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* AlternateCharacterInterpretation: Some people see her as a self-righteous, sanctimonious, and preachy woman trying to make herself look to be wiser than she is. See BaseBreaker below for reasons why.
* BaseBreaker: There are a lot of things Wynne says or does that not everyone like, in particular her trying to tell you how to do your job despite not being entirely aware of [[UtopiaJustifiesTheMeans what it entails]] and going off the "white knight" versions in the stories; her lecture about the Warden's LoveInterest, where she either accuses them of being a HormoneAddledTeenager (Morrigan or Zevran) or being foolish and selfish (Alistair or Leliana) without fully knowing the details of the relationship; her tendency to try and be everyone's therapist whether they want it or not; her taking credit for getting the party out of [[ThatOneLevel the Fade]] even though she ''succumbed'' to it when at least one other, potentially untrained, person didn't; and her hypocrisy in trying to get every mage she meets (including the Mage Warden) to go back to the Circle yet refusing to do so herself.
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* MemeticMutation: She disapproves of everything. ''Everything''. [Morrigan Disapproves -30]. BioWare made a shirt about it.

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* MemeticMutation: She disapproves of everything. ''Everything''.''everything''. [Morrigan Disapproves -30]. BioWare made a shirt t-shirt about it.



* BigLippedAlligatorMoment: Leliana's musical number, pretty though it is, has only the pretext of having visited a Dalish camp, and the Warden cannot mention it after.

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* BigLippedAlligatorMoment: Leliana's musical number, pretty though it is, has only the pretext of having visited a Dalish camp, and the Warden cannot can't mention it after.



* TheWoobie: He [[AngstWhatAngst doesn't consider himself one]], but you are likely to have a different opinion on the matter after hearing his backstory.


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* TheWoobie: He [[AngstWhatAngst doesn't consider himself one]], but you are you're likely to have a different opinion on the matter after hearing his backstory.




* AlternateCharacterInterpretation: He is either an unforgivable traitor who deserves to die or a misguided and ultimately tragic figure. He was clearly plotting treason during the leadup to the battle at Ostagar, but the consequences were drastically out of proportion to his original plans. It's also possible he did not realize that his plan to take over as ruler of the country in order to protect it would have the results it did. He shows contempt for some of the actions his followers take, such as Howe hiring an assassin to deal with the main characters.

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* AlternateCharacterInterpretation: He is He's either an unforgivable traitor who deserves to die or a misguided and ultimately tragic figure. He was clearly plotting treason during the leadup to the battle at Ostagar, but the consequences were drastically out of proportion to his original plans. It's also possible he did not didn't realize that his plan to take over as ruler of the country in order to protect it would have the results it did. He shows contempt for some of the actions his followers take, such as Howe hiring an assassin to deal with the main characters.



* DracoInLeatherPants: While there ''are'' a lot of indications that Loghain is a WellIntentionedExtremist who [[NecessarilyEvil did what he thought he had to]] in order to protect Ferelden, some of his fans refuse to believe he's a villain at all and insist that he is still a hero who never did anything wrong.
* TheUntwist: Of course he's a bad guy! Pale, with black hair, and ominous music? The only way he could have been more evil looking would have been if he was cackling, had a handlebar mustache, and his armor was black and spiky.

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* DracoInLeatherPants: While there ''are'' a lot of indications that Loghain is a WellIntentionedExtremist who [[NecessarilyEvil did what he thought he had to]] in order to protect Ferelden, some of his fans refuse to believe he's a villain at all and insist that he is he's still a hero who never did anything wrong.
* TheUntwist: Of course he's a bad guy! Pale, with The [[ObviouslyEvil pale skin, black hair, and ominous music? The only way he could have been more evil looking music]] made many players correctly guess that Loghain would have been if he was cackling, had a handlebar mustache, and his armor was black and spiky.
be evil.



* [[spoiler:KickTheSonOfABitch: Even if you're not a Human Noble, killing him is still very satisfying. The City Elf gets a special mention as well, since it's their Alienage that gets culled at Howe's order.]]

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* [[spoiler:KickTheSonOfABitch: Even if you're not a Human Noble, killing him is still very satisfying. The City Elf gets a special mention as well, since it's their Alienage that gets culled at Howe's order.]]



* MemeticMutation: For some reason, Bann Teagan's interest in women who aren't human has Flanderized him in the eyes of the Fandom into an erotica collecting, AnythingThatMoves Captain Kirk-like figure.

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* MemeticMutation: For some reason, Bann Teagan's interest in women who aren't human has Flanderized him in the eyes of the Fandom into an erotica collecting, AnythingThatMoves [[Series/StarTrekTheOriginalSeries Captain Kirk-like Kirk]]-like figure.



* HesJustHiding: Reinforced by how [[NeverFoundTheBody his body is not present]] in ''Return To Ostagar.''

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* HesJustHiding: Reinforced by how [[NeverFoundTheBody his body is not isn't present]] in ''Return To Ostagar.''



* ScrewThisImOuttaHere: His reaction after he learns he's supposed to drink darkspawn blood and after he watches Daveth die horribly from doing so. Unfortunately for him, Duncan doesn't give him the option of walking away.

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* ScrewThisImOuttaHere: His reaction after he learns he's supposed to drink darkspawn blood and after he watches Daveth die horribly from doing so. Unfortunately for him, Duncan doesn't give him the option of walking away.
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** The "Paragon of her Kind" questline in Orzammar gets a lot of flack for this. The gauntlet through the Deep Roads drags on for quite a long time, rivaling perhaps the entirety of the mage and elf questlines combined.

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** The "Paragon of her Kind" questline in Orzammar gets a lot of flack for this. The With the escapades around the dwarven city, and the eventual gauntlet the player has to traverse through the Deep Roads drags on for quite a long time, to reach Caridan's Forge, the journey ends up rivaling perhaps the entirety of the mage and elf questlines combined.

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Unlike Mass Effect fandom, Dragon Age fandom doesn\'t really use Fem Warden to refer to the Warden, just, the Warden. Also cleaning up the page of a lot of Natter, trying to keep the entries a little more succinct, and altering some overzealous tropes. Caridin/Branka was the boss of that level, they\'re more like an denouement boss. Demonic Spiders are not enemies that seem frustrating, they\'re random enemies that seem too powerful. Drakes and ogres are mini-bosses, and the spiders aren\'t particularly powerful. Supporting Bhelen as a Dwarf Noble isn\'t an oversight, it\'s a decision your character can make. Shale does angst over her golemness once she finds out, in her own way.


* AlternateCharacterInterpretation: The Templars. They are either [[KnightTemplar fanatics]] [[ChurchMilitant who]] are mercilessly hunting down innocent mages or [[KnightInShiningArmor protectors]] of mages and non-mages alike. Interestingly enough, it's a combination of both of those. Some Templars are in the business because they don't trust magic or its users, and want to be within sword's reach if they so much as smell trouble, while others are genuinely looking out for the mages, serving more as a secret service for the Circle than anything else, and either might have the personality trait of "nice guy" or "religious nutjob". Additionally the inescapable Lyrium addiction that comes with being a Templar eventually causes paranoia and mild dementia, which doesn’t help those who are already bigoted or insane. Made even worse by Alistair’s mention that he’s not even sure the Lyrium is at all necessary and may be just the Chantry’s way of keeping them on a leash. There are perhaps fortunate implications for the Templars in that the reasonable members tend to be high ranking members, while the religious nutjobs tend to be low ranking members.

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* AlternateCharacterInterpretation: The Templars. They are either [[KnightTemplar fanatics]] [[ChurchMilitant who]] are mercilessly hunting down innocent mages or [[KnightInShiningArmor protectors]] of mages and non-mages alike. Interestingly enough, it's a combination of both of those. Some Templars are This is something that is played into heavily in ''DragonAgeII'', and is expected to be seen in further entries in the business because they don't trust magic or its users, and want to be within sword's reach if they so much as smell trouble, while others are genuinely looking out for the mages, serving more as a secret service for the Circle than anything else, and either might have the personality trait of "nice guy" or "religious nutjob". Additionally the inescapable Lyrium addiction that comes with being a Templar eventually causes paranoia and mild dementia, which doesn’t help those who are already bigoted or insane. Made even worse by Alistair’s mention that he’s not even sure the Lyrium is at all necessary and may be just the Chantry’s way of keeping them on a leash. There are perhaps fortunate implications for the Templars in that the reasonable members tend to be high ranking members, while the religious nutjobs tend to be low ranking members.series.



** Loghain. When you finally face him, he's actually not even a Boss, just an Elite. The [[WatsonianVersusDoylist Doylist]] explanation for this is that [[spoiler:a Boss-ranked Loghain would be way overpowered if you recruited him into your party]], but it's still kind of jarring to discover that the most feared warrior in Ferelden is actually a weaker combatant than his Rogue sidekick.

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** Loghain. When you finally face him, he's actually not even a Boss, just an Elite. The [[WatsonianVersusDoylist Doylist]] explanation for this is that [[spoiler:a Boss-ranked Loghain would be way overpowered if you recruited him into your party]], but it's still kind of jarring to discover that the most feared warrior general in Ferelden is actually a weaker combatant than his Rogue sidekick.



** After going through so much hell to get your preferred candidate on the throne in Orzammar, the fight against his opponent is laughably easy; just a bunch of normal enemies, and you even have a lot of help.
* ArcFatigue: The "Paragon of her Kind" questline in Orzammar gets a lot of flack for this. The gauntlet through the Deep Roads drags on for quite a long time, rivaling perhaps the entirety of the mage and elf questlines combined.
* BaseBreaker: Jowan, Anora, and Loghain all have ardent supporters and detractors within the fandom.

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* ArcFatigue:
** After going through so much hell to get your preferred candidate on the throne in Orzammar, the fight against his opponent is laughably easy; just a bunch of normal enemies, and you even have a lot of help.
* ArcFatigue:
The "Paragon of her Kind" questline in Orzammar gets a lot of flack for this. The gauntlet through the Deep Roads drags on for quite a long time, rivaling perhaps the entirety of the mage and elf questlines combined.
* BaseBreaker: Jowan, Anora, and Loghain all have ardent supporters and detractors within ** "Broken Circle" suffers similarly, with a very common complaint of the fandom.game being the Fade portion, which requires a lot of backtracking in a fairly bland environment.



** Leliana's musical number, pretty though it is.
** The {{random encounter}} that is essentially a medieval version of Franchise/{{Superman}}'s origin. (This is seen only in the ''Warden's Keep'' DLC.)

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** Leliana's musical number, pretty though it is.
** The {{random encounter}} that is essentially a medieval version of Franchise/{{Superman}}'s origin. (This This is seen only in the ''Warden's Keep'' DLC.)DLC, and provides you with the ore to make your own powerful blade.



* DemonicSpiders:
** Almost a literal example with the spiders, who can web members of your party and attack you while you're helpless.
** Drakes are quite deadly, as they can stun the entire party by roaring, use an almost certainly fatal Overwhelm attack (and are very difficult to stun), and have large amounts of HP.
** Ogres can be this when they're not bosses, as they possess an area of effect knockdown ability and can grab people. They also have a charge ability that knocks down a single target, does massive damage and has almost no cooldown time. When an ogre starts spamming it at a single character, it can get rather frustrating.



** After [[spoiler:the Landsmeet]], the amount of bugs, some of them [[GameBreakingBug game breaking]], seems to skyrocket.
** The worst of these is probably the one that has Alistair acting like he is king, and everyone else thinking he is king, when he '''isn't'''. Thank goodness for bugfixing mods that remedy this, though. [[SarcasmMode Luckily, this isn't the case with ''Awakening'', which stays consistently buggy throughout the entire game.]]

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** After [[spoiler:the Landsmeet]], the amount of bugs, some of them [[GameBreakingBug game breaking]], seems to skyrocket.
**
skyrocket. The worst of these is probably the one that has Alistair acting like he is king, and everyone else thinking he is king, when he '''isn't'''. Thank goodness for bugfixing mods that remedy this, though. [[SarcasmMode Luckily, you have made Anora queen. One can fix this isn't the case with ''Awakening'', which stays consistently buggy throughout the entire game.]]through mods, but before anyone else, confusion will quickly give way to annoyance.



* EnsembleDarkhorse: Finn and Ariane, the two companions from the ''Witch Hunt'' DLC, were incredibly well liked by players.

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* EnsembleDarkhorse: EnsembleDarkhorse:
**
Finn and Ariane, the two companions from the ''Witch Hunt'' DLC, were incredibly well liked by players.



** Bann Teagan has many admirers in the fandom, chiefly because of the way he seems to flirt with female Wardens and especially a female Human Noble Warden. Doesn't hurt that he's a lot younger and hotter than his brother the Arl, either.

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** Bann Teagan has many admirers in the fandom, chiefly because of the way he seems to flirt with female Wardens and especially a female Human Noble Warden. Doesn't hurt that as he's a lot younger one of the few unambiguously heroic characters, never steps on the player's toes, and hotter than his brother even flirts with the Arl, either.female Warden.
** Sandal, the simple enchanter son of the camp merchant, is fun and energetic and memetic enough that the fandom very fondly looks on him.



** Almost all DLC gear tends to be some sort of this.
*** The Power of Blood abilities from Warden's Keep even more so.
** Rogues can be quite deadly, as well. Sure, they may be set up as a FragileSpeedster or GlassCannon, but stuff enough points into dexterity, get the right equipment, outfit yourself with some Evasion and spell resistance runes, and you will be [[NighInvulnerable virtually invulnerable]]. You may solo ''[[BonusBoss The Harvester]]'' on Hard this way. ''Including'' his legion of EliteMooks.



** [[spoiler: In the final battle with [[BigBad the Archdemon]] there are a few ballistae nearby. Going up to them will aim them at the Archdemon if it's close enough. Mashing the ballista fire button does a small amount of damage to the Archdemon, but every time it is hit, it has to go through its hit animation. That means that due to the great firing rate of the ballistae, you can hit the Archdemon with it until it dies, slowly chipping away at its health as it can do nothing about it. If it flies away, just go to another ballista closer to it. The only real threat is the other darkspawn, but your other party members and your army can deal with them easily. The ballistae do jam up if you use them too many times, but can be repaired by a Rogue, as it becomes a "trap".]]

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** [[spoiler: In the final battle with [[BigBad the Archdemon]] there are a few ballistae nearby. Going up to them will aim them at the Archdemon if it's close enough. Mashing the ballista fire button does a small decent amount of damage (comparable to a powerful two-handed swing) to the Archdemon, but every time it is hit, it has to go through its hit animation. That means that due to the great firing rate of the ballistae, you can hit the Archdemon with it until it dies, slowly chipping away at its health as it can do nothing about it. If it flies away, just go to another ballista closer to it. The only real threat is the other darkspawn, but your other party members and your army can deal with them easily. The ballistae do jam up if you use them too many times, but can be repaired by a Rogue, as it becomes a "trap".]]



** It's possible to double your attribute point increases with the Fade Essence Fonts, improving the experience of what for many is a ScrappyLevel. One particular Essence of Cunning can yield a whopping 10 point increase with very rapid right-clicking. The fonts can all be abused in some manner, resulting in potentially twenty or more points... each. Apparently, one player has gotten [[UpToEleven up to a hundred]] off a single font.
** One sidequest leads your PC to an abandoned, haunted orphanage in the Elven Alienage. A rare glitch can lock you in a windowless room all by your lonesome, complete with blood on the floors and a corpse in the corner. To make matters worse, the background music for this area is made up of children screaming, a sound that persists even if the game is paused. You will have to reset to an earlier save, but your immersion will be amped {{up to eleven}}.

