History YMMV / GoldenSun

30th Apr '16 10:05:14 AM MayIncon
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* MisaimedFandom: The second game reveals that [[spoiler: Saturos and Menardi were actually doing what was right for the world and their hometown]], which had prompted some fans to believe that Isaac and co beating the tar out of Saturos and Menardi in the first game to be a KickTheDog moment. Except that, when seen from ''their'' perspective, they had very good reason to assume they were evil and had ulterior motives. In the first game, Saturos and Menardi beat up two kids who had no way of fighting back, talked down to everyone who wasn't aligned with them, threatened people, beat up people who got in their way, never ''once'' thought to explain ''why'' they were trying to light the beacons, kidnapped people, held them for ransom, held them for hostage, and attempted to kill Isaac & Co at least two times. Even taking their [[spoiler: True intentions]] into account, it's hard to ''really'' fault Isaac&Co (As well as the players!) for thinking them as evil. Of course, everyone was right with Alex.

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* MisaimedFandom: The second game reveals that [[spoiler: Saturos and Menardi were actually doing what was right for the world and their hometown]], which had prompted some fans to believe that Isaac and co beating the tar out of Saturos and Menardi in the first game to be a KickTheDog moment.moment or make the crew look LawfulStupid. Except that, when seen from ''their'' perspective, they had very good reason to assume they were evil and had ulterior motives. In the first game, Saturos and Menardi beat up two kids who had no way of fighting back, talked down to everyone who wasn't aligned with them, threatened people, beat up people who got in their way, never ''once'' thought to explain ''why'' they were trying to light the beacons, kidnapped people, held them for ransom, held them for hostage, and attempted to kill Isaac & Co at least two times. Even taking their [[spoiler: True intentions]] into account, it's hard to ''really'' fault Isaac&Co (As well as the players!) for thinking them as evil. Of course, everyone was right with Alex.
19th Apr '16 7:49:22 PM Nicoaln
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Added DiffLines:

* MisaimedFandom: The second game reveals that [[spoiler: Saturos and Menardi were actually doing what was right for the world and their hometown]], which had prompted some fans to believe that Isaac and co beating the tar out of Saturos and Menardi in the first game to be a KickTheDog moment. Except that, when seen from ''their'' perspective, they had very good reason to assume they were evil and had ulterior motives. In the first game, Saturos and Menardi beat up two kids who had no way of fighting back, talked down to everyone who wasn't aligned with them, threatened people, beat up people who got in their way, never ''once'' thought to explain ''why'' they were trying to light the beacons, kidnapped people, held them for ransom, held them for hostage, and attempted to kill Isaac & Co at least two times. Even taking their [[spoiler: True intentions]] into account, it's hard to ''really'' fault Isaac&Co (As well as the players!) for thinking them as evil. Of course, everyone was right with Alex.
30th Jan '16 10:36:19 PM MayIncon
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* ScrappyMechanic: For both games, the fact that when in combat and an enemy that is targeted by a party member is killed by another party member before the first has had their turn, the former will automatically defend when their turn comes up. This means that said party member wastes their turn allowing the other enemies on the battlefield to survive to attack thus requiring the player to carefully manage which party members attack which enemies to avoid this. What makes this particularly annoying is the fact that with most other turned based RPGs simply switching to attacking another target in the same situation instead is a common thing and thus expected here.

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* ScrappyMechanic: For both games, the fact that when in combat and an enemy that is targeted by a party member is killed by another party member before the first has had their turn, the former will automatically defend when their turn comes up. This means that said party member wastes their turn allowing the other enemies on the battlefield to survive to attack thus requiring the player to carefully manage which party members attack which enemies to avoid this.this which is difficult to do because enemies have no visible HP bars. What makes this particularly annoying is the fact that with most other turned based RPGs simply switching to attacking another target in the same situation instead is a common thing and thus expected here.
26th Jan '16 6:07:56 AM immortalfrieza
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Added DiffLines:

* ScrappyMechanic: For both games, the fact that when in combat and an enemy that is targeted by a party member is killed by another party member before the first has had their turn, the former will automatically defend when their turn comes up. This means that said party member wastes their turn allowing the other enemies on the battlefield to survive to attack thus requiring the player to carefully manage which party members attack which enemies to avoid this. What makes this particularly annoying is the fact that with most other turned based RPGs simply switching to attacking another target in the same situation instead is a common thing and thus expected here.
30th Jun '15 2:48:08 AM Mireia
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* HoYay: Iodem's fervent UndyingLoyalty towards Lord Babi pretty consistently raises eyebrows among the fanbase. May also qualify as NoYay considering Babi's age and overall sketchiness.
7th Jun '15 10:56:42 PM GoldenSeals
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** [[NiceGirl Mia]] having a hidden [[BitchInSheepsClothing malevolent personality]], due to the fact that she can equip of all things-a ''[[EvilWeapon Wicked Mace]]''. Nonetheless a lot of fans ''[[NightmareFetishist love]]'' this idea, no matter how out-of-character it is. This shows in the [[WebVideo/GoldenSunTheAbridgedSeries abridged series]] and the official four-panel comics, where [[TookALevelInJerkass psychotic, arrogant and bitchy]] Mia is very well-received within the fandom.

