History YMMV / GoldenSun

23rd Apr '17 6:04:00 PM MayIncon
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[=YMMVs=] related to ''VideoGame/GoldenSunDarkDawn'' go [[YMMV/GoldenSunDarkDawn here]].


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* InferredHolocaust: The lack of presence of a Venus Clan is often speculated as they are overlooked by the characters in all three games.
21st Apr '17 11:54:13 AM Hyze
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* ShippingGoggles: As said before, Golden Sun had a huge shipping community back in the day to the point where, while everything was shipped anyway, the ones that receive the most attention are ships where two characters have literally ''any'' kind of direct interaction towards each other. Mudshipping (IsaacxMia) is a great example when considering that despite being one of the most popular ships, there isn't any sort of romantic dialogue or undertones between the two characters in either game.

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* ShippingGoggles: As said before, Golden Sun had a huge shipping community back in the day to the point where, while everything was shipped anyway, the ones that receive the most attention are ships where two characters have literally ''any'' kind of direct interaction towards each other. Mudshipping (IsaacxMia) [=(IsaacxMia)=] is a great example when considering that despite being one of the most popular ships, there isn't any sort of romantic dialogue or undertones between the two characters in either game.
21st Apr '17 11:52:36 AM Hyze
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*ShippingGoggles: As said before, Golden Sun had a huge shipping community back in the day to the point where, while everything was shipped anyway, the ones that receive the most attention are ships where two characters have literally ''any'' kind of direct interaction towards each other. Mudshipping (IsaacxMia) is a great example when considering that despite being one of the most popular ships, there isn't any sort of romantic dialogue or undertones between the two characters in either game.
3rd Apr '17 7:32:37 AM MayIncon
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*** As far as battles goes, due to spells not increasing in usefulness, the best strategy is just to keep hitting attack on all your enemies and save your PP for healing. The game has some really nice looking attacks, but the best way to fight is just ignore those.

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*** As far as battles goes, due to spells not increasing in usefulness, the best strategy is just to keep hitting attack on all your enemies and save your PP for healing. The game has some really nice looking attacks, but the best way to fight is just ignore those. That said, physical weapon unleashes are very random and [[GuideDangIt you have to go all out to find and obtain the critical-enhancing items]].
13th Mar '17 11:11:29 AM ImperialMajestyXO
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* VisualEffectsOfAwesome: The Catastrophe Summon; widely regarded as the most visually impressive animation sequence ever produced for a GBA game. View it in all its glory [[http://www.youtube.com/watch?v=DatHLd1uO2g here.]]

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* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: The Catastrophe Summon; widely regarded as the most visually impressive animation sequence ever produced for a GBA game. View it in all its glory [[http://www.youtube.com/watch?v=DatHLd1uO2g here.]]
22nd Feb '17 10:43:25 PM skywerewolf
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** The story and gameplay itself suffers from this. There are plenty of people who enjoyed it when it first came out, and a lot who remember it fondly, however a lot of people who go back to play it will often find three problems with replaying it.
*** As far as battles goes, due to spells not increasing in usefulness, the best strategy is just to keep hitting attack on all your enemies and save your PP for healing. The game has some really nice looking attacks, but the best way to fight is just ignore those.
*** The story was fun and the world was very interesting, but going back a lot of people hit a brick wall where, basically put, all these deep characterizations and personalities people remember will fail to appear. Put simply, characters are really more collections of traits and don't really show any consistent personality beyond a dislike of innocent people suffering, and if there is doubt look at all the character interpretations on this very page, that all stems from the actual story never really putting forth a set motivation on the characters for their actions throughout most of it. See "MisaimedFandom" for a good example of this in action.
*** Outside of combat, the game also suffers from its age. Inventory in particular is a clutter due to using the "everything, even key items, take an inventory slot", however unlike other games that used it, namely EarthBound, there are a ''large'' number of key items you must carry with you, from psyenergy enabling items to items you need to hold for the quest, and you are never able to store anything outside of the inventory, meaning as you progress in the game you will simply lose inventory space due to the number of items you need to carry around to continue on with the plot or unique items you don't want to drop. There are other signs of its age, but that's most likely the biggest and most obtrusive of the ones that will show up on a replay.
2nd Jan '17 10:44:26 AM MayIncon
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* ComplacentGamingSyndrome: Expect to see half of your team as [[{{Ninja}} Masters]] and Ronin in the late game due to their versatility, high stats all around and relatively useful spells save for healing ones.
29th Dec '16 2:56:36 PM Darth_Marth
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*** Is he a MagnificentBastard [[TheChessmaster Chessmaster]] and the ultimate BigBad of the series, or just a SmugSnake BigBadWannabe who isn't nearly as clever as he thinks he is? On the one hand, he flawlessly manipulates both the heroes and the other villains into getting him unimaginable power. The only reason this fails is because of what is almost literal divine intervention from the Wise One, and even then, ''Dark Dawn'' shows he still came out ahead in the end anyway. But on the other, these factors were mostly outside his control. All he ''really'' did was take advantage of an ancient prophecy the heroes didn't know about and the Proxians either didn't know about or just didn't care to stop, and the one character with both knowledge and will to stop him thwarted his plans with trivial ease. His status as BigBad is also contested, as he is the series' sole recurring villain and he seems to be getting more and more powerful with every game, but he has never been the main antagonist or even a direct threat to the heroes at any point in the story.
8th Dec '16 8:38:32 AM ImperialMajestyXO
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* AlternateCharacterInterpretation:

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* AlternateCharacterInterpretation: AlternativeCharacterInterpretation:
7th Dec '16 9:47:09 AM Chabal2
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** The 4-Koma makes quite a few characters less than heroic: Isaac is a [[http://golden-sun-the-lost-comics.tumblr.com/post/111086906137/now-i-aint-sayin-he-a-gold-digger-but-he-aint greedy bastard]] willing to [[http://golden-sun-the-lost-comics.tumblr.com/post/111639495962/friends-dont-let-friends-sell-creatures-with sell a djinni]] for some quick gold and [[http://golden-sun-the-lost-comics.tumblr.com/post/112273394862/i-didnt-do-it-nobody-saw-me-cant-prove uses his Psynergy to get]] a PantyShot from Mia, Layana's reason for not using the military to bring back Hammet involves [[http://golden-sun-the-lost-comics.tumblr.com/post/112275302277/the-only-thing-better-than-footnotes-is-cited adultery]]...
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.GoldenSun