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** It's possible to double your attribute point increases with the Fade Essence Fonts, improving and the experience desire to get these is one of what for many is a ScrappyLevel.the reasons the level drags on so much. One particular Essence of Cunning can yield a whopping 10 point increase with very rapid right-clicking. The fonts can all be abused in some manner, resulting in potentially twenty or more points... each. Apparently, one player has gotten [[UpToEleven up to a hundred]] off a single font.
** One sidequest leads your PC to an abandoned, haunted orphanage in the Elven Alienage. A rare glitch can lock you in a windowless room all by your lonesome, complete with blood on the floors and a corpse in the corner. To make matters worse, the background music for this area is made up of children screaming, a sound that persists even if the game is paused. You will have to reset to an earlier save, but your immersion will be amped {{up to eleven}}.up.



* HilariousInHindsight: The fact that a Dwarf Noble player warden can choose to support Bhelen [[spoiler:after he forcibly got the player exiled in the Origin story by pinning the death of their eldest brother on the player (or tricking the two into a death-duel)]] is incredibly awkward and downright ironic.

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* HilariousInHindsight: The fact that a Dwarf Noble player warden can choose to support Bhelen [[spoiler:after he forcibly got the player exiled in the Origin story by pinning the death of their eldest brother on the player (or tricking the two into a death-duel)]] is incredibly awkward and downright ironic.



* InternetBackdraft: The Sex and Violence marketing campaign, the {{DLC}} and the fact that [[spoiler:Alistair and Leliana]] may be romantically involved in '' the [[AlternateUniverse Darkspawn Chronicles]].''

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* InternetBackdraft: InternetBackdraft:
**
The Sex and Violence marketing campaign, the {{DLC}} and the fact that [[spoiler:Alistair and Leliana]] may be romantically involved in '' the [[AlternateUniverse Darkspawn Chronicles]].''



** Even the developers hated the line "Can I get you a ladder, so you can get off my back?", just because you hear it so often.

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** Even the developers hated the line canned player line "Can I get you a ladder, so you can get off my back?", just because you hear it so often.



** Let's just say you'll most likely enjoy the thought at gutting Arl Howe and Bann Vaughnn like pigs when you get the chance, regardless of chosen Origin. The endgame is no picnic either, particularly for [[spoiler:non-human female [=PCs=] who are romancing Alistair.]]

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** Let's just say you'll most likely enjoy the thought at gutting Arl Howe and Bann Vaughnn like pigs when you get the chance, regardless of chosen Origin. The endgame is no picnic either, particularly especially for [[spoiler:non-human female [=PCs=] who are romancing Alistair.those in a romance with [[spoiler:Alistair or Morrigan.]]



* PortingDisaster: ''Edge Magazine'''s view on the console versions. Most other publications were less dramatic about the console versions being easier for a more casual audience (IGN even listed it as a plus in its video review). Other specific changes include each difficulty mode in the console versions being "bumped down" (ex. Normal on the console versions is equivalent to Easy on the PC version) and battles where enemies spawn in waves, such as the defense of Redcliffe, will have smaller waves in the console version (though this could be justified with how consoles have significantly less powerful hardware than [=PCs=]).
** Inverted with the sequel, though.
** The real PortingDisaster comes from the game's bugginess and how consoles get crappy, delayed patches while PC gamers get official patches soon enough and unofficial fixes almost the same day the bug is introduced. (Yes, Bioware's DAO patches often ''introduce'' bugs.)
* TheScrappy:
** Datlin. His sole purpose is to move the plot by being an arrogant idiot and doing exactly the wrong thing everyone knows he shouldn't do.

to:

* PortingDisaster: ''Edge Magazine'''s view on the console versions. Most other publications were less dramatic about the console versions being easier for a more casual audience (IGN even listed it as a plus in its video review). Other specific changes include each difficulty mode in the console versions being "bumped down" (ex. Normal on the console versions is equivalent to Easy on the PC version) and battles where enemies spawn in waves, such as the defense of Redcliffe, will have smaller waves in the console version (though this could be justified with how consoles have significantly less powerful hardware than [=PCs=]).
** Inverted with the sequel, though.
**
[=PCs=]). The real PortingDisaster comes from the game's bugginess and how consoles get crappy, delayed patches while PC gamers get official patches soon enough and unofficial fixes almost the same day the bug is introduced. (Yes, Bioware's DAO patches often ''introduce'' bugs.)
* TheScrappy:
**
TheScrappy: Datlin. His sole purpose is to move the plot by being an arrogant idiot and doing exactly the wrong thing everyone knows he shouldn't do.



** The dwarf questline simply because it drags on for quite awhile.

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** The dwarf questline simply because it drags on for quite awhile. awhile, with the game requiring a ''lot'' of backtracking in Orzammar, a much bigger location than most of the hubs, and crawling through the Deep Roads, a bland and repetitive environment.



*** Curse of Mortality; it WILL piss you off when you begin to wonder why a character in your party simply refuses to regain health, especially if you're new to the game. A party member gets hit with this continuous spell and for a certain amount of time they will be unable to regenerate, receive heals, or drink potions to regain health. Most of the time your forced to either continuously move the cursed member around the battlefield avoiding damage until the curse wears off...or you just let the character die, and either use revive on him or finish the fight with just the remaining party members.
*** Fireball, not only is it a powerful area of effect spell that takes out a chunk of your health if it hits, but it can possibly knock ALL your party members to the ground while receiving fire damage overtime after the initial impact of the Fireball spell; meaning your groups health will be gone almost instantly before you can even begin to react properly. The spell has been known to cause just as many group wipes as the Chain Lightning example above

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*** Curse of Mortality; it WILL piss you off when you begin to wonder why a character in your party simply refuses to regain health, especially if you're new to the game. A party member gets hit with this continuous spell and for a certain amount of time they will be unable to regenerate, receive heals, or drink potions to regain health. Most of the time your forced to either continuously move the cursed member around the battlefield avoiding damage until the curse wears off...or you just let the character die, and either use revive on him or finish the fight with just the remaining party members.
*** Fireball, not only is it a powerful area of effect spell that takes out a chunk of your health if it hits, but it can possibly knock ALL your party members to the ground while receiving fire damage overtime after the initial impact of the Fireball spell; meaning your groups health will be gone almost instantly before you can even begin to react properly. The spell has been known to cause just as many group wipes as the Chain Lightning example above



** The Broodmother. Since she can't move away from her spot, you think she'd be easy as pie. Well, you're dead wrong. She'll make you die over and over again, unless you level yourself up with at least three levels.

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** The Broodmother. Since she can't move away from her spot, you think she'd be easy as pie. Well, you're dead wrong. She'll make you die over pie, but the only way to kill her is approach her, and over again, unless you level yourself up with at least three levels. approaching her means you'll probably get Grabbed and killed.



** Nugs. Kind of like a cross between a rabbit, a pig, and mole, hairless and beady-eyed, and make these adorable little squeaks.

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** Nugs. Kind of like They're a cross between a rabbit, a pig, rabbits, pigs, and mole, hairless and beady-eyed, and make these adorable little squeaks.baby aardvarks, but they're cute enough that Leliana is enchanted by them.



* UncannyValley: When mages activate combat magic with a certain talent equipped (the top tier talent for arcane warriors, meaning one you ''will'' use later on), the eyes and mouth are visible from the back of their head.

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* UncannyValley: UncannyValley:
**
When mages activate combat magic with a certain talent equipped (the top tier talent for arcane warriors, meaning one you ''will'' use later on), the eyes and mouth are visible from the back of their head.



** Ruck.
* WoobieSpecies: After the elves had their homeland invaded, were enslaved, freed, had their homeland invaded again, and now are either second class citizens or living in the forest, with uneasy relations with humans, it's hard not to pity the elves.
** Though their descendants certainly suffer greatly, it is heavily implied that the attacks on the Dales were not unprovoked. We're talking kidnapping human villages for blood sacrifices here. But, as always, no one in Thedas knows the truth, no matter how much they insist otherwise.

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** Ruck.
Ruck, a young dwarf who has gone mad due to living off of spiders and surviving by tainting himself. He never wants to see his mother again because he's ashamed of himself, and he is desperate for attention from the female Warden out of loneliness.
* WoobieSpecies: After the elves had their homeland invaded, were enslaved, freed, had their homeland invaded again, and now are either second class citizens or living in the forest, with uneasy relations with humans, it's hard not to pity the elves.
**
elves. Though their descendants certainly suffer greatly, it is heavily implied that the attacks on the Dales were not unprovoked. We're talking kidnapping human villages for blood sacrifices here. But, as always, no one in Thedas knows the truth, no matter how much they insist otherwise.



* MemeticMutation: He is the ButtMonkey of the party and his liking of cheese has been built up to ridiculous levels - despite him only mentioning cheese perhaps three times within the game.
** NeverLiveItDown: David Gaider himself thinks the fans have kind of run away with the cheese jokes.
* TheScrappy: Alistair has a small but notable hatedom that is divided in its motivation; part of it comes from backdraft from his MrFanservice status from people who aren't ardent Alistair/[=FemWarden=] shippers. Part of it comes from him dumping the [=FemWarden=] if she makes him king and doesn't take the steps necessary for him to take her as his queen/mistress. Part of it comes from the opinion, justified or not, that he unfairly puts the weight of saving the world on your shoulders, expects you to do the job without complaining (whether you chose to be a Grey Warden or not, regardless of whatever personal tragedy you went through prior to Joining), and then decides to RageQuit if you opt to give Loghain a chance at redemption instead of taking his head off.
** In fact, right after you meet him he asks you if you wanted to be a Grey Warden. If you answer "No. I still don't want to be one," then it's -10 Disapproval. Any criticism of the Grey Wardens or Duncan will get him upset. Well, up until the Landsmeet, anyway; if Alistair's superior in the Grey Wardens, Riordan, backs your character on the decision to spare Loghain, then Alistair will completely flip his shit and tell Riordan how wrong he is. So from Alistair's point of view, ''you'' have no right to criticize the Wardens or complain, but ''he'' does.

to:

* BaseBreaker: Alistair has a small but notable hatedom that is divided in its motivation; part of it comes from backdraft from his MrFanservice status from people who aren't ardent shippers. Most of it comes from perceived {{Wangst}} about Duncan and the other Grey Wardens dying, but the rest is generally due to his adamance on leaving the Grey Wardens if you recruit Loghain.
* MemeticMutation: He is the ButtMonkey of the party and his liking of cheese has been built up to ridiculous levels - despite him only mentioning cheese perhaps three times within the game.
** NeverLiveItDown: David Gaider himself
game. The lead writer thinks the fans have kind of run away with the cheese jokes.
* TheScrappy: Alistair has a small but notable hatedom that is divided in its motivation; part of it comes from backdraft from his MrFanservice status from people who aren't ardent Alistair/[=FemWarden=] shippers. Part of it comes from him dumping the [=FemWarden=] if she makes him king and doesn't take the steps necessary for him to take her as his queen/mistress. Part of it comes from the opinion, justified or not, that he unfairly puts the weight of saving the world on your shoulders, expects you to do the job without complaining (whether you chose to be a Grey Warden or not, regardless of whatever personal tragedy you went through prior to Joining), and then decides to RageQuit if you opt to give Loghain a chance at redemption instead of taking his head off.
** In fact, right after you meet him he asks you if you wanted to be a Grey Warden. If you answer "No. I still don't want to be one," then it's -10 Disapproval. Any criticism of the Grey Wardens or Duncan will get him upset. Well, up until the Landsmeet, anyway; if Alistair's superior in the Grey Wardens, Riordan, backs your character on the decision to spare Loghain, then Alistair will completely flip his shit and tell Riordan how wrong he is. So from Alistair's point of view, ''you'' have no right to criticize the Wardens or complain, but ''he'' does.
jokes.



* TheWoobie: An orphan, shipped off to the Chantry by his guardian because his wife was suspicious that the child was his bastard, has a sister he's never met [[spoiler:who turns out to be a total money-grubbing bitch that blames him for their mother's death]], has spent most of his life unhappily resigned to his fate as a Templar - to the point that he prayed Duncan would pick him to become a Grey Warden - and the only time he was actually happy since childhood were the past six months with the other Wardens. [[spoiler:Oh, and he happens to be the bastard son of King Maric, which has affected all his life, because people either coddled him or sneered at him. If not hardened, he really resents being put on the throne, which he never wanted, becoming a reluctant, though popular, king. If hardened and crowned, he comes to accept things and becomes a very good king.]] A big part of his incredible loyalty to the Warden stems from the fact that the Grey Wardens are truthfully the only family Alistair has ever had, and the Warden is the only other surviving member of the group.

to:

* TheWoobie: An orphan, shipped He started off to the Chantry by his guardian because his wife as an unloved and unwanted orphan who was suspicious that the child was his bastard, has unwillingly made a sister he's never met [[spoiler:who turns templar to get him out to be a total money-grubbing bitch that blames him for their mother's death]], has spent most of his life unhappily resigned to his fate as a Templar - to the point that sight. When he prayed Duncan would pick him to become found a Grey Warden - and the only time place he was actually happy since childhood were the past six months wanted, with the other Wardens. [[spoiler:Oh, and he happens to be the bastard son of King Maric, which has affected all his life, because people either coddled him or sneered at him. If not hardened, he really resents being put on the throne, which he never wanted, becoming a reluctant, though popular, king. If hardened and crowned, he comes to accept things and becomes a very good king.]] A big part of his incredible loyalty to the Warden stems from the fact that the Grey Wardens are truthfully the only family Alistair has ever had, Wardens, they die soon after and the Warden is the only other surviving member fate of the group.
world rests on his and a complete stranger's shoulders.



* AngstWhatAngst: When you talk to him after completing the quest to locate his wife Branka, he's remarkably nonchalant about [[spoiler:having been forced to kill her after finding out she'd gone crazy and turned into monster willing to send friends and loved ones to AFateWorseThanDeath in pursuit of her ambitions]].
** When you first ask him if he misses Orzammar, he'll scoff at the notion, saying that he was treated like crap there and the surface has much more to offer him (such as better ale). When you ask him again after raising his affection level, he will admit that despite all that he is still a bit homesick. Still pretty cheerful though.
** Taking him to the Guardian, however, implies that he really isn't taking any of his problems as well as he outwardly shows.
* TheWoobie: Take him along to the Gauntlet when looking for the Urn of Sacred Ashes. His answer to the guardian should be proof enough of this trope. (Also one should note, in case you haven't picked up on it by now, that almost every character on this list is some combination of Woobie and DeadpanSnarker.)

[[WMG:'''Shale''']]

* AngstWhatAngst: [[spoiler:Was effectively ''tortured to death'' in order to be made into a golem. Despite the NightmareFuel inherent in being trapped in a stone construct while ''boiling liquid'' is poured on top of you, ''then'' being hammered into shape, Shale never mentions or complains about this fate - possibly because there's no memory of it. Still, you'd expect Shale to be ''angry'' about this upon learning it.]]
** Still, if you [[spoiler:decide not to destroy the Anvil of the Void, she will turn on you; she may not be tormented by what happened to her, but she feels strongly that it should not happen again]]
** [[spoiler: In fairness, Shale ''volunteered'' to be turned into a Golem, even knowing full well what the process involved. The fact she ''still'' went through with it is why Caridin calls her one of the bravest Dwarven women he has even known.]]

to:

* AngstWhatAngst: When you talk He'll steadfastly refuse to him after completing the quest to locate acknowledge any hurt regarding his wife Branka, he's remarkably nonchalant about [[spoiler:having been forced to kill her after finding out she'd gone crazy and turned into monster willing to send friends and loved ones to AFateWorseThanDeath in pursuit of her ambitions]].
** When
or his home, but if you first ask him if he misses Orzammar, befriend him, he'll scoff at the notion, saying gradually reveal that he was treated like crap there misses Orzammar and the surface has much more to offer him (such as better ale). When you ask him again after raising his affection level, he will admit that despite all that he is still a bit homesick. Still pretty cheerful though.
** Taking him to the Guardian, however, implies that he really isn't taking any of his problems as well as he outwardly shows.
hurt.
* TheWoobie: Take him along to the Gauntlet when looking for the Urn of Sacred Ashes. His answer to the guardian should be proof enough of this trope. (Also one should note, in case you haven't picked up on it by now, that almost every character on this list is some combination of Woobie and DeadpanSnarker.)

