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* ComicBookFantasyCasting: Many non-player character images were traced from photos of various real-world celebrities, which got the creators in legal trouble when it turned out that some of the original images hadn't been properly licensed.
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** One section of the kobold caves includes a treasure room with prominent red arrows pointing to it, which might as well have a sign reading “OBVIOUS TRAP” above it.
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* TwoPartTrilogy: The two expansions are written with the assumption that the protagonist is the same character in both, and that they are ''not'' the same person who was the hero in the base campaign (since base game and ''Shadows'' take place at the same time). You can, however, import your level 20 character from the OC, making combat in Shadows ridiculously easy.

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* TwoPartTrilogy: The two expansions are written with the assumption that the protagonist is the same character in both, and that they are ''not'' the same person who was the hero in the base campaign (since base game and ''Shadows'' take place at the same time). You can, however, import your high level 20 character from the OC, making combat in Shadows ridiculously easy.
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* FairySexy: Dryads, nymphs, sprites, and general fey beings you encounter are all very nice to look at, both their models and their portraits.
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** Actually, some of the player voices too, like [[BoistrousBruiser Large Rowdy]], [[NoIndoorVoice Dark Brooding Hero]] and [[LaughingMad Manic Psychotic]], making this a WorldOfHam.

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** Actually, some of the player voices too, like [[BoistrousBruiser [[BoisterousBruiser Large Rowdy]], [[NoIndoorVoice Dark Brooding Hero]] and [[LaughingMad Manic Psychotic]], making this a WorldOfHam.
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** Actually, some of the player voices too (like Large Rowdy, Dark Brooding Hero and Manic Psychotic), making this a WorldOfHam.

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** Actually, some of the player voices too (like too, like [[BoistrousBruiser Large Rowdy, Rowdy]], [[NoIndoorVoice Dark Brooding Hero Hero]] and [[LaughingMad Manic Psychotic), Psychotic]], making this a WorldOfHam.
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* ContrivedCoincidence: The Sensei's Amulet has a few nonsensical properties that just happen to be the only things that can get you through needlessly complicated areas of Cania. Finding the Severed Deamon Hand counts, too.

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* PlatonicProstitution: It's a T-rated game, so Madam Ophelia's women (and men, and [[TakeAThirdOption Halfling]]) get to take a break.

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* PlatonicProstitution: It's a T-rated game, so Madam Ophelia's women (and men, and [[TakeAThirdOption Halfling]]) get to take a break.break (if that's what you want, anway - you still get the option to [[UnusualEuphemism rock the establishment]]).
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* WithThisHerring: Averted. At the beginning of the game [[BagOfSpilling you have your items and equipment stolen]] by a thief, and the innkeeper gives you free access to the inn's armory to re-equip yourself before you set out. The stuff in there isn't great, but he ''does'' have a fairly wide selection of equipment so most any class will be ready to go after a visit. As well, though you sadly don't get to collect on it in-game, the reward he put up for the quest you signed up for is 100,000 gold pieces - a huge fortune for anyone but an epic-level adventurer spending all his cash on high-level magic items. Too bad you can't collect on it in-game.

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* WithThisHerring: Averted. At the beginning of the game [[BagOfSpilling you have your items and equipment stolen]] by a thief, and the innkeeper gives you free access to the inn's armory to re-equip yourself before you set out. The stuff in there isn't great, but he ''does'' have a fairly wide selection of equipment so most any class will be ready to go after a visit. As well, though you sadly don't get to collect on it in-game, the reward he put up for the quest you signed up for is 100,000 gold pieces - a huge fortune for anyone but an epic-level adventurer spending all his cash on high-level magic items. Too bad you can't collect on it in-game.
items.
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* WithThisHerring: Averted. At the beginning of the game [[BagOfSpilling you have your items and equipment stolen]] by a thief, and the innkeeper gives you free access to the inn's armory to re-equip yourself before you set out. The stuff in there isn't great, but he ''does'' have a fairly wide selection of equipment so most any class will be ready to go after a visit. As well, though you sadly don't get to collect on it in-game, the reward he put up for the quest you signed up for is 100,000 gold pieces--not a huge fortune but it's still a considerable amount.

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* WithThisHerring: Averted. At the beginning of the game [[BagOfSpilling you have your items and equipment stolen]] by a thief, and the innkeeper gives you free access to the inn's armory to re-equip yourself before you set out. The stuff in there isn't great, but he ''does'' have a fairly wide selection of equipment so most any class will be ready to go after a visit. As well, though you sadly don't get to collect on it in-game, the reward he put up for the quest you signed up for is 100,000 gold pieces--not pieces - a huge fortune for anyone but it's still a considerable amount.
an epic-level adventurer spending all his cash on high-level magic items. Too bad you can't collect on it in-game.
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* KarmaMeter: With both the Good-Evil and Chaotic-Lawful axes, based on the DungeonsAndDragons system.

