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* VindicatedByHistory: When ''D'' was first released it gained a fair bit of attention for its impressive graphics and controversial content, but just a few years later the video game press largely dismissed it as being overly linear, shallow and [[ItsShortSoItSucks short]], and it was not uncommon to see it appear on several "worst of"-lists. Many years later its reputation has increased, and has been praised for its unorthodox design and artistic merits. [[DeadArtistsAreBetter The death of Kenji Eno]] likely played a part in this too.

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* VindicatedByHistory: When ''D'' was first released it gained a fair bit of attention for its impressive graphics and controversial content, but just a few years later (especially as the more superior first ''Videogame/ResidentEvil'' come out, among other adventure or horror games that aren't as restrictive as D) the video game press largely dismissed it as being overly linear, shallow and [[ItsShortSoItSucks short]], and it was not uncommon to see it appear on several "worst of"-lists. Many years later its reputation has increased, and has been praised for its unorthodox design and artistic merits. [[DeadArtistsAreBetter The death of Kenji Eno]] likely played a part in this too.
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* VindicatedByHistory: When ''D'' was first released it gained a fair bit of attention for its impressive graphics and controversial content, but just a few years later the video game press largely dismissed it as being overly linear, shallow and [[ItsShortSoItSucks short]], and it was not uncommon to see it appear on several "worst of"-lists. Many years later its reputation has increased, and has been praised for its unorthodox design and artistic merits. [[DeadArtistsAreBetter The death of Kenji Eno]] likely played a part in this too.
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* LoveItOrHateIt: The trilogy as a whole. The WebVideo/HappyVideoGameNerd, in a review series basically gushing over the series, admits that it's not for everyone, and each game has it's own glaring flaws (though ''D2'' he considered the weakest, since with ''D'' and ''VideoGame/EnemyZero'' the flaws were purposeful design choices.)

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* LoveItOrHateIt: The trilogy as a whole. The WebVideo/HappyVideoGameNerd, WebVideo/TheHappyVideoGameNerd, in a review series basically gushing over the series, admits that it's not for everyone, and each game has it's own glaring flaws (though ''D2'' he considered the weakest, since with ''D'' and ''VideoGame/EnemyZero'' the flaws were purposeful design choices.)
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Magnum Opus has been declared In Universe Examples Only per TRS.


* MagnumOpus: The whole trilogy for Kenji Eno. It certainly helps that he retired from the industry (at least temporarily) after ''D2'' was released.
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* ThatOneBoss: ''D2'''s [[spoiler: Martha]], who is constantly moving, can cause a lot of damage, and her weak point is oddly hard to hit ([[spoiler:her violin]]), meaning you have to slowly chip away at her health unless you get a lucky shot. The fact [[MostAnnoyingSound never stops saying the same thing]] increases the annoyance factor.

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* ThatOneBoss: ''D2'''s [[spoiler: Martha]], who is constantly moving, can cause a lot of damage, and her weak point is oddly hard to hit ([[spoiler:her violin]]), meaning you have to slowly chip away at her health unless you get a lucky shot. The fact that [[MostAnnoyingSound she never stops saying the same thing]] increases the annoyance factor.
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None


* LoveItOrHateIt: The trilogy as a whole. The WebVideo/HappyVideoGameNerd, in a review series basically gushing over the series, admits that it's not for everyone, and each game has it's own glaring flaws (though D-2 he considered the weakest, since with D and VideoGame/EnemyZero the flaws were purposeful design choices.)
* MagnumOpus: The whole trilogy for Kenji Eno. It certainly helps that he retired from the industry (at least temporarily) after D-2 was released.

to:

* LoveItOrHateIt: The trilogy as a whole. The WebVideo/HappyVideoGameNerd, in a review series basically gushing over the series, admits that it's not for everyone, and each game has it's own glaring flaws (though D-2 ''D2'' he considered the weakest, since with D ''D'' and VideoGame/EnemyZero ''VideoGame/EnemyZero'' the flaws were purposeful design choices.)
* MagnumOpus: The whole trilogy for Kenji Eno. It certainly helps that he retired from the industry (at least temporarily) after D-2 ''D2'' was released.
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None


* LoveItOrHateIt: The trilogy as a whole. The WebVideo/HappyVideoGameNerd, in a review series basically gushing over the series, admits that it's not for everyone, and each game has it's own glaring flaws (though D-2 he considered the weakest, since with D and EnemyZero the flaws were purposeful design choices.)

