explore WhatMeasureIsANonHuman. And [[BrokenBase also conversely]], some hate this theme and find it not appropriate at all for a game like this; that that, or it just plain makes no sense and only adds [[KudzuPlot more confusion to the KH cosmology.]]



** NightmareRetardant: Unfortunately, all that happens when you run out of time is...you go back to the beginning of the area. With a full time gauge, [[HaveANiceDeath no horrifying death animation]] or even a gorram Game Over screen. Regardless, it's still one of the most disturbing scenes in the Kingdom Hearts series.

to:

** NightmareRetardant: Unfortunately, all that happens when you run out of time is... you go back to the beginning of the area. With a full time gauge, [[HaveANiceDeath no horrifying death animation]] or even a gorram Game Over screen. Regardless, it's still one of the most disturbing scenes in the Kingdom Hearts series.



* XenSyndrome: The game essentially ends with you playing an hour of Chain of Memories. Vibrant interesting environments are replaced with pathetically easy single room puzzles most of which consist of speaking to the right [=NPCs=] in the right order.
** On the other hand, this segment is incredibly psychological and for some is the best part of the game.

to:

* XenSyndrome: The game essentially ends with you playing an hour of Chain of Memories. Vibrant interesting environments are replaced with pathetically easy single room puzzles puzzles, most of which consist of speaking to the right [=NPCs=] in the right order.
** On the other hand, this segment is incredibly psychological psychological, and for some is some, it's the best part of the game.
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** [[DudeNotFunny Some]] [[FakeLongevity would]] [[ViolationOfCommonSense disagree]] (yes, you could change the DS's clock, but still]].

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** [[DudeNotFunny Some]] [[FakeLongevity would]] [[ViolationOfCommonSense disagree]] (yes, you could change the DS's clock, but still]].still).
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** [[DudeNotFunny Some]] [[FakeLongevity would]] [[ViolationOfCommonSense disagree]] (yes, you could change the DS's clock, but still]].
ccoa MOD

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* ExcusePlot: The whole story with the bugs, Data Riku, and Maleficent and Pete. It does, however, force Mickey, Donald, and Goofy to consider [[WhatMeasureIsANonHuman what the value is of the life of a created being]], and sheds new light on ([[YourMileageMayVary or makes more confusing]]) the nature of Keyblades and hearts.
* GameBreaker: Judgment Triad in the remake. FULL STOP. It can hit air enemy easily, has homing capability, easy to aim, can hit multiple enemy, and worst of all, does insanely high damage that almost every enemy, including boss is one shotted by it(the one that isnt one shotted is at most take 3 shot). It make even the BonusBoss battle just all about dodging with dodge roll, and aim Judgment Triad. AND you can have three in your deck.
** Below the broken Judgment Triad is Triple Pursuit which while not as ridiculous is quite insane. It is a tracking Ice elemental attack that does good damage and last extremely long to deal multiple hit and freeze enemy that doesn't immune to it almost every time. Its ingredients ? Two command that you can buy(or get) relatively easy because its a Basic Magic command and a command you can buy right after you complete the fourth world that cost 12.000 munny. Easily a DiscOneNuke
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Since there was only the one entry on the Funny page, putting it here.

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* CrowningMomentOfFunny: [[spoiler:"Play at night!"]]

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