[[WMG:'''Shale''']]

* AngstWhatAngst: [[spoiler:Was effectively ''tortured to death'' in order to be made into a golem. Despite the NightmareFuel inherent in being trapped in a stone construct while ''boiling liquid'' is poured on top of you, ''then'' being hammered into shape, Shale never mentions or complains about this fate - possibly because there's no memory of it. Still, you'd expect Shale to be ''angry'' about this upon learning it.]]
** Still, if you [[spoiler:decide not to destroy the Anvil of the Void, she will turn on you; she may not be tormented by what happened to her, but she feels strongly that it should not happen again]]
** [[spoiler: In fairness, Shale ''volunteered'' to be turned into a Golem, even knowing full well what the process involved. The fact she ''still'' went through with it is why Caridin calls her one of the bravest Dwarven women he has even known.]]
trope.



* MemeticMutation: Sten's stony expression found its way onto imageboards as a way to [[http://img23.imageshack.us/img23/7614/stendisapproves.jpg express disapproval]].

to:

* MemeticMutation: MemeticMutation:
**
Sten's stony expression found its way onto imageboards as a way to [[http://img23.imageshack.us/img23/7614/stendisapproves.jpg express disapproval]].



* BaseBreaker: Also has a fairly sizable hatedom, comparable to Alistair's. Mostly because of perceived StupidEvil attributes, and her disapproval of anything remotely kind the Warden does (or even simply not-evil). Put it this way: People hate her so much that someone made a mod where you can slap her any time you want.



* MemeticMutation: She disapproves of everything. ''Everything''.
** [Morrigan Disapproves -30]. BioWare made a shirt about it.
* TheScrappy: Also has a fairly sizable hatedom, comparable to Alistair's. Likewise, its motivation is varied, largely being based on her memetic disapproval and StupidEvil alignment, general bitchy attitude, and what not. On the other side, there's a camp that sees her and Flemeth as a SpotlightStealingSquad, taking up too much of a story they think should be focused on the Wardens fighting the darkspawn.
** Put it this way: People hate her so much that someone made a mod where you can slap her any time you want.

to:

* MemeticMutation: She disapproves of everything. ''Everything''.
**
''Everything''. [Morrigan Disapproves -30]. BioWare made a shirt about it.
* TheScrappy: Also has a fairly sizable hatedom, comparable to Alistair's. Likewise, its motivation is varied, largely being based on her memetic disapproval and StupidEvil alignment, general bitchy attitude, and what not. On the other side, there's a camp that sees her and Flemeth as a SpotlightStealingSquad, taking up too much of a story they think should be focused on the Wardens fighting the darkspawn.
** Put it this way: People hate her so much that someone made a mod where you can slap her any time you want.



* BigLippedAlligatorMoment: Her song.
** To be fair, she ''is'' a bard; it's not that out of place.

to:

* BigLippedAlligatorMoment: Her song.
** To be fair, she ''is'' a bard; it's not that out
Leliana's musical number, pretty though it is, has only the pretext of place.having visited a Dalish camp, and the Warden cannot mention it after.



* LesYay: Listen to her talk about her past with Marjolaine and see for yourself. Also one exchange between her and Morrigan, which also doubles as a CrowningMomentOfFunny:
-->'''Leliana''': You are very beautiful, Morrigan.
-->'''Morrigan''': Tell me something I do not know.
-->'''Leliana''': But you always dress in such rags. It suits you, I suppose. A little tear here, a little rip there to show some skin. I understand.
-->'''Morrigan''': You understand I lived in a forest, I hope?
-->'''Leliana''': Maybe we could get you in a nice dress one day. Silk. No, maybe velvet. Velvet is heavier, better to guard against the cold in Ferelden. Dark red velvet, yes. With gold embroidery. It should be cut low in the front of course, [[BuxomIsBetter we don't want to hide your features]].
-->'''Morrigan''': [[LesYay Stop looking at my breasts like that. 'Tis most disturbing!]]
-->'''Leliana''': You don't think so? And if it's cut low in the front we must put your hair up to show off that lovely neck.
-->'''Morrigan''': You are ''insane''! I would sooner let ''Alistair'' dress me!
-->'''Leliana''': It'll be fun, I promise! We'll get some shoes too! Ah, shoes! We could go shopping together!

to:

* LesYay: Listen to her talk Leliana teasing Morrigan about her past with Marjolaine and see for yourself. Also one exchange between her and Morrigan, which also doubles as a CrowningMomentOfFunny:
-->'''Leliana''': You are very beautiful, Morrigan.
-->'''Morrigan''': Tell me something I do not know.
-->'''Leliana''': But you always dress in such rags. It suits you, I suppose. A little tear here, a little rip there to show some skin. I understand.
-->'''Morrigan''': You understand I lived in a forest, I hope?
-->'''Leliana''': Maybe we could get you in a nice dress one day. Silk. No, maybe velvet. Velvet is heavier, better to guard against the cold in Ferelden. Dark red velvet, yes. With gold embroidery. It should be cut low in the front of course, [[BuxomIsBetter we don't want to hide your features]].
-->'''Morrigan''': [[LesYay Stop looking at my breasts like that. 'Tis most disturbing!]]
-->'''Leliana''': You don't think so? And if it's cut low in the front we must put your hair up to show off that lovely neck.
-->'''Morrigan''': You are ''insane''! I
how good low-cut dresses would sooner let ''Alistair'' dress me!
-->'''Leliana''': It'll be fun, I promise! We'll get some shoes too! Ah, shoes! We could go shopping together!
look on her.



* AngstWhatAngst: His past is possibly the darkest of the companions, but he takes everything in stride and apparently lives for the day. [[spoiler:Arguably a subversion, however, in that deliberate levity may be his way of dealing with that past.]]
* MemeticMutation: [[MyNameIsInigoMontoya "My name is Zevran Arainai.]] [[YouKilledMyFather You stole my salsa. ]][[Film/ThePrincessBride Prepare to die."]]
** "We are '''ridiculously''' awesome."

to:

* AngstWhatAngst: His past is possibly the darkest of the companions, He has a pretty dark past, but he takes everything in stride and apparently lives for the day. [[spoiler:Arguably Arguably a subversion, however, in that deliberate levity may be his way of dealing with that past.]]
* MemeticMutation: [[MyNameIsInigoMontoya "My name is Zevran Arainai.]] [[YouKilledMyFather You stole my salsa. ]][[Film/ThePrincessBride Prepare to die."]]
** "We are '''ridiculously''' awesome."



* DracoInLeatherPants: While there ''are'' a lot of indications that Loghain is a WellIntentionedExtremist who [[NecessarilyEvil did what he thought he had to]] in order to protect Ferelden, some of his fans refuse to believe he's a villain at all and insist that he is ''still'' a hero who ''never'' did anything wrong. There are many who ship him with a female Cousland Warden. Y'know, the Couslands, whom Arl Howe murdered, and then Loghain ''promoted'' him after?

to:

* BaseBreaker: Many fights are had over whether Loghain should be [[spoiler:recruited into the Grey Wardens.]] People argue about whether or not what he did was justified as well.
* DracoInLeatherPants: While there ''are'' a lot of indications that Loghain is a WellIntentionedExtremist who [[NecessarilyEvil did what he thought he had to]] in order to protect Ferelden, some of his fans refuse to believe he's a villain at all and insist that he is ''still'' still a hero who ''never'' never did anything wrong. There are many who ship him with a female Cousland Warden. Y'know, the Couslands, whom Arl Howe murdered, and then Loghain ''promoted'' him after?



* AlternateCharacterInterpretation: [[spoiler:The tidbits you find in the ''Return to Ostagar'' DLC reveal that Cailan was far more politically savvy than virtually anyone thought. His bravado and seemingly nonchalant attitude may well have been a front.]]

to:

* AlternateCharacterInterpretation: AlternateCharacterInterpretation:
**
[[spoiler:The tidbits you find in the ''Return to Ostagar'' DLC reveal that Cailan was far more politically savvy than virtually anyone thought. His bravado and seemingly nonchalant attitude may well have been a front.]]



* AlternateCharacterInterpretation: Some see her as a strong queen determined to maintain her throne who was unwilling to believe that Loghain was truly evil because he's her father, and that she is ultimately determined to do what's best for Ferelden; she joins the Grey Warden on her own initiative, and her doubt in Alistair's ability to be a good king is quite frankly well justified, what with him being illegitimate, having no previously demonstrated leadership skills, and not even wanting the throne in the first place. Support her and let her father find redemption, and she's even willing to marry a male human noble Grey Warden.
** On the other hand, ''reject'' her and watch her abandon you at the Landsmeet and switch back to supporting her father, even at the exact moment that doing so would only risk prolonging Ferelden's civil war. Anora wants what's best for Ferelden so long as that still includes her being in power and no danger to herself.
*** Considering that she seems ''surprised'' [[spoiler:when she finally finds out Alistair isn't going to kill her after taking the throne, she may think she has a good reason for betraying the party if they refuse to support her.]]
* {{Narm}}: Her RousingSpeech. In contrast to Alistair's more steady diction, Anora uses a screeching, halting voice when rallying the troops at Denerim.
* TheScrappy: Besides the ChronicBackStabbingDisorder and UngratefulBastard tendencies, she threw the Warden (and Alistair, if he was there) under the bus by claiming they were there to kidnap her. When your remaining party members get back to the base with her, she only seems interested in rescuing ''you'', not Alistair (the only other real threat to her rule) and brushes off whoever attempts to call her out for betraying you with a "that's not important." It's almost like she was designed to be as irritating as possible to work with.

to:

* AlternateCharacterInterpretation: AlternateCharacterInterpretation:
**
Some see her as a strong queen determined to maintain her throne who was unwilling to believe that Loghain was truly evil because he's her father, and that she is ultimately determined to do what's best for Ferelden; she joins the Grey Warden on her own initiative, and her doubt in Alistair's ability to be a good king is quite frankly well justified, what with him being illegitimate, having no previously demonstrated leadership skills, and not even wanting the throne in the first place. Support her and let her father find redemption, and she's even willing to marry a male human noble Grey Warden.
** On the other hand, ''reject'' her and watch her abandon you at the Landsmeet and switch back to supporting her father, even at the exact moment that doing so would only risk prolonging Ferelden's civil war.war and losing support of the armies the Warden has personally gathered. Anora wants what's best for Ferelden so long as that still includes her being in power and no danger to herself.
*** Considering * BaseBreaker: Some see Anora has having been legitimate in throwing you under the bus with Cauthrien, but some players don't buy that she seems ''surprised'' [[spoiler:when she finally finds out Alistair isn't going to kill for a multitude of reasons. Even more contentious is her after taking outright betrayal of you at the throne, she may think she has a good reason for betraying the party Landsmeet if they refuse to you do not support her.]]
her bid. Some people think it is a reflection of a strong and cunning queen, some people see it as an avarice-filled grab for power by any means necessary.
* {{Narm}}: Her RousingSpeech. In contrast to Alistair's more steady diction, Anora uses a screeching, halting the voice when rallying the troops at Denerim.
* TheScrappy: Besides the ChronicBackStabbingDisorder and UngratefulBastard tendencies, she threw the Warden (and Alistair, if he was there) under the bus by claiming they were there to kidnap her. When your remaining party members get back to the base
actress doesn't deliver with her, she only seems interested in rescuing ''you'', not Alistair (the only other real threat to her rule) and brushes off whoever attempts to call her out for betraying you with a "that's not important." It's almost like she was designed to be as irritating as possible to work with.
much strength.



* [[spoiler:KickTheSonOfABitch: Even if you're not a Human Noble, killing him is still very satisfying. The City Elf gets a special mention as well, since it's ''his/her'' Alienage that gets culled at Howe's order.]]

to:

* [[spoiler:KickTheSonOfABitch: Even if you're not a Human Noble, killing him is still very satisfying. The City Elf gets a special mention as well, since it's ''his/her'' their Alienage that gets culled at Howe's order.]]



* AlternateCharacterInterpretation: He appears to be a standard ReasonableAuthorityFigure, but it's also fairly clear that [[spoiler:he wants Alistair on the throne so he can have strong influence over a ruler.]] The ''Return to Ostagar'' DLC reveals that [[spoiler:he was pushing Cailan to dump his wife due to his fears that Anora is barren.]]

to:

* AlternateCharacterInterpretation: AlternateCharacterInterpretation:
**
He appears to be a standard ReasonableAuthorityFigure, but it's also fairly clear that [[spoiler:he wants Alistair on the throne so he can have strong influence over a ruler.]] The ''Return to Ostagar'' DLC reveals that [[spoiler:he was pushing Cailan to dump his wife due to his fears that Anora is barren.]]



** There's also his reaction if the Warden manages to persuade [[spoiler: Alistair and Anora to marry]]. The Warden can point out that he doesn't seem pleased, to which he will say he's simply shocked that the Warden was able to do it. While he might be telling the truth about that, it also seems possible that he doesn't like the idea of [[spoiler: king Alistair having a strong, clever, politically experienced wife who would be fully capable of ruling Ferelden and advising Alistair without any assistance/influence from Eamon]].

to:

** There's also his reaction if the Warden manages to persuade [[spoiler: Alistair and Anora to marry]]. The Warden can point out that he doesn't seem pleased, to which he will say he's simply shocked that the Warden was able to do it. While he might be telling the truth about that, it also seems possible that he doesn't like the idea of [[spoiler: king Alistair someone else having a strong, clever, politically experienced wife who would be fully capable stronger position of ruling Ferelden authority and advising Alistair without any assistance/influence from influence over Eamon]].



* TheScrappy: To almost everyone, particularly due to her voice and the fact that she [[spoiler:not only plays a large role in what happened to Redcliffe, but does not acknowledge her mistakes]]. The fact that she's also something of a KarmaHoudini doesn't help. Usually, this is a toss-up between her and Anora.

to:

* TheScrappy: To almost everyone, particularly due to her voice and the fact that she [[spoiler:not only plays a large role in what happened to Redcliffe, but does not acknowledge is never truly sorry for her mistakes]]. The fact that she's also something of a KarmaHoudini doesn't help. Usually, this is a toss-up between her and Anora.



** [[WordOfGod David Gaider confirmed that Duncan is dead.]] However, [[DeathOfTheAuthor no one cares]].

to:

** [[WordOfGod David Gaider confirmed that Duncan is dead.]] However, [[DeathOfTheAuthor no one cares]].But then again, this has been explicitly said about another character that was alive.