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* KarmaMeter: With Based on the DungeonsAndDragons system, with both the Good-Evil and Chaotic-Lawful axes, based on the DungeonsAndDragons system.axes.
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* KarmaMeter: With both the Good-Evil and Chaotic-Lawful axes, based on the DungeonsAndDragons system.
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* ButThouMust: Invoked in the most non-subtle way possible in ''Hordes of the Underdark''. [[spoiler:After the first chapter, the mage you freed in the final battle places you under a geas that forces you to track down and kill the Valsharess, or die.]]

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* ButThouMust: Invoked in the most non-subtle way possible in ''Hordes of the Underdark''. [[spoiler:After the first chapter, the mage you freed in the final battle places you under a geas that forces you to track down and kill the Valsharess, or die. Of course, the mage ''is'' the notoriously AxCrazy Halastor Blackcloak.]]
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* TwoPartTrilogy: The two expansions are written with the assumption that the protagonist is the same character in both, and that they are ''not'' the same person who was the hero in the base campaign (since base game and ''Shadows'' take place at the same time).

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* TwoPartTrilogy: The two expansions are written with the assumption that the protagonist is the same character in both, and that they are ''not'' the same person who was the hero in the base campaign (since base game and ''Shadows'' take place at the same time). You can, however, import your level 20 character from the OC, making combat in Shadows ridiculously easy.
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** However, [[FridgeLogic these poor and desperate people have the same level of wealth lying around as do archiwizards and dragons]].

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** However, [[FridgeLogic these poor and desperate people have the same level of wealth lying around as do archiwizards archwizards and dragons]].

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* NonCombatEXP: In addition to Quest EXP, ''Neverwinter Nights'' and its sequels include a few instances of XP beyond combat. Some conversations have bonus XP nestled in them for "roleplaying" options, there are times where ''avoiding'' the combat encounter will grant as much or more XP than fighting through it (if you're over-leveled for the fight). In ''Neverwinter Nights 2'', a later expansion even gave XP for opening locks and disabling traps.

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* NonCombatEXP: In addition to Quest EXP, ''Neverwinter Nights'' and its sequels include a few instances of XP beyond combat. Some conversations have bonus XP nestled in them for "roleplaying" options, there are times where ''avoiding'' the combat encounter will grant as much or more XP than fighting through it (if you're over-leveled for the fight). fight).
** One notable Original Campaign quest involves visiting a ''brothel''. You gain experience points, for, um, ''[[IsThatWhatTheyreCallingItNow sweet-talking]]'' a staff representative. If you're a halfling male, you get another opportunity to avenge a staff member's stalker.
**
In ''Neverwinter Nights 2'', a later expansion even gave XP for opening locks and disabling traps.
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* NoHeroDiscount: Lampshaded. One such merchant says he plans to teleport to safety if the upcoming siege goes poorly, and so if he doesn't charge you and you lose in spite of his generosity he'll be out of a lot of money.
** White Thesta she still charges you, but she says she's lowering her prices to only cover the base cost of the items since you ''are'' fighting to save the city. They're still

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* NoHeroDiscount: Lampshaded. One such You can ask a merchant says he plans to teleport to safety if the upcoming siege goes poorly, and so if why he doesn't charge just give you free pick from his inventory since you're fighting to save his life, but he notes if you fail and you lose in spite of his generosity the siege goes poorly he'll be out just teleport to safety, so your success or failure is of a lot of money.
no consequence to him.
** White Thesta she still charges you, but she says she's lowering her prices to only cover the base cost of the items since you ''are'' fighting to save the city. They're stillstill pretty pricey though.
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** Two duplicates, if you destroy it.

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Ludicrous Gibs; links, cleanup


The Aurora graphics engine, which debuted with ''NWN'', proved to be successful and enduring, and various heavily modified versions of the engine continue to be used to this day, most notably the Odyssey engine in the ''KnightsOfTheOldRepublic'' series and the Electron engine in ''NeverwinterNights2''. The main engine with modified graphics is also being used in ''TheWitcher'', though CDProjekt has revealed they were less than fond of the engine, claiming it responsible for many of the [[LoadsAndLoadsOfLoading technical flaws]] present, leading to them developing their own engine from scratch for the sequel.

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The Aurora graphics engine, which debuted with ''NWN'', proved to be successful and enduring, and various heavily modified versions of the engine continue to be used to this day, most notably the Odyssey engine in the ''KnightsOfTheOldRepublic'' ''VideoGame/KnightsOfTheOldRepublic'' series and the Electron engine in ''NeverwinterNights2''. ''VideoGame/NeverwinterNights2''. The main engine with modified graphics is also being used in ''TheWitcher'', ''VideoGame/TheWitcher'', though CDProjekt has revealed they were less than fond of the engine, claiming it responsible for many of the [[LoadsAndLoadsOfLoading technical flaws]] present, leading to them developing their own engine from scratch for the sequel.



* ContinuityNod: One weapon refers to the Cult of the Unseeing Eye in Amn and the player character meets a relative of Jan Jansen, both in the BaldursGate games.

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* ContinuityNod: One weapon refers to the Cult of the Unseeing Eye in Amn and the player character meets a relative of Jan Jansen, both in the BaldursGate ''VideoGame/BaldursGate'' games.