to:

* LoveItOrHateIt: The trilogy as a whole. The WebVideo/HappyVideoGameNerd, in a review series basically gushing over the series, admits that it's not for everyone, and each game has it's own glaring flaws (though D-2 he considered the weakest, since with D and EnemyZero VideoGame/EnemyZero the flaws were purposeful design choices.)
Is there an issue? Send a MessageReason:
None


* LoveItOrHateIt: The trilogy as a whole. The HappyVideoGameNerd, in a review series basically gushing over the series, admits that it's not for everyone, and each game has it's own glaring flaws (though D-2 he considered the weakest, since with D and EnemyZero the flaws were purposeful design choices.)

to:

* LoveItOrHateIt: The trilogy as a whole. The HappyVideoGameNerd, WebVideo/HappyVideoGameNerd, in a review series basically gushing over the series, admits that it's not for everyone, and each game has it's own glaring flaws (though D-2 he considered the weakest, since with D and EnemyZero the flaws were purposeful design choices.)
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** The big reveal, where we find out what "D" stands for. It comes completely out of left field and somehow manages to be predictable at same time.

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** The big reveal, where we find out what "D" stands for. It comes completely out of left field and somehow manages to be predictable at same time.time, not to mention more than a little bit silly.
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*** Arguably, the fault lies in the dubbing, not the actor's performance. Unfortunately, it stands out because Richter is the only speaking character in the game.

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*** Arguably, the fault lies in the dubbing, not the actor's performance. Unfortunately, it ** The big reveal, where we find out what "D" stands for. It comes completely out because Richter is the only speaking character in the game.of left field and somehow manages to be predictable at same time.
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doesn\'t apply


* EightDeadlyWords: One of the top comments on Youtube on supergreatfriend's LetsPlay was "I hate all of these characters and I want them to die." regarding ''D2'''s characters.
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*** Arguably, the fault lies in the dubbing, not the actor's performance.

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*** Arguably, the fault lies in the dubbing, not the actor's performance. Unfortunately, it stands out because Richter is the only speaking character in the game.
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*** Arguably, the fault lies in the dubbing, not the actor's performance.
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** Not being able to go back the way she came, the game also doesn't make it seem like Laura has any choice but to press on despite her father's apparition consistently appealing to her to "Leave before it's too late". Maybe that is the way to leave.
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** Strangely enough, almost the entire initial premise of Laura going to her father's hospital to defuse a hospital situation is completely dropped as soon as the player gets whisked away to the castle at the very start of the game (the player only returns to the hospital in the last few minutes of the game.) The set-up could've been changed to Laura having to go to her father's spooky castle or something similar and literally nothing would've changed.

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** Strangely enough, almost the entire initial premise of Laura going to her father's hospital to defuse a hospital hostage situation is completely dropped as soon as the player gets whisked away to the castle at the very start of the game (the player only returns to the hospital in the last few minutes of the game.) The set-up could've been changed to Laura having to go to her father's spooky castle or something similar and literally nothing would've changed.
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** Strangely enough, almost the entire initial premise of Laura going to her father's hospital to defuse a hospital situation is completely dropped as soon as the player gets whisked away to the castle at the very start of the game (the player only returns to the hospital in the last few minutes of the game.) The set-up could've been changed to Laura having to go to her father's spooky castle or something similar and literally nothing would've changed.
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** The voice acting for Laura's father in ''D'' isn't very good. However, to be fair, the actor did a much better job screaming in a disturbing manner than acting out the regular dialog, such as in the scene where [[spoiler: he begins to transform]].
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* MagnumOpus: The whole trilogy for Kenji Eno. It certainly helps that he retired from the industry (at least temporarily) after D-2 was released.
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* LoveItOrHateIt: The trilogy as a whole. The HappyVideoGameNerd, in a review series basically gushing over the series, admits that it's not for everyone, and each game has it's own glaring flaws (though D-2 he considered the weakest, since with D and EnemyZero the flaws were purposeful design choices.)
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* {{Anvilicious}}: The end credits talk about how nature seems to be dying and

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* {{Anvilicious}}: The end credits talk on length about how nature seems to be dying and dying.
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* CrowningMusicOfAwesome: Plenty of them. Some of the best include "7th Rose", and "Dying Message"

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* CrowningMusicOfAwesome: [[SugarWiki/AwesomeMusic Crowning Music of Awesome]]: Plenty of them. Some of the best include "7th Rose", and "Dying Message"



* SignatureSong: 'Night-ship "D"'.