** In the sequel, importing a Dalish Warden has Merrill mention Duncan and his epic beard. She'd never seen human facial hair before and at first was under the impression [[CloudCuckooLander a squirrel was attacking his face]].

to:

** In the sequel, importing a Dalish Warden has Merrill mention Duncan and his epic beard. She'd never seen human facial hair before and at first was under the impression [[CloudCuckooLander a squirrel was attacking his face]].
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** In fact, right after you meet him he asks you if you wanted to be a Grey Warden. If you answer "No. I still don't want to be one," then it's -10 Disapproval. Any criticism of the Grey Wardens or Duncan will get him upset. Well, up until the Landsmeet, anyway; if Alistair's superior in the Grey Wardens, Riordan, backs your character on a certain decision, then Alistair will completely flip his shit and tell Riordan how wrong he is. So from Alistair's point of view, ''you'' have no right to criticize the Wardens, but ''he'' does.

to:

** In fact, right after you meet him he asks you if you wanted to be a Grey Warden. If you answer "No. I still don't want to be one," then it's -10 Disapproval. Any criticism of the Grey Wardens or Duncan will get him upset. Well, up until the Landsmeet, anyway; if Alistair's superior in the Grey Wardens, Riordan, backs your character on a certain decision, the decision to spare Loghain, then Alistair will completely flip his shit and tell Riordan how wrong he is. So from Alistair's point of view, ''you'' have no right to criticize the Wardens, Wardens or complain, but ''he'' does.
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Added DiffLines:

** In fact, right after you meet him he asks you if you wanted to be a Grey Warden. If you answer "No. I still don't want to be one," then it's -10 Disapproval. Any criticism of the Grey Wardens or Duncan will get him upset. Well, up until the Landsmeet, anyway; if Alistair's superior in the Grey Wardens, Riordan, backs your character on a certain decision, then Alistair will completely flip his shit and tell Riordan how wrong he is. So from Alistair's point of view, ''you'' have no right to criticize the Wardens, but ''he'' does.
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to:

* TheScrappy: Besides the ChronicBackStabbingDisorder and UngratefulBastard tendencies, she threw the Warden (and Alistair, if he was there) under the bus by claiming they were there to kidnap her. When your remaining party members get back to the base with her, she only seems interested in rescuing ''you'', not Alistair (the only other real threat to her rule) and brushes off whoever attempts to call her out for betraying you with a "that's not important." It's almost like she was designed to be as irritating as possible to work with.
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* CompleteMonster: It even has [[Monster/DragonAge its own subpage.]]

to:

* CompleteMonster: It even has [[Monster/DragonAge its own subpage.]]]] Howe, Vaughan, the Baroness.
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to:

* ScrewThisImOuttaHere: His reaction after he learns he's supposed to drink darkspawn blood and after he watches Daveth die horribly from doing so. Unfortunately for him, Duncan doesn't give him the option of walking away.
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Added DiffLines:

** The mouth movements, expressions and body language during ordinary conversation are, generally speaking, quite good, but during Leliana's song (her actual song, not the DLC of the same name) her mouth moves the same as when she talks normally. Hearing this rather ethereal voice (which, while beautiful, is quite unsettling in its own right) coming from mouth movements and body language which don't match it at all can kill the mood somewhat.
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to:

** There's also his reaction if the Warden manages to persuade [[spoiler: Alistair and Anora to marry]]. The Warden can point out that he doesn't seem pleased, to which he will say he's simply shocked that the Warden was able to do it. While he might be telling the truth about that, it also seems possible that he doesn't like the idea of [[spoiler: king Alistair having a strong, clever, politically experienced wife who would be fully capable of ruling Ferelden and advising Alistair without any assistance/influence from Eamon]].
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** The Broodmother. Since she can't move away from her spot, you think she'd be easy as pie. Well, you're dead wrong. She'll make you die over and over unless you level yourself up at least three levels.

to:

** The Broodmother. Since she can't move away from her spot, you think she'd be easy as pie. Well, you're dead wrong. She'll make you die over and over again, unless you level yourself up with at least three levels. levels.
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Added DiffLines:

** The Broodmother. Since she can't move away from her spot, you think she'd be easy as pie. Well, you're dead wrong. She'll make you die over and over unless you level yourself up at least three levels.
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Added DiffLines:

** After Morrigan's Inquisition outfit was revealed, fans noticed similarities between it and the 'nice dress' Leliana suggested for her. Maybe she got talked into that shopping trip after all?
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** The {{random encounter}} that is essentially a medieval version of {{Superman}}'s origin. (This is seen only in the ''Warden's Keep'' DLC.)

to:

** The {{random encounter}} that is essentially a medieval version of {{Superman}}'s Franchise/{{Superman}}'s origin. (This is seen only in the ''Warden's Keep'' DLC.)

Changed: 26

Removed: 346

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Missed moment of awesome is now Offscreen Moment Of Awesome.


* MemeticMutation: Morrigan disapproves. [[hottip:source:Morrigan disapproves of a lot of things...including taking sidequests.]]
* MissedMomentOfAwesome: If you're playing the Human Noble origin. [[spoiler:Fergus Cousland showing up, alive and well, to find that his little brother or sister is not only alive but the Hero of Ferelden and possibly about to become Queen or Prince Consort]]? Anyone with siblings knows there should have been happy tears and lots of hugging.]]

to:

* MemeticMutation: Morrigan disapproves. [[hottip:source:Morrigan [[labelnote:source]]Morrigan disapproves of a lot of things...including taking sidequests.]]
* MissedMomentOfAwesome: If you're playing the Human Noble origin. [[spoiler:Fergus Cousland showing up, alive and well, to find that his little brother or sister is not only alive but the Hero of Ferelden and possibly about to become Queen or Prince Consort]]? Anyone with siblings knows there should have been happy tears and lots of hugging.]]
[[/labelnote]]
Is there an issue? Send a MessageReason:
Those aren\'t scrappies, they\'re outright villains in those scenarios.


** NPCS that screw the player over in their respective origin stories can usually get on a players nerves; wanting to kill them later on for their ill actions. The examples being:
*** Prince Bhelen [[spoiler:for ripping the Dwarf Noble player's whole family apart to take the throne for himself.]]
*** Rendon Howe [[spoiler:for catching the Cousland's off-guard; killing off everyone in the estate but the Human Noble player and the brother who was MIA at the time of the attack.]]
*** Vaughan Kendells [[spoiler:for being a spoiled woman abuser towards the elves of the Denerim Alienage; including a Female City Elf player.]]

Added: 763

Changed: 137

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* TheScrappy: Datlin. His sole purpose is to move the plot by being an arrogant idiot and doing exactly the wrong thing everyone knows he shouldn't do.

to:

* TheScrappy: TheScrappy:
**
Datlin. His sole purpose is to move the plot by being an arrogant idiot and doing exactly the wrong thing everyone knows he shouldn't do.do.
** NPCS that screw the player over in their respective origin stories can usually get on a players nerves; wanting to kill them later on for their ill actions. The examples being:
*** Prince Bhelen [[spoiler:for ripping the Dwarf Noble player's whole family apart to take the throne for himself.]]
*** Rendon Howe [[spoiler:for catching the Cousland's off-guard; killing off everyone in the estate but the Human Noble player and the brother who was MIA at the time of the attack.]]
*** Vaughan Kendells [[spoiler:for being a spoiled woman abuser towards the elves of the Denerim Alienage; including a Female City Elf player.]]

Added: 101

Changed: 44

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** NeverLiveItDown: David Gaider himself thinks the fans have kind of run away with the cheese jokes.




to:

* NeverLiveItDown: His fondness for cookies.
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** In the sequel, importing a Dalish Warden has Merrill mention Duncan and his epic beard. She'd never seen human facial hair before and at first was under the impression [[CloudCuckooLander he'd trained a squirrel to hang from his chin]].

to:

** In the sequel, importing a Dalish Warden has Merrill mention Duncan and his epic beard. She'd never seen human facial hair before and at first was under the impression [[CloudCuckooLander he'd trained a squirrel to hang from was attacking his chin]].face]].



* MemeticBadass: Taking out a room full of ogres and darkspawn had such an impact on the fandom, it led to a somewhat similar case in ''VideoGame/DragonAgeII.''

to:

* MemeticBadass: Taking out a room full of ogres and darkspawn had such an impact on the fandom, it led to a ''two'' somewhat similar case in ''VideoGame/DragonAgeII.''
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The point of the next level of bullets was to show why mages in general are annoying to fight against.


** Misdirection Hex, while entirely useful on enemies, is infuriating when on the player, as it causes all normal hits to be misses, and all critical hits to be normal hits.
** Chain Lightning which can be a [[TotalPartyWipe game-ender]] if your party members are standing close together.
** Crushing Prison which is likely to be an extremely slow-acting [[OneHitKill death sentence]] if it's targeted at a mage; especially if it's your group healer.
** Curse of Mortality; it WILL piss you off when you begin to wonder why a character in your party simply refuses to regain health, especially if you're new to the game. A party member gets hit with this continuous spell and for a certain amount of time they will be unable to regenerate, receive heals, or drink potions to regain health. Most of the time your forced to either continuously move the cursed member around the battlefield avoiding damage until the curse wears off...or you just let the character die, and either use revive on him or finish the fight with just the remaining party members.
** Fireball, not only is it a powerful area of effect spell that takes out a chunk of your health if it hits, but it can possibly knock ALL your party members to the ground while receiving fire damage overtime after the initial impact of the Fireball spell; meaning your groups health will be gone almost instantly before you can even begin to react properly. The spell has been known to cause just as many group wipes as the Chain Lightning example above

to:

** *** Misdirection Hex, while entirely useful on enemies, is infuriating when on the player, as it causes all normal hits to be misses, and all critical hits to be normal hits.
** *** Chain Lightning which can be a [[TotalPartyWipe game-ender]] if your party members are standing close together.
** *** Crushing Prison which is likely to be an extremely slow-acting [[OneHitKill death sentence]] if it's targeted at a mage; especially if it's your group healer.
** *** Curse of Mortality; it WILL piss you off when you begin to wonder why a character in your party simply refuses to regain health, especially if you're new to the game. A party member gets hit with this continuous spell and for a certain amount of time they will be unable to regenerate, receive heals, or drink potions to regain health. Most of the time your forced to either continuously move the cursed member around the battlefield avoiding damage until the curse wears off...or you just let the character die, and either use revive on him or finish the fight with just the remaining party members.
** *** Fireball, not only is it a powerful area of effect spell that takes out a chunk of your health if it hits, but it can possibly knock ALL your party members to the ground while receiving fire damage overtime after the initial impact of the Fireball spell; meaning your groups health will be gone almost instantly before you can even begin to react properly. The spell has been known to cause just as many group wipes as the Chain Lightning example above

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** The {{random encounter}} that turns out to be a medieval version of {{Superman}}'s origin. (This is seen only in the ''Warden's Keep'' DLC.)

to:

** The {{random encounter}} that turns out to be is essentially a medieval version of {{Superman}}'s origin. (This is seen only in the ''Warden's Keep'' DLC.)



* CriticalResearchFailure: Characters use health poultices by drinking them.

to:

* CriticalResearchFailure: Characters use health poultices by drinking them. (A poultice is supposed to be applied directly to an injury, not entirely unlike a heating pad.)



** The worst of these is probably the one that has Alistair acting like he is king, and everyone else thinking he is king, when he '''isn't'''. Thank goodness for bugfixing mods that remedy this, though. [[SarcasmMode Luckily this isn't the case with ''Awakening'', which stays consistently buggy throughout the entire game.]]
** The ''Witch Hunt'' DLC, which is considered the last part of the ''Origins'' storyline, gets flack for being this. Aside from the unique boss fight against the Varterral, it's a boring linear run through areas you should of already come across in past content; in addition to being forced to travel along with two random companions (and your dog). Finally, the Morrigan conversation at the end of the DLC ends up solving nothing and ends with even more questions unanswered.

to:

** The worst of these is probably the one that has Alistair acting like he is king, and everyone else thinking he is king, when he '''isn't'''. Thank goodness for bugfixing mods that remedy this, though. [[SarcasmMode Luckily Luckily, this isn't the case with ''Awakening'', which stays consistently buggy throughout the entire game.]]
** The ''Witch Hunt'' DLC, which is considered the last part of the ''Origins'' storyline, gets flack for being this. Aside from the unique boss fight against the Varterral, it's a boring linear run through areas you should of have already come across in past content; in addition to being content. Additionally, you're forced to travel along through these areas with two random random, never-before-seen companions (and your dog). Finally, the Morrigan conversation at the end of the DLC ends up solving nothing and ends with leaves even more questions unanswered.



** [[spoiler: In the final battle with [[BigBad the Archdemon]] there are a few ballistas nearby. Going up to them will aim them at the Archdemon if it's close enough. Mashing the ballista fire button does a small amount of damage to the Archdemon, but every time it is hit, it has to go through its hit animation. That means that due to the great firing rate of the ballista, you can hit the Archdemon with it until it dies, slowly chipping away at its health as it can do nothing about it. If it flies away, just go to another ballista closer to it. The only real threat is the other darkspawn, but your other party members and your army can deal with them easily. The ballista do jam up if you use them too many times, but can be repaired by a Rogue, as it becomes a "trap".]]

to:

** [[spoiler: In the final battle with [[BigBad the Archdemon]] there are a few ballistas ballistae nearby. Going up to them will aim them at the Archdemon if it's close enough. Mashing the ballista fire button does a small amount of damage to the Archdemon, but every time it is hit, it has to go through its hit animation. That means that due to the great firing rate of the ballista, ballistae, you can hit the Archdemon with it until it dies, slowly chipping away at its health as it can do nothing about it. If it flies away, just go to another ballista closer to it. The only real threat is the other darkspawn, but your other party members and your army can deal with them easily. The ballista ballistae do jam up if you use them too many times, but can be repaired by a Rogue, as it becomes a "trap".]]



** One sidequest leads your PC to an abandoned, haunted orphanage in the Elven Alienage. A rare glitch can lock you in a windowless room all by your lonesome, complete with blood on the floors and a corpse in the corner. To make matters worse, the background music for this area is made up of children screaming, a sound that persists even if the game is paused. You will have to reset to an earlier save, but your immersion will be amped up to 11.

to:

** One sidequest leads your PC to an abandoned, haunted orphanage in the Elven Alienage. A rare glitch can lock you in a windowless room all by your lonesome, complete with blood on the floors and a corpse in the corner. To make matters worse, the background music for this area is made up of children screaming, a sound that persists even if the game is paused. You will have to reset to an earlier save, but your immersion will be amped up {{up to 11.eleven}}.



* HilariousInHindsight: The fact a Dwarf Noble player warden can choose to support Bhelen [[spoiler:after he forcibly got the player exiled in the Origin story by pinning the death of their eldest brother on the player (or tricking the two into a death-duel)]] is incredibly awkward and downright ironic.
** Ser Bryant in Lothering tells a mage Warden that he'd be a pretty lousy templar if he couldn't tell they were a mage. VideoGame/DragonAgeII rolls around, and it seems he somehow completely failed to notice his apostate neighbors Malcolm and Bethany Hawke.

to:

* HilariousInHindsight: The fact that a Dwarf Noble player warden can choose to support Bhelen [[spoiler:after he forcibly got the player exiled in the Origin story by pinning the death of their eldest brother on the player (or tricking the two into a death-duel)]] is incredibly awkward and downright ironic.
** Ser Bryant in Lothering tells a mage Warden that he'd be a pretty lousy templar if he couldn't tell they were a mage. VideoGame/DragonAgeII ''VideoGame/DragonAgeII'' rolls around, and it seems he somehow completely failed to notice his apostate neighbors Malcolm and Bethany Hawke.



** Wynne: Either defiling the Urn or killing the Circle of Magi (though you can side with the Templar after defeating Uldred and all except for her will be locked up in the tower).

to:

** Wynne: Either defiling the Urn or killing the Circle of Magi (though you can side with the Templar Templars after defeating Uldred and all except for her will be locked up in the tower).



* ThatOneBoss: T
** he Harvester. A FlunkyBoss...that summons other Boss-level enemies as his flunkies.

to:

* ThatOneBoss: T
** he Harvester. A FlunkyBoss...that summons other Boss-level enemies as his flunkies.