* MasculineGirlFeminineBoy: Fenthick and Aribeth, the "Scales and Sword of Tyr" respectively. Both have cleric levels, but armor-clad Aribeth is the one who engages in melee combat unlike Fenthick who relies on his crossbow.

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* LudicrousGibs:
** The spell ''Destruction'' destroys most targets with a cloud of blood and imploding gibs, even if it's an object, such as a door or crate. This spell can also be applied (up to level 40) to gloves (punch the enemy/object for gibs), weapons (hit the enemy/object for gibs), and armor (get hit to gib the enemy).
** The epic-level feat Devastating Critical does the same to anyone hit by said criticals, and keep in mind that ''NWN'' rules radically increase the critical hit rate over 3rd Edition rules they're based on (you may get a critical per 1-2 swings). Doing enough damage to destroy an object will smash it into flinders. This gets truly ridiculous when you have say, a halfling barbarian, wielding a dagger, destroying what appears to be an iron-bound chest...
** It's even easier to get these if you turn the "gore" setting in the options to maximum. Play a cleric or paladin against undead, use your TurnUndead ability, and HilarityEnsues.
* MasculineGirlFeminineBoy: Fenthick and Aribeth, the "Scales and Sword of Tyr" respectively. Both have cleric levels, but armor-clad Aribeth is the one who engages in melee combat unlike while Fenthick who relies on his crossbow.
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* NonCombatEXP: In addition to Quest EXP, ''Neverwinter Nights'' and its sequels include a few instances of XP beyond combat. Some conversations have bonus XP nestled in them for "roleplaying" options, there are times where ''avoiding'' the combat encounter will grant as much or more XP than fighting through it (if you're over-leveled for the fight). In ''Neverwinter Nights 2'', a later expansion even gave XP for opening locks and disabling traps.
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** Actually, some of the player voices too, making this a WorldOfHam.

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** Actually, some of the player voices too, too (like Large Rowdy, Dark Brooding Hero and Manic Psychotic), making this a WorldOfHam.
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* ColourCodedForYourConvenience: Character’s health status goes like this: Green = uninjured, Yellow = barely injured, Orange = injured, Red = near dead.
** Challenge Rating is also color coded: White = effortless, Green = easy, Blue = moderate, Challenging = yellow, Orange = very difficult, Red = overpowering, Purple = impossible.

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* AutomatonHorse: Modding options for horses were added in a late patch. None of the campaigns intentionally feature them, but a paladin PC can summon his special mount.



** If you have a female character, you can also do the same between you, Valen and the Sleeping Man. If you got your character to be those two men's true love from the Knower of Names, you're pretty much set that all 3 of you will fight Mephistopheles side by side in the final battle. {{OT3}} indeed!

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** If you have a female character, you can also do the same between you, Valen and the Sleeping Man. If you got your character to be those two men's true love from the Knower of Names, you're pretty much set that all 3 of you will fight Mephistopheles side by side in the final battle. {{OT3}} indeed!

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HITG should go in Trivia.Neverwinter Nights, but I\'m just doing ptitle cleanup


* [=~Hey, It's That Voice!~=]: Aribeth is [[CowboyBebop Faye]] [[WendeeLee Valentine]].

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* [=~Hey, It's That Voice!~=]: HeyItsThatVoice:
**
Aribeth is [[CowboyBebop Faye]] [[WendeeLee Valentine]].

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* {{Woobie}}: Deekin, if the PC is mean to him.

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* {{Woobie}}: Deekin, if the PC is mean to him.


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* SealedBadassInACan: ''You'', after [[spoiler:Mephistopheles banishes you to Cania]].
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Sinkhole of a subjective trope. Opinions don\'t go in main pages


* InfantImmortality: Horribly averted. [[HighOctaneNightmareFuel Especially in the Charwood]].

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* InfantImmortality: Horribly averted. [[HighOctaneNightmareFuel Especially in the Charwood]].Charwood.
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* {{Familiar}}: Wizards and sorcerers can choose a familiar as a permanent summonable companion.
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no context therefore X Just X. Zapped as part of the clean up


* TheDragon: [[spoiler:Mephistopheles]] is set up as this to the Valsharess, but thanks to his XanatosGambit he becomes a DragonAscendant.

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* TheDragon: [[spoiler:Mephistopheles]] is set up as this to the Valsharess, but thanks to his XanatosGambit ThePlan he becomes a DragonAscendant.



* XanatosGambit: ''Hordes of the Underdark'' again.

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* XanatosGambit: ''Hordes of the Underdark'' again.
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* ColorCodedElements: [[color:#ee1100:Fire]], [[color:blue:electricity]], [[color:cyan:cold]], [[color:#11ee11:acid]], [[color:orange:sonic]], [[color:purple:magic]], [[color:yellow:divine]], [[color:grey:negative energy]], positive energy (white colored).
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The first RPG by {{BioWare}} to be made completely in 3D, and their first game based on the third edition of ''DungeonsAndDragons''.