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* SignatureSong: 'Night-ship "D"'.
"Night-ship 'D'".
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* SignatureSong: 'Night-ship "D"'.
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* {{Anvilicious}}: The end credits talk about how nature seems to be dying and


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* DarknessInducedAudienceApathy: ''D2'' implies several times that the world isn't faring any better than it is in the ice caps, characters [[AnyoneCanDie can die on a whim]] or [[FateWorseThanDeath worse]] in the most horrific and violent ways possible, and overall seems completely hopeless. The [[spoiler:ResetButtonEnding]] is barely any comfort.
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* {{Padding}}: In an attempt to ensure that the player feels pressured by the time limit, several puzzles include elements blatantly meant to waste time, such as the Wheel.



* ThatOneBoss: ''D2'''s [[spoiler: Martha]], who is constantly moving, can cause a lot of damage, and her weak point is oddly hard to hit ([[spoiler:her violin]]), meaning you have to slowly chip away at her health unless you get a lucky shot. The fact [[MostAnnoyingSound never stops saying the same thing]] increases the annoyance factor.

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* ThatOneBoss: ''D2'''s [[spoiler: Martha]], who is constantly moving, can cause a lot of damage, and her weak point is oddly hard to hit ([[spoiler:her violin]]), meaning you have to slowly chip away at her health unless you get a lucky shot. The fact [[MostAnnoyingSound never stops saying the same thing]] increases the annoyance factor.
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!Tropes that apply to the VisualKei band

* CrowningMusicOfAwesome: Plenty of them. Some of the best include "7th Rose", and "Dying Message"
* FaceOfTheBand: Asagi, to the point where people forget that there are four other members.
* {{Narm}}: Despite Asagi's awesome vocal and visual skills, his performance skills are really awful at best, resulting in his horrendously choreographed, disjointed and forced pseudo-dancing, which has gained some notoriety among visual metal fans. Seriously, watch the [=PVs=] for "7th Rose" and "Der Konig der Dunkelheit", and try not to laugh while dancing along.

!Tropes that apply to the game
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Dropping completely undetailed entry as per the NF/HONF rules


* HighOctaneNightmareFuel: ''D2'' generally has a lot of creepy moments, being based on ''Film/TheThing'', but when the intended effect fails it becomes...
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* Squick: The battle against [[spoiler: Xilo]] eventually becomes this for obvious reasons.

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* Squick: {{Squick}}: The battle against [[spoiler: Xilo]] eventually becomes this for obvious reasons.
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* Squick: The battle against [[spoiler: Xilo]] eventually becomes this for obvious reasons.
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* HighOctaneNightmareFuel: ''D2'' generally has a lot of creepy moments, being based on TheThing, but when the intended effect fails it becomes...

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* HighOctaneNightmareFuel: ''D2'' generally has a lot of creepy moments, being based on TheThing, ''Film/TheThing'', but when the intended effect fails it becomes...
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None

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* BigLippedAlligatorMoment: In the original ''D'', failing to reach the ending in time leads to [[spoiler: Laura falling into her pocketwatch]] and a simple message to "Try Again". Apparently, this is meant to represent [[spoiler: the mental dimension collapsing and Laura being dumped back into the real world]], but that isn't communicated very well at all...
* EightDeadlyWords: One of the top comments on Youtube on supergreatfriend's LetsPlay was "I hate all of these characters and I want them to die." regarding ''D2'''s characters.
* HighOctaneNightmareFuel: ''D2'' generally has a lot of creepy moments, being based on TheThing, but when the intended effect fails it becomes...
* {{Narm}}: Some misplaced or just plain goofy sound effects, along with bad voice acting, makes some parts ridiculous.
* TheScrappy: Half the comments regarding Kimberly in supergreatfriend's LetsPlay of ''D2'' are not that nice, mostly for her constant talking, redundant questions (a lot of the comments are mocking her tendency to ask Laura if she remembers anything before her TraumaInducedAmnesia), and unprecedented hatred toward Parker, who is only trying to help.
* ThatOneBoss: ''D2'''s [[spoiler: Martha]], who is constantly moving, can cause a lot of damage, and her weak point is oddly hard to hit ([[spoiler:her violin]]), meaning you have to slowly chip away at her health unless you get a lucky shot. The fact [[MostAnnoyingSound never stops saying the same thing]] increases the annoyance factor.

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