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** The Harvester, in the ''Golems of Amgarrak'' DLC. A FlunkyBoss...that summons other Boss-level enemies as his flunkies.


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* AlternateCharacterInterpretation: The Templars. They are either [[KnightTemplar fanatics]] [[ChurchMilitant who]] are mercilessly hunting down innocent mages or [[KnightInShiningArmor protectors]] of mages and non-mages alike. Interestingly enough, it's a combination of both of those. Some Templars are in the business because they don't trust magic or its users, and want to be within sword's reach if they so much as smell trouble, while others are genuinely looking out for the mages, serving more as a secret service for the Circle than anything else, and either might have the personality trait of "nice guy" or "religious nutjob".
** Additionally the inescapable Lyrium addiction that comes with being a Templar eventually causes paranoia and mild dementia, which doesn’t help those who are already bigoted or insane. Made even worse by Alistair’s mention that he’s not even sure the Lyrium is at all necessary and may be just the Chantry’s way of keeping them on a leash.
** There are perhaps fortunate implications for the Templars in that the reasonable members tend to be high ranking members, while the religious nutjobs tend to be low ranking members.
** The Architect brings the uncomfortable detail that [[TheHorde darkspawn]] are only AlwaysChaoticEvil because the taint doesn’t exactly give them a choice. Once awakened, they can be as morally varied as any other race (if with a somewhat higher predisposition towards insanity; being tainted and then awakened seems to be pretty hard on their mental stability). Following his argument, a good portion of the hordes slaughtered during every Blight could be perfectly decent people like the Messenger if they were just capable of choice, making them as much victims of the taint as anybody else.
* AngstWhatAngst: Sigrun is amazingly cheerful for someone from a caste called Legion of the Dead, and is promised to only pursue death for the rest of her life.

to:

* AlternateCharacterInterpretation: The Templars. They are either [[KnightTemplar fanatics]] [[ChurchMilitant who]] are mercilessly hunting down innocent mages or [[KnightInShiningArmor protectors]] of mages and non-mages alike. Interestingly enough, it's a combination of both of those. Some Templars are in the business because they don't trust magic or its users, and want to be within sword's reach if they so much as smell trouble, while others are genuinely looking out for the mages, serving more as a secret service for the Circle than anything else, and either might have the personality trait of "nice guy" or "religious nutjob".
**
nutjob". Additionally the inescapable Lyrium addiction that comes with being a Templar eventually causes paranoia and mild dementia, which doesn’t help those who are already bigoted or insane. Made even worse by Alistair’s mention that he’s not even sure the Lyrium is at all necessary and may be just the Chantry’s way of keeping them on a leash.
**
leash. There are perhaps fortunate implications for the Templars in that the reasonable members tend to be high ranking members, while the religious nutjobs tend to be low ranking members.
** The Architect brings the uncomfortable detail that [[TheHorde darkspawn]] are only AlwaysChaoticEvil because the taint doesn’t exactly give them a choice. Once awakened, they can be as morally varied as any other race (if with a somewhat higher predisposition towards insanity; being tainted and then awakened seems to be pretty hard on their mental stability). Following his argument, a good portion of the hordes slaughtered during every Blight could be perfectly decent people like the Messenger if they were just capable of choice, making them as much victims of the taint as anybody else.
* AngstWhatAngst: Sigrun is amazingly cheerful for someone from a caste called Legion of the Dead, and is promised to only pursue death for the rest of her life.
members.



** After going through so much hell to get your preferred candidate on the throne in Orzamar, the fight against his opponent is laughably easy; just a bunch of normal enemies, and you even have a lot of help.
* ArcFatigue: The dwarf questline gets a lot of flack for this. The gauntlet through the Deep Roads drags on for quite a long time, rivaling perhaps the entirety of the mage and elf questlines combined.

to:

** After going through so much hell to get your preferred candidate on the throne in Orzamar, Orzammar, the fight against his opponent is laughably easy; just a bunch of normal enemies, and you even have a lot of help.
* ArcFatigue: The dwarf "Paragon of her Kind" questline in Orzammar gets a lot of flack for this. The gauntlet through the Deep Roads drags on for quite a long time, rivaling perhaps the entirety of the mage and elf questlines combined.



* BrokenBase: ''Awakening'' either ruined Dragon Age forever, was a decent game that didn't have enough content for its $40 price tag, or was a great addition/conclusion to the story of ''VideoGame/DragonAgeOrigins.''
** The ''Witch Hunt'' DLC. Either it was a great ending to the ''Origins'' storyline, or it was a pointless DLC that not only solved nothing, but increased the amount of unanswered questions.

to:

* BrokenBase: ''Awakening'' either ruined Dragon Age forever, was a decent game that didn't have enough content for its $40 price tag, or was a great addition/conclusion to the story of ''VideoGame/DragonAgeOrigins.''
**
The ''Witch Hunt'' DLC. Either it was a great ending to the ''Origins'' storyline, or it was a pointless DLC that not only solved nothing, but increased the amount of unanswered questions.



** Arl Rendon Howe, who is behind several mass murders and enjoys his ColdBloodedTorture enough to put his bedroom next to his torture chambers.
** Bann Vaughan, who makes up for his relatively short screen time by kidnapping everyone elf woman at a wedding to be raped for his own enjoyment.
** The Baroness from ''Awakening'', who bathed in the blood of the villagers' children, then cursed all of them to be trapped in the Fade after they burned her estate down, where they're constantly tormented and killed by demons only to be revived for more. And when the Warden confronts her about this, her response is to [[ItsAllAboutMe state that the villagers' lives were hers to do with as she pleased.]]



* DisappointingLastLevel: After [[spoiler:the Landsmeet]], the amount of bugs, some of them [[GameBreakingBug game breaking]], seems to skyrocket.

to:

* DisappointingLastLevel: DisappointingLastLevel:
**
After [[spoiler:the Landsmeet]], the amount of bugs, some of them [[GameBreakingBug game breaking]], seems to skyrocket.



** In ''Awakening'' characters can choose a third specialization at level 22. This is unbelievably broken, given the fact that on the second playthrough...you can get two of the new (incredibly overpowered) specializations. (Even Keeper, which doesn't match up to Battlemage, the other new specialization, isn't bad when a player knows how to use it.)
*** The bonus specializations, gear, and abilities in ''Awakening'' themselves are usually unbelievable {{Game Breaker}}s. Accuracy, an archery talent, can make even magic seem slow to kill things. One example: you can buy a paint job for your shield with the emblem of the [[BadassArmy Legion of the Dead]]. Not particularly nice looking, but it gives a whopping +20 to all attributes. (This is apparently a bug that has remained unfixed except by unofficial mods, as every other heraldry adds only +3.) That's even more than it sounds. As a comparison, the Legion of the Dead heraldry adds a total of 120 ability points. If you max out your level at 35, you will get a total of 102 ability points from leveling up.



** It's possible to double your attribute point increases with the Fade Essence Fonts, improving the experience of what for many is a ScrappyLevel. One particular Essence of Cunning can yield a whopping 10 point increase with very rapid right-clicking.
*** Actually, it's even more broken than that. The fonts can all be abused in some manner, resulting in potentially twenty or more points... each. Apparently, one player has gotten [[UpToEleven up to a hundred]] off a single font.

to:

** It's possible to double your attribute point increases with the Fade Essence Fonts, improving the experience of what for many is a ScrappyLevel. One particular Essence of Cunning can yield a whopping 10 point increase with very rapid right-clicking.
*** Actually, it's even more broken than that.
right-clicking. The fonts can all be abused in some manner, resulting in potentially twenty or more points... each. Apparently, one player has gotten [[UpToEleven up to a hundred]] off a single font.



** One bug in ''Awakening'' will allow you to max out your level before you even leave Vigil's Keep for the first time.
*** Another good bug in ''Awakening'': In the City of Amaranthine, the smuggler leader quest line can provide infinite gold. Perform the first two tasks, but refuse the third. Every time you go back, he'll repeat the conversation, Including the part where he gives you 15 gold.



* RecycledScript: ''Awakening''. Nathaniel's "Help me find my sister in that big city!" companion quest is similar to Alistair's, except it involves hugs, as opposed to bitterness and accusations.



** ReplacementScrappy: Many see Velanna as a replacement for Morrigan. Mostly for having the same hairstyle and "angry witch" demeanor. She has genuine [[TheScrappy Scrappy]] status without resembling Morrigan, anyway, for her utter hatred of humans, her willingness to kill any, innocent or no, that come across her path, but mostly for her tendency to treat anyone who treats her decently in spite of that like scum.
* ScrappyLevel: It's pretty much a universal agreement that no one likes doing the Fade puzzle during the Mage Tower quest after completing it the first time around. There's even been mods created to skip past this portion of the game entirely.

to:

* ScrappyLevel:
** ReplacementScrappy: Many see Velanna as a replacement for Morrigan. Mostly for having the same hairstyle and "angry witch" demeanor. She has genuine [[TheScrappy Scrappy]] status without resembling Morrigan, anyway, for her utter hatred of humans, her willingness to kill any, innocent or no, that come across her path, but mostly for her tendency to treat anyone who treats her decently in spite of that like scum.
* ScrappyLevel:
It's pretty much a universal agreement that no one likes doing the Fade puzzle during the Mage Tower quest after completing it the first time around. There's even been mods created to skip past this portion of the game entirely.



*** Misdirection Hex, while entirely useful on enemies, is infuriating when on the player, as it causes all normal hits to be misses, and all critical hits to be normal hits.
*** Chain Lightning which can be a [[TotalPartyWipe game-ender]] if your party members are standing close together.
*** Crushing Prison which is likely to be an extremely slow-acting [[OneHitKill death sentence]] if it's targeted at a mage; especially if it's your group healer.
*** Curse of Mortality; it WILL piss you off when you begin to wonder why a character in your party simply refuses to regain health, especially if you're new to the game. A party member gets hit with this continuous spell and for a certain amount of time they will be unable to regenerate, receive heals, or drink potions to regain health. Most of the time your forced to either continuously move the cursed member around the battlefield avoiding damage until the curse wears off...or you just let the character die, and either use revive on him or finish the fight with just the remaining party members.
*** Fireball, not only is it a powerful area of effect spell that takes out a chunk of your health if it hits, but it can possibly knock ALL your party members to the ground while receiving fire damage overtime after the initial impact of the Fireball spell; meaning your groups health will be gone almost instantly before you can even begin to react properly. The spell has been known to cause just as many group wipes as the Chain Lightning example above
* ThatOneBoss: The Harvester. A FlunkyBoss...that summons other Boss-level enemies as his flunkies.

to:

*** ** Misdirection Hex, while entirely useful on enemies, is infuriating when on the player, as it causes all normal hits to be misses, and all critical hits to be normal hits.
*** ** Chain Lightning which can be a [[TotalPartyWipe game-ender]] if your party members are standing close together.
*** ** Crushing Prison which is likely to be an extremely slow-acting [[OneHitKill death sentence]] if it's targeted at a mage; especially if it's your group healer.
*** ** Curse of Mortality; it WILL piss you off when you begin to wonder why a character in your party simply refuses to regain health, especially if you're new to the game. A party member gets hit with this continuous spell and for a certain amount of time they will be unable to regenerate, receive heals, or drink potions to regain health. Most of the time your forced to either continuously move the cursed member around the battlefield avoiding damage until the curse wears off...or you just let the character die, and either use revive on him or finish the fight with just the remaining party members.
*** ** Fireball, not only is it a powerful area of effect spell that takes out a chunk of your health if it hits, but it can possibly knock ALL your party members to the ground while receiving fire damage overtime after the initial impact of the Fireball spell; meaning your groups health will be gone almost instantly before you can even begin to react properly. The spell has been known to cause just as many group wipes as the Chain Lightning example above
* ThatOneBoss: The T
** he
Harvester. A FlunkyBoss...that summons other Boss-level enemies as his flunkies.



* UrbanLegendOfZelda: There was a rumour (and rumour only) that if you do not [[spoiler: kill Flemeth]] in Morrigan's sidequest, the ending epilogue will state that [[spoiler: Morrigan was killed and possessed by Flemeth.]] Said rumor only ended when it was {{Jossed}} by the series' head writer.
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Avert Word Cruft.


* EvilIsSexy: Averted hard, an unusual case for a villain voiced by TimCurry.

to:

* EvilIsSexy: Averted hard, Averted, an unusual case for a villain voiced by TimCurry.
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** Ser Bryant in Lothering tells a mage Warden that he'd be a pretty lousy templar if he couldn't tell they were a mage. VideoGame/DragonAgeII rolls around, and it seems he somehow completely failed to notice his apostate neighbors Malcolm and Bethany Hawke.

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These aren\'t YMMV. Moving.


* BribingYourWayToVictory: Many of the abilities and loot from the game's many add-ons are head-and-shoulders above all but the most elite gear from the base game. Examples include one of the strongest massive armors in the game (and surprisingly cheap), and a very effective mage-only nuke that [[CastFromHitPoints costs]] [[ScratchDamage a mere 20 hit points]] and no mana.



* CursedWithAwesome: If you're a Circle mage, and you survive the Harrowing, you're one of the most powerful and feared people in Thedas, able to alternately heal or slaughter people at will. Granted, there are some social [[MutantDraftBoard restrictions]], but they hardly compare to the PHENOMENAL COSMIC POWER. Which is precisely why the Chantry employs an army of knights specifically trained and equipped to kill any mage who gets uppity about their near-slave status.
** Even worse for ''Qunari'' mages.



* DoesThisRemindYouOfAnything: So there's a gigantic church with a prophet betrayed by one of her closest disciples, of which the symbol of her death becomes the symbol of the religion, filled with Inquisitors and Templars, and in which only a specific sex can usually preside over church services.



* FanDisservice:
** [[spoiler:[[MsFanservice In spite of Morrigan otherwise looking pretty damn hot]] and the overall sexy factor, context makes the ritual (if you choose to go through with it) somewhat {{Squick}}y.]] It's also worse if you're [[spoiler:a female character and are romancing Alistair, in which case, ''he'' has to do the ritual - and the game forces you to watch (well, until it blacks out)]].
** Every Broodmother, up to and including ''The'' Mother, qualifies as in-universe disservice, as even the typically lecherous Oghren is {{Squick}}ed out by her.



* KickTheSonOfABitch: There are some mods that allow players to eviscerate Arl Howe because some players feel his death taking place in a cutscene let him get off ''too easy''. And most players are more than happy to reject Vaughn's offer in the City Elf origin so they can kill him themselves.



* MistakenForGay: Possibly for a female Warden. Gossips in ''Witch Hunt'' seem to think that the female Warden is gay/bisexual and something happened between her and Isabela, even if no such encounter took place and the Warden was played as completely straight or asexual.

to:

* MistakenForGay: Possibly for a female Warden. Gossips in ''Witch Hunt'' seem to think that the female Warden is gay/bisexual and something happened between her and Isabela, even if no such encounter took place and the Warden was played as completely straight or asexual.



* ThePornomancer: What many in the fandom believe him to be.

to:

* ThePornomancer: What many in the fandom believe him to be.



* WellIntentionedExtremist: He is polite, honorable, friendly, loyal, and trustworthy. And he is so prejudiced against the casteless you couldn't even call him a NobleBigotWithABadge.

to:

* WellIntentionedExtremist: He is polite, honorable, friendly, loyal, and trustworthy. And he is so prejudiced against the casteless you couldn't even call him a NobleBigotWithABadge.
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* BrokenBase: ''Awakening'' either ruined Dragon Age forever, was a decent game that didn't have enough content for its $40 price tag, or was a great addition/conclusion to the story of ''DragonAge: Origins.''

to:

* BrokenBase: ''Awakening'' either ruined Dragon Age forever, was a decent game that didn't have enough content for its $40 price tag, or was a great addition/conclusion to the story of ''DragonAge: Origins.''VideoGame/DragonAgeOrigins.''