There are several things that ''NWN'' is known for. The first is the official campaign, which takes place in the ForgottenRealms universe, or, more precisely, the Sword Coast, in and around the titular city of Neverwinter.

When Neverwinter is struck by an unknown plague called the Wailing Death, four [[PlotCoupon Waterdhavian creatures]] are brought to the Neverwinter Academy in the hopes of extracting components for a cure. Unfortunately, the Academy is suddenly attacked by unknown forces and the creatures are scattered across the city. Lady Aribeth, a paladin of Tyr who has been placed in charge of investigating the source of the plague, enlists the player character to retrieve the cure components and save a city in chaos.

The campaign was occasionally criticized for being dull and repetitive, as well as being a departure from the rich, detailed worlds of the ''BaldursGate'' series. The area where ''NWN'' really found its niche was third-party content: the Aurora Toolset, an unorthodox example of a development kit included in the basic game installation, allowed users to easily create their own modules and campaigns, eventually giving rise to a vast modding community with very ambitious projects.

Three expansion packs were released; ''Shadows of Undrentide'' and ''Hordes of the Underdark'' [[AuthorsSavingThrow stepped away from the original campaign and focused on character development, roleplaying, and the intricate storylines Bioware is renowned for]].

In addition, Bioware released a number of "premium modules" as paid DLC. Short self-contained, adventures, many of which were created by community members hired by Bioware, the premium modules became deeper and more complex as designers familiarized themselves with the engine and new tools were developed. The first three, ''Witch's Wake'', ''Shadowguard'' and ''Kingmaker'', were compiled into the third expansion, ''Kingmaker''. Three more were made: ''Pirates of the Sword Coast'', ''Infinite Dungeons'' and ''Wyvern Crown of Cormyr''. While the modules themselves were well received, they required a constant connection to the internet as DRM; the modules in ''Kingmaker'' do not have this feature. When the premium module initiative ended, several projects were left hanging, though ''Darkness Over Daggerford'' and "Crimson Tides of Tethyr'' were released for free later. In 2009 Bioware stopped selling the premium modules.

