History YMMV / GoldenSun

17th Jan '18 8:24:36 PM Chabal2
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* HilariousInHindsight: Mia's "I have failed in the one duty placed upon me..." line In other words, [[MemeticMutation You had one job, Mia! ONE JOB!]]



*** Outside of combat, the game also suffers from its age. Inventory in particular is a clutter due to using the "everything, even key items, take an inventory slot", however unlike other games that used it, namely EarthBound, there are a ''large'' number of key items you must carry with you, from psyenergy enabling items to items you need to hold for the quest, and you are never able to store anything outside of the inventory, meaning as you progress in the game you will simply lose inventory space due to the number of items you need to carry around to continue on with the plot or unique items you don't want to drop. There are other signs of its age, but that's most likely the biggest and most obtrusive of the ones that will show up on a replay.

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*** Outside of combat, the game also suffers from its age. Inventory in particular is a clutter due to using the "everything, even key items, take an inventory slot", however unlike other games that used it, namely EarthBound, there are a ''large'' number of key items you must carry with you, from psyenergy psynergy enabling items to items you need to hold for the quest, and you are never able to store anything outside of the inventory, meaning as you progress in the game you will simply lose inventory space due to the number of items you need to carry around to continue on with the plot or unique items you don't want to drop. There are other signs of its age, but that's most likely the biggest and most obtrusive of the ones that will show up on a replay.
7th Jan '18 9:34:21 PM MillaMaxwell
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** On the other end of the spectrum are Jenna and Mia. Simply put, Jenna is a MasterOfAll who hits hard, has some actually damaging spells that tear apart random encounters in an instant, and in actual boss battles, rips foes apart with her speed and strength. Tellingly, given how many levels you get in the Lost Age that you don't get in the first game, by the time you get Isaac's party, Jenna is simply a much better alternative to Isaac. It helps that, due to her speed, she can also be an impromptu healer. She even gets defense debuffs for foes. As for Mia, she happens to be fairly tankish, and her healing spells are just too good not to use. While Jenna can serve as a faster healer if the party ''really'' needs healing at the start of a turn, Mia's Wish psynergy make it unlikely this will ever be the case.
23rd Dec '17 1:57:31 PM xxxplizit
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** The summons. Oh so much. You can very easily breeze through 90% of the first game just abusing summons, ending battles in around 2 turns or less, with the exception of the final boss due to the SequentialBoss system. The downside is that your stats are reduced until the djinn cools down (which costs many turns in battles) and the game is easy enough without them. Averted in ''The Lost Age'' onwards [[SequelEscalation since all enemies and bosses have more hitpoints and attacks more often]] that every other attacks sans weapon unleashes, [=EPAs=] and summons (but see the drawbacks above) only deal ScratchDamage to them.

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** The summons. Oh so much.much, especially on bosses due to summons additionally cutting a percentage of max HP on top of their usual power. You can very easily breeze through 90% of the first game just abusing summons, ending battles in around 2 turns or less, with the exception of the final boss due to the SequentialBoss system. The downside is that your stats are reduced until the djinn cools down (which costs many turns in battles) and the game is easy enough without them. Averted in ''The Lost Age'' onwards [[SequelEscalation since all enemies and bosses have more hitpoints and attacks more often]] that every other attacks sans weapon unleashes, [=EPAs=] and summons (but see the drawbacks above) only deal ScratchDamage to them.


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** The Petra+Ground lock strategy against individual enemies/bosses that can perform 1 action. Both djinns have priority and each one stops an enemy from moving. One user uses one of the djinns in Turn 1 and then sets djiin on Turn 2, and vice versa on the other user who has the other djinn. What this does is ensure that the enemy/boss cannot move at all while allowing the other 2 users to keep on attacking.
15th Nov '17 8:50:55 PM lukeskylicker
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* DoWellButNotPerfect: What [[spoiler: the Wise One]] hopes will happen with Issac's Quest. It wants Issac to be strong enough defeat Saturos and Menardi and be strong enough to protect the world [[spoiler: but not quite capable enough to pull ahead of Felix and find out the world was being destroyed.]] Its possible that every miraculous event between [[spoiler: Issac defeating Saturos and Menardi]] and the beginning of the second game is nothing but [[spoiler: the Wise One]] interfering to ensure Issac doesn't do perfect.