* MemeticBadass: Taking out a room full of ogres and darkspawn had such an impact on the fandom, it led to a somewhat similar case in ''DragonAgeII.''

to:

* MemeticBadass: Taking out a room full of ogres and darkspawn had such an impact on the fandom, it led to a somewhat similar case in ''DragonAgeII.''VideoGame/DragonAgeII.''

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oops


** Loghain. When you finally face him, he's actually not even a Boss, just an Elite. The [[WatsonianVersusDoylist Doylist]] explanation for this is that [[spoiler:a Boss-ranked Loghain would be way overpowered if you recruited him into your party]], but it's still kind of jarring to discover that the most feared warrior in Ferelden is actually a weaker combatant than ** The Blood Mage Leader in "The Last Request." The quest itself is one of the hardest in the game, with room after room full of nothing but multiple mages partnered with multiple archers (the two toughest varieties of enemy in the game). Then you get to the end and it's just one mage and a couple of melee mooks (and the mage is easy enough to beat, since he's too stupid to stop [[CastFromHitPoints casting from hit points]] after you kill the guys he's using as HP batteries).

to:

** Loghain. When you finally face him, he's actually not even a Boss, just an Elite. The [[WatsonianVersusDoylist Doylist]] explanation for this is that [[spoiler:a Boss-ranked Loghain would be way overpowered if you recruited him into your party]], but it's still kind of jarring to discover that the most feared warrior in Ferelden is actually a weaker combatant than his Rogue sidekick.
** The Blood Mage Leader in "The Last Request." The quest itself is one of the hardest in the game, with room after room full of nothing but multiple mages partnered with multiple archers (the two toughest varieties of enemy in the game). Then you get to the end and it's just one mage and a couple of melee mooks (and the mage is easy enough to beat, since he's too stupid to stop [[CastFromHitPoints casting from hit points]] after you kill the guys he's using as HP batteries).

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* AntiClimaxBoss: Loghain. When you finally face him, he's actually not even a Boss, just an Elite. The [[WatsonianVersusDoylist Doylist]] explanation for this is that [[spoiler:a Boss-ranked Loghain would be way overpowered if you recruited him into your party]], but it's still kind of jarring to discover that the most feared warrior in Ferelden is actually a weaker combatant than his Rogue sidekick.

to:

* AntiClimaxBoss: AntiClimaxBoss:
**
Loghain. When you finally face him, he's actually not even a Boss, just an Elite. The [[WatsonianVersusDoylist Doylist]] explanation for this is that [[spoiler:a Boss-ranked Loghain would be way overpowered if you recruited him into your party]], but it's still kind of jarring to discover that the most feared warrior in Ferelden is actually a weaker combatant than his Rogue sidekick.** The Blood Mage Leader in "The Last Request." The quest itself is one of the hardest in the game, with room after room full of nothing but multiple mages partnered with multiple archers (the two toughest varieties of enemy in the game). Then you get to the end and it's just one mage and a couple of melee mooks (and the mage is easy enough to beat, since he's too stupid to stop [[CastFromHitPoints casting from hit points]] after you kill the guys he's using as HP batteries).
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[[folder:General Tropes]]