The Aurora graphics engine, which debuted with ''NWN'', proved to be successful and enduring, and various heavily modified versions of the engine continue to be used to this day, most notably the Odyssey engine in the ''KnightsOfTheOldRepublic'' series and the Electron engine in ''NeverwinterNights2''. The main engine with modified graphics is also being used in ''TheWitcher'', though CDProjekt has revealed they were less than fond of the engine, claiming it responsible for many of the [[LoadsAndLoadsOfLoading technical flaws]] present, leading to them developing their own engine from scratch for the sequel.
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!!This game provides examples of:
* AbandonedMine
* AbortedArc: In the original campaign, there's a character named Yari the Knife right before the final battle in Act 1. He's locked in a cell in the basement of the DiscOneFinalDungeon. If you release him, he immediately runs away (without any means of stopping him) while shouting ''very'' cryptic things. He's never brought up in the game ever again. Can be seen [[http://www.youtube.com/watch?v=_TRMF7AqB6U here at 3:38.]]
* ArtificialStupidity: The game was notorious for the Henchmen bad AI. Tanks not attacking, spellcasters using the wrong spells, [[LeeroyJenkins rogues not flanking]] and the list goes on.
* ChainmailBikini: If you have opposite-gendered henchmen in the expansions, you can move the same suit of armor between your inventories and watch its icon change to reflect the gender of the person currently holding it--female armor is usually more revealing, and occasionally includes AbsoluteCleavage.
* ChekhovsGun: [[spoiler:Aribeth's ring, which you need to hold onto for the entire game to turn her back to good in the end of the first game.]] Unless you have a female PC, in which case [[spoiler:you can never get the ring and can therefore turn her through dialogue alone.]]
* ClownCarGrave
* ContinuityNod: One weapon refers to the Cult of the Unseeing Eye in Amn and the player character meets a relative of Jan Jansen, both in the BaldursGate games.
* ContractualBossImmunity: Many dungeon bosses have extreme resistance to magic, just to keep from being an AntiClimaxBoss whenever a sorcerer casts CharmPerson on them. However, the waves of [[spoiler: reptilian AbusivePrecursors]] in the final dungeon of the original campaign seem to be resistant to every freaking spell except [[GoodBadBugs some spells that were added in later expansion packs]].
* CuteClumsyGirl: Linu from the original campaign, if her [[InformedAttribute dialogue]] is to be believed.
* DeceptiveDisciple
* DesignatedVillain: A rare in-universe example. [[spoiler:Seemingly subverted by Fenthick, as it is clearly established that he was not at fault in his unwitting involvement in Desther's plot, and the government only had him executed because it was the only way to quell the riots after the Plague. Then the sequel comes along, and his spirit makes a cameo in an area specifically stated to be populated by the souls of Faerun's worst traitors...]]
* DiscOneFinalDungeon
* TheDogWasTheMastermind: In ''The Bastard of Kosigan'', the real mastermind behind the whole plot happens to be [[spoiler:Alexandra de Velan, your childhood sweetheart, who also happens to appear to die near the end of the second module]].
* EvilLaugh: A lot of villains have a lot of very cruel, lengthy laughs. Including one a player voice-set does upon ''death''.
* FaceHeelTurn: [[spoiler:Aribeth]].
* FishingForMooks: Works great--Hide or Move Silently works against every enemy separately, and mooks who noticed PC pursue on their own, leaving their pals idle. Thus sneaking closer until detected and then luring the pursuers so far away that others will not hear attack and death sounds makes slaughtering them much easier, up to long NoDamageRun.
* FriendlyFireproof: Optional.
* GameMod: Pretty much the whole point- the game was marketed as a tool for creating and running your own adventures, with the toolset and DM mode major selling points.
* GargleBlaster: Scurrd. Not to mention the Dark Elven [[PunctuationShaker Tek'eela]]. Yes, it's a lame pun.
* GraveHumor
* GreyAndGrayMorality: The Charwood subquest, full stop. Do you blame the younger brother for slaughtering children, the older brother who told him to do it to become an immortal so he could protect the village, or the demon who told them they had to do it when they didn't just because [[ForTheEvulz he thought it would be funny]]? After that, do you bind all three of them and the ghosts of the villagers to be trapped in limbo, or do you release them and let them rest peacefully but in doing so let the demon that was also trapped return to Hell?
* HalfHumanHybrid: Every Half-Elf and Half-Orc, of course; beyond the obvious though, Shadows of the Undrentide's J'Nah is a Half-Sun Elf, Half-Demon, and Hordes of the Underdark's Valen is a Tiefling, a human with demonic blood.
* [=~Hey, It's That Voice!~=]: Aribeth is [[CowboyBebop Faye]] [[WendeeLee Valentine]].
** And Daelan is [[CowboyBebop Spike]] [[StevenBlum Spiegel]].
* HeroicAlbino: Celestial-blooded characters in the disputably-canon ''Neverwinter Nights'' games and the definitely non-canon fan modules almost always show up with white or silver hair, very pale skin, and golden eyes.
* HollywoodTorches
* IKnowYouAreInThereSomewhereFight: [[spoiler:Aribeth.]]
* InNameOnly: The game's version of Obould differs rather from ForgottenRealms canon. The change is not to his benefit.
* InfantImmortality: Horribly averted. [[HighOctaneNightmareFuel Especially in the Charwood]].
* InsurmountableWaistHeightFence: Literally.