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** [[NiceGirl Mia]] having a hidden [[BitchInSheepsClothing malevolent personality]], due to the fact that personality]]; she can equip equip, of all things-a things, a ''[[EvilWeapon Wicked Mace]]''. Nonetheless a lot of fans ''[[NightmareFetishist love]]'' this idea, no matter how out-of-character it is. This shows in the [[WebVideo/GoldenSunTheAbridgedSeries abridged series]] and the official four-panel comics, where [[TookALevelInJerkass psychotic, arrogant and bitchy]] Mia is very well-received within the fandom.



** Saturos from the first game (when you face him for the first time) can be quite a menace to players that are unprepared, mainly due to the fact that he has spells that are more powerful than what the players are used to at the point. His second (and final) battle with him is arguably much worse though, as he brought Menardi to assist him.

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** Saturos from the first game (when you face him for the first time) can be quite a menace to players that are unprepared, mainly due to the fact that because he has spells that are more powerful than what the players are used to at the point. His second (and final) battle with him is arguably much worse though, as he brought Menardi to assist him.
1st Jun '15 5:28:54 PM videogmer314
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** The Wonder Birds, which are capable of moving three times per turn (!), have devastating Mars psynergy, and can revive fallen enemies. However, they are sought by players [[PinataEnemy due to the immense amount of XP you can get off them]].

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** The Wonder Birds, which are capable of moving three times per turn (!), (which is more than most bosses), have devastating Mars psynergy, and can revive fallen enemies. However, they are sought by players [[PinataEnemy due to the immense amount of XP you can get off them]].
21st May '15 5:44:28 AM MayIncon
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** [[DracoInLeatherPants Alex isn't evil, he's just misunderstood!!]]
*** Alex's status as a villain actually ''is'' somewhat contentious, as it isn't until after the second game ends that it is revealed that he had an ulterior motive for wanting the lighthouses lit. Which is something that Saturos and Menardi--and Felix--''were already trying to do when they met him.''

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** [[DracoInLeatherPants Alex isn't evil, he's just misunderstood!!]]
***
Alex's status as a villain actually ''is'' is somewhat contentious, as it isn't until after the second game ends that it is revealed that he had an ulterior motive for wanting the lighthouses lit. Which is something that Saturos and Menardi--and Felix--''were already trying to do when they met him.''



* DracoInLeatherPants: Averted with Karst - besides the obvious fact of being an AntiVillain, it seems that nobody actually ''wanted'' her to [[spoiler: take her revenge on Isaac anyway.]] The events of the plot are probably also a factor.

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* DracoInLeatherPants: DracoInLeatherPants:
** Alex isn't evil, he's just misunderstood!!
**
Averted with Karst - besides the obvious fact of being an AntiVillain, it seems that nobody actually ''wanted'' her to [[spoiler: take her revenge on Isaac anyway.]] The events of the plot are probably also a factor.



* SpecialEffectsFailure: While the graphics are excellent for a [=GBA=] game, some of the pre-rendered sprites look obviously resized back and forth and as a result looks really overpixeled such as the Tiamat summon, the Serpent, both final bosses and the Mad Demons.

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* SpecialEffectsFailure: While the graphics are excellent for a [=GBA=] game, some of the pre-rendered sprites look obviously resized back and forth and as a result looks really overpixeled such as the Tiamat summon, the Serpent, both final bosses and the Mad Demons.
18th May '15 7:07:29 AM MayIncon
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*** ''The Lost Age'' introduced the colossal orange dragon Eclipse and the demonic dragon-launching knight Catastrophe; both who [[KillSat attack similarly]] to Judgment and also have a massive fanbase.

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*** ''The Lost Age'' introduced the colossal orange dragon Eclipse and the demonic dragon-launching knight Catastrophe; both who [[KillSat attack similarly]] to Judgment Judgment, [[VisualEffectsOfAwesome having two of the best attack sequences]] in the series and also have a massive fanbase.
16th May '15 2:52:25 AM SeptimusHeap
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* CrowningMusicOfAwesome: MotoiSakuraba [[AwesomeMusic/GoldenSun outdid himself here.]] One of the reasons this game still stands out a bit (other than its timing) was that it actually sounded ''way'' different than most Game Boy Advance music, and the Game Boy Advance didn't have very good sound-capabilities at all. In fact, the gamerip soundtrack even sounds better than some ''Nintendo DS'' hardware.

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* CrowningMusicOfAwesome: MotoiSakuraba Creator/MotoiSakuraba [[AwesomeMusic/GoldenSun outdid himself here.]] One of the reasons this game still stands out a bit (other than its timing) was that it actually sounded ''way'' different than most Game Boy Advance music, and the Game Boy Advance didn't have very good sound-capabilities at all. In fact, the gamerip soundtrack even sounds better than some ''Nintendo DS'' hardware.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.GoldenSun