* AlternateCharacterInterpretation: The Templars. They are either [[KnightTemplar fanatics]] [[ChurchMilitant who]] are mercilessly hunting down innocent mages or [[KnightInShiningArmor protectors]] of mages and non-mages alike. Interestingly enough, it's a combination of both of those. Some Templars are in the business because they don't trust magic or its users, and want to be within sword's reach if they so much as smell trouble, while others are genuinely looking out for the mages, serving more as a secret service for the Circle than anything else, and either might have the personality trait of "nice guy" or "religious nutjob".
** Additionally the inescapable Lyrium addiction that comes with being a Templar eventually causes paranoia and mild dementia, which doesn’t help those who are already bigoted or insane. Made even worse by Alistair’s mention that he’s not even sure the Lyrium is at all necessary and may be just the Chantry’s way of keeping them on a leash.
** There are perhaps fortunate implications for the Templars in that the reasonable members tend to be high ranking members, while the religious nutjobs tend to be low ranking members.
** The Architect brings the uncomfortable detail that [[TheHorde darkspawn]] are only AlwaysChaoticEvil because the taint doesn’t exactly give them a choice. Once awakened, they can be as morally varied as any other race (if with a somewhat higher predisposition towards insanity; being tainted and then awakened seems to be pretty hard on their mental stability). Following his argument, a good portion of the hordes slaughtered during every Blight could be perfectly decent people like the Messenger if they were just capable of choice, making them as much victims of the taint as anybody else.
* AngstWhatAngst: Sigrun is amazingly cheerful for someone from a caste called Legion of the Dead, and is promised to only pursue death for the rest of her life.
* AntiClimaxBoss: Loghain. When you finally face him, he's actually not even a Boss, just an Elite. The [[WatsonianVersusDoylist Doylist]] explanation for this is that [[spoiler:a Boss-ranked Loghain would be way overpowered if you recruited him into your party]], but it's still kind of jarring to discover that the most feared warrior in Ferelden is actually a weaker combatant than his Rogue sidekick.
** After going through so much hell to get your preferred candidate on the throne in Orzamar, the fight against his opponent is laughably easy; just a bunch of normal enemies, and you even have a lot of help.
* ArcFatigue: The dwarf questline gets a lot of flack for this. The gauntlet through the Deep Roads drags on for quite a long time, rivaling perhaps the entirety of the mage and elf questlines combined.
* BaseBreaker: Jowan, Anora, and Loghain all have ardent supporters and detractors within the fandom.
* BigLippedAlligatorMoment:
** The Warden being hailed as the destined King/Queen by a bunch of people in the woods worshipping [[KingArthur an axe stuck in a rock.]] [[Film/MontyPythonAndTheHolyGrail Then, one suggests that the ability to pull it out is hardly a good means of electing a ruler... though another points out that the Warden is regal and "not covered in dung."]]
** Leliana's musical number, pretty though it is.
** The {{random encounter}} that turns out to be a medieval version of {{Superman}}'s origin. (This is seen only in the ''Warden's Keep'' DLC.)
* BribingYourWayToVictory: Many of the abilities and loot from the game's many add-ons are head-and-shoulders above all but the most elite gear from the base game. Examples include one of the strongest massive armors in the game (and surprisingly cheap), and a very effective mage-only nuke that [[CastFromHitPoints costs]] [[ScratchDamage a mere 20 hit points]] and no mana.
* BrokenBase: ''Awakening'' either ruined Dragon Age forever, was a decent game that didn't have enough content for its $40 price tag, or was a great addition/conclusion to the story of ''DragonAge: Origins.''
** The ''Witch Hunt'' DLC. Either it was a great ending to the ''Origins'' storyline, or it was a pointless DLC that not only solved nothing, but increased the amount of unanswered questions.
* CompleteMonster: It even has [[Monster/DragonAge its own subpage.]]
** Arl Rendon Howe, who is behind several mass murders and enjoys his ColdBloodedTorture enough to put his bedroom next to his torture chambers.
** Bann Vaughan, who makes up for his relatively short screen time by kidnapping everyone elf woman at a wedding to be raped for his own enjoyment.
** The Baroness from ''Awakening'', who bathed in the blood of the villagers' children, then cursed all of them to be trapped in the Fade after they burned her estate down, where they're constantly tormented and killed by demons only to be revived for more. And when the Warden confronts her about this, her response is to [[ItsAllAboutMe state that the villagers' lives were hers to do with as she pleased.]]
* CriticalResearchFailure: Characters use health poultices by drinking them.
* CursedWithAwesome: If you're a Circle mage, and you survive the Harrowing, you're one of the most powerful and feared people in Thedas, able to alternately heal or slaughter people at will. Granted, there are some social [[MutantDraftBoard restrictions]], but they hardly compare to the PHENOMENAL COSMIC POWER. Which is precisely why the Chantry employs an army of knights specifically trained and equipped to kill any mage who gets uppity about their near-slave status.
** Even worse for ''Qunari'' mages.
* DemonicSpiders:
** Almost a literal example with the spiders, who can web members of your party and attack you while you're helpless.
** Drakes are quite deadly, as they can stun the entire party by roaring, use an almost certainly fatal Overwhelm attack (and are very difficult to stun), and have large amounts of HP.
** Ogres can be this when they're not bosses, as they possess an area of effect knockdown ability and can grab people. They also have a charge ability that knocks down a single target, does massive damage and has almost no cooldown time. When an ogre starts spamming it at a single character, it can get rather frustrating.
* DisappointingLastLevel: After [[spoiler:the Landsmeet]], the amount of bugs, some of them [[GameBreakingBug game breaking]], seems to skyrocket.
** The worst of these is probably the one that has Alistair acting like he is king, and everyone else thinking he is king, when he '''isn't'''. Thank goodness for bugfixing mods that remedy this, though. [[SarcasmMode Luckily this isn't the case with ''Awakening'', which stays consistently buggy throughout the entire game.]]
** The ''Witch Hunt'' DLC, which is considered the last part of the ''Origins'' storyline, gets flack for being this. Aside from the unique boss fight against the Varterral, it's a boring linear run through areas you should of already come across in past content; in addition to being forced to travel along with two random companions (and your dog). Finally, the Morrigan conversation at the end of the DLC ends up solving nothing and ends with even more questions unanswered.
* DoesThisRemindYouOfAnything: So there's a gigantic church with a prophet betrayed by one of her closest disciples, of which the symbol of her death becomes the symbol of the religion, filled with Inquisitors and Templars, and in which only a specific sex can usually preside over church services.
* DryDocking: The fandom is especially rife with this. Just a mere throwaway mention in a non-canonical AlternateUniverse DLC that suggested [[spoiler:Alistair and Leliana were rumored to be lovers]] in that timeline caused an InternetBackdraft from the rabid portion of Alistair fangirls.
* EnsembleDarkhorse: Finn and Ariane, the two companions from the ''Witch Hunt'' DLC, were incredibly well liked by players.
** Cullen, despite only having a few lines of dialogue in the original game, remains one of the most popular characters from it--mostly for the crush he has on the female mage PlayerCharacter.
** Bann Teagan has many admirers in the fandom, chiefly because of the way he seems to flirt with female Wardens and especially a female Human Noble Warden. Doesn't hurt that he's a lot younger and hotter than his brother the Arl, either.
* FanDisservice:
** [[spoiler:[[MsFanservice In spite of Morrigan otherwise looking pretty damn hot]] and the overall sexy factor, context makes the ritual (if you choose to go through with it) somewhat {{Squick}}y.]] It's also worse if you're [[spoiler:a female character and are romancing Alistair, in which case, ''he'' has to do the ritual - and the game forces you to watch (well, until it blacks out)]].
** Every Broodmother, up to and including ''The'' Mother, qualifies as in-universe disservice, as even the typically lecherous Oghren is {{Squick}}ed out by her.
* FunnyAneurysmMoment: [[spoiler:During the Human Noble origin, Fergus tells his eager son (and your nephew) Oren that "[he'll] see a sword soon enough". Oren is one of the first people slaughtered by Howe's attack...]]
* GameBreaker: Tons...
** Mages have many abilities that make them superpowered gods on the battlefield. Cone of Cold, Misdirection Hex, Mana Clash, Force Field, and many more are all so incredibly useful as to make the other party members useless.
*** The Arcane Warrior in particular, as it makes up for their GlassCannon tendencies by allowing your mage to add its magic score to its strength score, unlocking heavy armor and weapons. (This also encourages you to spend more on your magic score, unlocking high level spells sooner.) Their abilities also make you take even less damage by becoming intangible.
*** The Blood Mage specialization gives you access to Blood Wound, perhaps the best spell in the game. It's an Area of effect spell that causes ongoing damage (more so then even Virulent Walking Bomb, which it can be used in conjunction with for even greater effect) to all compatible creatures in its area (only undead, golems and some demons are immune), and on top of that, paralyzes all the creatures that fail to pass a physical resistance check. This can even include ''the Archdemon'' if your magic score is high enough!
*** Combining the Arcane Warrior and Blood Mage specializations combines the game breaking strengths of each, and cancels out the weaknesses. If you go this route, the majority of battles will go: "Blood wound, run in, hack and slash while paralyzed, heal, repeat as needed." The Battlemage specialization from ''Awakening'' makes this build even more powerful, giving you yet another area-of-effect spell that doesn't affect allies and making it so that damage taken--including damage taken when using blood magic to CastFromHitPoints--fills up your mana.
*** Wynne's personal ability is incredibly versatile and powerful.
*** Mana Clash will allow the party to basically stroll through the Circle Tower. If it's the Warden who has it, "Lost in Dreams" becomes a breeze, too. Cast it while empowered with Spell Might and various spellpower-boosting items and you can use it to OneHitKill some high-mana bosses.
** Almost all DLC gear tends to be some sort of this.
*** The Power of Blood abilities from Warden's Keep even more so.
** In ''Awakening'' characters can choose a third specialization at level 22. This is unbelievably broken, given the fact that on the second playthrough...you can get two of the new (incredibly overpowered) specializations. (Even Keeper, which doesn't match up to Battlemage, the other new specialization, isn't bad when a player knows how to use it.)
*** The bonus specializations, gear, and abilities in ''Awakening'' themselves are usually unbelievable {{Game Breaker}}s. Accuracy, an archery talent, can make even magic seem slow to kill things. One example: you can buy a paint job for your shield with the emblem of the [[BadassArmy Legion of the Dead]]. Not particularly nice looking, but it gives a whopping +20 to all attributes. (This is apparently a bug that has remained unfixed except by unofficial mods, as every other heraldry adds only +3.) That's even more than it sounds. As a comparison, the Legion of the Dead heraldry adds a total of 120 ability points. If you max out your level at 35, you will get a total of 102 ability points from leveling up.
** Rogues can be quite deadly, as well. Sure, they may be set up as a FragileSpeedster or GlassCannon, but stuff enough points into dexterity, get the right equipment, outfit yourself with some Evasion and spell resistance runes, and you will be [[NighInvulnerable virtually invulnerable]]. You may solo ''[[BonusBoss The Harvester]]'' on Hard this way. ''Including'' his legion of EliteMooks.
* GeniusBonus: Leliana makes passing reference to Noyes's ''The Highwayman'' in a dialogue with Sten.
* GoddamnedBats:
** Goddamn enemy archers. Especially after they learn Scattershot, which inflicts a nigh-irresistible stun effect on the entire party. It doesn't last long enough to serve as a true lockdown (unless there are just that many archers attacking you), but you won't enjoy seeing your spells and talents repeatedly disrupted.
** Deepstalkers. Small swarmers that are only dangerous if you feed yourself to them on purpose. Lyrium potions were probably added as a reward for the annoyance, so they make a worthwhile break from the darkspawn.
* GoodBadBugs:
** [[spoiler: In the final battle with [[BigBad the Archdemon]] there are a few ballistas nearby. Going up to them will aim them at the Archdemon if it's close enough. Mashing the ballista fire button does a small amount of damage to the Archdemon, but every time it is hit, it has to go through its hit animation. That means that due to the great firing rate of the ballista, you can hit the Archdemon with it until it dies, slowly chipping away at its health as it can do nothing about it. If it flies away, just go to another ballista closer to it. The only real threat is the other darkspawn, but your other party members and your army can deal with them easily. The ballista do jam up if you use them too many times, but can be repaired by a Rogue, as it becomes a "trap".]]
** There's a particular armory vault door on the second floor of Redcliffe Castle that requires a key (or a rogue) to gain access. You're rewarded 40 experience for unlocking the door. The catch is that if you leave the area and come back, the door refreshes and can be unlocked for 40 experience every time. However, it's a lengthy process due to having to wait on the loading screens as you switch in and out of Redcliffe Castle's second floor, so YMMV indeed as to whether it's worth the trouble of doing more than a few times.
** Reloading a save can refund you for those pricey specialization manuals, but the specializations remain unlocked and available. They actually fixed this a few patches back, but fan outcry caused them to change it back.
** Mana Cleanse does the opposite of its description and intent; it replenishes enemy mana to maximum. Later on the same spell branch, Mana Clash deals damage based on the target's total mana. Since most spellcasters have a [[SquishyWizard higher capacity for mana than hit points]], topping off their mana before Mana Clashing can be highly lethal. Between these two spells is Spell Might, which amplifies spellpower and makes Mana Clash a pretty brutal attack even on tougher-than-average wizards.
** It's possible to double your attribute point increases with the Fade Essence Fonts, improving the experience of what for many is a ScrappyLevel. One particular Essence of Cunning can yield a whopping 10 point increase with very rapid right-clicking.
*** Actually, it's even more broken than that. The fonts can all be abused in some manner, resulting in potentially twenty or more points... each. Apparently, one player has gotten [[UpToEleven up to a hundred]] off a single font.
** One sidequest leads your PC to an abandoned, haunted orphanage in the Elven Alienage. A rare glitch can lock you in a windowless room all by your lonesome, complete with blood on the floors and a corpse in the corner. To make matters worse, the background music for this area is made up of children screaming, a sound that persists even if the game is paused. You will have to reset to an earlier save, but your immersion will be amped up to 11.
** It's also even possible to kill and loot Ser Cauthrien for her CoolSword (complete with Codex entry!) twice. First, kill her at the Arl of Denerim's estate, then allow yourself to be [[strike:killed]] captured by all the archers she brought with her. (Make sure you loot her body before that last happens, though, as you won't ever be able to return here either way.) Then once you go to the Landsmeet proper, there she is again, alive and well. Even if you ''decapitated'' her. You can then kill her and loot her a second time, giving you two copies of the Summer Sword.
** One bug in ''Awakening'' will allow you to max out your level before you even leave Vigil's Keep for the first time.
*** Another good bug in ''Awakening'': In the City of Amaranthine, the smuggler leader quest line can provide infinite gold. Perform the first two tasks, but refuse the third. Every time you go back, he'll repeat the conversation, Including the part where he gives you 15 gold.
** A number of bugs that have not been fixed by Bioware as of the most recent (and probably final) updates may actually be seen as good things, even if they are sometimes annoying, as abilities having limits not described in the text might be the only thing not making the game even easier. If Haste worked properly (and there is an unofficial fix), mages would be ''even more'' broken, and that would be just the start of the mayhem you can cause.
* HarsherInHindsight: [[spoiler:If you're a Dwarf Noble and choose to support Bhelen in the succession crisis, then his first task for you is to form an alliance with a noble house whom you most likely severely humiliated in your Origin. ''Awkward''.]]
* HilariousInHindsight: The fact a Dwarf Noble player warden can choose to support Bhelen [[spoiler:after he forcibly got the player exiled in the Origin story by pinning the death of their eldest brother on the player (or tricking the two into a death-duel)]] is incredibly awkward and downright ironic.
* InternetBackdraft: The Sex and Violence marketing campaign, the {{DLC}} and the fact that [[spoiler:Alistair and Leliana]] may be romantically involved in '' the [[AlternateUniverse Darkspawn Chronicles]].''
** The response to the RPG being done in a "boxed set" design calling back to [[DungeonsAndDragons first edition D&D]] can be charitably described as a rain of rotten tomatoes.
* ItsEasySoItSucks: A lot of players say that Nightmare is not hard enough, and generally complain about the FakeDifficulty, terrible AI, insanely powerful crowd-control mechanics, and potions.
* KickTheSonOfABitch: There are some mods that allow players to eviscerate Arl Howe because some players feel his death taking place in a cutscene let him get off ''too easy''. And most players are more than happy to reject Vaughn's offer in the City Elf origin so they can kill him themselves.
* MemeticMutation: Morrigan disapproves. [[hottip:source:Morrigan disapproves of a lot of things...including taking sidequests.]]
* MissedMomentOfAwesome: If you're playing the Human Noble origin. [[spoiler:Fergus Cousland showing up, alive and well, to find that his little brother or sister is not only alive but the Hero of Ferelden and possibly about to become Queen or Prince Consort]]? Anyone with siblings knows there should have been happy tears and lots of hugging.]]
* MoralEventHorizon: The Warden can cross this from the perspective of every party member: for (almost) each member there's an action you can take that makes them either attack you or leave the party altogether, regardless of approval level. Though for some of them, if you have a high enough Persuade or Intimidate skill and under the right circumstances, you can either convince them that you had to do it (or never did it in the first place) or intimidate them into submission and service.
** Alistair: Sparing [[spoiler:Loghain]], unless you [[spoiler:harden him ''and'' marry him to Anora ''and'' convince him otherwise.]]
** Shale: Choosing to preserve the Anvil (even if you destroy it afterwards, you'll have to kill [=it/her=])
** Leliana: Defiling the Urn of Sacred Ashes (unless she is hardened and you have a high enough Persuasion to bully her into submission).
** Wynne: Either defiling the Urn or killing the Circle of Magi (though you can side with the Templar after defeating Uldred and all except for her will be locked up in the tower).
** Outside of your party, there's also the instance of [[spoiler:Branka leaving all the surviving female members of her expedition, her lover included, to darkspawn captivity with the deliberate intent to allow them to be turned into Broodmothers, so that they could produce as many darkspawn as needed to lure into the traps that guard the Anvil of the Void. This also resulted in the deaths of all the men.]]
* MostAnnoyingSound:
** The pet nug in camp will probably get on your nerves in time. There's a mod dedicated to silencing it. Ditto with the Dog's barking.
** Even the developers hated the line "Can I get you a ladder, so you can get off my back?", just because you hear it so often.
* PlayerPunch:
** Let's just say you'll most likely enjoy the thought at gutting Arl Howe and Bann Vaughnn like pigs when you get the chance, regardless of chosen Origin. The endgame is no picnic either, particularly for [[spoiler:non-human female [=PCs=] who are romancing Alistair.]]
** Leske's [[spoiler:likable personality makes his FaceHeelTurn all the more shocking]]
* RecycledScript: ''Awakening''. Nathaniel's "Help me find my sister in that big city!" companion quest is similar to Alistair's, except it involves hugs, as opposed to bitterness and accusations.
* PortingDisaster: ''Edge Magazine'''s view on the console versions. Most other publications were less dramatic about the console versions being easier for a more casual audience (IGN even listed it as a plus in its video review). Other specific changes include each difficulty mode in the console versions being "bumped down" (ex. Normal on the console versions is equivalent to Easy on the PC version) and battles where enemies spawn in waves, such as the defense of Redcliffe, will have smaller waves in the console version (though this could be justified with how consoles have significantly less powerful hardware than [=PCs=]).
** Inverted with the sequel, though.
** The real PortingDisaster comes from the game's bugginess and how consoles get crappy, delayed patches while PC gamers get official patches soon enough and unofficial fixes almost the same day the bug is introduced. (Yes, Bioware's DAO patches often ''introduce'' bugs.)
* TheScrappy: Datlin. His sole purpose is to move the plot by being an arrogant idiot and doing exactly the wrong thing everyone knows he shouldn't do.
** ReplacementScrappy: Many see Velanna as a replacement for Morrigan. Mostly for having the same hairstyle and "angry witch" demeanor. She has genuine [[TheScrappy Scrappy]] status without resembling Morrigan, anyway, for her utter hatred of humans, her willingness to kill any, innocent or no, that come across her path, but mostly for her tendency to treat anyone who treats her decently in spite of that like scum.
* ScrappyLevel: It's pretty much a universal agreement that no one likes doing the Fade puzzle during the Mage Tower quest after completing it the first time around. There's even been mods created to skip past this portion of the game entirely.
** The dwarf questline simply because it drags on for quite awhile.
* ScrappyMechanic: Dealing with friendly fire being turned on probably wouldn't be so bad if targeting abilities didn't have your cursor automatically center onto an enemy when it approaches close enough to them, forcing the player to swing the camera around wildly to find a spot on the ground where they can circumvent this to cast an ability that hit enemies while avoiding allies.
* SerialNumbersFiledOff: The Gauntlet in Andraste's ruined temple is amazingly similar to the tests required to reach the Holy Grail in ''IndianaJonesAndTheLastCrusade''.
* ThatOneAttack: Let's just say that enemies in this game have a lot of ways of being extremely annoying to the player at their disposal.
** Groups of enemy archers spamming "Scattershot", which stuns the entire party and is almost impossible to resist.
** Ogres, dragons, and other large enemies using Grab to pummel your tank to death.
** Creatures such as spiders or dogs who have the ability Overwhelm which allows the animal to knock a character to the ground and continuously cut the person to shreds. Nothing is fun about being helpless to defend with the character that's being overwhelmed, especially if said character is your group healer.
** Revenants using Mass Pull to disrupt your carefully planned tactical spacing, interrupt your slow-recharging spells and talents, and render your entire party extremely vulnerable to some heavy hitting follow-up attacks.
** Enemy mages as a whole have a plethora of skills that will piss off the player in some way or another. Goes together with the universal complaint of how mages are incredibly overpowered in this game.
*** Misdirection Hex, while entirely useful on enemies, is infuriating when on the player, as it causes all normal hits to be misses, and all critical hits to be normal hits.
*** Chain Lightning which can be a [[TotalPartyWipe game-ender]] if your party members are standing close together.
*** Crushing Prison which is likely to be an extremely slow-acting [[OneHitKill death sentence]] if it's targeted at a mage; especially if it's your group healer.
*** Curse of Mortality; it WILL piss you off when you begin to wonder why a character in your party simply refuses to regain health, especially if you're new to the game. A party member gets hit with this continuous spell and for a certain amount of time they will be unable to regenerate, receive heals, or drink potions to regain health. Most of the time your forced to either continuously move the cursed member around the battlefield avoiding damage until the curse wears off...or you just let the character die, and either use revive on him or finish the fight with just the remaining party members.
*** Fireball, not only is it a powerful area of effect spell that takes out a chunk of your health if it hits, but it can possibly knock ALL your party members to the ground while receiving fire damage overtime after the initial impact of the Fireball spell; meaning your groups health will be gone almost instantly before you can even begin to react properly. The spell has been known to cause just as many group wipes as the Chain Lightning example above
* ThatOneBoss: The Harvester. A FlunkyBoss...that summons other Boss-level enemies as his flunkies.
** After rescuing Anora, Ser Cauthrien's fight at the front gate of the estate is considered to be THE hardest fight in the game. Thankfully there's an option to skip past it.
* TheyChangedItNowItSucks: The reaction to the game's new look and the greater emphasis on DarkerAndEdgier compared to the earlier trailers and promotional materials.
* UglyCute:
** Nugs. Kind of like a cross between a rabbit, a pig, and mole, hairless and beady-eyed, and make these adorable little squeaks.
** Also, Deepstalkers. They may be ravenous lamprey-mouthed monstrosities, but those little "meep" sounds they make when you hit them are ''so cute'' it makes you almost feel bad for wiping out their nests. Unless you get a good look at their faces, which is hard, as they're small.
** Dragonlings (baby dragons) make similar chirping noises and will attack you with a little puff of flame. For added cuteness points, [[TheWoobie their race has been nearly hunted into extinction]].
* UrbanLegendOfZelda: There was a rumour (and rumour only) that if you do not [[spoiler: kill Flemeth]] in Morrigan's sidequest, the ending epilogue will state that [[spoiler: Morrigan was killed and possessed by Flemeth.]] Said rumor only ended when it was {{Jossed}} by the series' head writer.
* UncannyValley: When mages activate combat magic with a certain talent equipped (the top tier talent for arcane warriors, meaning one you ''will'' use later on), the eyes and mouth are visible from the back of their head.
* UnfortunateImplications: In ''Origins'', the character's families generally default towards white, no matter what ethnicity you make your character. Thankfully, this went on to be (mostly) fixed in the sequel.
* TheWoobie:
** Lily. Poor girl tries to follow her heart and ends up in the worst prison in the world for it.
** Ruck.
* WoobieSpecies: After the elves had their homeland invaded, were enslaved, freed, had their homeland invaded again, and now are either second class citizens or living in the forest, with uneasy relations with humans, it's hard not to pity the elves.
** Though their descendants certainly suffer greatly, it is heavily implied that the attacks on the Dales were not unprovoked. We're talking kidnapping human villages for blood sacrifices here. But, as always, no one in Thedas knows the truth, no matter how much they insist otherwise.
[[/folder]]
[[folder:Character Tropes]]

[[WMG: '''The Warden''']]

* MarySue / MartyStu: Oghren lampshades the Player Character's MarySue or MartyStu potential - if you don't go speak to him at Tapster's before he meets you at the entrance to the Deep Roads, he'll ask if you've seen the Warden. If you ask what the Warden looks like, he'll respond:
-->'''Oghren''': Stout and muscular, fair of face, but with a strong jaw and a bold nose, surrounded by a great, glowing nimbus. If she's a woman, she might be more slight, but her eyes will shine with the [[PuritySue light of purity]] and her large but chaste bosom will heave magnificently.
* MistakenForGay: Possibly for a female Warden. Gossips in ''Witch Hunt'' seem to think that the female Warden is gay/bisexual and something happened between her and Isabela, even if no such encounter took place and the Warden was played as completely straight or asexual.

[[WMG: '''Alistair''']]

* MemeticMutation: He is the ButtMonkey of the party and his liking of cheese has been built up to ridiculous levels - despite him only mentioning cheese perhaps three times within the game.
* TheScrappy: Alistair has a small but notable hatedom that is divided in its motivation; part of it comes from backdraft from his MrFanservice status from people who aren't ardent Alistair/[=FemWarden=] shippers. Part of it comes from him dumping the [=FemWarden=] if she makes him king and doesn't take the steps necessary for him to take her as his queen/mistress. Part of it comes from the opinion, justified or not, that he unfairly puts the weight of saving the world on your shoulders, expects you to do the job without complaining (whether you chose to be a Grey Warden or not, regardless of whatever personal tragedy you went through prior to Joining), and then decides to RageQuit if you opt to give Loghain a chance at redemption instead of taking his head off.
* {{Wangst}}: Alistair has this reputation with some of the fanbase. If anything, he discusses and defies the trope. He is conscious of how it appears to those around him, tries not to wallow in self-pity, and at least makes the attempt to lighten up with a joke.
* TheWoobie: An orphan, shipped off to the Chantry by his guardian because his wife was suspicious that the child was his bastard, has a sister he's never met [[spoiler:who turns out to be a total money-grubbing bitch that blames him for their mother's death]], has spent most of his life unhappily resigned to his fate as a Templar - to the point that he prayed Duncan would pick him to become a Grey Warden - and the only time he was actually happy since childhood were the past six months with the other Wardens. [[spoiler:Oh, and he happens to be the bastard son of King Maric, which has affected all his life, because people either coddled him or sneered at him. If not hardened, he really resents being put on the throne, which he never wanted, becoming a reluctant, though popular, king. If hardened and crowned, he comes to accept things and becomes a very good king.]] A big part of his incredible loyalty to the Warden stems from the fact that the Grey Wardens are truthfully the only family Alistair has ever had, and the Warden is the only other surviving member of the group.