* InventoryManagementPuzzle
* KleptomaniacHero: Leading to some MoralDissonance considering you can effectively steal from the poor and desperate--in the original game this caused no penalty, in the expansions unlocking the doors and chests of towns shifts your alignment towards Chaotic.
** However, [[FridgeLogic these poor and desperate people have the same level of wealth lying around as do archiwizards and dragons]].
* LargeHam: [[spoiler: Haedraline, who combines a cheesy Gypsy accent with SnakeTalk]]
** Also, some of the generic NPC voice acting. "[[OurDwarvesAreAllTheSame HAIIIL TA' YEE!]]"
** Actually, some of the player voices too, making this a WorldOfHam.
* LightAndMirrorsPuzzle
* LinearWarriorsQuadraticWizards: An extreme example. Allowing wizards to spent a few seconds resting to restore all their spells shatters any trace of the ''DungeonsAndDragons'' balance, and after a few levels wizards consistently deal more damage, have many more combat options, and can use their spells to become more durable than fighters anyway.
* LoadBearingBoss: Morag, although [[spoiler: her lair IS a pocket dimension [[NoOntologicalInertia held up by her vast magic]], being used as a glorified bomb shelter]].
* LoadBearingHero: The various modules based on this system ''love'' this trope.
* LoadingScreen: With gameplay tips to look at, even!
* LockedDoor: [[PlotLock The lock on this door is too complex to pick, and is warded against simple spells. You will have to find the proper key.]]
* LotusEaterMachine: A rather obvious one, which soon leads to a BattleInTheCenterOfTheMind.
* LoveMakesYouEvil [[spoiler: Aribeth]].
* MasculineGirlFeminineBoy: Fenthick and Aribeth, the "Scales and Sword of Tyr" respectively. Both have cleric levels, but armor-clad Aribeth is the one who engages in melee combat unlike Fenthick who relies on his crossbow.
* TheMole: [[spoiler:Desther.]]
* MostDefinitelyNotAVillain: [[spoiler:Desther.]]
* MySpeciesDothProtestTooMuch: Haedraline. And [[ProudWarriorRaceGuy Daelan]]. And Deekin. And arguably Xanos and Dorna. Bioware likes these. Grimgnaw doesn't have any angst, but is about as far from the [[OurDwarvesAreAllTheSame stock representation of fantasy dwarves]] as you can get.
* NoHeroDiscount: The merchants who you're trying to save will still charge you. Some will charge you a lot.
* ObviouslyEvil: [[spoiler:Desther's]] status as TheMole was kinda obvious from the start. Amusingly, though, said character [[CharacterAlignment doesn't count as evil]] for the purposes of things such as Smite Evil.
* OldSaveBonus
* OnlySixHelmets: While there's still plenty of helmet designs to pick and choose from, it still covers your even-more-customized head completely.
* PardonMyKlingon: "Takasi! Oh, excuse my Elven!"
* PlatonicProstitution: It's a T-rated game, so Madam Ophelia's women (and men, and [[TakeAThirdOption Halfling]]) get to take a break.
* PleaseWakeUp: One of the repeating sounds in the city, along with screaming and messages of doom.
* PlotCoupon: Heaps of them. In the original campaign and the expansions, most of the Chapters boil down to you being set down in a town with the vague direction to pick a compass point, look for a Plot Coupon somewhere in that direction, and bring it back to whoever's in charge.
* {{Precursors}}: The Ancients in the original game.
* {{Protagonist Without A Past}}: The player character is given no backstory prior to coming to Neverwinter. This is in contrast with [[NeverwinterNights2 the sequel]] (and almost all other Bioware games), in which the protagonist's past is notably significant to the plot.
* RealTimeWithPause: Can be turned off during multiplayer by the DM.
* ShoutOut: A gnome quest-giver in the original campaign is a member of the [[BaldursGate turnip-loving Jansen clan]].
* StatisticallySpeaking
* TheDragon: Maugrim to [[spoiler:Morag]] in the original campaign.
* ThePiratesWhoDontDoAnything: Aribeth in the original campaign, who despite being a heroic paladin [[spoiler: until halfway through]], never actually does anything, well, ''heroic''. While she was promoted from a field-work position to a management position, it's still...well. Jarring.
* TitleDrop
* TwoPartTrilogy: The two expansions are written with the assumption that the protagonist is the same character in both, and that they are ''not'' the same person who was the hero in the base campaign (since base game and ''Shadows'' take place at the same time).
* UnwittingPawn: Poor [[spoiler:Fenthick]]...
* ViolationOfCommonSense: In the first game you're encouraged to ''stab yourself in the heart'' in one place. Sure, the game drops some heavy hints that it will [[spoiler:take you to the spirit world]], but you're still stabbing yourself in the goddamn heart!
** This gets particularly bad if you take a close look at the altar. [[spoiler: There's a skeleton on it, almost certainly belonging to that crazy dwarf you encounter in there.]]
* WarpWhistle: The Stone of Recall in the original campaign, which made hit-and-run tactics possible for any character. Later campaigns gave you [[TooAwesomeToUse limited uses of their respective whistles]].
* WeCannotGoOnWithoutYou: The monsters [[BeatingADeadPlayer continue to fight your henchmen]], though.
* WhatTheHellPlayer: Try taking off all your armor and talking to the [=NPCs=] in public areas.
** [=NPCs=] also get annoyed if you walk around with your weapon drawn.
* WithThisHerring: You get more money from random looting than you do from Aribeth for ''saving the freakin' city''.
* YouHaveOutlivedYourUsefulness: [[spoiler:Once the Wailing Death has run its course, Desther is promptly abandoned by Maugrim.]]