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* DoWellButNotPerfect: What [[spoiler: the Wise One]] hopes will happen with Issac's Isaac's Quest. It wants Issac Isaac to be strong enough defeat Saturos and Menardi and be strong enough to protect the world [[spoiler: but not quite capable enough to pull ahead of Felix and find out the world was being destroyed.would be destroyed anyways.]] Its possible that every miraculous event between [[spoiler: Issac Isaac defeating Saturos and Menardi]] and the beginning of the second game is nothing but [[spoiler: the Wise One]] interfering to ensure Issac that Isaac doesn't do perfect. complete his quest perfectly.
15th Nov '17 8:46:29 PM lukeskylicker
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*DoWellButNotPerfect: What [[spoiler: the Wise One]] hopes will happen with Issac's Quest. It wants Issac to be strong enough defeat Saturos and Menardi and be strong enough to protect the world [[spoiler: but not quite capable enough to pull ahead of Felix and find out the world was being destroyed.]] Its possible that every miraculous event between [[spoiler: Issac defeating Saturos and Menardi]] and the beginning of the second game is nothing but [[spoiler: the Wise One]] interfering to ensure Issac doesn't do perfect.
17th Sep '17 1:21:10 PM MayIncon
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* ToughActToFollow: Saturos and Menardi remain the most popular of the antagonistic duo of the entire series due to giving an [[CurbStompBattle overwhelming impression]] in the prequel, giving players their first taste of challenging boss fights in the series as well as [[XanatosGambit being successful in their plans]] even when they're beaten by the protagonists ( plot twists aside).

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* ToughActToFollow: Saturos and Menardi remain the most popular of the antagonistic duo of the entire series due to giving an [[CurbStompBattle overwhelming impression]] in the prequel, prologue, giving players their first taste of challenging boss fights in the series as well as [[XanatosGambit being successful in their plans]] even when they're beaten by the protagonists ( plot twists aside).
23rd Apr '17 6:04:00 PM MayIncon
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[=YMMVs=] related to ''VideoGame/GoldenSunDarkDawn'' go [[YMMV/GoldenSunDarkDawn here]].


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* InferredHolocaust: The lack of presence of a Venus Clan is often speculated as they are overlooked by the characters in all three games.
21st Apr '17 11:54:13 AM Hyze
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* ShippingGoggles: As said before, Golden Sun had a huge shipping community back in the day to the point where, while everything was shipped anyway, the ones that receive the most attention are ships where two characters have literally ''any'' kind of direct interaction towards each other. Mudshipping (IsaacxMia) is a great example when considering that despite being one of the most popular ships, there isn't any sort of romantic dialogue or undertones between the two characters in either game.

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* ShippingGoggles: As said before, Golden Sun had a huge shipping community back in the day to the point where, while everything was shipped anyway, the ones that receive the most attention are ships where two characters have literally ''any'' kind of direct interaction towards each other. Mudshipping (IsaacxMia) [=(IsaacxMia)=] is a great example when considering that despite being one of the most popular ships, there isn't any sort of romantic dialogue or undertones between the two characters in either game.
21st Apr '17 11:52:36 AM Hyze
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*ShippingGoggles: As said before, Golden Sun had a huge shipping community back in the day to the point where, while everything was shipped anyway, the ones that receive the most attention are ships where two characters have literally ''any'' kind of direct interaction towards each other. Mudshipping (IsaacxMia) is a great example when considering that despite being one of the most popular ships, there isn't any sort of romantic dialogue or undertones between the two characters in either game.
3rd Apr '17 7:32:37 AM MayIncon
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*** As far as battles goes, due to spells not increasing in usefulness, the best strategy is just to keep hitting attack on all your enemies and save your PP for healing. The game has some really nice looking attacks, but the best way to fight is just ignore those.

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*** As far as battles goes, due to spells not increasing in usefulness, the best strategy is just to keep hitting attack on all your enemies and save your PP for healing. The game has some really nice looking attacks, but the best way to fight is just ignore those. That said, physical weapon unleashes are very random and [[GuideDangIt you have to go all out to find and obtain the critical-enhancing items]].
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.GoldenSun