[[WMG:'''Oghren''']]

* AngstWhatAngst: When you talk to him after completing the quest to locate his wife Branka, he's remarkably nonchalant about [[spoiler:having been forced to kill her after finding out she'd gone crazy and turned into monster willing to send friends and loved ones to AFateWorseThanDeath in pursuit of her ambitions]].
** When you first ask him if he misses Orzammar, he'll scoff at the notion, saying that he was treated like crap there and the surface has much more to offer him (such as better ale). When you ask him again after raising his affection level, he will admit that despite all that he is still a bit homesick. Still pretty cheerful though.
** Taking him to the Guardian, however, implies that he really isn't taking any of his problems as well as he outwardly shows.
* TheWoobie: Take him along to the Gauntlet when looking for the Urn of Sacred Ashes. His answer to the guardian should be proof enough of this trope. (Also one should note, in case you haven't picked up on it by now, that almost every character on this list is some combination of Woobie and DeadpanSnarker.)

[[WMG:'''Shale''']]

* AngstWhatAngst: [[spoiler:Was effectively ''tortured to death'' in order to be made into a golem. Despite the NightmareFuel inherent in being trapped in a stone construct while ''boiling liquid'' is poured on top of you, ''then'' being hammered into shape, Shale never mentions or complains about this fate - possibly because there's no memory of it. Still, you'd expect Shale to be ''angry'' about this upon learning it.]]
** Still, if you [[spoiler:decide not to destroy the Anvil of the Void, she will turn on you; she may not be tormented by what happened to her, but she feels strongly that it should not happen again]]
** [[spoiler: In fairness, Shale ''volunteered'' to be turned into a Golem, even knowing full well what the process involved. The fact she ''still'' went through with it is why Caridin calls her one of the bravest Dwarven women he has even known.]]

[[WMG:'''Sten''']]

* MemeticMutation: Sten's stony expression found its way onto imageboards as a way to [[http://img23.imageshack.us/img23/7614/stendisapproves.jpg express disapproval]].
** Or Sten's knack for answering any question [[MathematiciansAnswer with a simple and blunt answer]]. Namely, [[http://t2.gstatic.com/images?q=tbn:ANd9GcSd3P8y4O2-oUeeFcl3OoU2ulUh8E5huqAVlF_D7RAMyAkg-7rgELGNOab5 no.]]

[[WMG:'''Morrigan''']]

* AlternateCharacterInterpretation: There's a strong case to be made that one of the things that sets Morrigan apart from the rest of the party is that she is the only innocent - even the Warden has more life experience than Morrigan, who is only just now experiencing life without her mother's direct influence. This is subtly lampshaded (if such can be possible) by comparing her interactions with the more straightforward members of the party with her romance with the Warden, and the ending to ''Witch Hunt'': for a character who regularly gets the last word in arguments with everyone else, it's surprising how often the Warden leaves her utterly speechless and confused. It's also implied that Morrigan and Flemeth do care for each other, just not as much as they do for themselves. She's also significantly less cavalier about killing than Alistair (who jokes about it), and doesn't try to excuse it the way Leliana does, despite Leliana being a trained assassin.
* JerkassWoobie: Growing up with no one but Flemeth for company would be enough to make her a candidate. The results of her personal quest reaffirms this several times over - and, if romanced, she might as well have it tattooed on her forehead.
* MemeticMutation: She disapproves of everything. ''Everything''.
** [Morrigan Disapproves -30]. BioWare made a shirt about it.
* TheScrappy: Also has a fairly sizable hatedom, comparable to Alistair's. Likewise, its motivation is varied, largely being based on her memetic disapproval and StupidEvil alignment, general bitchy attitude, and what not. On the other side, there's a camp that sees her and Flemeth as a SpotlightStealingSquad, taking up too much of a story they think should be focused on the Wardens fighting the darkspawn.
** Put it this way: People hate her so much that someone made a mod where you can slap her any time you want.

[[WMG:'''Wynne''']]

* MemeticMutation: Epic Wynne!

[[WMG:'''Leliana''']]

* BigLippedAlligatorMoment: Her song.
** To be fair, she ''is'' a bard; it's not that out of place.
* CrowningMusicOfAwesome: When Leliana sings for you and the rest of the camp. You'll know it when you see it.
* LesYay: Listen to her talk about her past with Marjolaine and see for yourself. Also one exchange between her and Morrigan, which also doubles as a CrowningMomentOfFunny:
-->'''Leliana''': You are very beautiful, Morrigan.
-->'''Morrigan''': Tell me something I do not know.
-->'''Leliana''': But you always dress in such rags. It suits you, I suppose. A little tear here, a little rip there to show some skin. I understand.
-->'''Morrigan''': You understand I lived in a forest, I hope?
-->'''Leliana''': Maybe we could get you in a nice dress one day. Silk. No, maybe velvet. Velvet is heavier, better to guard against the cold in Ferelden. Dark red velvet, yes. With gold embroidery. It should be cut low in the front of course, [[BuxomIsBetter we don't want to hide your features]].
-->'''Morrigan''': [[LesYay Stop looking at my breasts like that. 'Tis most disturbing!]]
-->'''Leliana''': You don't think so? And if it's cut low in the front we must put your hair up to show off that lovely neck.
-->'''Morrigan''': You are ''insane''! I would sooner let ''Alistair'' dress me!
-->'''Leliana''': It'll be fun, I promise! We'll get some shoes too! Ah, shoes! We could go shopping together!
* TheWoobie: As indicated in the ''Leliana's Song'' DLC. [[spoiler:A professional spy and sometime-assassin, she was framed by her superior/lover Marjolaine as a traitor to Orlais when she discovered documents proving that Marjolaine was a traitor. Captured by guards, she was tortured and possibly raped, but managed to escape to Ferelden, where she became a lay sister out of desperation and fright. It turns out that the paranoid Marjolaine had her watched after that, convinced that Leliana intended to take her revenge with a plot spanning years.]]

[[WMG:'''Zevran''']]

* AngstWhatAngst: His past is possibly the darkest of the companions, but he takes everything in stride and apparently lives for the day. [[spoiler:Arguably a subversion, however, in that deliberate levity may be his way of dealing with that past.]]
* MemeticMutation: [[MyNameIsInigoMontoya "My name is Zevran Arainai.]] [[YouKilledMyFather You stole my salsa. ]][[Film/ThePrincessBride Prepare to die."]]
** "We are '''ridiculously''' awesome."
* TheWoobie: He [[AngstWhatAngst doesn't consider himself one]], but you are likely to have a different opinion on the matter after hearing his backstory.


[[WMG:'''Loghain''']]

* AlternateCharacterInterpretation: He is either an unforgivable traitor who deserves to die or a misguided and ultimately tragic figure. He was clearly plotting treason during the leadup to the battle at Ostagar, but the consequences were drastically out of proportion to his original plans. It's also possible he did not realize that his plan to take over as ruler of the country in order to protect it would have the results it did. He shows contempt for some of the actions his followers take, such as Howe hiring an assassin to deal with the main characters.
* DracoInLeatherPants: While there ''are'' a lot of indications that Loghain is a WellIntentionedExtremist who [[NecessarilyEvil did what he thought he had to]] in order to protect Ferelden, some of his fans refuse to believe he's a villain at all and insist that he is ''still'' a hero who ''never'' did anything wrong. There are many who ship him with a female Cousland Warden. Y'know, the Couslands, whom Arl Howe murdered, and then Loghain ''promoted'' him after?
* TheUntwist: Of course he's a bad guy! Pale, with black hair, and ominous music? The only way he could have been more evil looking would have been if he was cackling, had a handlebar mustache, and his armor was black and spiky.

[[WMG:'''King Cailan''']]

* AlternateCharacterInterpretation: [[spoiler:The tidbits you find in the ''Return to Ostagar'' DLC reveal that Cailan was far more politically savvy than virtually anyone thought. His bravado and seemingly nonchalant attitude may well have been a front.]]
** [[spoiler:Arl Eamon's letter to him implies that he didn't like the idea of dumping Anora, and it took almost a year for him to come around. It's unclear how many of those ideas were his.]]
** Wynne supports this, if you talk to her in camp and mention how foolishly upbeat and overconfident Cailan seems. [[spoiler: She basically says it's the king's job to act like it's all going swimmingly and there's nothing to worry about, so that the rest of the army will feel as confident as he seems.]]
** His idealism about the battle could be seen as a variety of well-meaning ObfuscatingStupidity. His actual idealism is more displayed in his belief that the differences between Ferelden and Orlais can be put in the past so easily, and that the two nations can be allies and friends barely a generation after one was driven out of the other after a long, brutal occupation.

[[WMG:'''Queen Anora''']]

* AlternateCharacterInterpretation: Some see her as a strong queen determined to maintain her throne who was unwilling to believe that Loghain was truly evil because he's her father, and that she is ultimately determined to do what's best for Ferelden; she joins the Grey Warden on her own initiative, and her doubt in Alistair's ability to be a good king is quite frankly well justified, what with him being illegitimate, having no previously demonstrated leadership skills, and not even wanting the throne in the first place. Support her and let her father find redemption, and she's even willing to marry a male human noble Grey Warden.
** On the other hand, ''reject'' her and watch her abandon you at the Landsmeet and switch back to supporting her father, even at the exact moment that doing so would only risk prolonging Ferelden's civil war. Anora wants what's best for Ferelden so long as that still includes her being in power and no danger to herself.
*** Considering that she seems ''surprised'' [[spoiler:when she finally finds out Alistair isn't going to kill her after taking the throne, she may think she has a good reason for betraying the party if they refuse to support her.]]
* {{Narm}}: Her RousingSpeech. In contrast to Alistair's more steady diction, Anora uses a screeching, halting voice when rallying the troops at Denerim.

[[WMG:'''Arl Howe''']]

* EvilIsSexy: Averted hard, an unusual case for a villain voiced by TimCurry.
* [[spoiler:KickTheSonOfABitch: Even if you're not a Human Noble, killing him is still very satisfying. The City Elf gets a special mention as well, since it's ''his/her'' Alienage that gets culled at Howe's order.]]

[[WMG:'''Arl Eamon''']]

* AlternateCharacterInterpretation: He appears to be a standard ReasonableAuthorityFigure, but it's also fairly clear that [[spoiler:he wants Alistair on the throne so he can have strong influence over a ruler.]] The ''Return to Ostagar'' DLC reveals that [[spoiler:he was pushing Cailan to dump his wife due to his fears that Anora is barren.]]
** [[spoiler: His role in Alistair's upbringing is also a lot less rosy than Alistair paints it, if you think about it. Hidden from his mother's family and sleeping in a stable with the dogs, until finally thrown out of even that? And now that Alistair is suddenly useful, he expects him to obey without question?]]

[[WMG:'''Bann Teagan''']]

* EnsembleDarkHorse: Believe it or not, he comes closest to being a universally liked character in the whole game. Girls squee over his [[CourtlyLove polite flirtations]] and [[MrFanservice looks]], while the forums have already claimed multiple times that Teagan [[EvenTheGuysWantHim turns straight guys gay.]]
* FanNickname: The Bannhammer.
* MemeticMutation: For some reason, Bann Teagan's interest in women who aren't human has Flanderized him in the eyes of the Fandom into an erotica collecting, AnythingThatMoves Captain Kirk-like figure.
* ThePornomancer: What many in the fandom believe him to be.

[[WMG:'''Isolde''']]

* MemeticMutation: Tee-gAAAHN!!!
* TheScrappy: To almost everyone, particularly due to her voice and the fact that she [[spoiler:not only plays a large role in what happened to Redcliffe, but does not acknowledge her mistakes]]. The fact that she's also something of a KarmaHoudini doesn't help. Usually, this is a toss-up between her and Anora.
* WhatAnIdiot: [[spoiler: One stupid decision after another makes her half-responsible for the problems in Redcliffe.]]

[[WMG:'''Duncan''']]

* HesJustHiding: Reinforced by how [[NeverFoundTheBody his body is not present]] in ''Return To Ostagar.''
** [[WordOfGod David Gaider confirmed that Duncan is dead.]] However, [[DeathOfTheAuthor no one cares]].
* MemeticMutation: His BadassBeard. Fights go on about whose is more badass: Male!Hawke's (the protagonist from the sequel) or Duncan's.
** In the sequel, importing a Dalish Warden has Merrill mention Duncan and his epic beard. She'd never seen human facial hair before and at first was under the impression [[CloudCuckooLander he'd trained a squirrel to hang from his chin]].
* TooCoolToLive

[[WMG:'''Jory''']]

* AlternateCharacterInterpretation: He's either a whiny, spineless idiot who got what he deserved, or a perfectly innocent victim who simply got in way over his head and panicked.
* InternetBackdraft: His AlternateCharacterInterpretation has caused some pretty heated debates.
* TheScrappy: His constant whining and cowardice made very few people care when he dies.

[[WMG:'''Sandal''']]

* BigLippedAlligatorMoment: [[spoiler:In the VeryDefinitelyFinalDungeon you encounter Sandal surrounded by a veritable ''heap'' of darkspawn corpses. Just how a mentally challenged dwarven kid is able to cheerfully take on what would have been a tricky fight for your whole party is never explained.]]
* MemeticMutation: Enchantment? Enchantment! BioWare made a shirt of that, too.
* [[CrazyAwesome Mentally Handicapped Awesome]]: The only explanation for him being such a whiz at enchantment. Not to mention [[spoiler:the horde of dead darkspawn around him when he's encountered in TheVeryDefinitelyFinalDungeon]].
* MemeticBadass: Taking out a room full of ogres and darkspawn had such an impact on the fandom, it led to a somewhat similar case in ''DragonAgeII.''

[[WMG:'''Bhelen''']]

* AlternateCharacterInterpretation: Either he's a power-hungry despot seeking to take and retain the throne at any cost, or he's a WellIntentionedExtremist who recognizes the inherent problems in Orzammar and is [[ShootTheDog taking some extreme measures]] to ensure he can change it.
** [[LikeFatherLikeSon Like forefather, like son]]: This is essentially what his paragonic ancestor Aeducan had to do to save Orzammar from the darkspawn, [[spoiler:a coup against the nobles who were too petty and bickering to save their people.]]
* MagnificentBastard: Especially in the Dwarven Noble origin.

[[WMG:'''Harrowmont''']]

* AlternativeCharacterInterpretation: Either a leader who upholds the law and provides the stability the dwarves need, or a weak leader who is bound by outdated and unjust traditions.
* WellIntentionedExtremist: He is polite, honorable, friendly, loyal, and trustworthy. And he is so prejudiced against the casteless you couldn't even call him a NobleBigotWithABadge.

[[WMG:'''Jowan''']]

* WhatAnIdiot: Was there a single decision Jowan made in this game that ''didn't'' end in an eternally escalating series of disasters? Of course, without well-meaning miscalculations, and unintended consequences spiraling spectacularly out of control, the game would have been ''much'' shorter. See also: Loghain Mac Tir.
* WhatCouldHaveBeen: He was originally going to be a recruitable party member who would teach the Warden the Blood Magic specialization. According to {{Bioware}} employee David Gaider, there just ''wasn't enough room to add another character to the pile.''
* TheWoobie: His storyline, involving him trying to escape, becoming an apostate, losing his love, cheated and becoming awfully deluded in his actions whilst trying to atone, resulting in either his death (if the PC kill him or insists on his execution), his imprisonment (given to the Circle, which is presumably this) or a life of exile (if the PC let him free), is short but nevertheless rather sad. Giving him to the Circle is arguably ''worse'' than execution -- it's highly likely the Circle will make him into a Tranquil as punishment for his crimes and to prevent from using BloodMagic again. The threat of undergoing the Rite of Tranquility was what made him seek to escape the Circle in the first place.

[[/folder]]
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