!!In addition, the first expansion, Shadows of Undrentide, provides examples of:
* ExecutiveMeddling: Originally, the game would have allowed you to sell a kidnapped baby into slavery. You can still kidnap the baby, now you just can't do anything with it.
--> "[[ChaoticStupid I'm keeping the baby for myself.]]"
* LostTechnology: The Netherese technology.
* MentorOccupationalHazard: [[spoiler: DoubleSubverted. He dies, but not by the poison.]]
* MorphWeapon: Desert's Fury always appears as a weapon your character class is proficient in. Thoughtful, but odd when your Monk finds a Kama in an Egyptian desert tomb.
* {{Precursors}}: The Netheril.
* ShoutOut: In a somewhat Meta case, ''Shadows of Undrentide'' includes an NPC named Torias, after one of the more active moderators on the Bioware forums at the time.
* ShmuckBait: One can find a beautiful set of golden armor on a rack, right in the middle of a suspiciously large, empty room with plenty upon plenty of skeletons surrounding it. Even if you can't ''equip'' full plate armor, you will probably steal it anyways just to see what the trap looks like...
* SwordOfPlotAdvancement: Desert's Fury in ''Shadows of the Undrentide'' is a rare optional example; while it is not ''completely'' necessary for the following dungeon, [[DepletedPhlebotinumShells it certainly helps.]]
* TakenForGranite: [[spoiler: The BigBad is a Medusa after all.]]
* TheDragon: J'Nah to [[spoiler:Heurodis]] in ''Shadows of the Undrentide''. Somewhat notable for [[spoiler:being killed off almost as soon as she's introduced.]]
* {{Woobie}}: Deekin, if the PC is mean to him.

!!In addition, the second expansion, Hordes of the Underdark, provides examples of:
* AdamSmithHatesYourGuts: Somewhat inverted, actually. The best magical items you find will only be worth pennies at first, but what the game doesn't tell you is that there's a cap to how much merchants will pay for any item no matter how valuable. The more you progress in the game the higher the cap raises, and in Chapter 3 you can get tens of thousands of gold for items that merchants in Chapter 1 only offered you a couple thousand for.
** Played straight with Volkarion, the djinn merchant. He ''horribly'' rips you off on the items you sell to him, and if you comparison shop with other merchants you can usually get one and a half times what he offers for the same item, if not much more.[[hottip:*:In Chapter 3, the devil merchant in Cania will pay up to 50,000 gold for an item, assuming it's actually worth up to that much. Volkarion won't go any higher than 15,000. That's hundreds of thousands of gold he's scamming you out of.]]
* BagOfSpilling: At the beginning of ''Hordes,'' you wake up to find a drow assassin stealing all your stuff. Fortunately, you can get it back later... if you can find the right treasure chest.
* BrickJoke: The "Pearl of Bashing".
* BottomlessBladder: Lampshaded. There are two conversations where Deekin talks about how he needs to go.
* ButThouMust: Invoked in the most non-subtle way possible in ''Hordes of the Underdark''. [[spoiler:After the first chapter, the mage you freed in the final battle places you under a geas that forces you to track down and kill the Valsharess, or die.]]
* ChekhovsGun: Also [[spoiler:The Relic of the Reaper, which is present as being the equivalent of the Stone of Recall for ''Hordes of the Underdark'', and ends up being used to trap you in Cania and release an arch-devil to the mortal planes]].
* ClingyMacGuffin: The Relic of the Reaper in ''Hordes of the Underdark'' cannot be sold or discarded.
* DeadpanSnarker: Numerous [=NPCs=] and henchmen, especially Enserric. The player has the option to be one too, of course.
--> [[spoiler:'''Mephistopheles''']]: Last I knew, I thought I had trapped you for all eternity in an icy little place called Cania.
--> '''PlayerCharacter''': Sorry, Hell froze over.
--> [[spoiler:'''Mephistopheles''']]: How very witty.
* DidYouJustPunchOutCthulhu: The final boss of ''Hordes of the Underdark'', [[spoiler: Mephistopheles]] the second most powerful Devil in the ''multiverse''. Compare to ''BaldursGate'', where in TOB you get to punch out the multiverse's ''number one'' Demon as a BonusBoss.
* DoomyDoomsOfDoom?: Deekin sings this trope. This ''song'' is also a major reason why people [[EnsembleDarkhorse love him]], or alternatively, [[TheScrappy hate him]].)
* EstrogenBrigadeBait: [[FetishFuelStationAttendant Valen]] [[TroubledButCute Shadowbreath]], the Tiefling warrior in ''Hordes of the Underdark''. It's even lampshaded in-game, when he gets catcalled by Drow priestesses asking about [[FetishFuel his tail]].
* ExecutiveMeddling: There is a lot in ''Hordes of the Underdark''. If you poke about in the [[DialogueTree dialogue trees]] of your party members in the toolset, you can see several dialogue options DummiedOut "at the request of [[WizardsOfTheCoast WoTC]]." Justified, because some of the options can allow you to [[spoiler:use the [[IKnowYourTrueName True Names]] to [[DoesThisRemindYouOfAnything force your party members to love you.]] They also got rid of the best True Name option ever, though - making the Final Boss, Mephistopheles, into a Chambermaid.]]
** There was also the ability to use a baby you picked up in ''Shadows of Undrentide'' for a Beholder's bridge machine. You'd get a spinning top.
* FaceHeelTurn: [[spoiler:Mephistopheles]] attempts to invoke this against your allies, with the results depending on [[spoiler:how nice you were to them.]]
* FaceHeelRevolvingDoor: [[spoiler:Aribeth]] again, though the severity depends on what you do. [[spoiler:Between the original game and ''Hordes of the Underdark'', Aribeth can be a Paladin who turns evil, turns back to good, seemingly turns evil again in Cania (Hell), turns good again, then sides with Mephistopheles in the final battle until you use her True Name to sway her back to your side.]]
* {{Geas}}: As a way of avoiding the ButThouMust faux-choice, [[spoiler:the player character gets a geas to kill the evil sorceress Valsharess.]]
* GoshdangItToHeck: The guardian of the quarry in ''Hordes of the Underdark'' tells you to "pike off."
** ''"Coal-black pimple on a glabrezu!"''
* HailfirePeaks: The deepest areas of Cania include lava rivers flowing down solid glacial ice.
* IKnowYourTrueName: The climax centers on this concept. [[spoiler:If you pay enough money, you can skip ''the final boss'' by learning his true name, which can be used to command him.]]
* LampshadeHanging: Deekin sure likes to do this. Among other things he wonders [[WingsDoNothing why dragons have wings if they can't fly]], and comments that [[spoiler:Aribeth]]'s armour [[ChainmailBikini isn't practical at all]].
* LikeABadassOutOfHell: Later on, you get to trek through the Hells. The player is a badass. Do the math.
* LinearWarriorsQuadraticWizards: ''Inverted'' when you get to epic levels. Wizards' Epic Spells are mostly terrible, with only the defensive ones being any good, while all their offensive magic loses with static damage against ever-advancing hitpoints. Meanwhile, Warriors not only get more and more damage and hit points, but also some incredibly powerful abilities, such as making your criticals save-or-die and making some class powers incredibly strong. Popular builds will force a save-or-die every third hit, or can get attacks with a damage of over 2k as a bare minimum, without even resorting to magic items.
* LiteraryAgentHypothesis: Invoked in ''Hordes of the Underdark'' to explain the first two games. There's even a possible conversation about it if you have Deekin and Sharwyn in your party.
** When Deekin asks you what you thought of his book -- i.e., the ''Shadows of Undrentide'' expansion -- all but one of the available responses are fairly critical, including "[[TakeThatMe it was better than that other story about a plague in Neverwinter.]]" Deekin seems quite happy to hear your opinion.
* LoveRedeems: In ''Hordes of the Underdark'' you can use your love for Nathyrra and [[spoiler:Aribeth]] to convince them to side with you over the final boss.
* LoveTriangle: Hoo boy.
** You can make one between yourself, Nathyrra and [[spoiler:Aribeth]]. You can flirt shamelessly with both of them if you take them as your henchmen, and at one point when they stop to talk to each other the conversation briefly switches to their feelings for you. The endings for the two actually don't conflict at all if you try to get both of them to fall in love with you, which would seem to imply [[OneTrueThreesome you end up with both of them]]. A particularly racy dialogue option with both of them in the party actually has you trying to convince them to "share" you...''and potentially succeeding!''
** If you have a female character, you can also do the same between you, Valen and the Sleeping Man. If you got your character to be those two men's true love from the Knower of Names, you're pretty much set that all 3 of you will fight Mephistopheles side by side in the final battle. {{OT3}} indeed!
** And then there's the fact that the name of your true love, and the name of the Sleeping Man's true love, are both chosen at random when you ask the Knower of Names who they are. There's the possibility that your henchman (or henchwomen, if you're a male with the two females) is in love with you and you with them, but the Knower of names reveals your true love to be someone else, and this same person is also the true love of the Sleeping Man, who is loved by the Knower of Places. The Knower of Names herself could also be someone's true love and she's in love with [[spoiler:Mephistopheles]]. Ultimately, almost every conceivable permutation of TriangRelations can be achieved by some combination of characters, or even multiple combinations at once, all thanks to the RandomNumberGod.
* MirrorMatch: Literally. Early on, you find a mirror. It spawns a duplicate of you, sans your weapon.
* MySpeciesDothProtestTooMuch: Nathyrra and all the other Eilistraee-worshiping drow.
* NoHeroDiscount: Lampshaded. One such merchant says he plans to teleport to safety if the upcoming siege goes poorly, and so if he doesn't charge you and you lose in spite of his generosity he'll be out of a lot of money.
** White Thesta she still charges you, but she says she's lowering her prices to only cover the base cost of the items since you ''are'' fighting to save the city. They're still
* {{Precursors}}: The pre-devil Baatezu.
* [[SchrodingersGun Schrodinger's Gun]]: When you recruit [[spoiler:Aribeth]] as a henchman, you can either turn her good or evil. If you turn her good she's loyal to you right up to the end and will try to resist the final boss's attempts to convince her to betray you. If you turn her evil, she'll betray you on her own and claim they had planned it this way all along. Rather inconsequential though, since you can still turn her back to your side with a Persaude check.
* ShmuckBait: That golden armor trap in ''Shadows of Undrentide'' returns. With even more skeletons surrounding it.
* TalkingTheMonsterToDeath: [[spoiler:If you learn his True Name]], you can order the final boss of ''Hordes of the Underdark'' to die on the spot.
* TheDragon: [[spoiler:Mephistopheles]] is set up as this to the Valsharess, but thanks to his XanatosGambit he becomes a DragonAscendant.
* ThePowerOfLove: If you take her as a romance option, Nathyrra and [[spoiler:Aribeth]] can be convinced to [[spoiler:resist the Big Bad's attempts to sway her to his side]] by reminding her of your love.
* ToHellAndBack: There's even a line for it in the endgame - "I've been to the hells and back, Durnan..."
* UnwittingPawn: Both [[spoiler:the Valsharess and the player character]].
* WeCanRuleTogether: Play your cards right in the ''Hordes of the Underdark'' expansion, and you can [[spoiler:use the True Name of Mephistopheles to bind him to your command, and choose to either rule the Eighth Circle of Hell together, or you rule it yourself with him as your lackey.]]
* WithThisHerring: Averted. At the beginning of the game [[BagOfSpilling you have your items and equipment stolen]] by a thief, and the innkeeper gives you free access to the inn's armory to re-equip yourself before you set out. The stuff in there isn't great, but he ''does'' have a fairly wide selection of equipment so most any class will be ready to go after a visit. As well, though you sadly don't get to collect on it in-game, the reward he put up for the quest you signed up for is 100,000 gold pieces--not a huge fortune but it's still a considerable amount.
* XanatosGambit: ''Hordes of the Underdark'' again.

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